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author | Marek Olšák <[email protected]> | 2017-07-26 15:21:45 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-12-11 19:11:12 +0100 |
commit | 8a821fa91c14ad9ba94c5d645b100d3208305d00 (patch) | |
tree | bad42de6e6b9d7e7362edc6ecbaf24d80532df0f | |
parent | 6469669bebce4e6dba928accec735bca457a6a2c (diff) |
drirc: whitelist glthread for Mount and Blade Warband again
-rw-r--r-- | src/util/drirc | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/util/drirc b/src/util/drirc index 9d27330036e..73d27c07b0a 100644 --- a/src/util/drirc +++ b/src/util/drirc @@ -258,6 +258,9 @@ TODO: document the other workarounds. <application name="Spec Ops: The Line (64-bit)" executable="specops"> <option name="mesa_glthread" value="true"/> </application> + <application name="Mount and Blade Warband" executable="mb_warband_linux"> + <option name="mesa_glthread" value="true"/> + </application> </device> <!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.--> <device driver="vmwgfx"> |