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authorJason Ekstrand <[email protected]>2019-03-04 22:54:44 -0600
committerJason Ekstrand <[email protected]>2019-03-06 17:24:57 +0000
commit0ce1aea88b9a8bd037fbddfc0399ebc483349174 (patch)
tree1b347b9927b1ca36ea2305fe8d496b922a5b9900
parent9314084237d50e109ab575fca8696da28cf76798 (diff)
i965: Compile the fp64 program based on nir options
Instead of looking the devinfo directly, look at the lowering options we provided to NIR. This is more accurate as it's now checking for "do we need full software lowering" rather than a hardware bit. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 5dedca5a719..5b7c1afe55a 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -158,7 +158,8 @@ brw_create_nir(struct brw_context *brw,
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
- if (!devinfo->has_64bit_types && nir->info.uses_64bit) {
+ if ((options->lower_doubles_options & nir_lower_fp64_full_software) &&
+ nir->info.uses_64bit) {
nir_shader *fp64 = compile_fp64_funcs(ctx, options, ralloc_parent(nir), stage);
nir_validate_shader(fp64, "fp64");