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authorEmil Velikov <[email protected]>2014-08-29 23:21:17 +0100
committerEmil Velikov <[email protected]>2014-09-05 23:46:27 +0100
commitf7008a6c5ee35915bc66af2a05512eacff1a8eae (patch)
tree253fb21a120013cb3457c32b6a47f058fc9f9340
parent858d932d6a4df234e6dd9413d471c08fe8424a34 (diff)
gallium/softpipe: ship all files in the tarball
- include all headers in Makefile.sources - sort the list(s) - bundle the android & scons buildscript Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
-rw-r--r--src/gallium/drivers/softpipe/Makefile.am2
-rw-r--r--src/gallium/drivers/softpipe/Makefile.sources40
2 files changed, 32 insertions, 10 deletions
diff --git a/src/gallium/drivers/softpipe/Makefile.am b/src/gallium/drivers/softpipe/Makefile.am
index f37c4a69d75..aadd21f3aea 100644
--- a/src/gallium/drivers/softpipe/Makefile.am
+++ b/src/gallium/drivers/softpipe/Makefile.am
@@ -29,3 +29,5 @@ AM_CFLAGS = \
noinst_LTLIBRARIES = libsoftpipe.la
libsoftpipe_la_SOURCES = $(C_SOURCES)
+
+EXTRA_DIST = Android.mk SConscript
diff --git a/src/gallium/drivers/softpipe/Makefile.sources b/src/gallium/drivers/softpipe/Makefile.sources
index 8237bcff74a..2af3d6af21a 100644
--- a/src/gallium/drivers/softpipe/Makefile.sources
+++ b/src/gallium/drivers/softpipe/Makefile.sources
@@ -1,30 +1,50 @@
C_SOURCES := \
- sp_fs_exec.c \
sp_clear.c \
- sp_fence.c \
- sp_flush.c \
- sp_query.c \
+ sp_clear.h \
sp_context.c \
+ sp_context.h \
sp_draw_arrays.c \
+ sp_fence.c \
+ sp_fence.h \
+ sp_flush.c \
+ sp_flush.h \
+ sp_fs_exec.c \
+ sp_fs.h \
+ sp_limits.h \
sp_prim_vbuf.c \
- sp_quad_pipe.c \
- sp_quad_stipple.c \
+ sp_prim_vbuf.h \
+ sp_public.h \
+ sp_quad_blend.c \
sp_quad_depth_test.c \
+ sp_quad_depth_test_tmp.h \
sp_quad_fs.c \
- sp_quad_blend.c \
+ sp_quad.h \
+ sp_quad_pipe.c \
+ sp_quad_pipe.h \
+ sp_quad_stipple.c \
+ sp_query.c \
+ sp_query.h \
sp_screen.c \
+ sp_screen.h \
sp_setup.c \
+ sp_setup.h \
sp_state_blend.c \
sp_state_clip.c \
sp_state_derived.c \
+ sp_state.h \
+ sp_state_rasterizer.c \
sp_state_sampler.c \
sp_state_shader.c \
sp_state_so.c \
- sp_state_rasterizer.c \
sp_state_surface.c \
sp_state_vertex.c \
- sp_texture.c \
+ sp_surface.c \
+ sp_surface.h \
sp_tex_sample.c \
+ sp_tex_sample.h \
sp_tex_tile_cache.c \
+ sp_tex_tile_cache.h \
+ sp_texture.c \
+ sp_texture.h \
sp_tile_cache.c \
- sp_surface.c
+ sp_tile_cache.h