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authorBrian Paul <[email protected]>2002-09-21 22:45:37 +0000
committerBrian Paul <[email protected]>2002-09-21 22:45:37 +0000
commitb7808884bb26b6abdd44a03ff47885fb646686a5 (patch)
treedbfcf9214cb2819b1c99147e0b0863758fe2b9e1
parent551b65f13754e6760e5c272ff86f8873c9c13e5c (diff)
update from Daniel Borca
-rw-r--r--docs/README.DJ7
1 files changed, 4 insertions, 3 deletions
diff --git a/docs/README.DJ b/docs/README.DJ
index 444fe8947c5..d13779eeaa8 100644
--- a/docs/README.DJ
+++ b/docs/README.DJ
@@ -6,7 +6,7 @@
Description:
~~~~~~~~~~~~
-Well, guess what... this is the DOS port of Mesa 4.0.3, for DJGPP fans... Whoa!
+Well, guess what... this is the DOS port of Mesa 4.0.4, for DJGPP fans... Whoa!
The driver has its origins in ddsample.c, written by Brian Paul and found by me
in Mesa 3.4.2.
@@ -78,7 +78,7 @@ FAQ:
Q) I tried to run `make' and it exits because `gcc' complains it cannot find
some stupid file.
A) You need LFN support.
- A) If FX is defined, pay attention to Glide path.
+ A) When compiling for Glide (FX=1), pay attention to Glide path.
2. Dynamic modules
@@ -92,7 +92,8 @@ FAQ:
Q) DXE2 modules give me headaches...
A) The DXE2 modules are not compulsory. The static libraries are still built
- and you can use them in the old-fashioned, classic way.
+ and you can use them in the old-fashioned, classic way. For example:
+ gcc -o OUT.exe IN.c -lglut -lglu -lgl
Q) Okay, DXE2 modules are built. How can I use them?
A) Usage of the dynamic modules requires three things: