diff options
author | Samuel Pitoiset <[email protected]> | 2019-07-05 09:08:04 +0200 |
---|---|---|
committer | Bas Nieuwenhuizen <[email protected]> | 2019-07-07 17:51:32 +0200 |
commit | 0f769ed3984666919b34c81b4bc34703e73f311c (patch) | |
tree | 5ccf1fa50afe5943a6b2fe89c06180339c59d01a | |
parent | fe4419d3c7b7be90bcf84011c8f5deb3896ac6e9 (diff) |
radv/gfx10: disable geometry and tessellation shaders
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_device.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index f0f7a45a143..d111ab6b130 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -762,8 +762,8 @@ void radv_GetPhysicalDeviceFeatures( .fullDrawIndexUint32 = true, .imageCubeArray = true, .independentBlend = true, - .geometryShader = true, - .tessellationShader = true, + .geometryShader = pdevice->rad_info.chip_class < GFX10, + .tessellationShader = pdevice->rad_info.chip_class < GFX10, .sampleRateShading = true, .dualSrcBlend = true, .logicOp = true, |