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authorBrian Paul <[email protected]>2002-06-25 15:22:12 +0000
committerBrian Paul <[email protected]>2002-06-25 15:22:12 +0000
commit8a5bdd826a1e7a25746bc9be044a138f57efc897 (patch)
tree6ef97edb29b81cb7c50a997df1b42b4d1be66b35
parent20cbbf845999e49c63b69adf9288a161fd95ecd7 (diff)
added glCullFace bug fix
-rw-r--r--docs/VERSIONS3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 7c7d5fb5923..b576ed8ad8a 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.73.2.28 2002/06/24 20:44:58 brianp Exp $
+$Id: VERSIONS,v 1.73.2.29 2002/06/25 15:22:12 brianp Exp $
Mesa Version History
@@ -975,6 +975,7 @@ Mesa Version History
- glPixelMapu[is]v() could explode given too large of pixelmap
- glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
- glXCopyContext() could lead to segfaults
+ - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
Changes:
- lots of C++ (g++) code clean-ups
- lots of T&L updates for the Radeon DRI driver