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authorEric Anholt <[email protected]>2013-03-19 14:28:29 -0700
committerEric Anholt <[email protected]>2013-03-28 11:46:11 -0700
commit5c039543db25ab8aa7b4ca1afa2462e5bcee80b2 (patch)
treec1bff30e1099ce38db5879d518357f74a7db7892
parentd2ba1c24b440ee74436335d8e815be9b72b1ba7f (diff)
i965: Provide more detailed information to match shader_time to programs.
Ken asked me the other day what -1 vs 0 vs 3 vs other meant in our shader names, and I realized that it was really unclear. I'd like to do even better, like noting which one is the clear shader, but that would require exposing the metaops struct to the driver. Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c63
1 files changed, 50 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 7a1b3f22853..d7606e2cb70 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -277,13 +277,23 @@ get_written_and_reset(struct brw_context *brw, int i,
}
static void
-print_shader_time_line(const char *name, int shader_num,
- uint64_t time, uint64_t total)
+print_shader_time_line(const char *stage, const char *name,
+ int shader_num, uint64_t time, uint64_t total)
{
- printf("%s", name);
- for (int i = strlen(name); i < 10; i++)
+ int namelen = printf("%s ", stage);
+
+ while (namelen++ < 6)
printf(" ");
- printf("%4d: ", shader_num);
+
+ namelen += printf("%s ", name);
+
+ while (namelen++ < 13)
+ printf(" ");
+
+ if (shader_num != -1)
+ printf("%4d: ", shader_num);
+ else
+ printf(" : ");
printf("%16lld (%7.2f Gcycles) %4.1f%%\n",
(long long)time,
@@ -362,8 +372,10 @@ brw_report_shader_time(struct brw_context *brw)
qsort(sorted, brw->shader_time.num_entries, sizeof(sorted[0]), compare_time);
printf("\n");
- printf("type ID cycles spent %% of total\n");
+ printf("type ID cycles spent %% of total\n");
for (int s = 0; s < brw->shader_time.num_entries; s++) {
+ const char *shader_name;
+ const char *stage;
/* Work back from the sorted pointers times to a time to print. */
int i = sorted[s] - scaled;
@@ -373,28 +385,53 @@ brw_report_shader_time(struct brw_context *brw)
int shader_num = -1;
if (brw->shader_time.shader_programs[i]) {
shader_num = brw->shader_time.shader_programs[i]->Name;
+
+ /* The fixed function fragment shader generates GLSL IR with a Name
+ * of 0, and nothing else does.
+ */
+ if (shader_num == 0 &&
+ (brw->shader_time.types[i] == ST_FS8 ||
+ brw->shader_time.types[i] == ST_FS16)) {
+ shader_name = "ff";
+ shader_num = -1;
+ } else {
+ shader_name = "glsl";
+ }
+ } else if (brw->shader_time.programs[i]) {
+ shader_num = brw->shader_time.programs[i]->Id;
+ if (shader_num == 0) {
+ shader_name = "ff";
+ shader_num = -1;
+ } else {
+ shader_name = "prog";
+ }
+ } else {
+ shader_name = "other";
}
switch (brw->shader_time.types[i]) {
case ST_VS:
- print_shader_time_line("vs", shader_num, scaled[i], total);
+ stage = "vs";
break;
case ST_FS8:
- print_shader_time_line("fs8", shader_num, scaled[i], total);
+ stage = "fs8";
break;
case ST_FS16:
- print_shader_time_line("fs16", shader_num, scaled[i], total);
+ stage = "fs16";
break;
default:
- print_shader_time_line("other", shader_num, scaled[i], total);
+ stage = "other";
break;
}
+
+ print_shader_time_line(stage, shader_name, shader_num,
+ scaled[i], total);
}
printf("\n");
- print_shader_time_line("total vs", -1, total_by_type[ST_VS], total);
- print_shader_time_line("total fs8", -1, total_by_type[ST_FS8], total);
- print_shader_time_line("total fs16", -1, total_by_type[ST_FS16], total);
+ print_shader_time_line("total vs", "", -1, total_by_type[ST_VS], total);
+ print_shader_time_line("total fs8", "", -1, total_by_type[ST_FS8], total);
+ print_shader_time_line("total fs16", "", -1, total_by_type[ST_FS16], total);
}
static void