diff options
author | Ben Widawsky <[email protected]> | 2013-05-07 22:42:39 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2013-05-09 16:41:44 -0700 |
commit | fc98c471150fe7161e57535a125c9d816b891f05 (patch) | |
tree | 319122a9b5003be6f2afe0c17f856fa449c5664d | |
parent | f1d2b373177dbbb582cefb0d6c88994073fab652 (diff) |
i965: Actually use the user timeout in glClientWaitSync.
Use the new libdrm functionality to actually do timed waits on the sync
object.
Signed-off-by: Ben Widawsky <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_syncobj.c | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c index e965896df60..9657d9af959 100644 --- a/src/mesa/drivers/dri/intel/intel_syncobj.c +++ b/src/mesa/drivers/dri/intel/intel_syncobj.c @@ -80,20 +80,12 @@ intel_fence_sync(struct gl_context *ctx, struct gl_sync_object *s, intel_flush(ctx); } -/* We ignore the user-supplied timeout. This is weaselly -- we're allowed to - * round to an implementation-dependent accuracy, and right now our - * implementation "rounds" to the wait-forever value. - * - * The fix would be a new kernel function to do the GTT transition with a - * timeout. - */ static void intel_client_wait_sync(struct gl_context *ctx, struct gl_sync_object *s, GLbitfield flags, GLuint64 timeout) { struct intel_sync_object *sync = (struct intel_sync_object *)s; - if (sync->bo) { - drm_intel_bo_wait_rendering(sync->bo); + if (sync->bo && drm_intel_gem_bo_wait(sync->bo, timeout) == 0) { s->StatusFlag = 1; drm_intel_bo_unreference(sync->bo); sync->bo = NULL; |