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authorTimothy Arceri <[email protected]>2015-10-04 11:23:04 +1100
committerTimothy Arceri <[email protected]>2015-10-06 14:04:23 +1100
commit64831832791139328a67b80387f062d39e304d24 (patch)
tree4f7bb67ab6711bb2ba1d6a295b10a2c4f4d3f6ed
parentdbae576f7f25fef72ca0b9f6f4822e0fddf7d607 (diff)
docs: Mark GL_ARB_enhanced_layouts as in progress
-rw-r--r--docs/GL3.txt8
1 files changed, 7 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index e020deb3b6c..e17e783d331 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -178,7 +178,13 @@ GL 4.4, GLSL 4.40:
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_clear_texture DONE (i965) (gallium - in progress, VMware)
- GL_ARB_enhanced_layouts not started
+ GL_ARB_enhanced_layouts in progress (Timothy)
+ - compile-time constant expressions in progress
+ - explicit byte offsets for blocks in progress
+ - forced alignment within blocks in progress
+ - specified vec4-slot component numbers in progress
+ - specified transform/feedback layout in progress
+ - input/output block locations in progress
GL_ARB_multi_bind DONE (all drivers)
GL_ARB_query_buffer_object not started
GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)