diff options
author | Rob Clark <[email protected]> | 2016-12-12 16:06:55 -0500 |
---|---|---|
committer | Rob Clark <[email protected]> | 2016-12-18 13:48:10 -0500 |
commit | 939486d3d30caf434b93e1d2ccd10f5b2a06ed4d (patch) | |
tree | 5e0553970af9eba774f4c7e40a2906b14796d51b | |
parent | bea8602e5b576eb98d8e4657f2b1287fb9f148a1 (diff) |
freedreno/a5xx: use MRT0 to import linear zs
A bit of a hack, but we need to do this until we can do tiled zs in
sysmem (and associated tile/until blits for transfer_map).
Fixes xonotic and glmark2 "refract", when reorder wasn't enabled.
(reorder would paper over the issue by avoiding the extra round-
trip to system memory and back to gmem.
Signed-off-by: Rob Clark <[email protected]>
-rw-r--r-- | src/gallium/drivers/freedreno/a5xx/fd5_gmem.c | 25 |
1 files changed, 20 insertions, 5 deletions
diff --git a/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c b/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c index 21104c2f1dc..19204584619 100644 --- a/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c +++ b/src/gallium/drivers/freedreno/a5xx/fd5_gmem.c @@ -328,7 +328,7 @@ fd5_emit_tile_mem2gmem(struct fd_batch *batch, struct fd_tile *tile) */ emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, NULL); - emit_zs(ring, pfb->zsbuf, NULL); +// emit_zs(ring, pfb->zsbuf, NULL); OUT_PKT4(ring, REG_A5XX_RB_CNTL, 1); OUT_RING(ring, A5XX_RB_CNTL_WIDTH(gmem->bin_w) | @@ -351,10 +351,25 @@ fd5_emit_tile_mem2gmem(struct fd_batch *batch, struct fd_tile *tile) struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); // XXX BLIT_ZS vs BLIT_Z32 .. need some more cmdstream traces // with z32_x24s8.. - if (!rsc->stencil || (batch->restore & FD_BUFFER_DEPTH)) - emit_mem2gmem_surf(batch, ctx->gmem.zsbuf_base[0], pfb->zsbuf, BLIT_ZS); - if (rsc->stencil && (batch->restore & FD_BUFFER_STENCIL)) - emit_mem2gmem_surf(batch, ctx->gmem.zsbuf_base[1], pfb->zsbuf, BLIT_ZS); + + // XXX hack import via BLIT_MRT0 instead of BLIT_ZS, since I don't + // know otherwise how to go from linear in sysmem to tiled in gmem. + // possibly we want to flip this around gmem2mem and keep depth + // tiled in sysmem (and fixup sampler state to assume tiled).. this + // might be required for doing depth/stencil in bypass mode? + struct fd_resource_slice *slice = fd_resource_slice(rsc, 0); + enum a5xx_color_fmt format = + fd5_pipe2color(fd_gmem_restore_format(pfb->zsbuf->format)); + + OUT_PKT4(ring, REG_A5XX_RB_MRT_BUF_INFO(0), 5); + OUT_RING(ring, A5XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) | + A5XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(TILE5_LINEAR) | + A5XX_RB_MRT_BUF_INFO_COLOR_SWAP(WZYX)); + OUT_RING(ring, A5XX_RB_MRT_PITCH(slice->pitch * rsc->cpp)); + OUT_RING(ring, A5XX_RB_MRT_ARRAY_PITCH(slice->size0)); + OUT_RELOCW(ring, rsc->bo, 0, 0, 0); /* BASE_LO/HI */ + + emit_mem2gmem_surf(batch, ctx->gmem.zsbuf_base[0], pfb->zsbuf, BLIT_MRT0); } } |