diff options
author | Axel Davy <[email protected]> | 2015-01-02 13:42:11 +0100 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2015-01-22 22:16:19 +0000 |
commit | d08c7b0b880a4d5afdeac4dd5b26e2ad1c10e9da (patch) | |
tree | 59074a3b8099363a8213b60708d83473e349b85d | |
parent | d9d18fe39f7b4f628af23b78576e961fd452921f (diff) |
st/nine: Convert integer constants to floats before storing them when cards don't support integers
The shader code is already behaving as if they are floats when the the card doesn't support integers
Reviewed-by: Ilia Mirkin <[email protected]>
Signed-off-by: Axel Davy <[email protected]>
Cc: "10.4" <[email protected]>
-rw-r--r-- | src/gallium/state_trackers/nine/device9.c | 65 |
1 files changed, 52 insertions, 13 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index 56f03c8e323..4d6ae60e3f8 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -2932,6 +2932,7 @@ NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This, UINT Vector4iCount ) { struct nine_state *state = This->update; + int i; DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n", This, StartRegister, pConstantData, Vector4iCount); @@ -2940,9 +2941,18 @@ NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This, user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(&state->vs_const_i[StartRegister][0], - pConstantData, - Vector4iCount * sizeof(state->vs_const_i[0])); + if (This->driver_caps.vs_integer) { + memcpy(&state->vs_const_i[StartRegister][0], + pConstantData, + Vector4iCount * sizeof(state->vs_const_i[0])); + } else { + for (i = 0; i < Vector4iCount; i++) { + state->vs_const_i[StartRegister+i][0] = fui((float)(pConstantData[4*i])); + state->vs_const_i[StartRegister+i][1] = fui((float)(pConstantData[4*i+1])); + state->vs_const_i[StartRegister+i][2] = fui((float)(pConstantData[4*i+2])); + state->vs_const_i[StartRegister+i][3] = fui((float)(pConstantData[4*i+3])); + } + } state->changed.vs_const_i |= ((1 << Vector4iCount) - 1) << StartRegister; state->changed.group |= NINE_STATE_VS_CONST; @@ -2957,14 +2967,24 @@ NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This, UINT Vector4iCount ) { const struct nine_state *state = &This->state; + int i; user_assert(StartRegister < NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(pConstantData, - &state->vs_const_i[StartRegister][0], - Vector4iCount * sizeof(state->vs_const_i[0])); + if (This->driver_caps.vs_integer) { + memcpy(pConstantData, + &state->vs_const_i[StartRegister][0], + Vector4iCount * sizeof(state->vs_const_i[0])); + } else { + for (i = 0; i < Vector4iCount; i++) { + pConstantData[4*i] = (int32_t) uif(state->vs_const_i[StartRegister+i][0]); + pConstantData[4*i+1] = (int32_t) uif(state->vs_const_i[StartRegister+i][1]); + pConstantData[4*i+2] = (int32_t) uif(state->vs_const_i[StartRegister+i][2]); + pConstantData[4*i+3] = (int32_t) uif(state->vs_const_i[StartRegister+i][3]); + } + } return D3D_OK; } @@ -3238,6 +3258,7 @@ NineDevice9_SetPixelShaderConstantI( struct NineDevice9 *This, UINT Vector4iCount ) { struct nine_state *state = This->update; + int i; DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n", This, StartRegister, pConstantData, Vector4iCount); @@ -3246,10 +3267,18 @@ NineDevice9_SetPixelShaderConstantI( struct NineDevice9 *This, user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(&state->ps_const_i[StartRegister][0], - pConstantData, - Vector4iCount * sizeof(state->ps_const_i[0])); - + if (This->driver_caps.ps_integer) { + memcpy(&state->ps_const_i[StartRegister][0], + pConstantData, + Vector4iCount * sizeof(state->ps_const_i[0])); + } else { + for (i = 0; i < Vector4iCount; i++) { + state->ps_const_i[StartRegister+i][0] = fui((float)(pConstantData[4*i])); + state->ps_const_i[StartRegister+i][1] = fui((float)(pConstantData[4*i+1])); + state->ps_const_i[StartRegister+i][2] = fui((float)(pConstantData[4*i+2])); + state->ps_const_i[StartRegister+i][3] = fui((float)(pConstantData[4*i+3])); + } + } state->changed.ps_const_i |= ((1 << Vector4iCount) - 1) << StartRegister; state->changed.group |= NINE_STATE_PS_CONST; @@ -3263,14 +3292,24 @@ NineDevice9_GetPixelShaderConstantI( struct NineDevice9 *This, UINT Vector4iCount ) { const struct nine_state *state = &This->state; + int i; user_assert(StartRegister < NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); - memcpy(pConstantData, - &state->ps_const_i[StartRegister][0], - Vector4iCount * sizeof(state->ps_const_i[0])); + if (This->driver_caps.ps_integer) { + memcpy(pConstantData, + &state->ps_const_i[StartRegister][0], + Vector4iCount * sizeof(state->ps_const_i[0])); + } else { + for (i = 0; i < Vector4iCount; i++) { + pConstantData[4*i] = (int32_t) uif(state->ps_const_i[StartRegister+i][0]); + pConstantData[4*i+1] = (int32_t) uif(state->ps_const_i[StartRegister+i][1]); + pConstantData[4*i+2] = (int32_t) uif(state->ps_const_i[StartRegister+i][2]); + pConstantData[4*i+3] = (int32_t) uif(state->ps_const_i[StartRegister+i][3]); + } + } return D3D_OK; } |