diff options
author | Toni Lönnberg <[email protected]> | 2018-11-08 17:23:04 +0200 |
---|---|---|
committer | Lionel Landwerlin <[email protected]> | 2018-11-13 15:10:12 +0000 |
commit | 6463ceca69263754a11996d986755a2626fb558a (patch) | |
tree | b7dabc750005a671bfc3d9f1b4f0b5625c6c3fc1 | |
parent | a4ca710c966741bb0feaf131dad0795c6c24bfb5 (diff) |
intel/genxml: Add engine definition to render engine instructions (gen45)
Instructions meant for the render engine now have a definition specifying that
so that can differentiate instructions meant for different engines due to shared
opcodes.
v2: Divided into individual patches for each gen
v3: Added addition engine definitions.
Reviewed-by: Lionel Landwerlin <[email protected]>
-rw-r--r-- | src/intel/genxml/gen45.xml | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/intel/genxml/gen45.xml b/src/intel/genxml/gen45.xml index 4d2c1534d3f..9fd6e63721c 100644 --- a/src/intel/genxml/gen45.xml +++ b/src/intel/genxml/gen45.xml @@ -619,7 +619,7 @@ <field name="Global Depth Offset Scale" start="224" end="255" type="float"/> </struct> - <instruction name="3DPRIMITIVE" bias="2" length="6"> + <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/> @@ -638,7 +638,7 @@ <field name="Base Vertex Location" start="160" end="191" type="int"/> </instruction> - <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3"> + <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -650,7 +650,7 @@ <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -663,7 +663,7 @@ <field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/> </instruction> - <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5"> + <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -675,7 +675,7 @@ <field name="Blend Constant Color Alpha" start="128" end="159" type="float"/> </instruction> - <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6"> + <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -725,7 +725,7 @@ <field name="Depth Coordinate Offset X" start="160" end="175" type="int"/> </instruction> - <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4"> + <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -739,7 +739,7 @@ <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/> </instruction> - <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2"> + <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -748,7 +748,7 @@ <field name="Global Depth Offset Clamp" start="32" end="63" type="float"/> </instruction> - <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3"> + <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -764,7 +764,7 @@ <field name="Buffer Ending Address" start="64" end="95" type="address"/> </instruction> - <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3"> + <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -778,7 +778,7 @@ <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/> </instruction> - <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7"> + <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -794,7 +794,7 @@ <field name="Pointer to Color Calc State" start="197" end="223" type="address"/> </instruction> - <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2"> + <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -804,7 +804,7 @@ <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/> </instruction> - <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33"> + <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -815,7 +815,7 @@ </group> </instruction> - <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2"> + <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -826,7 +826,7 @@ </group> </instruction> - <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2"> + <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -837,7 +837,7 @@ </group> </instruction> - <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1"> + <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="1"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -845,7 +845,7 @@ <field name="Statistics Enable" start="0" end="0" type="bool"/> </instruction> - <instruction name="CS_URB_STATE" bias="2" length="2"> + <instruction name="CS_URB_STATE" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -855,7 +855,7 @@ <field name="Number of URB Entries" start="32" end="34" type="uint"/> </instruction> - <instruction name="CONSTANT_BUFFER" bias="2" length="2"> + <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -866,7 +866,7 @@ <field name="Buffer Length" start="32" end="37" type="uint"/> </instruction> - <instruction name="MI_FLUSH" bias="1" length="1"> + <instruction name="MI_FLUSH" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="0"/> <field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/> <field name="Global Snapshot Count Reset" start="3" end="3" type="uint"> @@ -918,7 +918,7 @@ <field name="Memory Address" start="66" end="95" type="address"/> </instruction> - <instruction name="PIPE_CONTROL" bias="2" length="4"> + <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/> @@ -944,7 +944,7 @@ <field name="Immediate Data" start="64" end="127" type="uint"/> </instruction> - <instruction name="PIPELINE_SELECT" bias="1" length="1"> + <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="1"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -955,7 +955,7 @@ </field> </instruction> - <instruction name="STATE_BASE_ADDRESS" bias="2" length="6"> + <instruction name="STATE_BASE_ADDRESS" bias="2" length="6" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -973,7 +973,7 @@ <field name="Indirect Object Access Upper Bound Modify Enable" start="160" end="160" type="bool"/> </instruction> - <instruction name="STATE_SIP" bias="2" length="2"> + <instruction name="STATE_SIP" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -982,7 +982,7 @@ <field name="System Instruction Pointer" start="36" end="63" type="offset"/> </instruction> - <instruction name="URB_FENCE" bias="2" length="3"> + <instruction name="URB_FENCE" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1002,7 +1002,7 @@ <field name="SF Fence" start="64" end="73" type="uint"/> </instruction> - <instruction name="XY_COLOR_BLT" bias="2" length="6"> + <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="blitter"> <field name="Command Type" start="29" end="31" type="uint" default="2"/> <field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/> <field name="DWord Length" start="0" end="7" type="uint" default="4"/> @@ -1025,7 +1025,7 @@ <field name="Solid Pattern Color" start="160" end="191" type="int"/> </instruction> - <instruction name="XY_SETUP_BLT" bias="2" length="8"> + <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="blitter"> <field name="Command Type" start="29" end="31" type="uint" default="2"/> <field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/> <field name="DWord Length" start="0" end="7" type="uint" default="6"/> @@ -1051,7 +1051,7 @@ <field name="Pattern Base Address" start="224" end="255" type="uint"/> </instruction> - <instruction name="XY_SRC_COPY_BLT" bias="2" length="8"> + <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="blitter"> <field name="Command Type" start="29" end="31" type="uint" default="2"/> <field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/> <field name="DWord Length" start="0" end="7" type="uint" default="6"/> @@ -1078,7 +1078,7 @@ <field name="Source Base Address" start="224" end="255" type="address"/> </instruction> - <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3"> + <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="blitter"> <field name="Command Type" start="29" end="31" type="uint" default="2"/> <field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/> <field name="DWord Length" start="0" end="7" type="uint" default="1"/> |