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authorMarek Olšák <[email protected]>2017-07-26 15:21:45 +0200
committerMarek Olšák <[email protected]>2017-12-11 19:11:12 +0100
commit8a821fa91c14ad9ba94c5d645b100d3208305d00 (patch)
treebad42de6e6b9d7e7362edc6ecbaf24d80532df0f
parent6469669bebce4e6dba928accec735bca457a6a2c (diff)
drirc: whitelist glthread for Mount and Blade Warband again
-rw-r--r--src/util/drirc3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/util/drirc b/src/util/drirc
index 9d27330036e..73d27c07b0a 100644
--- a/src/util/drirc
+++ b/src/util/drirc
@@ -258,6 +258,9 @@ TODO: document the other workarounds.
<application name="Spec Ops: The Line (64-bit)" executable="specops">
<option name="mesa_glthread" value="true"/>
</application>
+ <application name="Mount and Blade Warband" executable="mb_warband_linux">
+ <option name="mesa_glthread" value="true"/>
+ </application>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">