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authorMarek Olšák <[email protected]>2012-09-13 00:45:05 +0200
committerMarek Olšák <[email protected]>2012-09-30 18:57:57 +0200
commitfc887d687b0598e09de76be885652d96e20ae07e (patch)
tree2abc8b44a3d0a02461ee3649382ef773d50f9e98
parent95b777e688e438813e892b0948b8cead5197a323 (diff)
r600g: implement blit
Tested-by: Michel Dänzer <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/gallium/drivers/r600/evergreen_state.c2
-rw-r--r--src/gallium/drivers/r600/r600_blit.c144
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h4
-rw-r--r--src/gallium/drivers/r600/r600_state.c11
-rw-r--r--src/gallium/drivers/r600/r600_state_common.c2
5 files changed, 140 insertions, 23 deletions
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index 7bedfec0503..4928361a451 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -1157,6 +1157,8 @@ static void evergreen_set_scissor_state(struct pipe_context *ctx,
struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
uint32_t tl, br;
+ rctx->scissor = *state;
+
if (rstate == NULL)
return;
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index 536b2a19bde..9ebb043168a 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -41,6 +41,9 @@ enum r600_blitter_op /* bitmask */
R600_COPY_TEXTURE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
R600_DISABLE_RENDER_COND,
+ R600_BLIT = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
+ R600_DISABLE_RENDER_COND,
+
R600_DECOMPRESS = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND,
R600_COLOR_RESOLVE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND
@@ -63,6 +66,7 @@ static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op
if (op & R600_SAVE_FRAGMENT_STATE) {
util_blitter_save_viewport(rctx->blitter, &rctx->viewport.state);
+ util_blitter_save_scissor(rctx->blitter, &rctx->scissor);
util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]);
util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]);
@@ -392,20 +396,42 @@ static void r600_copy_first_sample(struct pipe_context *ctx,
static boolean is_simple_resolve(const struct pipe_resolve_info *info)
{
- unsigned dst_width = u_minify(info->dst.res->width0, info->dst.level);
- unsigned dst_height = u_minify(info->dst.res->height0, info->dst.level);
-
- return info->dst.res->format == info->src.res->format &&
- dst_width == info->src.res->width0 &&
- dst_height == info->src.res->height0 &&
- info->dst.x0 == 0 &&
- info->dst.y0 == 0 &&
- info->dst.x1 == dst_width &&
- info->dst.y1 == dst_height &&
- info->src.x0 == 0 &&
- info->src.y0 == 0 &&
- info->src.x1 == dst_width &&
- info->src.y1 == dst_height;
+ unsigned dst_width = u_minify(info->dst.res->width0, info->dst.level);
+ unsigned dst_height = u_minify(info->dst.res->height0, info->dst.level);
+
+ return info->dst.res->format == info->src.res->format &&
+ dst_width == info->src.res->width0 &&
+ dst_height == info->src.res->height0 &&
+ info->dst.x0 == 0 &&
+ info->dst.y0 == 0 &&
+ info->dst.x1 == dst_width &&
+ info->dst.y1 == dst_height &&
+ info->src.x0 == 0 &&
+ info->src.y0 == 0 &&
+ info->src.x1 == dst_width &&
+ info->src.y1 == dst_height;
+}
+
+static boolean is_simple_msaa_resolve(const struct pipe_blit_info *info)
+{
+ unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level);
+ unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level);
+
+ return info->dst.resource->format == info->src.resource->format &&
+ info->dst.resource->format == info->dst.format &&
+ info->src.resource->format == info->src.format &&
+ !info->scissor_enable &&
+ info->mask == PIPE_MASK_RGBA &&
+ dst_width == info->src.resource->width0 &&
+ dst_height == info->src.resource->height0 &&
+ info->dst.box.x == 0 &&
+ info->dst.box.y == 0 &&
+ info->dst.box.width == dst_width &&
+ info->dst.box.height == dst_height &&
+ info->src.box.x == 0 &&
+ info->src.box.y == 0 &&
+ info->src.box.width == dst_width &&
+ info->src.box.height == dst_height;
}
static void r600_color_resolve(struct pipe_context *ctx,
@@ -771,6 +797,95 @@ static void r600_resource_copy_region(struct pipe_context *ctx,
r600_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
}
+static void r600_msaa_color_resolve(struct pipe_context *ctx,
+ const struct pipe_blit_info *info)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct pipe_screen *screen = ctx->screen;
+ struct pipe_resource *tmp, templ;
+ struct pipe_blit_info blit;
+ unsigned sample_mask =
+ rctx->chip_class == CAYMAN ? ~0 :
+ ((1ull << MAX2(1, info->src.resource->nr_samples)) - 1);
+
+ assert(info->src.level == 0);
+ assert(info->src.box.depth == 1);
+ assert(info->dst.box.depth == 1);
+
+ if (is_simple_msaa_resolve(info)) {
+ r600_blitter_begin(ctx, R600_COLOR_RESOLVE);
+ util_blitter_custom_resolve_color(rctx->blitter,
+ info->dst.resource, info->dst.level,
+ info->dst.box.z,
+ info->src.resource, info->src.box.z,
+ sample_mask, rctx->custom_blend_resolve);
+ r600_blitter_end(ctx);
+ return;
+ }
+
+ /* resolve into a temporary texture, then blit */
+ templ.target = PIPE_TEXTURE_2D;
+ templ.format = info->src.resource->format;
+ templ.width0 = info->src.resource->width0;
+ templ.height0 = info->src.resource->height0;
+ templ.depth0 = 1;
+ templ.array_size = 1;
+ templ.last_level = 0;
+ templ.nr_samples = 0;
+ templ.usage = PIPE_USAGE_STATIC;
+ templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+ templ.flags = 0;
+
+ tmp = screen->resource_create(screen, &templ);
+
+ /* resolve */
+ r600_blitter_begin(ctx, R600_COLOR_RESOLVE);
+ util_blitter_custom_resolve_color(rctx->blitter,
+ tmp, 0, 0,
+ info->src.resource, info->src.box.z,
+ sample_mask, rctx->custom_blend_resolve);
+ r600_blitter_end(ctx);
+
+ /* blit */
+ blit = *info;
+ blit.src.resource = tmp;
+ blit.src.box.z = 0;
+
+ r600_blitter_begin(ctx, R600_BLIT);
+ util_blitter_blit(rctx->blitter, &blit);
+ r600_blitter_end(ctx);
+
+ pipe_resource_reference(&tmp, NULL);
+}
+
+static void r600_blit(struct pipe_context *ctx,
+ const struct pipe_blit_info *info)
+{
+ struct r600_context *rctx = (struct r600_context*)ctx;
+
+ assert(util_blitter_is_blit_supported(rctx->blitter, info));
+
+ if (info->src.resource->nr_samples > 1 &&
+ info->dst.resource->nr_samples <= 1 &&
+ !util_format_is_depth_or_stencil(info->src.resource->format) &&
+ !util_format_is_pure_integer(info->src.resource->format)) {
+ r600_msaa_color_resolve(ctx, info);
+ return;
+ }
+
+ /* The driver doesn't decompress resources automatically while
+ * u_blitter is rendering. */
+ if (!r600_decompress_subresource(ctx, info->src.resource, info->src.level,
+ info->src.box.z,
+ info->src.box.z + info->src.box.depth - 1)) {
+ return; /* error */
+ }
+
+ r600_blitter_begin(ctx, R600_BLIT);
+ util_blitter_blit(rctx->blitter, info);
+ r600_blitter_end(ctx);
+}
+
void r600_init_blit_functions(struct r600_context *rctx)
{
rctx->context.clear = r600_clear;
@@ -778,4 +893,5 @@ void r600_init_blit_functions(struct r600_context *rctx)
rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
rctx->context.resource_copy_region = r600_resource_copy_region;
rctx->context.resource_resolve = r600_resource_resolve;
+ rctx->context.blit = r600_blit;
}
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 315253ac730..75e3c24bd4d 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -379,6 +379,7 @@ struct r600_context {
unsigned db_shader_control;
unsigned pa_sc_line_stipple;
/* for saving when using blitter */
+ struct pipe_scissor_state scissor;
struct r600_pipe_shader_selector *ps_shader;
struct r600_pipe_shader_selector *vs_shader;
struct r600_pipe_rasterizer *rasterizer;
@@ -479,9 +480,8 @@ struct r600_context {
unsigned streamout_append_bitmask;
/* There is no scissor enable bit on r6xx, so we must use a workaround.
- * These track the current scissor state. */
+ * This tracks if the scissor is enabled. */
bool scissor_enable;
- struct pipe_scissor_state scissor_state;
/* With rasterizer discard, there doesn't have to be a pixel shader.
* In that case, we bind this one: */
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index 60c861fc8e0..3347e6d872f 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -593,7 +593,8 @@ boolean r600_is_format_supported(struct pipe_screen *screen,
return FALSE;
/* MSAA integer colorbuffers hang. */
- if (util_format_is_pure_integer(format))
+ if (util_format_is_pure_integer(format) &&
+ !util_format_is_depth_or_stencil(format))
return FALSE;
switch (sample_count) {
@@ -1156,12 +1157,10 @@ static void r600_pipe_set_scissor_state(struct pipe_context *ctx,
{
struct r600_context *rctx = (struct r600_context *)ctx;
- if (rctx->chip_class == R600) {
- rctx->scissor_state = *state;
+ rctx->scissor = *state;
- if (!rctx->scissor_enable)
- return;
- }
+ if (rctx->chip_class == R600 && !rctx->scissor_enable)
+ return;
r600_set_scissor_state(rctx, state);
}
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index b1a0f66d2ef..2796b9d969d 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -350,7 +350,7 @@ static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
rctx->scissor_enable = rs->scissor_enable;
if (rs->scissor_enable) {
- r600_set_scissor_state(rctx, &rctx->scissor_state);
+ r600_set_scissor_state(rctx, &rctx->scissor);
} else {
r600_set_max_scissor(rctx);
}