diff options
author | Dave Airlie <[email protected]> | 2013-12-23 01:30:03 +0000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2014-02-05 10:49:39 +1000 |
commit | f4652babbde7bd9a7660ece7fe38ed16e294595e (patch) | |
tree | 7332896e634c8a1b934a92404fa6ee0b641c7717 | |
parent | b0e842bd9f90d6b77eae085a168d5a6c49962bf3 (diff) |
r600g: add primitive input support for gs
only enable prim id if gs uses it
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
-rw-r--r-- | src/gallium/drivers/r600/evergreen_state.c | 6 | ||||
-rw-r--r-- | src/gallium/drivers/r600/evergreend.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 9 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.h | 1 |
4 files changed, 19 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index e6aa12228f9..c206c08c9c9 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -2725,7 +2725,7 @@ static void evergreen_emit_shader_stages(struct r600_context *rctx, struct r600_ struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; struct r600_shader_stages_state *state = (struct r600_shader_stages_state*)a; - uint32_t v = 0, v2 = 0; + uint32_t v = 0, v2 = 0, primid = 0; if (state->geom_enable) { v = S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) | @@ -2734,10 +2734,14 @@ static void evergreen_emit_shader_stages(struct r600_context *rctx, struct r600_ v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_G) | S_028A40_CUT_MODE(V_028A40_GS_CUT_128); + + if (rctx->gs_shader->current->shader.gs_prim_id_input) + primid = 1; } r600_write_context_reg(cs, R_028B54_VGT_SHADER_STAGES_EN, v); r600_write_context_reg(cs, R_028A40_VGT_GS_MODE, v2); + r600_write_context_reg(cs, R_028A84_VGT_PRIMITIVEID_EN, primid); } static void evergreen_emit_gs_rings(struct r600_context *rctx, struct r600_atom *a) diff --git a/src/gallium/drivers/r600/evergreend.h b/src/gallium/drivers/r600/evergreend.h index 73b37c2c9e7..986fd16f1ba 100644 --- a/src/gallium/drivers/r600/evergreend.h +++ b/src/gallium/drivers/r600/evergreend.h @@ -1983,6 +1983,10 @@ #define R_028A58_ES_PER_GS 0x00028A58 #define R_028A5C_GS_PER_VS 0x00028A5C +#define R_028A84_VGT_PRIMITIVEID_EN 0x028A84 +#define S_028A84_PRIMITIVEID_EN(x) (((x) & 0x1) << 0) +#define G_028A84_PRIMITIVEID_EN(x) (((x) >> 0) & 0x1) +#define C_028A84_PRIMITIVEID_EN 0xFFFFFFFE #define R_028A94_VGT_MULTI_PRIM_IB_RESET_EN 0x00028A94 #define S_028A94_RESET_EN(x) (((x) & 0x1) << 0) #define G_028A94_RESET_EN(x) (((x) >> 0) & 0x1) diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index e24b64d1781..fd11f61792a 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -590,6 +590,8 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx) /* FIXME probably skip inputs if they aren't passed in the ring */ ctx->shader->input[i].ring_offset = ctx->next_ring_offset; ctx->next_ring_offset += 16; + if (ctx->shader->input[i].name == TGSI_SEMANTIC_PRIMID) + ctx->shader->gs_prim_id_input = true; } for (j = 1; j < count; ++j) { ctx->shader->input[i + j] = ctx->shader->input[i]; @@ -872,6 +874,13 @@ static int tgsi_split_gs_inputs(struct r600_shader_ctx *ctx) for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { struct tgsi_full_src_register *src = &inst->Src[i]; + if (src->Register.File == TGSI_FILE_INPUT) { + if (ctx->shader->input[src->Register.Index].name == TGSI_SEMANTIC_PRIMID) { + /* primitive id is in R0.z */ + ctx->src[i].sel = 0; + ctx->src[i].swizzle[0] = 2; + } + } if (src->Register.File == TGSI_FILE_INPUT && src->Register.Dimension) { int treg = r600_get_temp(ctx); int index = src->Register.Index; diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h index 0bf8b51fff3..d31c65f4bc8 100644 --- a/src/gallium/drivers/r600/r600_shader.h +++ b/src/gallium/drivers/r600/r600_shader.h @@ -64,6 +64,7 @@ struct r600_shader { boolean vs_out_point_size; boolean has_txq_cube_array_z_comp; boolean uses_tex_buffers; + boolean gs_prim_id_input; /* geometry shader properties */ unsigned gs_input_prim; |