diff options
author | Eric Anholt <[email protected]> | 2011-06-09 09:58:38 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-06-14 11:17:38 -0700 |
commit | afbe605eff5af3739a76705a04a3c97a53c81b0d (patch) | |
tree | d6c1438ba4c63e89d10e9f0739bf73b62b38a6bb | |
parent | 4a60b0c8d2e4890038e1c6a72a7dac3b4cdf996e (diff) |
i915: Drop dead argument to translate_texture_format().
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_texstate.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_texstate.c | 4 |
2 files changed, 3 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 3298dbb69f5..d4af5e51026 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -40,7 +40,7 @@ static GLuint -translate_texture_format(GLuint mesa_format, GLuint internal_format) +translate_texture_format(GLuint mesa_format) { switch (mesa_format) { case MESA_FORMAT_L8: @@ -156,8 +156,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) */ i830->state.tex_offset[unit] = dst_x * intelObj->mt->cpp + dst_y * pitch; - format = translate_texture_format(firstImage->TexFormat, - firstImage->InternalFormat); + format = translate_texture_format(firstImage->TexFormat); state[I830_TEXREG_TM0LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_2 | (LOAD_TEXTURE_MAP0 << unit) | 4); diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 5aa2ea18048..bcf42d59969 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -39,8 +39,7 @@ static GLuint -translate_texture_format(gl_format mesa_format, GLuint internal_format, - GLenum DepthMode) +translate_texture_format(gl_format mesa_format, GLenum DepthMode) { switch (mesa_format) { case MESA_FORMAT_L8: @@ -165,7 +164,6 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) i915->state.tex_offset[unit] = 0; /* Always the origin of the miptree */ format = translate_texture_format(firstImage->TexFormat, - firstImage->InternalFormat, sampler->DepthMode); pitch = intelObj->mt->region->pitch * intelObj->mt->cpp; |