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authorBrian Paul <[email protected]>2012-06-18 10:22:06 -0600
committerBrian Paul <[email protected]>2012-06-18 10:22:59 -0600
commit8ae93c68ea3538e9e2c2462710a87192e026238d (patch)
tree5b4d4e113e34017b65ce6cd645753f932d80ef5c
parent2d7b2d7a87f037fa435772b7ce7c7cc0f426d912 (diff)
svga: fix synchronization bug between sampler views and surfaces
This fixes a bug where a sampler view was using stale texture/resource data when the texture was modified through a surface (render to texture). Bumping the texture and layer ages triggers sampler view revalidation. Fixes piglit fbo-blit failure. Reviewed-by: José Fonseca <[email protected]>
-rw-r--r--src/gallium/drivers/svga/svga_surface.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
index 44c18926e11..6c4f06d4289 100644
--- a/src/gallium/drivers/svga/svga_surface.c
+++ b/src/gallium/drivers/svga/svga_surface.c
@@ -320,6 +320,11 @@ svga_mark_surface_dirty(struct pipe_surface *surf)
else {
/* this will happen later in svga_propagate_surface */
}
+
+ /* Increment the view_age and texture age for this surface's slice
+ * so that any sampler views into the texture are re-validated too.
+ */
+ tex->view_age[surf->u.tex.first_layer] = ++(tex->age);
}
}