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authorMatt Turner <[email protected]>2018-12-10 11:01:39 -0800
committerMatt Turner <[email protected]>2019-01-09 16:42:40 -0800
commitecb115eb3f2eb876a294b66737c91e195e54532a (patch)
treef188d0ab57901c9550908b6e9d59e008291fa6bb
parent41f3e9e5f5de5309821c266b76ccdd1b4d016ce8 (diff)
nir: Add and set info::uses_64bit
Will be used to communicate that a shader uses 64-bit operations to the concerned lowering passes. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r--src/compiler/nir/nir_gather_info.c5
-rw-r--r--src/compiler/shader_info.h5
2 files changed, 10 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c
index 7eaa4c27c1f..18a74a135d9 100644
--- a/src/compiler/nir/nir_gather_info.c
+++ b/src/compiler/nir/nir_gather_info.c
@@ -307,6 +307,11 @@ gather_alu_info(nir_alu_instr *instr, nir_shader *shader)
shader->info.uses_fddx_fddy = true;
break;
default:
+ shader->info.uses_64bit |= instr->dest.dest.ssa.bit_size == 64;
+ unsigned num_srcs = nir_op_infos[instr->op].num_inputs;
+ for (unsigned i = 0; i < num_srcs; i++) {
+ shader->info.uses_64bit |= nir_src_bit_size(instr->src[i].src) == 64;
+ }
break;
}
}
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
index dc47cd7656d..87a2c805d37 100644
--- a/src/compiler/shader_info.h
+++ b/src/compiler/shader_info.h
@@ -121,6 +121,11 @@ typedef struct shader_info {
*/
bool uses_fddx_fddy;
+ /**
+ * True if this shader uses 64-bit ALU operations
+ */
+ bool uses_64bit;
+
/* The size of the gl_ClipDistance[] array, if declared. */
unsigned clip_distance_array_size;