diff options
author | Axel Davy <[email protected]> | 2018-09-23 22:28:07 +0200 |
---|---|---|
committer | Axel Davy <[email protected]> | 2018-10-26 22:16:16 +0200 |
commit | a4e9bbb8f81f85f49d59dd472257ae3e034b91d9 (patch) | |
tree | 0f6200bc09554709d325f9b102d03e04332fe00e | |
parent | 2e51c4c7cc43232cf13659f7fface771cd49037e (diff) |
st/nine: Don't update unused world matrices
While to the application we have to track
accurately all 256 world matrices (including
in stateblocks), hw vertex processing enables
to set a limit to the number of world matrices
the hardware can access to in the advertised caps,
which is 8 for nine.
Thus don't bother in the stateblock code to send
the updated values for the unreachable matrices.
Signed-off-by: Axel Davy <[email protected]>
-rw-r--r-- | src/gallium/state_trackers/nine/nine_state.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c index c9901209189..f4d9b423510 100644 --- a/src/gallium/state_trackers/nine/nine_state.c +++ b/src/gallium/state_trackers/nine/nine_state.c @@ -2059,6 +2059,12 @@ nine_context_apply_stateblock(struct NineDevice9 *device, for (s = i * 32; s < (i * 32 + 32); ++s) { if (!(src->ff.changed.transform[i] & (1 << (s % 32)))) continue; + /* MaxVertexBlendMatrixIndex is 8, which means + * we don't read past index D3DTS_WORLDMATRIX(8). + * swvp is supposed to allow all 256, but we don't + * implement it for now. */ + if (s > D3DTS_WORLDMATRIX(8)) + break; nine_context_set_transform(device, s, nine_state_access_transform( (struct nine_ff_state *)&src->ff, |