diff options
author | Keith Whitwell <[email protected]> | 2002-06-25 08:44:27 +0000 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2002-06-25 08:44:27 +0000 |
commit | 07bb9884a5decd19119d9474af06c0d7ddc726b5 (patch) | |
tree | 20eb1640c0704d06edfce6ff3a42bc28e88f3ebd | |
parent | 82d9f3c034ca60da03f3f004f63f19ac51664410 (diff) |
FRONT_AND_BACK culling
-rw-r--r-- | src/mesa/drivers/osmesa/osmesa.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/x11/xm_tri.c | 5 |
2 files changed, 8 insertions, 2 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 5675171b96e..d5c37c3e002 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1,4 +1,4 @@ -/* $Id: osmesa.c,v 1.82 2002/06/15 03:03:10 brianp Exp $ */ +/* $Id: osmesa.c,v 1.83 2002/06/25 08:44:56 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -1960,6 +1960,9 @@ osmesa_choose_triangle_function( GLcontext *ctx ) if (osmesa->format != OSMESA_RGBA && osmesa->format != OSMESA_BGRA && osmesa->format != OSMESA_ARGB) return (swrast_tri_func) NULL; + if (ctx->Polygon.CullFlag && + ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)) + return (swrast_tri_func) NULL; if (swrast->_RasterMask == DEPTH_BIT && ctx->Depth.Func == GL_LESS && diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c index 4b3f02677e4..5615f5ec2f7 100644 --- a/src/mesa/drivers/x11/xm_tri.c +++ b/src/mesa/drivers/x11/xm_tri.c @@ -1,4 +1,4 @@ -/* $Id: xm_tri.c,v 1.24 2002/06/15 03:03:10 brianp Exp $ */ +/* $Id: xm_tri.c,v 1.25 2002/06/25 08:44:27 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -1531,6 +1531,9 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL; if (ctx->Texture._EnabledUnits) return (swrast_tri_func) NULL; if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_tri_func) NULL; + if (ctx->Polygon.CullFlag && + ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)) + return (swrast_tri_func) NULL; if (xmesa->xm_buffer->buffer==XIMAGE) { if ( ctx->Light.ShadeModel==GL_SMOOTH |