diff options
author | Jonathan Marek <[email protected]> | 2018-12-18 23:31:30 -0500 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2019-01-11 19:16:11 +0000 |
commit | 3d182601bb3314513500e39092c48a7126b3278a (patch) | |
tree | bec7c38d7631e3f2b0d7826ad11315a8f585ebad | |
parent | b27ad171158a89758662294072398745b2f5d623 (diff) |
glsl/nir: keep bool types when native_integers=false
With the new handling of bool types, the conversion to float in glsl_to_nir
should not apply to bool types anymore.
Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r-- | src/compiler/glsl/glsl_to_nir.cpp | 161 |
1 files changed, 63 insertions, 98 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp index 00380f482d0..424298ad952 100644 --- a/src/compiler/glsl/glsl_to_nir.cpp +++ b/src/compiler/glsl/glsl_to_nir.cpp @@ -1396,7 +1396,7 @@ nir_visitor::visit(ir_assignment *ir) for (unsigned i = 0; i < 4; i++) { swiz[i] = ir->write_mask & (1 << i) ? component++ : 0; } - src = nir_swizzle(&b, src, swiz, num_components, !supports_ints); + src = nir_swizzle(&b, src, swiz, num_components, false); } if (ir->condition) { @@ -1491,6 +1491,15 @@ type_is_signed(glsl_base_type type) type == GLSL_TYPE_INT16; } +static bool +type_is_int(glsl_base_type type) +{ + return type == GLSL_TYPE_UINT || type == GLSL_TYPE_INT || + type == GLSL_TYPE_UINT8 || type == GLSL_TYPE_INT8 || + type == GLSL_TYPE_UINT16 || type == GLSL_TYPE_INT16 || + type == GLSL_TYPE_UINT64 || type == GLSL_TYPE_INT64; +} + void nir_visitor::visit(ir_expression *ir) { @@ -1594,13 +1603,13 @@ nir_visitor::visit(ir_expression *ir) glsl_base_type types[4]; for (unsigned i = 0; i < ir->num_operands; i++) - if (supports_ints) + if (supports_ints || !type_is_int(ir->operands[i]->type->base_type)) types[i] = ir->operands[i]->type->base_type; else types[i] = GLSL_TYPE_FLOAT; glsl_base_type out_type; - if (supports_ints) + if (supports_ints || !type_is_int(ir->type->base_type)) out_type = ir->type->base_type; else out_type = GLSL_TYPE_FLOAT; @@ -1608,7 +1617,7 @@ nir_visitor::visit(ir_expression *ir) switch (ir->operation) { case ir_unop_bit_not: result = nir_inot(&b, srcs[0]); break; case ir_unop_logic_not: - result = supports_ints ? nir_inot(&b, srcs[0]) : nir_fnot(&b, srcs[0]); + result = nir_inot(&b, srcs[0]); break; case ir_unop_neg: result = type_is_float(types[0]) ? nir_fneg(&b, srcs[0]) @@ -1640,7 +1649,7 @@ nir_visitor::visit(ir_expression *ir) result = supports_ints ? nir_u2f32(&b, srcs[0]) : nir_fmov(&b, srcs[0]); break; case ir_unop_b2f: - result = supports_ints ? nir_b2f32(&b, srcs[0]) : nir_fmov(&b, srcs[0]); + result = nir_b2f32(&b, srcs[0]); break; case ir_unop_f2i: result = supports_ints ? nir_f2i32(&b, srcs[0]) : nir_ftrunc(&b, srcs[0]); @@ -1883,16 +1892,13 @@ nir_visitor::visit(ir_expression *ir) case ir_binop_bit_or: result = nir_ior(&b, srcs[0], srcs[1]); break; case ir_binop_bit_xor: result = nir_ixor(&b, srcs[0], srcs[1]); break; case ir_binop_logic_and: - result = supports_ints ? nir_iand(&b, srcs[0], srcs[1]) - : nir_fand(&b, srcs[0], srcs[1]); + result = nir_iand(&b, srcs[0], srcs[1]); break; case ir_binop_logic_or: - result = supports_ints ? nir_ior(&b, srcs[0], srcs[1]) - : nir_for(&b, srcs[0], srcs[1]); + result = nir_ior(&b, srcs[0], srcs[1]); break; case ir_binop_logic_xor: - result = supports_ints ? nir_ixor(&b, srcs[0], srcs[1]) - : nir_fxor(&b, srcs[0], srcs[1]); + result = nir_ixor(&b, srcs[0], srcs[1]); break; case ir_binop_lshift: result = nir_ishl(&b, srcs[0], srcs[1]); break; case ir_binop_rshift: @@ -1906,108 +1912,70 @@ nir_visitor::visit(ir_expression *ir) case ir_binop_carry: result = nir_uadd_carry(&b, srcs[0], srcs[1]); break; case ir_binop_borrow: result = nir_usub_borrow(&b, srcs[0], srcs[1]); break; case ir_binop_less: - if (supports_ints) { - if (type_is_float(types[0])) - result = nir_flt(&b, srcs[0], srcs[1]); - else if (type_is_signed(types[0])) - result = nir_ilt(&b, srcs[0], srcs[1]); - else - result = nir_ult(&b, srcs[0], srcs[1]); - } else { - result = nir_slt(&b, srcs[0], srcs[1]); - } + if (type_is_float(types[0])) + result = nir_flt(&b, srcs[0], srcs[1]); + else if (type_is_signed(types[0])) + result = nir_ilt(&b, srcs[0], srcs[1]); + else + result = nir_ult(&b, srcs[0], srcs[1]); break; case ir_binop_gequal: - if (supports_ints) { - if (type_is_float(types[0])) - result = nir_fge(&b, srcs[0], srcs[1]); - else if (type_is_signed(types[0])) - result = nir_ige(&b, srcs[0], srcs[1]); - else - result = nir_uge(&b, srcs[0], srcs[1]); - } else { - result = nir_sge(&b, srcs[0], srcs[1]); - } + if (type_is_float(types[0])) + result = nir_fge(&b, srcs[0], srcs[1]); + else if (type_is_signed(types[0])) + result = nir_ige(&b, srcs[0], srcs[1]); + else + result = nir_uge(&b, srcs[0], srcs[1]); break; case ir_binop_equal: - if (supports_ints) { - if (type_is_float(types[0])) - result = nir_feq(&b, srcs[0], srcs[1]); - else - result = nir_ieq(&b, srcs[0], srcs[1]); - } else { - result = nir_seq(&b, srcs[0], srcs[1]); - } + if (type_is_float(types[0])) + result = nir_feq(&b, srcs[0], srcs[1]); + else + result = nir_ieq(&b, srcs[0], srcs[1]); break; case ir_binop_nequal: - if (supports_ints) { - if (type_is_float(types[0])) - result = nir_fne(&b, srcs[0], srcs[1]); - else - result = nir_ine(&b, srcs[0], srcs[1]); - } else { - result = nir_sne(&b, srcs[0], srcs[1]); - } + if (type_is_float(types[0])) + result = nir_fne(&b, srcs[0], srcs[1]); + else + result = nir_ine(&b, srcs[0], srcs[1]); break; case ir_binop_all_equal: - if (supports_ints) { - if (type_is_float(types[0])) { - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_feq(&b, srcs[0], srcs[1]); break; - case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_ball_fequal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_ball_fequal4(&b, srcs[0], srcs[1]); break; - default: - unreachable("not reached"); - } - } else { - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_ieq(&b, srcs[0], srcs[1]); break; - case 2: result = nir_ball_iequal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_ball_iequal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_ball_iequal4(&b, srcs[0], srcs[1]); break; - default: - unreachable("not reached"); - } + if (type_is_float(types[0])) { + switch (ir->operands[0]->type->vector_elements) { + case 1: result = nir_feq(&b, srcs[0], srcs[1]); break; + case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break; + case 3: result = nir_ball_fequal3(&b, srcs[0], srcs[1]); break; + case 4: result = nir_ball_fequal4(&b, srcs[0], srcs[1]); break; + default: + unreachable("not reached"); } } else { switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_seq(&b, srcs[0], srcs[1]); break; - case 2: result = nir_fall_equal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_fall_equal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_fall_equal4(&b, srcs[0], srcs[1]); break; + case 1: result = nir_ieq(&b, srcs[0], srcs[1]); break; + case 2: result = nir_ball_iequal2(&b, srcs[0], srcs[1]); break; + case 3: result = nir_ball_iequal3(&b, srcs[0], srcs[1]); break; + case 4: result = nir_ball_iequal4(&b, srcs[0], srcs[1]); break; default: unreachable("not reached"); } } break; case ir_binop_any_nequal: - if (supports_ints) { - if (type_is_float(types[0])) { - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_fne(&b, srcs[0], srcs[1]); break; - case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_bany_fnequal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_bany_fnequal4(&b, srcs[0], srcs[1]); break; - default: - unreachable("not reached"); - } - } else { - switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_ine(&b, srcs[0], srcs[1]); break; - case 2: result = nir_bany_inequal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_bany_inequal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_bany_inequal4(&b, srcs[0], srcs[1]); break; - default: - unreachable("not reached"); - } + if (type_is_float(types[0])) { + switch (ir->operands[0]->type->vector_elements) { + case 1: result = nir_fne(&b, srcs[0], srcs[1]); break; + case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break; + case 3: result = nir_bany_fnequal3(&b, srcs[0], srcs[1]); break; + case 4: result = nir_bany_fnequal4(&b, srcs[0], srcs[1]); break; + default: + unreachable("not reached"); } } else { switch (ir->operands[0]->type->vector_elements) { - case 1: result = nir_sne(&b, srcs[0], srcs[1]); break; - case 2: result = nir_fany_nequal2(&b, srcs[0], srcs[1]); break; - case 3: result = nir_fany_nequal3(&b, srcs[0], srcs[1]); break; - case 4: result = nir_fany_nequal4(&b, srcs[0], srcs[1]); break; + case 1: result = nir_ine(&b, srcs[0], srcs[1]); break; + case 2: result = nir_bany_inequal2(&b, srcs[0], srcs[1]); break; + case 3: result = nir_bany_inequal3(&b, srcs[0], srcs[1]); break; + case 4: result = nir_bany_inequal4(&b, srcs[0], srcs[1]); break; default: unreachable("not reached"); } @@ -2040,10 +2008,7 @@ nir_visitor::visit(ir_expression *ir) result = nir_flrp(&b, srcs[0], srcs[1], srcs[2]); break; case ir_triop_csel: - if (supports_ints) - result = nir_bcsel(&b, srcs[0], srcs[1], srcs[2]); - else - result = nir_fcsel(&b, srcs[0], srcs[1], srcs[2]); + result = nir_bcsel(&b, srcs[0], srcs[1], srcs[2]); break; case ir_triop_bitfield_extract: result = (out_type == GLSL_TYPE_INT) ? @@ -2067,7 +2032,7 @@ nir_visitor::visit(ir_swizzle *ir) { unsigned swizzle[4] = { ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w }; result = nir_swizzle(&b, evaluate_rvalue(ir->val), swizzle, - ir->type->vector_elements, !supports_ints); + ir->type->vector_elements, false); } void |