diff options
author | Jason Ekstrand <[email protected]> | 2015-05-16 12:34:15 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-08-31 16:58:20 -0700 |
commit | fe220ebd371308c89f969a89bcff2b0c63ff070a (patch) | |
tree | 1a1306d76b5b093b24ade2ef4bf5f9161bfc4cc1 | |
parent | a992909aaef77c55162c4e92b16f009fe6b40fe2 (diff) |
nir/spirv: Add initial support for samplers
-rw-r--r-- | src/glsl/nir/spirv_to_nir.c | 155 |
1 files changed, 152 insertions, 3 deletions
diff --git a/src/glsl/nir/spirv_to_nir.c b/src/glsl/nir/spirv_to_nir.c index bcb77faa551..a0404dfd057 100644 --- a/src/glsl/nir/spirv_to_nir.c +++ b/src/glsl/nir/spirv_to_nir.c @@ -256,7 +256,36 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode, */ return vtn_value(b, args[1], vtn_value_type_type)->type; - case SpvOpTypeSampler: + case SpvOpTypeSampler: { + const struct glsl_type *sampled_type = + vtn_value(b, args[0], vtn_value_type_type)->type; + + assert(glsl_type_is_vector_or_scalar(sampled_type)); + + enum glsl_sampler_dim dim; + switch ((SpvDim)args[1]) { + case SpvDim1D: dim = GLSL_SAMPLER_DIM_1D; break; + case SpvDim2D: dim = GLSL_SAMPLER_DIM_2D; break; + case SpvDim3D: dim = GLSL_SAMPLER_DIM_3D; break; + case SpvDimCube: dim = GLSL_SAMPLER_DIM_CUBE; break; + case SpvDimRect: dim = GLSL_SAMPLER_DIM_RECT; break; + case SpvDimBuffer: dim = GLSL_SAMPLER_DIM_BUF; break; + default: + unreachable("Invalid SPIR-V Sampler dimension"); + } + + /* TODO: Handle the various texture image/filter options */ + (void)args[2]; + + bool is_array = args[3]; + bool is_shadow = args[4]; + + assert(args[5] == 0 && "FIXME: Handl multi-sampled textures"); + + return glsl_sampler_type(dim, is_shadow, is_array, + glsl_get_base_type(sampled_type)); + } + case SpvOpTypeRuntimeArray: case SpvOpTypeOpaque: case SpvOpTypeEvent: @@ -559,10 +588,16 @@ vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, } case SpvOpLoad: { - struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa); nir_deref_var *src = vtn_value(b, w[3], vtn_value_type_deref)->deref; const struct glsl_type *src_type = nir_deref_tail(&src->deref)->type; + + if (glsl_get_base_type(src_type) == GLSL_TYPE_SAMPLER) { + vtn_push_value(b, w[2], vtn_value_type_deref)->deref = src; + return; + } + assert(glsl_type_is_vector_or_scalar(src_type)); + struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa); nir_intrinsic_instr *load = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var); @@ -635,11 +670,125 @@ vtn_handle_function_call(struct vtn_builder *b, SpvOp opcode, unreachable("Unhandled opcode"); } +static nir_tex_src +vtn_tex_src(struct vtn_builder *b, unsigned index, nir_tex_src_type type) +{ + nir_tex_src src; + src.src = nir_src_for_ssa(vtn_value(b, index, vtn_value_type_ssa)->ssa); + src.src_type = type; + return src; +} + static void vtn_handle_texture(struct vtn_builder *b, SpvOp opcode, const uint32_t *w, unsigned count) { - unreachable("Unhandled opcode"); + struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa); + nir_deref_var *sampler = vtn_value(b, w[3], vtn_value_type_deref)->deref; + + nir_tex_src srcs[8]; /* 8 should be enough */ + nir_tex_src *p = srcs; + + unsigned coord_components = 0; + switch (opcode) { + case SpvOpTextureSample: + case SpvOpTextureSampleDref: + case SpvOpTextureSampleLod: + case SpvOpTextureSampleProj: + case SpvOpTextureSampleGrad: + case SpvOpTextureSampleOffset: + case SpvOpTextureSampleProjLod: + case SpvOpTextureSampleProjGrad: + case SpvOpTextureSampleLodOffset: + case SpvOpTextureSampleProjOffset: + case SpvOpTextureSampleGradOffset: + case SpvOpTextureSampleProjLodOffset: + case SpvOpTextureSampleProjGradOffset: + case SpvOpTextureFetchTexelLod: + case SpvOpTextureFetchTexelOffset: + case SpvOpTextureFetchSample: + case SpvOpTextureFetchTexel: + case SpvOpTextureGather: + case SpvOpTextureGatherOffset: + case SpvOpTextureGatherOffsets: + case SpvOpTextureQueryLod: { + /* All these types have the coordinate as their first real argument */ + struct vtn_value *coord = vtn_value(b, w[4], vtn_value_type_ssa); + coord_components = glsl_get_vector_elements(coord->type); + p->src = nir_src_for_ssa(coord->ssa); + p->src_type = nir_tex_src_coord; + p++; + break; + } + default: + break; + } + + nir_texop texop; + switch (opcode) { + case SpvOpTextureSample: + texop = nir_texop_tex; + + if (count == 6) { + texop = nir_texop_txb; + *p++ = vtn_tex_src(b, w[5], nir_tex_src_bias); + } + break; + + case SpvOpTextureSampleDref: + case SpvOpTextureSampleLod: + case SpvOpTextureSampleProj: + case SpvOpTextureSampleGrad: + case SpvOpTextureSampleOffset: + case SpvOpTextureSampleProjLod: + case SpvOpTextureSampleProjGrad: + case SpvOpTextureSampleLodOffset: + case SpvOpTextureSampleProjOffset: + case SpvOpTextureSampleGradOffset: + case SpvOpTextureSampleProjLodOffset: + case SpvOpTextureSampleProjGradOffset: + case SpvOpTextureFetchTexelLod: + case SpvOpTextureFetchTexelOffset: + case SpvOpTextureFetchSample: + case SpvOpTextureFetchTexel: + case SpvOpTextureGather: + case SpvOpTextureGatherOffset: + case SpvOpTextureGatherOffsets: + case SpvOpTextureQuerySizeLod: + case SpvOpTextureQuerySize: + case SpvOpTextureQueryLod: + case SpvOpTextureQueryLevels: + case SpvOpTextureQuerySamples: + default: + unreachable("Unhandled opcode"); + } + + nir_tex_instr *instr = nir_tex_instr_create(b->shader, p - srcs); + + const struct glsl_type *sampler_type = nir_deref_tail(&sampler->deref)->type; + instr->sampler_dim = glsl_get_sampler_dim(sampler_type); + + switch (glsl_get_sampler_result_type(sampler_type)) { + case GLSL_TYPE_FLOAT: instr->dest_type = nir_type_float; break; + case GLSL_TYPE_INT: instr->dest_type = nir_type_int; break; + case GLSL_TYPE_UINT: instr->dest_type = nir_type_unsigned; break; + case GLSL_TYPE_BOOL: instr->dest_type = nir_type_bool; break; + default: + unreachable("Invalid base type for sampler result"); + } + + instr->op = texop; + memcpy(instr->src, srcs, instr->num_srcs * sizeof(*instr->src)); + instr->coord_components = coord_components; + instr->is_array = glsl_sampler_type_is_array(sampler_type); + instr->is_shadow = glsl_sampler_type_is_shadow(sampler_type); + + instr->sampler = sampler; + + nir_ssa_dest_init(&instr->instr, &instr->dest, 4, NULL); + val->ssa = &instr->dest.ssa; + + nir_builder_instr_insert(&b->nb, &instr->instr); } static void |