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authorMatt Turner <[email protected]>2016-08-24 19:25:58 -0700
committerMatt Turner <[email protected]>2016-08-25 13:45:39 -0700
commite53130cc27b966a09d48be53cb51e09ea7ad0649 (patch)
tree8e916256d605c40e31a535c069442fcf1272f5f1
parenta491b9e945423a81f785220b85a9b395060952aa (diff)
nir: Walk blocks in source code order in lower_vars_to_ssa.
Prior to this commit rename_variables_block() is recursively called, performing a depth-first traversal of the control flow graph. The function uses a non-trivial amount of stack space for local variables, which puts us in danger of smashing the stack, given a sufficiently deep dominance tree. XCOM: Enemy Within contains a shader with such a dominance tree (1574 nir_blocks in total, depth of at least 143). Jason tells me that he believes that any walk over the nir_blocks that respects dominance is sufficient (a DFS might have been necessary prior to the introduction of nir_phi_builder). In fact, the introduction of nir_phi_builder made the problem worse: rename_variables_block(), walks to the bottom of the dominance tree before calling nir_phi_builder_value_get_block_def() which walks back to the top of the dominance tree... In any case, this patch ensures we avoid that problem as well. Cc: [email protected] Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97225 Reviewed-by: Connor Abbott <[email protected]>
-rw-r--r--src/compiler/nir/nir_lower_vars_to_ssa.c209
-rw-r--r--src/compiler/nir/nir_phi_builder.h3
2 files changed, 106 insertions, 106 deletions
diff --git a/src/compiler/nir/nir_lower_vars_to_ssa.c b/src/compiler/nir/nir_lower_vars_to_ssa.c
index 317647bf9e4..25dc70c4618 100644
--- a/src/compiler/nir/nir_lower_vars_to_ssa.c
+++ b/src/compiler/nir/nir_lower_vars_to_ssa.c
@@ -471,7 +471,7 @@ lower_copies_to_load_store(struct deref_node *node,
return true;
}
-/* Performs variable renaming by doing a DFS of the dominance tree
+/* Performs variable renaming
*
* This algorithm is very similar to the one outlined in "Efficiently
* Computing Static Single Assignment Form and the Control Dependence
@@ -479,133 +479,132 @@ lower_copies_to_load_store(struct deref_node *node,
* SSA def on the stack per block.
*/
static bool
-rename_variables_block(nir_block *block, struct lower_variables_state *state)
+rename_variables(struct lower_variables_state *state)
{
nir_builder b;
nir_builder_init(&b, state->impl);
- nir_foreach_instr_safe(instr, block) {
- if (instr->type != nir_instr_type_intrinsic)
- continue;
-
- nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
-
- switch (intrin->intrinsic) {
- case nir_intrinsic_load_var: {
- struct deref_node *node =
- get_deref_node(intrin->variables[0], state);
-
- if (node == NULL) {
- /* If we hit this path then we are referencing an invalid
- * value. Most likely, we unrolled something and are
- * reading past the end of some array. In any case, this
- * should result in an undefined value.
- */
- nir_ssa_undef_instr *undef =
- nir_ssa_undef_instr_create(state->shader,
- intrin->num_components,
- intrin->dest.ssa.bit_size);
-
- nir_instr_insert_before(&intrin->instr, &undef->instr);
- nir_instr_remove(&intrin->instr);
-
- nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
- nir_src_for_ssa(&undef->def));
+ nir_foreach_block(block, state->impl) {
+ nir_foreach_instr_safe(instr, block) {
+ if (instr->type != nir_instr_type_intrinsic)
continue;
- }
- if (!node->lower_to_ssa)
- continue;
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ switch (intrin->intrinsic) {
+ case nir_intrinsic_load_var: {
+ struct deref_node *node =
+ get_deref_node(intrin->variables[0], state);
+
+ if (node == NULL) {
+ /* If we hit this path then we are referencing an invalid
+ * value. Most likely, we unrolled something and are
+ * reading past the end of some array. In any case, this
+ * should result in an undefined value.
+ */
+ nir_ssa_undef_instr *undef =
+ nir_ssa_undef_instr_create(state->shader,
+ intrin->num_components,
+ intrin->dest.ssa.bit_size);
+
+ nir_instr_insert_before(&intrin->instr, &undef->instr);
+ nir_instr_remove(&intrin->instr);
+
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
+ nir_src_for_ssa(&undef->def));
+ continue;
+ }
- nir_alu_instr *mov = nir_alu_instr_create(state->shader,
- nir_op_imov);
- mov->src[0].src = nir_src_for_ssa(
- nir_phi_builder_value_get_block_def(node->pb_value, block));
- for (unsigned i = intrin->num_components; i < 4; i++)
- mov->src[0].swizzle[i] = 0;
+ if (!node->lower_to_ssa)
+ continue;
- assert(intrin->dest.is_ssa);
+ nir_alu_instr *mov = nir_alu_instr_create(state->shader,
+ nir_op_imov);
+ mov->src[0].src = nir_src_for_ssa(
+ nir_phi_builder_value_get_block_def(node->pb_value, block));
+ for (unsigned i = intrin->num_components; i < 4; i++)
+ mov->src[0].swizzle[i] = 0;
- mov->dest.write_mask = (1 << intrin->num_components) - 1;
- nir_ssa_dest_init(&mov->instr, &mov->dest.dest,
- intrin->num_components,
- intrin->dest.ssa.bit_size, NULL);
+ assert(intrin->dest.is_ssa);
- nir_instr_insert_before(&intrin->instr, &mov->instr);
- nir_instr_remove(&intrin->instr);
+ mov->dest.write_mask = (1 << intrin->num_components) - 1;
+ nir_ssa_dest_init(&mov->instr, &mov->dest.dest,
+ intrin->num_components,
+ intrin->dest.ssa.bit_size, NULL);
- nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
- nir_src_for_ssa(&mov->dest.dest.ssa));
- break;
- }
-
- case nir_intrinsic_store_var: {
- struct deref_node *node =
- get_deref_node(intrin->variables[0], state);
-
- if (node == NULL) {
- /* Probably an out-of-bounds array store. That should be a
- * no-op. */
+ nir_instr_insert_before(&intrin->instr, &mov->instr);
nir_instr_remove(&intrin->instr);
- continue;
- }
- if (!node->lower_to_ssa)
- continue;
-
- assert(intrin->num_components ==
- glsl_get_vector_elements(node->type));
-
- assert(intrin->src[0].is_ssa);
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
+ nir_src_for_ssa(&mov->dest.dest.ssa));
+ break;
+ }
- nir_ssa_def *new_def;
- b.cursor = nir_before_instr(&intrin->instr);
+ case nir_intrinsic_store_var: {
+ struct deref_node *node =
+ get_deref_node(intrin->variables[0], state);
- unsigned wrmask = nir_intrinsic_write_mask(intrin);
- if (wrmask == (1 << intrin->num_components) - 1) {
- /* Whole variable store - just copy the source. Note that
- * intrin->num_components and intrin->src[0].ssa->num_components
- * may differ.
- */
- unsigned swiz[4];
- for (unsigned i = 0; i < 4; i++)
- swiz[i] = i < intrin->num_components ? i : 0;
+ if (node == NULL) {
+ /* Probably an out-of-bounds array store. That should be a
+ * no-op. */
+ nir_instr_remove(&intrin->instr);
+ continue;
+ }
- new_def = nir_swizzle(&b, intrin->src[0].ssa, swiz,
- intrin->num_components, false);
- } else {
- nir_ssa_def *old_def =
- nir_phi_builder_value_get_block_def(node->pb_value, block);
- /* For writemasked store_var intrinsics, we combine the newly
- * written values with the existing contents of unwritten
- * channels, creating a new SSA value for the whole vector.
- */
- nir_ssa_def *srcs[4];
- for (unsigned i = 0; i < intrin->num_components; i++) {
- if (wrmask & (1 << i)) {
- srcs[i] = nir_channel(&b, intrin->src[0].ssa, i);
- } else {
- srcs[i] = nir_channel(&b, old_def, i);
+ if (!node->lower_to_ssa)
+ continue;
+
+ assert(intrin->num_components ==
+ glsl_get_vector_elements(node->type));
+
+ assert(intrin->src[0].is_ssa);
+
+ nir_ssa_def *new_def;
+ b.cursor = nir_before_instr(&intrin->instr);
+
+ unsigned wrmask = nir_intrinsic_write_mask(intrin);
+ if (wrmask == (1 << intrin->num_components) - 1) {
+ /* Whole variable store - just copy the source. Note that
+ * intrin->num_components and intrin->src[0].ssa->num_components
+ * may differ.
+ */
+ unsigned swiz[4];
+ for (unsigned i = 0; i < 4; i++)
+ swiz[i] = i < intrin->num_components ? i : 0;
+
+ new_def = nir_swizzle(&b, intrin->src[0].ssa, swiz,
+ intrin->num_components, false);
+ } else {
+ nir_ssa_def *old_def =
+ nir_phi_builder_value_get_block_def(node->pb_value, block);
+ /* For writemasked store_var intrinsics, we combine the newly
+ * written values with the existing contents of unwritten
+ * channels, creating a new SSA value for the whole vector.
+ */
+ nir_ssa_def *srcs[4];
+ for (unsigned i = 0; i < intrin->num_components; i++) {
+ if (wrmask & (1 << i)) {
+ srcs[i] = nir_channel(&b, intrin->src[0].ssa, i);
+ } else {
+ srcs[i] = nir_channel(&b, old_def, i);
+ }
}
+ new_def = nir_vec(&b, srcs, intrin->num_components);
}
- new_def = nir_vec(&b, srcs, intrin->num_components);
- }
- assert(new_def->num_components == intrin->num_components);
+ assert(new_def->num_components == intrin->num_components);
- nir_phi_builder_value_set_block_def(node->pb_value, block, new_def);
- nir_instr_remove(&intrin->instr);
- break;
- }
+ nir_phi_builder_value_set_block_def(node->pb_value, block, new_def);
+ nir_instr_remove(&intrin->instr);
+ break;
+ }
- default:
- break;
+ default:
+ break;
+ }
}
}
- for (unsigned i = 0; i < block->num_dom_children; ++i)
- rename_variables_block(block->dom_children[i], state);
-
return true;
}
@@ -737,7 +736,7 @@ nir_lower_vars_to_ssa_impl(nir_function_impl *impl)
}
}
- rename_variables_block(nir_start_block(impl), &state);
+ rename_variables(&state);
nir_phi_builder_finish(state.phi_builder);
diff --git a/src/compiler/nir/nir_phi_builder.h b/src/compiler/nir/nir_phi_builder.h
index edc530268c2..a4dc18a2b22 100644
--- a/src/compiler/nir/nir_phi_builder.h
+++ b/src/compiler/nir/nir_phi_builder.h
@@ -44,7 +44,8 @@
* var.pb_val = nir_phi_builder_add_value(pb, var.defs)
*
* // Visit each block. This needs to visit dominators first;
- * // nir_for_each_block() will be ok.
+ * // nir_foreach_block() will be ok.
+ *
* foreach block:
* foreach instruction:
* foreach use of variable var: