diff options
author | Eric Anholt <[email protected]> | 2009-08-03 12:36:52 -0700 |
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committer | Eric Anholt <[email protected]> | 2009-08-03 12:54:33 -0700 |
commit | 40990d9dfb20b69585859b2a45596aa46c20140a (patch) | |
tree | 5263e133ef9eab40ce06fe0f75a4f68495d953ae | |
parent | 03187571b63d97e3d1406d329c5e760e16ef3181 (diff) |
texenv: Match state.c in deciding whether we'll be using a vertex shader.
-rw-r--r-- | src/mesa/main/texenvprogram.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 6b090ff399b..2eefae82558 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -275,6 +275,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) { /* _NEW_PROGRAM */ const GLboolean vertexShader = (ctx->Shader.CurrentProgram && + ctx->Shader.CurrentProgram->LinkStatus && ctx->Shader.CurrentProgram->VertexProgram); const GLboolean vertexProgram = ctx->VertexProgram._Enabled; GLbitfield fp_inputs = 0x0; |