diff options
author | Brian Paul <[email protected]> | 2000-02-23 00:55:38 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-02-23 00:55:38 +0000 |
commit | cec5f6f00de7254d9598374f7b574492c5ef439f (patch) | |
tree | 6b8ff3dc4d5ee0aea952eb2254915307944b5108 | |
parent | a5116095010d6f57d71f85e5ede9d534a5099179 (diff) |
initial revision
-rw-r--r-- | include/GL/glext.h | 972 |
1 files changed, 972 insertions, 0 deletions
diff --git a/include/GL/glext.h b/include/GL/glext.h new file mode 100644 index 00000000000..3978af5e4ad --- /dev/null +++ b/include/GL/glext.h @@ -0,0 +1,972 @@ +#ifndef __glext_h_ +#define __glext_h_ + + +/* + * XXX Many extensions need to be added yet. + * XXX Some token values aren't known (grep for ?) + * XXX This file may be automatically generated in the future. + */ + + +#ifdef __cplusplus +extern "C" { +#endif + + +#ifdef _WIN32 +#define WIN32_LEAN_AND_MEAN 1 +#include <windows.h> +#endif + +#ifndef GLAPI +#define GLAPI extern +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif + + + +/* + * 1. GL_EXT_abgr + */ +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 + +#define GL_ABGR_EXT 0x8000 + +#endif /* GL_EXT_abgr */ + + + +/* + * 2. GL_EXT_blend_color + */ +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 + +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 + +GLAPI void APIENTRY glBlendColorEXT(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); + +#endif /* GL_EXT_blend_color */ + + + +/* + * 3. GL_EXT_polygon_offset + */ +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 + +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 + +GLAPI void APIENTRY glPolygonOffsetEXT(GLfloat factor, GLfloat bias); + +#endif /* GL_EXT_polygon_offset */ + + + +/* + * 6. GL_EXT_texture3D + */ +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 + +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A + +GLAPI void APIENTRY glTexImage3DEXT(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); + +GLAPI void APIENTRY glTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); + +GLAPI void APIENTRY glCopyTexSubImage3DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +#endif /* GL_EXT_texture3D */ + + + +/* + * 7. GL_SGI_texture_filter4 + */ +#ifndef GL_SGI_texture_filter4 +#define GL_SGI_texture_filter4 1 + +#define GL_FILTER4_SGIS ? +#define GL_TEXTURE_FILTER4_SIZE_SGIS ? + +GLAPI void APIENTRY glGetTexFilterFuncSGIS(GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); + +GLAPI void APIENTRY glTexFilterFuncSGIS(GLenum target, GLenum filter, GLfloat *weights); + +#endif /* GL_SGI_texture_filter4 */ + + + +/* + * 9. GL_EXT_subtexture + */ +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 + +GLAPI void APIENTRY glCopyTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); + +GLAPI void APIENTRY glTexSubImage1DEXT(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); + +GLAPI void APIENTRY glTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); + +#endif /* GL_EXT_subtexture */ + + + +/* + * 10. GL_EXT_copy_texture + */ +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 + +GLAPI void APIENTRY glCopyTexImage1DEXT(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); + +GLAPI void APIENTRY glCopyTexImage2DEXT(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); + +GLAPI void APIENTRY glCopyTexSubImage2DEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +#endif /* GL_EXT_copy_texture */ + + + +/* + * 11. GL_EXT_histogram + */ +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 + + +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D + +GLAPI void APIENTRY glGetHistogramEXT(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); + +GLAPI void APIENTRY glGetHistogramParameterfvEXT(GLenum target, GLenum pname, GLfloat *params); + +GLAPI void APIENTRY glGetHistogramParameterivEXT(GLenum target, GLenum pname, GLint *params); + +GLAPI void APIENTRY glGetMinmaxEXT(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); + +GLAPI void APIENTRY glGetMinmaxParameterfvEXT(GLenum target, GLenum pname, GLfloat *params); + +GLAPI void APIENTRY glGetMinmaxParameterivEXT(GLenum target, GLenum pname, GLint *params); + +GLAPI void APIENTRY glHistogramEXT(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); + +GLAPI void APIENTRY glMinmaxEXT(GLenum target, GLenum internalformat, GLboolean sink); + +GLAPI void APIENTRY glResetHistogramEXT(GLenum target); + +GLAPI void APIENTRY glResetMinmaxEXT(GLenum target); + +#endif /* GL_EXT_histogram */ + + + +/* + * 12. GL_EXT_convolution + */ +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 + +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 + +GLAPI void APIENTRY glConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); + +GLAPI void APIENTRY glConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); + +GLAPI void APIENTRY glConvolutionParameterfEXT(GLenum target, GLenum pname, GLfloat params); + +GLAPI void APIENTRY glConvolutionParameterfvEXT(GLenum target, GLenum pname, const GLfloat *params); + +GLAPI void APIENTRY glConvolutionParameteriEXT(GLenum target, GLenum pname, GLint params); + +GLAPI void APIENTRY glConvolutionParameterivEXT(GLenum target, GLenum pname, const GLint *params); + +GLAPI void APIENTRY glCopyConvolutionFilter1DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +GLAPI void APIENTRY glCopyConvolutionFilter2DEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); + +GLAPI void APIENTRY glGetConvolutionFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid *image); + +GLAPI void APIENTRY glGetConvolutionParameterfvEXT(GLenum target, GLenum pname, GLfloat *params); + +GLAPI void APIENTRY glGetConvolutionParameterivEXT(GLenum target, GLenum pname, GLint *params); + +GLAPI void APIENTRY glGetSeparableFilterEXT(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); + +GLAPI void APIENTRY glSeparableFilter2DEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); + +#endif /* GL_EXT_convolution */ + + + +/* + * 13. GL_SGI_color_matrix + */ +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 + +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB + +#endif /* GL_SGI_color_matrix */ + + + +/* + * 14. GL_SGI_color_table + */ +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 + +#define COLOR_TABLE_SGI 0x80D0 +#define POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define PROXY_COLOR_TABLE_SGI 0x80D3 +#define PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define COLOR_TABLE_SCALE_SGI 0x80D6 +#define COLOR_TABLE_BIAS_SGI 0x80D7 +#define COLOR_TABLE_FORMAT_SGI 0x80D8 +#define COLOR_TABLE_WIDTH_SGI 0x80D9 +#define COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF + +GLAPI void APIENTRY glColorTableParameterfvSGI(GLenum target, GLenum pname, const GLfloat *params); + +GLAPI void APIENTRY glColorTableParameterivSGI(GLenum target, GLenum pname, const GLint *params); + +GLAPI void APIENTRY glColorTableSGI(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); + +GLAPI void APIENTRY glCopyColorTableSGI(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width); + +GLAPI void APIENTRY glGetColorTableParameterfvSGI(GLenum target, GLenum pname, GLfloat *params); + +GLAPI void APIENTRY glGetColorTableParameterivSGI(GLenum target, GLenum pname, GLint *params); + +GLAPI void APIENTRY glGetColorTableSGI(GLenum target, GLenum format, GLenum type, GLvoid *table); + +#endif /* GL_SGI_color_table */ + + + +/* + * 15. GL_SGIS_pixel_texture + */ +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 + +#define GL_PIXEL_TEXTURE_SGIS ? +#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS ? +#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS ? +#define GL_PIXEL_GROUP_COLOR_SGIS ? + +GLAPI void APIENTRY glPixelTexGenParameterfSGIS(GLenum target, GLfloat value); + +GLAPI void APIENTRY glPixelTexGenParameteriSGIS(GLenum target, GLint value); + +GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value); + +GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS(GLenum target, GLint *value); + +#endif /* GL_SGIS_pixel_texture */ + + + +/* + * 16. GL_SGIS_texture4D + */ +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 + +#define GL_PACK_SKIP_VOLUMES_SGIS ? +#define GL_PACK_IMAGE_DEPTH_SGIS ? +#define GL_UNPACK_SKIP_VOLUMES_SGIS ? +#define GL_UNPACK_IMAGE_DEPTH_SGIS ? +#define GL_TEXTURE_4D_SGIS ? +#define GL_PROXY_TEXTURE_4D_SGIS ? +#define GL_TEXTURE_4DSIZE_SGIS ? +#define GL_TEXTURE_WRAP_Q_SGIS ? +#define GL_MAX_4D_TEXTURE_SIZE_SGIS ? +#define GL_TEXTURE_4D_BINDING_SGIS ? + +GLAPI void APIENTRY glTexImage4DSGIS(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels); + +GLAPI void APIENTRY glTexSubImage4DSGIS(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels); + +#endif /* GL_SGIS_texture4D */ + + + +/* + * 20. GL_EXT_texture_object + */ +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 + +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 + +GLAPI void APIENTRY glGenTexturesEXT(GLsizei n, GLuint *textures); + +GLAPI void APIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint *textures); + +GLAPI void APIENTRY glBindTextureEXT(GLenum target, GLuint texture); + +GLAPI void APIENTRY glPrioritizeTexturesEXT(GLsizei n, const GLuint *textures, const GLclampf *priorities); + +GLAPI GLboolean APIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint *textures, GLboolean *residences); + +GLAPI GLboolean APIENTRY glIsTextureEXT(GLuint texture); + +#endif /* GL_EXT_texture_object */ + + + +/* + * 23. GL_EXT_packed_pixels + */ +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 + +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 + +#endif /* GL_EXT_packed_pixels */ + + + +/* + * 27. GL_EXT_rescale_normal + */ +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 + +#define GL_RESCALE_NORMAL_EXT 0x803A + +#endif /* GL_EXT_rescale_normal */ + + + +/* + * 30. GL_EXT_vertex_array + */ +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 + +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 + +GLAPI void APIENTRY glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); + +GLAPI void APIENTRY glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); + +GLAPI void APIENTRY glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); + +GLAPI void APIENTRY glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); + +GLAPI void APIENTRY glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); + +GLAPI void APIENTRY glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr); + +GLAPI void APIENTRY glGetPointervEXT(GLenum pname, void **params); + +GLAPI void APIENTRY glArrayElementEXT(GLint i); + +GLAPI void APIENTRY glDrawArraysEXT(GLenum mode, GLint first, GLsizei count); + +typedef void (APIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (APIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); +typedef void (APIENTRY * PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params); +typedef void (APIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); + +#endif /* GL_EXT_vertex_array */ + + + +/* + * 35. GL_SGIS_texture_edge_clamp + */ +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 + +#define GL_CLAMP_TO_EDGE_SGIS 0x812F + +#endif /* GL_SGIS_texture_edge_clamp */ + + + +/* + * 37. GL_EXT_blend_minmax + */ +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 + +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_BLEND_EQUATION_EXT 0x8009 + +GLAPI void APIENTRY glBlendEquationEXT(GLenum mode); + +#endif /* GL_EXT_blend_minmax */ + + + +/* + * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max) + */ +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 + +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B + +#endif /* GL_EXT_blend_subtract */ + + + +/* + * 39. GL_EXT_blend_logic_op + */ +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 + +/* No new tokens or functions */ + +#endif /* GL_EXT_blend_logic_op */ + + + +/* + * 54. GL_EXT_point_parameters + */ +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 + +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 + +GLAPI void APIENTRY glPointParameterfEXT(GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvEXT(GLenum pname, const GLfloat *params); + +typedef void (APIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); + +#endif /* GL_EXT_point_parameters */ + + + +/* + * 77. GL_PGI_misc_hints + */ +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 + +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 +#define GL_STRICT_LIGHTING_HINT_PGI 107031 +#define GL_STRICT_SCISSOR_HINT_PGI 107032 +#define GL_FULL_STIPPLE_HINT_PGI 107033 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 +#define GL_CONSERVE_MEMORY_HINT_PGI 107005 +#define GL_RECLAIM_MEMORY_HINT_PGI 107006 +#define GL_ALWAYS_FAST_HINT_PGI 107020 +#define GL_ALWAYS_SOFT_HINT_PGI 107021 +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 +#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 +#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 +#define GL_ALLOW_DRAW_SPN_HINT_PGI 107024 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 +#define GL_CLIP_NEAR_HINT_PGI 107040 +#define GL_CLIP_FAR_HINT_PGI 107041 +#define GL_WIDE_LINE_HINT_PGI 107042 +#define GL_BACK_NORMALS_HINT_PGI 107043 +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 + +GLAPI void APIENTRY glHintPGI(GLenum target, GLint mode); + +#endif /* GL_PGI_misc_hints */ + + + +/* + * 78. GL_EXT_paletted_texture + */ +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 + +#define GL_TABLE_TOO_LARGE_EXT 0x8031 +#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 +#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 + +GLAPI void APIENTRY glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); + +GLAPI void APIENTRY glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); + +GLAPI void APIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table); + +GLAPI void APIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat *params); + +GLAPI void APIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint *params); + +#endif /* GL_EXT_paletted_texture */ + + + +/* + * 79. GL_EXT_clip_volume_hint + */ +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 + +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F + +#endif /* GL_EXT_clip_volume_hint */ + + + +/* + * 97. GL_EXT_compiled_vertex_array + */ +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 + +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 + +GLAPI void APIENTRY glLockArraysEXT(GLint first, GLsizei count); +GLAPI void APIENTRY glUnlockArraysEXT(void); + +typedef void (APIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); + +#endif /* GL_EXT_compiled_vertex_array */ + + + +/* + * 98. GL_EXT_cull_vertex + */ +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC + +GLAPI void APIENTRY glCullParameterdvEXT(GLenum pname, const GLdouble *params); +GLAPI void APIENTRY glCullParameterfvEXT(GLenum pname, const GLfloat *params); + +typedef void (APIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); +typedef void (APIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); + + + +/* + * 129. GL_EXT_bgra + */ +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 + +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 + +#endif /* GL_EXT_bgra */ + + + +/* + * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture) + */ +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 + +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB + +#endif /* GL_EXT_shared_texture_palette */ + + + +/* + * 149. GL_EXT_fog_coord + */ +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 + +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 + +GLAPI void APIENTRY glFogCoordfEXT(GLfloat coord); + +GLAPI void APIENTRY glFogCoordfvEXT(const GLfloat * coord); + +GLAPI void APIENTRY glFogCoorddEXT(GLdouble coord); + +GLAPI void APIENTRY glFogCoorddvEXT(const GLdouble * coord); + +GLAPI void APIENTRY glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer); + +#endif + + + +/* + * 158. GL_EXT_texture_env_combine + */ +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 + +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A + +#endif /* GL_EXT_texture_env_combine */ + + + +/* + * 173. GL_EXT_blend_func_separate (AKA GL_INGR_blend_func_separate) + */ +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 + +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB + +GLAPI void APIENTRY glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +#endif /* GL_EXT_blend_func_separate */ + + + +/* + * 176. GL_EXT_stencil_wrap + */ +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 + +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 + +#endif /* GL_EXT_stencil_wrap */ + + + +/* + * 179. GL_NV_texgen_reflection + */ +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 + +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 + +#endif /* GL_NV_texgen_reflection */ + + + +/* + * 185. GL_EXT_texture_env_add + */ +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 + +/* No new tokens or functions */ + +#endif /* GL_EXT_texture_env_add */ + + + +/* + * ??. GL_WIN_swap_hint + */ +#ifndef GL_WIN_swap_hint +#define GL_WIN_swap_hint 1 + +GLAPI void APIENTRY glAddSwapHintRectWIN(GLint x, GLint y, GLsizei width, GLsizei height); + +typedef void (APIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); + +#endif /* GL_WIN_swap_hint */ + + + +/* + * 188. GL_EXT_vertex_weighting + */ +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 + +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_MODELVIEW1_EXT 0x850a +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850b +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850c +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850d +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850e +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850f +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 + +GLAPI void APIENTRY VertexWeightfEXT(GLfloat weight); + +GLAPI void APIENTRY VertexWeightfvEXT(GLfloat *weight); + +GLAPI void APIENTRY VertexWeightPointerEXT(GLint size, GLenum type, GLsizei stride, GLvoid *pointer); + +#endif + + + +/* + * 189. GL_NV_light_max_exponent + */ +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 + +#define GL_MAX_SHININESS_NV 0x8507 +#define GL_MAX_SPOT_EXPONENT_NV 0x8508 + +#endif + + + +/* + * 192. GL_NV_fog_distance + */ +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 + +#define GL_FOG_DISTANCE_MODE_NV 0x855a +#define GL_EYE_RADIAL_NV 0x855b +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855c + +#endif /* GL_NV_fog_distance*/ + + + +/* + * 194. GL_NV_blend_square + */ +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 + +/* no tokens or functions */ + +#endif /* GL_NV_blend_square */ + + + +/* + * 195. GL_NV_texture_env_combine4 + */ +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 + +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B + +#endif /* GL_NV_texture_env_combine4 */ + + + +/* + * 196. GL_MESA_resize_bufffers + */ +#ifndef GL_MESA_resize_bufffers +#define GL_MESA_resize_buffers 1 + +GLAPI void APIENTRY glResizeBuffersMESA(void); + +#endif /* GL_MESA_resize_bufffers */ + + + +/* + * 197. GL_MESA_window_pos + */ +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 + +GLAPI void APIENTRY glWindowPos2iMESA(GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2sMESA(GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2fMESA(GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2dMESA(GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2ivMESA(const GLint *p); +GLAPI void APIENTRY glWindowPos2svMESA(const GLshort *p); +GLAPI void APIENTRY glWindowPos2fvMESA(const GLfloat *p); +GLAPI void APIENTRY glWindowPos2dvMESA(const GLdouble *p); +GLAPI void APIENTRY glWindowPos3iMESA(GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3sMESA(GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3ivMESA(const GLint *p); +GLAPI void APIENTRY glWindowPos3svMESA(const GLshort *p); +GLAPI void APIENTRY glWindowPos3fvMESA(const GLfloat *p); +GLAPI void APIENTRY glWindowPos3dvMESA(const GLdouble *p); +GLAPI void APIENTRY glWindowPos4iMESA(GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glWindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glWindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glWindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glWindowPos4ivMESA(const GLint *p); +GLAPI void APIENTRY glWindowPos4svMESA(const GLshort *p); +GLAPI void APIENTRY glWindowPos4fvMESA(const GLfloat *p); +GLAPI void APIENTRY glWindowPos4dvMESA(const GLdouble *p); + +#endif /* GL_MESA_window_pos */ + + + +#ifdef __cplusplus +} +#endif + + +#endif /* __glext_h_ */ |