diff options
author | Kenneth Graunke <[email protected]> | 2011-01-01 12:01:09 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2011-01-01 12:01:54 -0800 |
commit | 81168351a7f493fcde55e621af046c9301aa93e9 (patch) | |
tree | 27536a50847d18f6d15a95b92eb170a29e9ebb4f | |
parent | 1eceb9d323196ddbf167367c192f3ab12fd9c5f8 (diff) |
glsl: Remove unused "instructions" parameter.
I think was used long ago, when we actually read the builtins into the
shader's instruction stream directly, rather than creating a separate
shader and linking the two. It doesn't seem to serve any purpose now.
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 2 | ||||
-rw-r--r-- | src/glsl/builtin_function.cpp | 28 | ||||
-rwxr-xr-x | src/glsl/builtins/tools/generate_builtins.py | 6 | ||||
-rw-r--r-- | src/glsl/ir.h | 3 |
4 files changed, 17 insertions, 22 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 741cd19e9d3..2baeffc067f 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -60,7 +60,7 @@ void _mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) { _mesa_glsl_initialize_variables(instructions, state); - _mesa_glsl_initialize_functions(instructions, state); + _mesa_glsl_initialize_functions(state); state->symbols->language_version = state->language_version; diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp index 1c6d59d5a21..b9db141b3c2 100644 --- a/src/glsl/builtin_function.cpp +++ b/src/glsl/builtin_function.cpp @@ -13523,7 +13523,6 @@ _mesa_glsl_release_functions(void) static void _mesa_read_profile(struct _mesa_glsl_parse_state *state, - exec_list *instructions, int profile_index, const char *prototypes, const char **functions, @@ -13542,8 +13541,7 @@ _mesa_read_profile(struct _mesa_glsl_parse_state *state, } void -_mesa_glsl_initialize_functions(exec_list *instructions, - struct _mesa_glsl_parse_state *state) +_mesa_glsl_initialize_functions(struct _mesa_glsl_parse_state *state) { if (builtin_mem_ctx == NULL) { builtin_mem_ctx = talloc_init("GLSL built-in functions"); @@ -13553,84 +13551,84 @@ _mesa_glsl_initialize_functions(exec_list *instructions, state->num_builtins_to_link = 0; if (state->target == fragment_shader && state->language_version == 100) { - _mesa_read_profile(state, instructions, 0, + _mesa_read_profile(state, 0, prototypes_for_100_frag, functions_for_100_frag, Elements(functions_for_100_frag)); } if (state->target == vertex_shader && state->language_version == 100) { - _mesa_read_profile(state, instructions, 1, + _mesa_read_profile(state, 1, prototypes_for_100_vert, functions_for_100_vert, Elements(functions_for_100_vert)); } if (state->target == fragment_shader && state->language_version == 110) { - _mesa_read_profile(state, instructions, 2, + _mesa_read_profile(state, 2, prototypes_for_110_frag, functions_for_110_frag, Elements(functions_for_110_frag)); } if (state->target == vertex_shader && state->language_version == 110) { - _mesa_read_profile(state, instructions, 3, + _mesa_read_profile(state, 3, prototypes_for_110_vert, functions_for_110_vert, Elements(functions_for_110_vert)); } if (state->target == fragment_shader && state->language_version == 120) { - _mesa_read_profile(state, instructions, 4, + _mesa_read_profile(state, 4, prototypes_for_120_frag, functions_for_120_frag, Elements(functions_for_120_frag)); } if (state->target == vertex_shader && state->language_version == 120) { - _mesa_read_profile(state, instructions, 5, + _mesa_read_profile(state, 5, prototypes_for_120_vert, functions_for_120_vert, Elements(functions_for_120_vert)); } if (state->target == fragment_shader && state->language_version == 130) { - _mesa_read_profile(state, instructions, 6, + _mesa_read_profile(state, 6, prototypes_for_130_frag, functions_for_130_frag, Elements(functions_for_130_frag)); } if (state->target == vertex_shader && state->language_version == 130) { - _mesa_read_profile(state, instructions, 7, + _mesa_read_profile(state, 7, prototypes_for_130_vert, functions_for_130_vert, Elements(functions_for_130_vert)); } if (state->target == fragment_shader && state->ARB_texture_rectangle_enable) { - _mesa_read_profile(state, instructions, 8, + _mesa_read_profile(state, 8, prototypes_for_ARB_texture_rectangle_frag, functions_for_ARB_texture_rectangle_frag, Elements(functions_for_ARB_texture_rectangle_frag)); } if (state->target == vertex_shader && state->ARB_texture_rectangle_enable) { - _mesa_read_profile(state, instructions, 9, + _mesa_read_profile(state, 9, prototypes_for_ARB_texture_rectangle_vert, functions_for_ARB_texture_rectangle_vert, Elements(functions_for_ARB_texture_rectangle_vert)); } if (state->target == fragment_shader && state->EXT_texture_array_enable) { - _mesa_read_profile(state, instructions, 10, + _mesa_read_profile(state, 10, prototypes_for_EXT_texture_array_frag, functions_for_EXT_texture_array_frag, Elements(functions_for_EXT_texture_array_frag)); } if (state->target == vertex_shader && state->EXT_texture_array_enable) { - _mesa_read_profile(state, instructions, 11, + _mesa_read_profile(state, 11, prototypes_for_EXT_texture_array_vert, functions_for_EXT_texture_array_vert, Elements(functions_for_EXT_texture_array_vert)); diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py index 5ea4b5c48f4..e2de9dbcdca 100755 --- a/src/glsl/builtins/tools/generate_builtins.py +++ b/src/glsl/builtins/tools/generate_builtins.py @@ -200,7 +200,6 @@ _mesa_glsl_release_functions(void) static void _mesa_read_profile(struct _mesa_glsl_parse_state *state, - exec_list *instructions, int profile_index, const char *prototypes, const char **functions, @@ -219,8 +218,7 @@ _mesa_read_profile(struct _mesa_glsl_parse_state *state, } void -_mesa_glsl_initialize_functions(exec_list *instructions, - struct _mesa_glsl_parse_state *state) +_mesa_glsl_initialize_functions(struct _mesa_glsl_parse_state *state) { if (builtin_mem_ctx == NULL) { builtin_mem_ctx = talloc_init("GLSL built-in functions"); @@ -244,7 +242,7 @@ _mesa_glsl_initialize_functions(exec_list *instructions, check += 'state->' + version + '_enable' print ' if (' + check + ') {' - print ' _mesa_read_profile(state, instructions, %d,' % i + print ' _mesa_read_profile(state, %d,' % i print ' prototypes_for_' + profile + ',' print ' functions_for_' + profile + ',' print ' Elements(functions_for_' + profile + '));' diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 102a68b6551..9668c9439ad 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -1582,8 +1582,7 @@ _mesa_glsl_initialize_variables(exec_list *instructions, struct _mesa_glsl_parse_state *state); extern void -_mesa_glsl_initialize_functions(exec_list *instructions, - struct _mesa_glsl_parse_state *state); +_mesa_glsl_initialize_functions(_mesa_glsl_parse_state *state); extern void _mesa_glsl_release_functions(void); |