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authorErik Faye-Lund <[email protected]>2018-11-15 18:40:26 +0100
committerErik Faye-Lund <[email protected]>2018-12-03 18:16:44 +0100
commit5109742e7be2ba8c53fafd14e895cc9f0a8dd10c (patch)
tree64371cb692a1fb788f806ddc6d20e7514305450b
parent2e753b77ddb0854d455c3cae826ae4412a64c3eb (diff)
mesa/main: clean up ES2_compatibility check
This makes the logic a little bit easier to follow; this is *either* about ES2 compatibility *or* about gles. GL_RGB565 was added already in OpenGL ES 1.0. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/mesa/main/glformats.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index c5ade2dc0e0..4bd2f9d7e23 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -2325,7 +2325,7 @@ _mesa_base_tex_format(const struct gl_context *ctx, GLint internalFormat)
}
}
- if (ctx->Extensions.ARB_ES2_compatibility) {
+ if (_mesa_has_ARB_ES2_compatibility(ctx) || _mesa_is_gles(ctx)) {
switch (internalFormat) {
case GL_RGB565:
return GL_RGB;