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authorJason Ekstrand <[email protected]>2014-10-22 11:24:33 -0700
committerJason Ekstrand <[email protected]>2015-01-15 07:19:00 -0800
commit63eb32950e64715a7a686ae9da82b55954db9ab8 (patch)
tree2b65f958df873d09fb3d1a2e57b2b5b9f4e44776
parent9d986d19d0412759ecb10c0d8752bb0276d5c5f8 (diff)
i965/fs_nir: Convert the shader to/from SSA
Reviewed-by: Connor Abbott <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_nir.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index 6fa4527522a..d27ec356ce8 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -54,6 +54,15 @@ fs_visitor::emit_nir_code()
if (1)
nir_print_shader(nir, stderr);
+ nir_convert_to_ssa(nir);
+ nir_copy_prop(nir);
+ nir_opt_dce(nir);
+ nir_print_shader(nir, stderr);
+
+ nir_convert_from_ssa(nir);
+ nir_lower_vec_to_movs(nir);
+ nir_print_shader(nir, stderr);
+
/* emit the arrays used for inputs and outputs - load/store intrinsics will
* be converted to reads/writes of these arrays
*/