diff options
author | Matt Turner <mattst88@gmail.com> | 2018-10-18 09:51:51 -0700 |
---|---|---|
committer | Matt Turner <mattst88@gmail.com> | 2019-01-09 16:42:41 -0800 |
commit | 406f603b347f554f9f796d22cb74dde48d6551d3 (patch) | |
tree | d56769fc815ee7493a09eb3501cd478b64143fcc | |
parent | 613ac3aaa295ad2a6271ee8315e16ee31456fa9d (diff) |
i965: Enable 64-bit GLSL extensions
Now that we have software implementations of ARB_gpu_shader_int64 and
ARB_gpu_shader_fp64 we can unconditionally enable these extensions.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
-rw-r--r-- | docs/relnotes/19.0.0.html | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_extensions.c | 8 |
2 files changed, 5 insertions, 4 deletions
diff --git a/docs/relnotes/19.0.0.html b/docs/relnotes/19.0.0.html index 4c831977258..10c883f398f 100644 --- a/docs/relnotes/19.0.0.html +++ b/docs/relnotes/19.0.0.html @@ -47,6 +47,7 @@ TBD. <li>GL_EXT_texture_view on drivers supporting texture views (ES extension).</li> <li>GL_OES_texture_view on drivers supporting texture views (ES extension).</li> <li>GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).</li> +<li>Shader-based software implementations of GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and GL_ARB_shader_ballot on i965.</li> </ul> <h2>Bug fixes</h2> diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index c1e92e586e3..9fde10c4535 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -229,7 +229,7 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_framebuffer_no_attachments = true; if (ctx->API != API_OPENGL_COMPAT) { ctx->Extensions.ARB_gpu_shader5 = true; - ctx->Extensions.ARB_gpu_shader_fp64 = devinfo->has_64bit_types; + ctx->Extensions.ARB_gpu_shader_fp64 = true; } ctx->Extensions.ARB_shader_atomic_counters = true; ctx->Extensions.ARB_shader_atomic_counter_ops = true; @@ -243,7 +243,7 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_texture_compression_bptc = true; ctx->Extensions.ARB_texture_view = true; ctx->Extensions.ARB_shader_storage_buffer_object = true; - ctx->Extensions.ARB_vertex_attrib_64bit = devinfo->has_64bit_types; + ctx->Extensions.ARB_vertex_attrib_64bit = true; ctx->Extensions.EXT_shader_samples_identical = true; ctx->Extensions.OES_primitive_bounding_box = true; ctx->Extensions.OES_texture_buffer = true; @@ -295,9 +295,9 @@ intelInitExtensions(struct gl_context *ctx) } if (devinfo->gen >= 8) { - ctx->Extensions.ARB_gpu_shader_int64 = devinfo->has_64bit_types; + ctx->Extensions.ARB_gpu_shader_int64 = true; /* requires ARB_gpu_shader_int64 */ - ctx->Extensions.ARB_shader_ballot = devinfo->has_64bit_types; + ctx->Extensions.ARB_shader_ballot = true; ctx->Extensions.ARB_ES3_2_compatibility = true; } |