diff options
author | Ian Romanick <[email protected]> | 2014-06-18 18:08:20 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2014-09-10 11:04:48 -0700 |
commit | 5964a4f344fa4fd631bcccf67c065b9e66b94108 (patch) | |
tree | 71a8e48ae90d5fec9f492910e1dbb5203420113e | |
parent | 9afb5ae8cae4460b87a5c03da3955f2e83434430 (diff) |
mesa: Add SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
There exists hardware, such as i965, that does not implement the OpenGL
semantic for gl_VertexID. Instead, that hardware does not include the
value of basevertex in the gl_VertexID value.
SYSTEM_VALUE_VERTEX_ID_ZERO_BASE is the system value that represents
this semantic.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r-- | src/mesa/main/mtypes.h | 12 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 1 |
2 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 58a55d45404..32e308a6172 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2083,6 +2083,8 @@ typedef enum * * gl_VertexID gets basevertex added in. This differs from DirectX where * SV_VertexID does \b not get basevertex added in. + * + * \sa SYSTEM_VALUE_VERTEX_ID_ZERO_BASE */ SYSTEM_VALUE_VERTEX_ID, @@ -2114,6 +2116,16 @@ typedef enum * Note that baseinstance is \b not included in the value of instance. */ SYSTEM_VALUE_INSTANCE_ID, + + /** + * DirectX-style vertex ID. + * + * Unlike \c SYSTEM_VALUE_VERTEX_ID, this system value does \b not include + * the value of basevertex. + * + * \sa SYSTEM_VALUE_VERTEX_ID, SYSTEM_VALUE_BASE_VERTEX + */ + SYSTEM_VALUE_VERTEX_ID_ZERO_BASE, /*@}*/ /** diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 62e4101d164..18354605f8f 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -4167,6 +4167,7 @@ const unsigned _mesa_sysval_to_semantic[SYSTEM_VALUE_MAX] = { */ TGSI_SEMANTIC_VERTEXID, TGSI_SEMANTIC_INSTANCEID, + 0, /* Geometry shader */ |