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authorKristian Høgsberg Kristensen <[email protected]>2015-10-20 23:31:49 -0700
committerKristian Høgsberg Kristensen <[email protected]>2015-10-23 09:42:28 -0700
commit0a5a738252afdd64b778024bcd130473b9a6224e (patch)
tree6ec872b239041dbd37dd51b5a3148a5e1cdafdf8
parenta19bf6d3ccbab6170ccfb7e04316a58f3e19396c (diff)
i965/fs: Avoid scalar destinations in emit_uniformize()
The scalar destination registers break copy propagation. Instead compute the results to a regular register and then reference a component when we later use the result as a source. Reviewed-by: Francisco Jerez <[email protected]> Signed-off-by: Kristian Høgsberg Kristensen <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_builder.h15
1 files changed, 11 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_builder.h b/src/mesa/drivers/dri/i965/brw_fs_builder.h
index df10a9de293..f121f3463d3 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_builder.h
+++ b/src/mesa/drivers/dri/i965/brw_fs_builder.h
@@ -390,14 +390,21 @@ namespace brw {
src_reg
emit_uniformize(const src_reg &src) const
{
+ /* FIXME: We use a vector chan_index and dst to allow constant and
+ * copy propagration to move result all the way into the consuming
+ * instruction (typically a surface index or sampler index for a
+ * send). This uses 1 or 3 extra hw registers in 16 or 32 wide
+ * dispatch. Once we teach const/copy propagation about scalars we
+ * should go back to scalar destinations here.
+ */
const fs_builder ubld = exec_all();
- const dst_reg chan_index = component(vgrf(BRW_REGISTER_TYPE_UD), 0);
- const dst_reg dst = component(vgrf(src.type), 0);
+ const dst_reg chan_index = vgrf(BRW_REGISTER_TYPE_UD);
+ const dst_reg dst = vgrf(src.type);
ubld.emit(SHADER_OPCODE_FIND_LIVE_CHANNEL, chan_index);
- ubld.emit(SHADER_OPCODE_BROADCAST, dst, src, chan_index);
+ ubld.emit(SHADER_OPCODE_BROADCAST, dst, src, component(chan_index, 0));
- return src_reg(dst);
+ return src_reg(component(dst, 0));
}
/**