diff options
author | Matt Turner <[email protected]> | 2015-12-07 14:18:38 -0800 |
---|---|---|
committer | Matt Turner <[email protected]> | 2015-12-08 15:36:57 -0800 |
commit | eca846e7ae3721c900ad78db300bbc66b08a3cc3 (patch) | |
tree | df29ea248a1b5876455bc2763484d9142dfcbbb6 | |
parent | 79da7220db645ade2903af238603c32d551ed5c4 (diff) |
glsl: Relax qualifier ordering restriction in ES 3.1.
... and allow the "binding" qualifier in ES 3.1 as well.
GLSL ES 3.1 incorporates only a few features from the extension
ARB_shading_language_420pack: the relaxed qualifier ordering
requirements and the binding qualifier.
Cc: "11.1" <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/glsl/glsl_parser.yy | 20 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 5 |
2 files changed, 15 insertions, 10 deletions
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy index 5a8f98019d1..7eb383ac60c 100644 --- a/src/glsl/glsl_parser.yy +++ b/src/glsl/glsl_parser.yy @@ -948,7 +948,7 @@ parameter_qualifier: if (($1.flags.q.in || $1.flags.q.out) && ($2.flags.q.in || $2.flags.q.out)) _mesa_glsl_error(&@1, state, "duplicate in/out/inout qualifier"); - if (!state->has_420pack() && $2.flags.q.constant) + if (!state->has_420pack_or_es31() && $2.flags.q.constant) _mesa_glsl_error(&@1, state, "in/out/inout must come after const " "or precise"); @@ -960,7 +960,7 @@ parameter_qualifier: if ($2.precision != ast_precision_none) _mesa_glsl_error(&@1, state, "duplicate precision qualifier"); - if (!(state->has_420pack() || state->is_version(420, 310)) && + if (!state->has_420pack_or_es31() && $2.flags.i != 0) _mesa_glsl_error(&@1, state, "precision qualifiers must come last"); @@ -1482,7 +1482,7 @@ layout_qualifier_id: $$.index = $3; } - if ((state->has_420pack() || + if ((state->has_420pack_or_es31() || state->has_atomic_counters() || state->has_shader_storage_buffer_objects()) && match_layout_qualifier("binding", $1, state) == 0) { @@ -1714,7 +1714,7 @@ type_qualifier: if ($2.flags.q.invariant) _mesa_glsl_error(&@1, state, "duplicate \"invariant\" qualifier"); - if (!state->has_420pack() && $2.flags.q.precise) + if (!state->has_420pack_or_es31() && $2.flags.q.precise) _mesa_glsl_error(&@1, state, "\"invariant\" must come after \"precise\""); @@ -1747,7 +1747,7 @@ type_qualifier: if ($2.has_interpolation()) _mesa_glsl_error(&@1, state, "duplicate interpolation qualifier"); - if (!state->has_420pack() && + if (!state->has_420pack_or_es31() && ($2.flags.q.precise || $2.flags.q.invariant)) { _mesa_glsl_error(&@1, state, "interpolation qualifiers must come " "after \"precise\" or \"invariant\""); @@ -1767,7 +1767,7 @@ type_qualifier: * precise qualifiers since these are useful in ARB_separate_shader_objects. * There is no clear spec guidance on this either. */ - if (!state->has_420pack() && $2.has_layout()) + if (!state->has_420pack_or_es31() && $2.has_layout()) _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers"); $$ = $1; @@ -1785,7 +1785,7 @@ type_qualifier: "duplicate auxiliary storage qualifier (centroid or sample)"); } - if (!state->has_420pack() && + if (!state->has_420pack_or_es31() && ($2.flags.q.precise || $2.flags.q.invariant || $2.has_interpolation() || $2.has_layout())) { _mesa_glsl_error(&@1, state, "auxiliary storage qualifiers must come " @@ -1803,7 +1803,7 @@ type_qualifier: if ($2.has_storage()) _mesa_glsl_error(&@1, state, "duplicate storage qualifier"); - if (!state->has_420pack() && + if (!state->has_420pack_or_es31() && ($2.flags.q.precise || $2.flags.q.invariant || $2.has_interpolation() || $2.has_layout() || $2.has_auxiliary_storage())) { _mesa_glsl_error(&@1, state, "storage qualifiers must come after " @@ -1819,7 +1819,7 @@ type_qualifier: if ($2.precision != ast_precision_none) _mesa_glsl_error(&@1, state, "duplicate precision qualifier"); - if (!(state->has_420pack() || state->is_version(420, 310)) && + if (!(state->has_420pack_or_es31()) && $2.flags.i != 0) _mesa_glsl_error(&@1, state, "precision qualifiers must come last"); @@ -2575,7 +2575,7 @@ interface_block: { ast_interface_block *block = (ast_interface_block *) $2; - if (!state->has_420pack() && block->layout.has_layout() && + if (!state->has_420pack_or_es31() && block->layout.has_layout() && !block->layout.is_default_qualifier) { _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers"); YYERROR; diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 17ff0b5af79..6bded3eac0c 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -255,6 +255,11 @@ struct _mesa_glsl_parse_state { return ARB_shading_language_420pack_enable || is_version(420, 0); } + bool has_420pack_or_es31() const + { + return ARB_shading_language_420pack_enable || is_version(420, 310); + } + bool has_compute_shader() const { return ARB_compute_shader_enable || is_version(430, 310); |