diff options
author | Christian König <[email protected]> | 2013-03-20 14:37:21 +0100 |
---|---|---|
committer | Christian König <[email protected]> | 2013-03-26 12:57:33 +0100 |
commit | 206f059e1fe5c1db374f6e79a2efcf6335060f77 (patch) | |
tree | c52deaee05b859c61e6094a982b765a8a2580fbb | |
parent | 86f6fc2f1dfa1c6eb7d79ef54112f085674bb1f5 (diff) |
radeonsi: mark all loads as constant
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeonsi/radeonsi_shader.c | 32 |
1 files changed, 25 insertions, 7 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c index f05f41eebdd..e78cc855400 100644 --- a/src/gallium/drivers/radeonsi/radeonsi_shader.c +++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c @@ -59,6 +59,7 @@ struct si_shader_context struct si_pipe_shader *shader; struct si_shader_key key; unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */ + LLVMValueRef const_md; /* struct list_head inputs; */ /* unsigned * input_mappings *//* From TGSI to SI hw */ /* struct tgsi_shader_info info;*/ @@ -95,14 +96,18 @@ static struct si_shader_context * si_shader_context( * */ static LLVMValueRef build_indexed_load( - struct gallivm_state * gallivm, + struct si_shader_context * si_shader_ctx, LLVMValueRef base_ptr, LLVMValueRef offset) { + struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base; + LLVMValueRef computed_ptr = LLVMBuildGEP( - gallivm->builder, base_ptr, &offset, 1, ""); + base->gallivm->builder, base_ptr, &offset, 1, ""); - return LLVMBuildLoad(gallivm->builder, computed_ptr, ""); + LLVMValueRef result = LLVMBuildLoad(base->gallivm->builder, computed_ptr, ""); + LLVMSetMetadata(result, 1, si_shader_ctx->const_md); + return result; } static void declare_input_vs( @@ -127,7 +132,7 @@ static void declare_input_vs( t_offset = lp_build_const_int32(base->gallivm, input_index); - t_list = build_indexed_load(base->gallivm, t_list_ptr, t_offset); + t_list = build_indexed_load(si_shader_ctx, t_list_ptr, t_offset); /* Build the attribute offset */ attribute_offset = lp_build_const_int32(base->gallivm, 0); @@ -362,7 +367,7 @@ static LLVMValueRef fetch_constant( /* Load the resource descriptor */ ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST); - args[0] = build_indexed_load(base->gallivm, ptr, bld_base->uint_bld.zero); + args[0] = build_indexed_load(si_shader_ctx, ptr, bld_base->uint_bld.zero); args[1] = lp_build_const_int32(base->gallivm, (reg->Register.Index * 4 + swizzle) * 4); if (reg->Register.Indirect) { @@ -856,14 +861,14 @@ static void tex_fetch_args( ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE); offset = lp_build_const_int32(bld_base->base.gallivm, emit_data->inst->Src[1].Register.Index); - emit_data->args[2] = build_indexed_load(bld_base->base.gallivm, + emit_data->args[2] = build_indexed_load(si_shader_ctx, ptr, offset); /* Sampler */ ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER); offset = lp_build_const_int32(bld_base->base.gallivm, emit_data->inst->Src[1].Register.Index); - emit_data->args[3] = build_indexed_load(bld_base->base.gallivm, + emit_data->args[3] = build_indexed_load(si_shader_ctx, ptr, offset); /* Dimensions */ @@ -910,6 +915,18 @@ static const struct lp_build_tgsi_action txl_action = { .intr_name = "llvm.SI.samplel." }; +static void create_meta_data(struct si_shader_context *si_shader_ctx) +{ + struct gallivm_state *gallivm = si_shader_ctx->radeon_bld.soa.bld_base.base.gallivm; + LLVMValueRef args[3]; + + args[0] = LLVMMDStringInContext(gallivm->context, "const", 5); + args[1] = 0; + args[2] = lp_build_const_int32(gallivm, 1); + + si_shader_ctx->const_md = LLVMMDNodeInContext(gallivm->context, args, 3); +} + static void create_function(struct si_shader_context *si_shader_ctx) { struct gallivm_state *gallivm = si_shader_ctx->radeon_bld.soa.bld_base.base.gallivm; @@ -1005,6 +1022,7 @@ int si_pipe_shader_create( si_shader_ctx.type = si_shader_ctx.parse.FullHeader.Processor.Processor; si_shader_ctx.rctx = rctx; + create_meta_data(&si_shader_ctx); create_function(&si_shader_ctx); shader->shader.nr_cbufs = rctx->framebuffer.nr_cbufs; |