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author | Emil Velikov <[email protected]> | 2015-09-28 20:45:37 +0100 |
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committer | Emil Velikov <[email protected]> | 2015-09-29 00:21:12 +0100 |
commit | 58e02b2a4e2beaed1d173276121bc033063a1988 (patch) | |
tree | 35444cef321d32c2d4cfd1231cf6bd3aa760f980 | |
parent | 945592f92ca91e21307d10b657835d512bacf8b8 (diff) |
docs: add release notes for 11.0.2
Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 51e0b06d9916e126060c0d218de1aaa4e5a4ce26)
-rw-r--r-- | docs/relnotes/11.0.2.html | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/docs/relnotes/11.0.2.html b/docs/relnotes/11.0.2.html new file mode 100644 index 00000000000..baabf6d6c4a --- /dev/null +++ b/docs/relnotes/11.0.2.html @@ -0,0 +1,84 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 11.0.2 Release Notes / September 28, 2015</h1> + +<p> +Mesa 11.0.2 is a bug fix release which fixes bugs found since the 11.0.1 release. +</p> +<p> +Mesa 11.0.2 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.1. OpenGL +4.1 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91582">Bug 91582</a> - [bisected] Regression in DEQP gles2.functional.negative_api.texture.texsubimage2d_neg_offset</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92095">Bug 92095</a> - [Regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag</li> + +</ul> + + +<h2>Changes</h2> + +<p>Eduardo Lima Mitev (3):</p> +<ul> + <li>mesa: Fix order of format+type and internal format checks for glTexImageXD ops</li> + <li>mesa: Move _mesa_base_tex_format() from teximage to glformats files</li> + <li>mesa: Use the effective internal format instead for validation</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: add sha256 checksums for 11.0.1</li> + <li>Update version to 11.0.2</li> +</ul> + +<p>Kristian Høgsberg Kristensen (1):</p> +<ul> + <li>i965: Respect stride and subreg_offset for ATTR registers</li> +</ul> + +<p>Matt Turner (1):</p> +<ul> + <li>glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.</li> +</ul> + + +</div> +</body> +</html> |