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authorPaul Berry <[email protected]>2013-01-11 12:56:03 -0800
committerPaul Berry <[email protected]>2013-01-24 16:30:43 -0800
commit1ecd23dea944dbf4cdd2c6bfa8ce0e0e09de8239 (patch)
tree7748f7f6118ee549a097fe9b2c8f950181ec32f1
parent88e4bfde2639568fabde6f5342e305e5689c6a27 (diff)
glsl: Update lower_packed_varyings to handle varying structs.
This patch adds code to lower_packed_varyings to handle varyings of type struct. Varying structs are currently packed in the most naive possible way (in declaration order, with no gaps), so there is a potential loss of runtime efficiency. In a later patch it would be nice to replace this with a "flattening" approach (wherein a varying struct is flattened to individual varyings corresponding to each of its structure elements), so that the linker can align each structure element independently. However, that would require a significantly more complex implementation. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/glsl/lower_packed_varyings.cpp22
1 files changed, 18 insertions, 4 deletions
diff --git a/src/glsl/lower_packed_varyings.cpp b/src/glsl/lower_packed_varyings.cpp
index 8f05752ed4b..8a40f5e72e5 100644
--- a/src/glsl/lower_packed_varyings.cpp
+++ b/src/glsl/lower_packed_varyings.cpp
@@ -70,6 +70,10 @@
* This lowering pass also packs flat floats, ints, and uints together, by
* using ivec4 as the base type of flat "varyings", and using appropriate
* casts to convert floats and uints into ints.
+ *
+ * This lowering pass also handles varyings whose type is a struct or an array
+ * of struct. Structs are packed in order and with no gaps, so there may be a
+ * performance penalty due to structure elements being double-parked.
*/
#include "glsl_symbol_table.h"
@@ -274,10 +278,20 @@ lower_packed_varyings_visitor::lower_rvalue(ir_rvalue *rvalue,
ir_variable *unpacked_var,
const char *name)
{
- /* FINISHME: Support for "varying" records in GLSL 1.50. */
- assert(!rvalue->type->is_record());
-
- if (rvalue->type->is_array()) {
+ if (rvalue->type->is_record()) {
+ for (unsigned i = 0; i < rvalue->type->length; i++) {
+ if (i != 0)
+ rvalue = rvalue->clone(this->mem_ctx, NULL);
+ const char *field_name = rvalue->type->fields.structure[i].name;
+ ir_dereference_record *dereference_record = new(this->mem_ctx)
+ ir_dereference_record(rvalue, field_name);
+ char *deref_name
+ = ralloc_asprintf(this->mem_ctx, "%s.%s", name, field_name);
+ fine_location = this->lower_rvalue(dereference_record, fine_location,
+ unpacked_var, deref_name);
+ }
+ return fine_location;
+ } else if (rvalue->type->is_array()) {
/* Arrays are packed/unpacked by considering each array element in
* sequence.
*/