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authorBrian Paul <[email protected]>2013-05-08 11:07:46 -0600
committerBrian Paul <[email protected]>2013-05-09 07:43:46 -0600
commit60c71cce3fba095cef1f6dc3f9533813fa04190f (patch)
tree81f86689d55dcb1e033967255aba823943898040
parente0144019c08cec64edb78c4f01d78bfbc2aa2edd (diff)
docs: remove ^M chars from GL3.txt
-rw-r--r--docs/GL3.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index d150b087430..5bceb7118c8 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -23,12 +23,12 @@ GL_EXT_texture_shared_exponent DONE (i965, r600, swrast)
Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600)
Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast)
Half-float DONE
-Non-normalized Integer texture/framebuffer formats DONE (i965, r600)
+Non-normalized Integer texture/framebuffer formats DONE (i965, r600)
1D/2D Texture arrays DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast)
GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast)
Red and red/green texture formats DONE (i965, swrast, gallium)
-Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600)
+Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600)
Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r300, r600, swrast)
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600)
glClearBuffer commands DONE
@@ -79,7 +79,7 @@ GL_ARB_sampler_objects DONE (i965, r300, r600)
GL_ARB_shader_bit_encoding DONE
GL_ARB_texture_rgb10_a2ui DONE (i965, r600)
GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r300, r600, swrast)
-GL_ARB_timer_query DONE (i965, r600)
+GL_ARB_timer_query DONE (i965, r600)
GL_ARB_instanced_arrays DONE (i965, r300, r600)
GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600)