diff options
author | Jordan Justen <[email protected]> | 2013-07-09 15:24:56 -0700 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2014-08-15 20:11:41 -0700 |
commit | 039eb81abf4fab94e787ddd4d5ca4133f7af9c1c (patch) | |
tree | 5fac62501363ee6123b81467cdbb159e5b344436 | |
parent | cfa19af966f52a153502f8296493b7b08960f7f5 (diff) |
i965/gen6 depth surface: calculate minimum array element being rendered
(a23cfb8 for gen6)
In layered rendering this will be 0. Otherwise it will be the
selected slice.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_blorp.cpp | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_depth_state.c | 2 |
2 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp index 96825c67787..23e3aa266e5 100644 --- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp +++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp @@ -807,6 +807,8 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw, NULL, &tile_mask_x, &tile_mask_y); + const unsigned min_array_element = params->depth.layer; + lod = params->depth.level - params->depth.mt->first_level; /* 3DSTATE_DEPTH_BUFFER */ diff --git a/src/mesa/drivers/dri/i965/gen6_depth_state.c b/src/mesa/drivers/dri/i965/gen6_depth_state.c index 9e0357746b2..ec910f2bfe1 100644 --- a/src/mesa/drivers/dri/i965/gen6_depth_state.c +++ b/src/mesa/drivers/dri/i965/gen6_depth_state.c @@ -98,6 +98,8 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw, break; } + const unsigned min_array_element = irb ? irb->mt_layer : 0; + lod = irb ? irb->mt_level - irb->mt->first_level : 0; BEGIN_BATCH(7); |