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authorBrian Paul <[email protected]>2014-12-02 09:41:20 -0700
committerBrian Paul <[email protected]>2014-12-02 10:00:03 -0700
commit4e6244e80f7dd6dad526ff04f5103ed24d61d38a (patch)
tree067d353207e0bad45c48a890d41712b55d18bfd4
parentca0616f17e2ed16d44a7105c02f761ec353a39cb (diff)
mesa: fix height error check for 1D array textures
height=0 is legal for 1D array textures (as depth=0 is legal for 2D arrays). Fixes new piglit ext_texture_array-errors test. Cc: "10.3 10.4" <[email protected]> Reviewed-by: José Fonseca <[email protected]>
-rw-r--r--src/mesa/main/teximage.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 4f4bb11dd5c..7766904c91f 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1542,7 +1542,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
maxSize >>= level;
if (width < 2 * border || width > 2 * border + maxSize)
return GL_FALSE;
- if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
+ if (height < 0 || height > ctx->Const.MaxArrayTextureLayers)
return GL_FALSE;
if (!ctx->Extensions.ARB_texture_non_power_of_two) {
if (width > 0 && !_mesa_is_pow_two(width - 2 * border))