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authorIan Romanick <[email protected]>2012-07-18 14:29:29 -0700
committerIan Romanick <[email protected]>2012-08-14 15:41:03 -0700
commita2ce2eba26639327d6080fbf3dd64d4ff5ac3bcb (patch)
treeb5abaab941451de36347ceed307a90abe722f03b
parent7b4b4f8e68ba7a6109cc508de10314e966e56f5f (diff)
dri2: Note that __DRI_API_GLES2 is also used for OpenGL ES 3.0
Unlike 1.x to 2.0, OpenGL ES 3.0 is backwards compatible with 2.0. Use the same API flag for both. Applications that specifically want 3.0 will specify this using the major / minor version attributes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--include/GL/internal/dri_interface.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
index d3a66c52d2c..97e1a1a44d5 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -800,8 +800,8 @@ struct __DRIdri2LoaderExtensionRec {
#define __DRI_DRI2_VERSION 3
#define __DRI_API_OPENGL 0 /**< OpenGL compatibility profile */
-#define __DRI_API_GLES 1
-#define __DRI_API_GLES2 2
+#define __DRI_API_GLES 1 /**< OpenGL ES 1.x */
+#define __DRI_API_GLES2 2 /**< OpenGL ES 2.0 or 3.0 */
#define __DRI_API_OPENGL_CORE 3 /**< OpenGL 3.2+ core profile */
#define __DRI_CTX_ATTRIB_MAJOR_VERSION 0