diff options
author | Marek Olšák <[email protected]> | 2018-04-08 21:53:25 -0400 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2018-04-27 17:56:04 -0400 |
commit | 788d66553af418d3a195b58c3debd87a40f8174c (patch) | |
tree | 11ce5a6780896f615ab7291b8514fe0ad96248ca | |
parent | 6fadfc01c6f1600de89e8cd74f2ba78f503b5e6b (diff) |
radeonsi: rename r600_texture::resource to buffer
r600_resource could be renamed to si_buffer.
Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeon/radeon_vcn_dec.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/cik_sdma.c | 22 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_blit.c | 50 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_clear.c | 36 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_descriptors.c | 24 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_dma.c | 16 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.c | 70 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_texture.c | 168 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_uvd.c | 10 |
10 files changed, 201 insertions, 201 deletions
diff --git a/src/gallium/drivers/radeon/radeon_vcn_dec.c b/src/gallium/drivers/radeon/radeon_vcn_dec.c index 787e193a34d..8c56be92ce6 100644 --- a/src/gallium/drivers/radeon/radeon_vcn_dec.c +++ b/src/gallium/drivers/radeon/radeon_vcn_dec.c @@ -986,7 +986,7 @@ static struct pb_buffer *rvcn_dec_message_decode(struct radeon_decoder *dec, if (dec->ctx.res) decode->hw_ctxt_size = dec->ctx.res->buf->size; - return luma->resource.buf; + return luma->buffer.buf; } static void rvcn_dec_message_destroy(struct radeon_decoder *dec) diff --git a/src/gallium/drivers/radeonsi/cik_sdma.c b/src/gallium/drivers/radeonsi/cik_sdma.c index 690e7ff5499..7a4b479b7eb 100644 --- a/src/gallium/drivers/radeonsi/cik_sdma.c +++ b/src/gallium/drivers/radeonsi/cik_sdma.c @@ -147,9 +147,9 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, struct r600_texture *rsrc = (struct r600_texture*)src; struct r600_texture *rdst = (struct r600_texture*)dst; unsigned bpp = rdst->surface.bpe; - uint64_t dst_address = rdst->resource.gpu_address + + uint64_t dst_address = rdst->buffer.gpu_address + rdst->surface.u.legacy.level[dst_level].offset; - uint64_t src_address = rsrc->resource.gpu_address + + uint64_t src_address = rsrc->buffer.gpu_address + rsrc->surface.u.legacy.level[src_level].offset; unsigned dst_mode = rdst->surface.u.legacy.level[dst_level].mode; unsigned src_mode = rsrc->surface.u.legacy.level[src_level].mode; @@ -167,13 +167,13 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, unsigned src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x; uint64_t dst_slice_pitch = ((uint64_t)rdst->surface.u.legacy.level[dst_level].slice_size_dw * 4) / bpp; uint64_t src_slice_pitch = ((uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4) / bpp; - unsigned dst_width = minify_as_blocks(rdst->resource.b.b.width0, + unsigned dst_width = minify_as_blocks(rdst->buffer.b.b.width0, dst_level, rdst->surface.blk_w); - unsigned src_width = minify_as_blocks(rsrc->resource.b.b.width0, + unsigned src_width = minify_as_blocks(rsrc->buffer.b.b.width0, src_level, rsrc->surface.blk_w); - unsigned dst_height = minify_as_blocks(rdst->resource.b.b.height0, + unsigned dst_height = minify_as_blocks(rdst->buffer.b.b.height0, dst_level, rdst->surface.blk_h); - unsigned src_height = minify_as_blocks(rsrc->resource.b.b.height0, + unsigned src_height = minify_as_blocks(rsrc->buffer.b.b.height0, src_level, rsrc->surface.blk_h); unsigned srcx = src_box->x / rsrc->surface.blk_w; unsigned srcy = src_box->y / rsrc->surface.blk_h; @@ -186,10 +186,10 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, assert(dst_level <= dst->last_level); assert(rdst->surface.u.legacy.level[dst_level].offset + dst_slice_pitch * bpp * (dstz + src_box->depth) <= - rdst->resource.buf->size); + rdst->buffer.buf->size); assert(rsrc->surface.u.legacy.level[src_level].offset + src_slice_pitch * bpp * (srcz + src_box->depth) <= - rsrc->resource.buf->size); + rsrc->buffer.buf->size); if (!si_prepare_for_dma_blit(sctx, rdst, dst_level, dstx, dsty, dstz, rsrc, src_level, src_box)) @@ -232,7 +232,7 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, srcy + copy_height != (1 << 14)))) { struct radeon_winsys_cs *cs = sctx->dma_cs; - si_need_dma_space(sctx, 13, &rdst->resource, &rsrc->resource); + si_need_dma_space(sctx, 13, &rdst->buffer, &rsrc->buffer); radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY, CIK_SDMA_COPY_SUB_OPCODE_LINEAR_SUB_WINDOW, 0) | @@ -395,7 +395,7 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, struct radeon_winsys_cs *cs = sctx->dma_cs; uint32_t direction = linear == rdst ? 1u << 31 : 0; - si_need_dma_space(sctx, 14, &rdst->resource, &rsrc->resource); + si_need_dma_space(sctx, 14, &rdst->buffer, &rsrc->buffer); radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY, CIK_SDMA_COPY_SUB_OPCODE_TILED_SUB_WINDOW, 0) | @@ -489,7 +489,7 @@ static bool cik_sdma_copy_texture(struct si_context *sctx, dstx + copy_width != (1 << 14)))) { struct radeon_winsys_cs *cs = sctx->dma_cs; - si_need_dma_space(sctx, 15, &rdst->resource, &rsrc->resource); + si_need_dma_space(sctx, 15, &rdst->buffer, &rsrc->buffer); radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY, CIK_SDMA_COPY_SUB_OPCODE_T2T_SUB_WINDOW, 0)); diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index bd20a900e69..1cbd26f46e0 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -120,7 +120,7 @@ si_blit_dbcb_copy(struct si_context *sctx, /* The smaller the mipmap level, the less layers there are * as far as 3D textures are concerned. */ - max_layer = util_max_layer(&src->resource.b.b, level); + max_layer = util_max_layer(&src->buffer.b.b, level); checked_last_layer = MIN2(last_layer, max_layer); surf_tmpl.u.tex.level = level; @@ -128,14 +128,14 @@ si_blit_dbcb_copy(struct si_context *sctx, for (layer = first_layer; layer <= checked_last_layer; layer++) { struct pipe_surface *zsurf, *cbsurf; - surf_tmpl.format = src->resource.b.b.format; + surf_tmpl.format = src->buffer.b.b.format; surf_tmpl.u.tex.first_layer = layer; surf_tmpl.u.tex.last_layer = layer; - zsurf = sctx->b.create_surface(&sctx->b, &src->resource.b.b, &surf_tmpl); + zsurf = sctx->b.create_surface(&sctx->b, &src->buffer.b.b, &surf_tmpl); - surf_tmpl.format = dst->resource.b.b.format; - cbsurf = sctx->b.create_surface(&sctx->b, &dst->resource.b.b, &surf_tmpl); + surf_tmpl.format = dst->buffer.b.b.format; + cbsurf = sctx->b.create_surface(&sctx->b, &dst->buffer.b.b, &surf_tmpl); for (sample = first_sample; sample <= last_sample; sample++) { if (sample != sctx->dbcb_copy_sample) { @@ -154,7 +154,7 @@ si_blit_dbcb_copy(struct si_context *sctx, } if (first_layer == 0 && last_layer >= max_layer && - first_sample == 0 && last_sample >= u_max_sample(&src->resource.b.b)) + first_sample == 0 && last_sample >= u_max_sample(&src->buffer.b.b)) fully_copied_levels |= 1u << level; } @@ -178,7 +178,7 @@ void si_blit_decompress_depth(struct pipe_context *ctx, assert(staging != NULL && "use si_blit_decompress_zs_in_place instead"); - desc = util_format_description(staging->resource.b.b.format); + desc = util_format_description(staging->buffer.b.b.format); if (util_format_has_depth(desc)) planes |= PIPE_MASK_Z; @@ -212,7 +212,7 @@ si_blit_decompress_zs_planes_in_place(struct si_context *sctx, sctx->db_flush_depth_inplace = true; si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state); - surf_tmpl.format = texture->resource.b.b.format; + surf_tmpl.format = texture->buffer.b.b.format; sctx->decompression_enabled = true; @@ -223,14 +223,14 @@ si_blit_decompress_zs_planes_in_place(struct si_context *sctx, /* The smaller the mipmap level, the less layers there are * as far as 3D textures are concerned. */ - max_layer = util_max_layer(&texture->resource.b.b, level); + max_layer = util_max_layer(&texture->buffer.b.b, level); checked_last_layer = MIN2(last_layer, max_layer); for (layer = first_layer; layer <= checked_last_layer; layer++) { surf_tmpl.u.tex.first_layer = layer; surf_tmpl.u.tex.last_layer = layer; - zsurf = sctx->b.create_surface(&sctx->b, &texture->resource.b.b, &surf_tmpl); + zsurf = sctx->b.create_surface(&sctx->b, &texture->buffer.b.b, &surf_tmpl); si_blitter_begin(sctx, SI_DECOMPRESS); util_blitter_custom_depth_stencil(sctx->blitter, zsurf, NULL, ~0, @@ -341,14 +341,14 @@ si_decompress_depth(struct si_context *sctx, */ if (copy_planes && (tex->flushed_depth_texture || - si_init_flushed_depth_texture(&sctx->b, &tex->resource.b.b, NULL))) { + si_init_flushed_depth_texture(&sctx->b, &tex->buffer.b.b, NULL))) { struct r600_texture *dst = tex->flushed_depth_texture; unsigned fully_copied_levels; unsigned levels = 0; assert(tex->flushed_depth_texture); - if (util_format_is_depth_and_stencil(dst->resource.b.b.format)) + if (util_format_is_depth_and_stencil(dst->buffer.b.b.format)) copy_planes = PIPE_MASK_Z | PIPE_MASK_S; if (copy_planes & PIPE_MASK_Z) { @@ -363,7 +363,7 @@ si_decompress_depth(struct si_context *sctx, fully_copied_levels = si_blit_dbcb_copy( sctx, tex, dst, copy_planes, levels, first_layer, last_layer, - 0, u_max_sample(&tex->resource.b.b)); + 0, u_max_sample(&tex->buffer.b.b)); if (copy_planes & PIPE_MASK_Z) tex->dirty_level_mask &= ~fully_copied_levels; @@ -398,15 +398,15 @@ si_decompress_depth(struct si_context *sctx, /* Only in-place decompression needs to flush DB caches, or * when we don't decompress but TC-compatible planes are dirty. */ - si_make_DB_shader_coherent(sctx, tex->resource.b.b.nr_samples, + si_make_DB_shader_coherent(sctx, tex->buffer.b.b.nr_samples, inplace_planes & PIPE_MASK_S, tc_compat_htile); } /* set_framebuffer_state takes care of coherency for single-sample. * The DB->CB copy uses CB for the final writes. */ - if (copy_planes && tex->resource.b.b.nr_samples > 1) - si_make_CB_shader_coherent(sctx, tex->resource.b.b.nr_samples, + if (copy_planes && tex->buffer.b.b.nr_samples > 1) + si_make_CB_shader_coherent(sctx, tex->buffer.b.b.nr_samples, false); } @@ -434,7 +434,7 @@ si_decompress_sampler_depth_textures(struct si_context *sctx, si_decompress_depth(sctx, tex, sview->is_stencil_sampler ? PIPE_MASK_S : PIPE_MASK_Z, view->u.tex.first_level, view->u.tex.last_level, - 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); + 0, util_max_layer(&tex->buffer.b.b, view->u.tex.first_level)); } } @@ -483,17 +483,17 @@ static void si_blit_decompress_color(struct si_context *sctx, /* The smaller the mipmap level, the less layers there are * as far as 3D textures are concerned. */ - max_layer = util_max_layer(&rtex->resource.b.b, level); + max_layer = util_max_layer(&rtex->buffer.b.b, level); checked_last_layer = MIN2(last_layer, max_layer); for (layer = first_layer; layer <= checked_last_layer; layer++) { struct pipe_surface *cbsurf, surf_tmpl; - surf_tmpl.format = rtex->resource.b.b.format; + surf_tmpl.format = rtex->buffer.b.b.format; surf_tmpl.u.tex.level = level; surf_tmpl.u.tex.first_layer = layer; surf_tmpl.u.tex.last_layer = layer; - cbsurf = sctx->b.create_surface(&sctx->b, &rtex->resource.b.b, &surf_tmpl); + cbsurf = sctx->b.create_surface(&sctx->b, &rtex->buffer.b.b, &surf_tmpl); /* Required before and after FMASK and DCC_DECOMPRESS. */ if (custom_blend == sctx->custom_blend_fmask_decompress || @@ -519,7 +519,7 @@ static void si_blit_decompress_color(struct si_context *sctx, } sctx->decompression_enabled = false; - si_make_CB_shader_coherent(sctx, rtex->resource.b.b.nr_samples, + si_make_CB_shader_coherent(sctx, rtex->buffer.b.b.nr_samples, vi_dcc_enabled(rtex, first_level)); } @@ -532,7 +532,7 @@ si_decompress_color_texture(struct si_context *sctx, struct r600_texture *tex, return; si_blit_decompress_color(sctx, tex, first_level, last_level, 0, - util_max_layer(&tex->resource.b.b, first_level), + util_max_layer(&tex->buffer.b.b, first_level), false); } @@ -750,7 +750,7 @@ static void si_decompress_resident_textures(struct si_context *sctx) si_decompress_depth(sctx, tex, sview->is_stencil_sampler ? PIPE_MASK_S : PIPE_MASK_Z, view->u.tex.first_level, view->u.tex.last_level, - 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); + 0, util_max_layer(&tex->buffer.b.b, view->u.tex.first_level)); } } @@ -1328,8 +1328,8 @@ void si_decompress_dcc(struct si_context *sctx, struct r600_texture *rtex) if (!rtex->dcc_offset) return; - si_blit_decompress_color(sctx, rtex, 0, rtex->resource.b.b.last_level, - 0, util_max_layer(&rtex->resource.b.b, 0), + si_blit_decompress_color(sctx, rtex, 0, rtex->buffer.b.b.last_level, + 0, util_max_layer(&rtex->buffer.b.b, 0), true); } diff --git a/src/gallium/drivers/radeonsi/si_clear.c b/src/gallium/drivers/radeonsi/si_clear.c index f01b95c9325..0de51488f59 100644 --- a/src/gallium/drivers/radeonsi/si_clear.c +++ b/src/gallium/drivers/radeonsi/si_clear.c @@ -234,19 +234,19 @@ void vi_dcc_clear_level(struct si_context *sctx, dcc_buffer = &rtex->dcc_separate_buffer->b.b; dcc_offset = 0; } else { - dcc_buffer = &rtex->resource.b.b; + dcc_buffer = &rtex->buffer.b.b; dcc_offset = rtex->dcc_offset; } if (sctx->chip_class >= GFX9) { /* Mipmap level clears aren't implemented. */ - assert(rtex->resource.b.b.last_level == 0); + assert(rtex->buffer.b.b.last_level == 0); /* 4x and 8x MSAA needs a sophisticated compute shader for * the clear. See AMDVLK. */ - assert(rtex->resource.b.b.nr_samples <= 2); + assert(rtex->buffer.b.b.nr_samples <= 2); clear_size = rtex->surface.dcc_size; } else { - unsigned num_layers = util_num_layers(&rtex->resource.b.b, level); + unsigned num_layers = util_num_layers(&rtex->buffer.b.b, level); /* If this is 0, fast clear isn't possible. (can occur with MSAA) */ assert(rtex->surface.u.legacy.level[level].dcc_fast_clear_size); @@ -254,7 +254,7 @@ void vi_dcc_clear_level(struct si_context *sctx, * dcc_fast_clear_size bytes for each layer. A compute shader * would be more efficient than separate per-layer clear operations. */ - assert(rtex->resource.b.b.nr_samples <= 2 || num_layers == 1); + assert(rtex->buffer.b.b.nr_samples <= 2 || num_layers == 1); dcc_offset += rtex->surface.u.legacy.level[level].dcc_offset; clear_size = rtex->surface.u.legacy.level[level].dcc_fast_clear_size * @@ -272,14 +272,14 @@ void vi_dcc_clear_level(struct si_context *sctx, static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen, struct r600_texture *rtex) { - if (rtex->resource.b.is_shared || - rtex->resource.b.b.nr_samples <= 1 || + if (rtex->buffer.b.is_shared || + rtex->buffer.b.b.nr_samples <= 1 || rtex->surface.micro_tile_mode == rtex->last_msaa_resolve_target_micro_mode) return; assert(sscreen->info.chip_class >= GFX9 || rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_2D); - assert(rtex->resource.b.b.last_level == 0); + assert(rtex->buffer.b.b.last_level == 0); if (sscreen->info.chip_class >= GFX9) { /* 4K or larger tiles only. 0 is linear. 1-3 are 256B tiles. */ @@ -411,12 +411,12 @@ static void si_do_fast_color_clear(struct si_context *sctx, * organized in a 2D plane). */ if (sctx->chip_class >= GFX9 && - tex->resource.b.b.last_level > 0) + tex->buffer.b.b.last_level > 0) continue; /* the clear is allowed if all layers are bound */ if (fb->cbufs[i]->u.tex.first_layer != 0 || - fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) { + fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->buffer.b.b, 0)) { continue; } @@ -429,8 +429,8 @@ static void si_do_fast_color_clear(struct si_context *sctx, * because there is no way to communicate the clear color among * all clients */ - if (tex->resource.b.is_shared && - !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH)) + if (tex->buffer.b.is_shared && + !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH)) continue; /* fast color clear with 1D tiling doesn't work on old kernels and CIK */ @@ -466,9 +466,9 @@ static void si_do_fast_color_clear(struct si_context *sctx, * * This helps on both dGPUs and APUs, even small APUs like Mullins. */ - bool too_small = tex->resource.b.b.nr_samples <= 1 && - tex->resource.b.b.width0 * - tex->resource.b.b.height0 <= 512 * 512; + bool too_small = tex->buffer.b.b.nr_samples <= 1 && + tex->buffer.b.b.width0 * + tex->buffer.b.b.height0 <= 512 * 512; /* Try to clear DCC first, otherwise try CMASK. */ if (vi_dcc_enabled(tex, 0)) { @@ -483,7 +483,7 @@ static void si_do_fast_color_clear(struct si_context *sctx, !tex->surface.u.legacy.level[level].dcc_fast_clear_size) continue; - if (!vi_get_fast_clear_parameters(tex->resource.b.b.format, + if (!vi_get_fast_clear_parameters(tex->buffer.b.b.format, fb->cbufs[i]->format, color, &reset_value, &eliminate_needed)) @@ -493,7 +493,7 @@ static void si_do_fast_color_clear(struct si_context *sctx, continue; /* DCC fast clear with MSAA should clear CMASK to 0xC. */ - if (tex->resource.b.b.nr_samples >= 2 && tex->cmask.size) { + if (tex->buffer.b.b.nr_samples >= 2 && tex->cmask.size) { /* TODO: This doesn't work with MSAA. */ if (eliminate_needed) continue; @@ -585,7 +585,7 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers, if (zstex && si_htile_enabled(zstex, zsbuf->u.tex.level) && zsbuf->u.tex.first_layer == 0 && - zsbuf->u.tex.last_layer == util_max_layer(&zstex->resource.b.b, 0)) { + zsbuf->u.tex.last_layer == util_max_layer(&zstex->buffer.b.b, 0)) { /* TC-compatible HTILE only supports depth clears to 0 or 1. */ if (buffers & PIPE_CLEAR_DEPTH && (!zstex->tc_compatible_htile || diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index 6771b62a9fb..9f2433a5b72 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -259,7 +259,7 @@ static void si_sampler_view_add_buffer(struct si_context *sctx, struct r600_texture *tex = (struct r600_texture*)resource; if (tex->is_depth && !si_can_sample_zs(tex, is_stencil_sampler)) - resource = &tex->flushed_depth_texture->resource.b.b; + resource = &tex->flushed_depth_texture->buffer.b.b; } rres = r600_resource(resource); @@ -330,7 +330,7 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen, is_stencil = false; } - va = tex->resource.gpu_address; + va = tex->buffer.gpu_address; if (sscreen->info.chip_class >= GFX9) { /* Only stencil_offset needs to be added here. */ @@ -358,7 +358,7 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen, state[7] = 0; if (vi_dcc_enabled(tex, first_level)) { - meta_va = (!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) + + meta_va = (!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) + tex->dcc_offset; if (sscreen->info.chip_class == VI) { @@ -368,7 +368,7 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen, meta_va |= (uint32_t)tex->surface.tile_swizzle << 8; } else if (vi_tc_compat_htile_enabled(tex, first_level)) { - meta_va = tex->resource.gpu_address + tex->htile_offset; + meta_va = tex->buffer.gpu_address + tex->htile_offset; } if (meta_va) { @@ -437,7 +437,7 @@ static void si_set_sampler_view_desc(struct si_context *sctx, { struct pipe_sampler_view *view = &sview->base; struct r600_texture *rtex = (struct r600_texture *)view->texture; - bool is_buffer = rtex->resource.b.b.target == PIPE_BUFFER; + bool is_buffer = rtex->buffer.b.b.target == PIPE_BUFFER; if (unlikely(!is_buffer && sview->dcc_incompatible)) { if (vi_dcc_enabled(rtex, view->u.tex.first_level)) @@ -451,7 +451,7 @@ static void si_set_sampler_view_desc(struct si_context *sctx, memcpy(desc, sview->state, 8*4); if (is_buffer) { - si_set_buf_desc_address(&rtex->resource, + si_set_buf_desc_address(&rtex->buffer, sview->base.u.buf.offset, desc + 4); } else { @@ -517,8 +517,8 @@ static void si_set_sampler_view(struct si_context *sctx, si_set_sampler_view_desc(sctx, rview, samplers->sampler_states[slot], desc); - if (rtex->resource.b.b.target == PIPE_BUFFER) { - rtex->resource.bind_history |= PIPE_BIND_SAMPLER_VIEW; + if (rtex->buffer.b.b.target == PIPE_BUFFER) { + rtex->buffer.bind_history |= PIPE_BIND_SAMPLER_VIEW; samplers->needs_depth_decompress_mask &= ~(1u << slot); samplers->needs_color_decompress_mask &= ~(1u << slot); } else { @@ -906,9 +906,9 @@ void si_update_ps_colorbuf0_slot(struct si_context *sctx) */ si_texture_disable_dcc(sctx, tex); - if (tex->resource.b.b.nr_samples <= 1 && tex->cmask_buffer) { + if (tex->buffer.b.b.nr_samples <= 1 && tex->cmask_buffer) { /* Disable CMASK. */ - assert(tex->cmask_buffer != &tex->resource); + assert(tex->cmask_buffer != &tex->buffer); si_eliminate_fast_color_clear(sctx, tex); si_texture_discard_cmask(sctx->screen, tex); } @@ -925,9 +925,9 @@ void si_update_ps_colorbuf0_slot(struct si_context *sctx) memset(desc, 0, 16 * 4); si_set_shader_image_desc(sctx, &view, true, desc, desc + 8); - pipe_resource_reference(&buffers->buffers[slot], &tex->resource.b.b); + pipe_resource_reference(&buffers->buffers[slot], &tex->buffer.b.b); radeon_add_to_buffer_list(sctx, sctx->gfx_cs, - &tex->resource, RADEON_USAGE_READ, + &tex->buffer, RADEON_USAGE_READ, RADEON_PRIO_SHADER_RW_IMAGE); buffers->enabled_mask |= 1u << slot; } else { diff --git a/src/gallium/drivers/radeonsi/si_dma.c b/src/gallium/drivers/radeonsi/si_dma.c index 909c301d9f8..7bdee525be1 100644 --- a/src/gallium/drivers/radeonsi/si_dma.c +++ b/src/gallium/drivers/radeonsi/si_dma.c @@ -163,7 +163,7 @@ static void si_dma_copy_tile(struct si_context *ctx, tiled_y = detile ? src_y : dst_y; tiled_z = detile ? src_z : dst_z; - assert(!util_format_is_depth_and_stencil(rtiled->resource.b.b.format)); + assert(!util_format_is_depth_and_stencil(rtiled->buffer.b.b.format)); array_mode = G_009910_ARRAY_MODE(tile_mode); slice_tile_max = (rtiled->surface.u.legacy.level[tiled_lvl].nblk_x * @@ -184,14 +184,14 @@ static void si_dma_copy_tile(struct si_context *ctx, /* Non-depth modes don't have TILE_SPLIT set. */ tile_split = util_logbase2(rtiled->surface.u.legacy.tile_split >> 6); nbanks = G_009910_NUM_BANKS(tile_mode); - base += rtiled->resource.gpu_address; - addr += rlinear->resource.gpu_address; + base += rtiled->buffer.gpu_address; + addr += rlinear->buffer.gpu_address; pipe_config = G_009910_PIPE_CONFIG(tile_mode); mt = G_009910_MICRO_TILE_MODE(tile_mode); size = copy_height * pitch; ncopy = DIV_ROUND_UP(size, SI_DMA_COPY_MAX_DWORD_ALIGNED_SIZE); - si_need_dma_space(ctx, ncopy * 9, &rdst->resource, &rsrc->resource); + si_need_dma_space(ctx, ncopy * 9, &rdst->buffer, &rsrc->buffer); for (i = 0; i < ncopy; i++) { cheight = copy_height; @@ -271,16 +271,16 @@ static void si_dma_copy(struct pipe_context *ctx, bpp = rdst->surface.bpe; dst_pitch = rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.bpe; src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.bpe; - src_w = u_minify(rsrc->resource.b.b.width0, src_level); - dst_w = u_minify(rdst->resource.b.b.width0, dst_level); + src_w = u_minify(rsrc->buffer.b.b.width0, src_level); + dst_w = u_minify(rdst->buffer.b.b.width0, dst_level); dst_mode = rdst->surface.u.legacy.level[dst_level].mode; src_mode = rsrc->surface.u.legacy.level[src_level].mode; if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w || src_box->width != src_w || - src_box->height != u_minify(rsrc->resource.b.b.height0, src_level) || - src_box->height != u_minify(rdst->resource.b.b.height0, dst_level) || + src_box->height != u_minify(rsrc->buffer.b.b.height0, src_level) || + src_box->height != u_minify(rdst->buffer.b.b.height0, dst_level) || rsrc->surface.u.legacy.level[src_level].nblk_y != rdst->surface.u.legacy.level[dst_level].nblk_y) { /* FIXME si can do partial blit */ diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 6da1d73d26d..823509524d4 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -250,7 +250,7 @@ struct r600_cmask_info { }; struct r600_texture { - struct r600_resource resource; + struct r600_resource buffer; struct radeon_surf surface; uint64_t size; @@ -1296,7 +1296,7 @@ r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res) static inline void r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res) { - pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b); + pipe_resource_reference((struct pipe_resource **)ptr, &res->buffer.b.b); } static inline bool diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 41c614ab7e9..0c4e6d08855 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -1893,7 +1893,7 @@ static unsigned si_tex_compare(unsigned compare) static unsigned si_tex_dim(struct si_screen *sscreen, struct r600_texture *rtex, unsigned view_target, unsigned nr_samples) { - unsigned res_target = rtex->resource.b.b.target; + unsigned res_target = rtex->buffer.b.b.target; if (view_target == PIPE_TEXTURE_CUBE || view_target == PIPE_TEXTURE_CUBE_ARRAY) @@ -2408,8 +2408,8 @@ static void si_initialize_color_surface(struct si_context *sctx, color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 || util_format_is_intensity(surf->base.format)); - if (rtex->resource.b.b.nr_samples > 1) { - unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples); + if (rtex->buffer.b.b.nr_samples > 1) { + unsigned log_samples = util_logbase2(rtex->buffer.b.b.nr_samples); color_attrib |= S_028C74_NUM_SAMPLES(log_samples) | S_028C74_NUM_FRAGMENTS(log_samples); @@ -2436,7 +2436,7 @@ static void si_initialize_color_surface(struct si_context *sctx, if (!sctx->screen->info.has_dedicated_vram) min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B; - if (rtex->resource.b.b.nr_samples > 1) { + if (rtex->buffer.b.b.nr_samples > 1) { if (rtex->surface.bpe == 1) max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B; else if (rtex->surface.bpe == 2) @@ -2458,14 +2458,14 @@ static void si_initialize_color_surface(struct si_context *sctx, S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer); if (sctx->chip_class >= GFX9) { - unsigned mip0_depth = util_max_layer(&rtex->resource.b.b, 0); + unsigned mip0_depth = util_max_layer(&rtex->buffer.b.b, 0); color_view |= S_028C6C_MIP_LEVEL(surf->base.u.tex.level); color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) | S_028C74_RESOURCE_TYPE(rtex->surface.u.gfx9.resource_type); surf->cb_color_attrib2 = S_028C68_MIP0_WIDTH(surf->width0 - 1) | S_028C68_MIP0_HEIGHT(surf->height0 - 1) | - S_028C68_MAX_MIP(rtex->resource.b.b.last_level); + S_028C68_MAX_MIP(rtex->buffer.b.b.last_level); } surf->cb_color_view = color_view; @@ -2492,7 +2492,7 @@ static void si_init_depth_surface(struct si_context *sctx, assert(format != V_028040_Z_INVALID); if (format == V_028040_Z_INVALID) - PRINT_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format); + PRINT_ERR("Invalid DB format: %d, disabling DB.\n", rtex->buffer.b.b.format); surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) | S_028008_SLICE_MAX(surf->base.u.tex.last_layer); @@ -2501,20 +2501,20 @@ static void si_init_depth_surface(struct si_context *sctx, if (sctx->chip_class >= GFX9) { assert(rtex->surface.u.gfx9.surf_offset == 0); - surf->db_depth_base = rtex->resource.gpu_address >> 8; - surf->db_stencil_base = (rtex->resource.gpu_address + + surf->db_depth_base = rtex->buffer.gpu_address >> 8; + surf->db_stencil_base = (rtex->buffer.gpu_address + rtex->surface.u.gfx9.stencil_offset) >> 8; z_info = S_028038_FORMAT(format) | - S_028038_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples)) | + S_028038_NUM_SAMPLES(util_logbase2(rtex->buffer.b.b.nr_samples)) | S_028038_SW_MODE(rtex->surface.u.gfx9.surf.swizzle_mode) | - S_028038_MAXMIP(rtex->resource.b.b.last_level); + S_028038_MAXMIP(rtex->buffer.b.b.last_level); s_info = S_02803C_FORMAT(stencil_format) | S_02803C_SW_MODE(rtex->surface.u.gfx9.stencil.swizzle_mode); surf->db_z_info2 = S_028068_EPITCH(rtex->surface.u.gfx9.surf.epitch); surf->db_stencil_info2 = S_02806C_EPITCH(rtex->surface.u.gfx9.stencil.epitch); surf->db_depth_view |= S_028008_MIPID(level); - surf->db_depth_size = S_02801C_X_MAX(rtex->resource.b.b.width0 - 1) | - S_02801C_Y_MAX(rtex->resource.b.b.height0 - 1); + surf->db_depth_size = S_02801C_X_MAX(rtex->buffer.b.b.width0 - 1) | + S_02801C_Y_MAX(rtex->buffer.b.b.height0 - 1); if (si_htile_enabled(rtex, level)) { z_info |= S_028038_TILE_SURFACE_ENABLE(1) | @@ -2524,7 +2524,7 @@ static void si_init_depth_surface(struct si_context *sctx, unsigned max_zplanes = 4; if (rtex->db_render_format == PIPE_FORMAT_Z16_UNORM && - rtex->resource.b.b.nr_samples > 1) + rtex->buffer.b.b.nr_samples > 1) max_zplanes = 2; z_info |= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes + 1) | @@ -2536,13 +2536,13 @@ static void si_init_depth_surface(struct si_context *sctx, /* Stencil buffer workaround ported from the SI-CI-VI code. * See that for explanation. */ - s_info |= S_02803C_ALLOW_EXPCLEAR(rtex->resource.b.b.nr_samples <= 1); + s_info |= S_02803C_ALLOW_EXPCLEAR(rtex->buffer.b.b.nr_samples <= 1); } else { /* Use all HTILE for depth if there's no stencil. */ s_info |= S_02803C_TILE_STENCIL_DISABLE(1); } - surf->db_htile_data_base = (rtex->resource.gpu_address + + surf->db_htile_data_base = (rtex->buffer.gpu_address + rtex->htile_offset) >> 8; surf->db_htile_surface = S_028ABC_FULL_CACHE(1) | S_028ABC_PIPE_ALIGNED(rtex->surface.u.gfx9.htile.pipe_aligned) | @@ -2554,13 +2554,13 @@ static void si_init_depth_surface(struct si_context *sctx, assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0); - surf->db_depth_base = (rtex->resource.gpu_address + + surf->db_depth_base = (rtex->buffer.gpu_address + rtex->surface.u.legacy.level[level].offset) >> 8; - surf->db_stencil_base = (rtex->resource.gpu_address + + surf->db_stencil_base = (rtex->buffer.gpu_address + rtex->surface.u.legacy.stencil_level[level].offset) >> 8; z_info = S_028040_FORMAT(format) | - S_028040_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples)); + S_028040_NUM_SAMPLES(util_logbase2(rtex->buffer.b.b.nr_samples)); s_info = S_028044_FORMAT(stencil_format); surf->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile); @@ -2610,7 +2610,7 @@ static void si_init_depth_surface(struct si_context *sctx, * Check piglit's arb_texture_multisample-stencil-clear * test if you want to try changing this. */ - if (rtex->resource.b.b.nr_samples <= 1) + if (rtex->buffer.b.b.nr_samples <= 1) s_info |= S_028044_ALLOW_EXPCLEAR(1); } else if (!rtex->tc_compatible_htile) { /* Use all of the htile_buffer for depth if there's no stencil. @@ -2620,16 +2620,16 @@ static void si_init_depth_surface(struct si_context *sctx, s_info |= S_028044_TILE_STENCIL_DISABLE(1); } - surf->db_htile_data_base = (rtex->resource.gpu_address + + surf->db_htile_data_base = (rtex->buffer.gpu_address + rtex->htile_offset) >> 8; surf->db_htile_surface = S_028ABC_FULL_CACHE(1); if (rtex->tc_compatible_htile) { surf->db_htile_surface |= S_028ABC_TC_COMPATIBLE(1); - if (rtex->resource.b.b.nr_samples <= 1) + if (rtex->buffer.b.b.nr_samples <= 1) z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5); - else if (rtex->resource.b.b.nr_samples <= 4) + else if (rtex->buffer.b.b.nr_samples <= 4) z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3); else z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2); @@ -2959,12 +2959,12 @@ static void si_emit_framebuffer_state(struct si_context *sctx) tex = (struct r600_texture *)cb->base.texture; radeon_add_to_buffer_list(sctx, sctx->gfx_cs, - &tex->resource, RADEON_USAGE_READWRITE, - tex->resource.b.b.nr_samples > 1 ? + &tex->buffer, RADEON_USAGE_READWRITE, + tex->buffer.b.b.nr_samples > 1 ? RADEON_PRIO_COLOR_BUFFER_MSAA : RADEON_PRIO_COLOR_BUFFER); - if (tex->cmask_buffer && tex->cmask_buffer != &tex->resource) { + if (tex->cmask_buffer && tex->cmask_buffer != &tex->buffer) { radeon_add_to_buffer_list(sctx, sctx->gfx_cs, tex->cmask_buffer, RADEON_USAGE_READWRITE, RADEON_PRIO_CMASK); @@ -2977,7 +2977,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx) RADEON_PRIO_DCC); /* Compute mutable surface parameters. */ - cb_color_base = tex->resource.gpu_address >> 8; + cb_color_base = tex->buffer.gpu_address >> 8; cb_color_fmask = 0; cb_color_cmask = tex->cmask.base_address_reg; cb_dcc_base = 0; @@ -2988,7 +2988,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx) cb_color_info &= C_028C70_FAST_CLEAR; if (tex->fmask.size) { - cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8; + cb_color_fmask = (tex->buffer.gpu_address + tex->fmask.offset) >> 8; cb_color_fmask |= tex->fmask.tile_swizzle; } @@ -3002,7 +3002,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx) if (!is_msaa_resolve_dst) cb_color_info |= S_028C70_DCC_ENABLE(1); - cb_dcc_base = ((!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) + + cb_dcc_base = ((!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) + tex->dcc_offset) >> 8; cb_dcc_base |= tex->surface.tile_swizzle; } @@ -3117,7 +3117,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx) struct r600_texture *rtex = (struct r600_texture*)zb->base.texture; radeon_add_to_buffer_list(sctx, sctx->gfx_cs, - &rtex->resource, RADEON_USAGE_READWRITE, + &rtex->buffer, RADEON_USAGE_READWRITE, zb->base.texture->nr_samples > 1 ? RADEON_PRIO_DEPTH_BUFFER_MSAA : RADEON_PRIO_DEPTH_BUFFER); @@ -3535,7 +3535,7 @@ si_make_texture_descriptor(struct si_screen *screen, uint32_t *state, uint32_t *fmask_state) { - struct pipe_resource *res = &tex->resource.b.b; + struct pipe_resource *res = &tex->buffer.b.b; const struct util_format_description *desc; unsigned char swizzle[4]; int first_non_void; @@ -3714,7 +3714,7 @@ si_make_texture_descriptor(struct si_screen *screen, state[4] |= S_008F20_BC_SWIZZLE(bc_swizzle); state[5] |= S_008F24_MAX_MIP(res->nr_samples > 1 ? util_logbase2(res->nr_samples) : - tex->resource.b.b.last_level); + tex->buffer.b.b.last_level); } else { state[3] |= S_008F1C_POW2_PAD(res->last_level > 0); state[4] |= S_008F20_DEPTH(depth - 1); @@ -3739,7 +3739,7 @@ si_make_texture_descriptor(struct si_screen *screen, if (tex->fmask.size) { uint32_t data_format, num_format; - va = tex->resource.gpu_address + tex->fmask.offset; + va = tex->buffer.gpu_address + tex->fmask.offset; if (screen->info.chip_class >= GFX9) { data_format = V_008F14_IMG_DATA_FORMAT_FMASK; @@ -3907,8 +3907,8 @@ si_create_sampler_view_custom(struct pipe_context *ctx, /* Override format for the case where the flushed texture * contains only Z or only S. */ - if (tmp->flushed_depth_texture->resource.b.b.format != tmp->resource.b.b.format) - pipe_format = tmp->flushed_depth_texture->resource.b.b.format; + if (tmp->flushed_depth_texture->buffer.b.b.format != tmp->buffer.b.b.format) + pipe_format = tmp->flushed_depth_texture->buffer.b.b.format; tmp = tmp->flushed_depth_texture; } diff --git a/src/gallium/drivers/radeonsi/si_texture.c b/src/gallium/drivers/radeonsi/si_texture.c index 34cb052db35..17f87a3039b 100644 --- a/src/gallium/drivers/radeonsi/si_texture.c +++ b/src/gallium/drivers/radeonsi/si_texture.c @@ -58,8 +58,8 @@ bool si_prepare_for_dma_blit(struct si_context *sctx, return false; /* MSAA: Blits don't exist in the real world. */ - if (rsrc->resource.b.b.nr_samples > 1 || - rdst->resource.b.b.nr_samples > 1) + if (rsrc->buffer.b.b.nr_samples > 1 || + rdst->buffer.b.b.nr_samples > 1) return false; /* Depth-stencil surfaces: @@ -85,7 +85,7 @@ bool si_prepare_for_dma_blit(struct si_context *sctx, if (rdst->cmask.size && rdst->dirty_level_mask & (1 << dst_level)) { /* The CMASK clear is only enabled for the first level. */ assert(dst_level == 0); - if (!util_texrange_covers_whole_level(&rdst->resource.b.b, dst_level, + if (!util_texrange_covers_whole_level(&rdst->buffer.b.b, dst_level, dstx, dsty, dstz, src_box->width, src_box->height, src_box->depth)) return false; @@ -95,7 +95,7 @@ bool si_prepare_for_dma_blit(struct si_context *sctx, /* All requirements are met. Prepare textures for SDMA. */ if (rsrc->cmask.size && rsrc->dirty_level_mask & (1 << src_level)) - sctx->b.flush_resource(&sctx->b, &rsrc->resource.b.b); + sctx->b.flush_resource(&sctx->b, &rsrc->buffer.b.b); assert(!(rsrc->dirty_level_mask & (1 << src_level))); assert(!(rdst->dirty_level_mask & (1 << dst_level))); @@ -401,7 +401,7 @@ void si_eliminate_fast_color_clear(struct si_context *sctx, mtx_lock(&sscreen->aux_context_lock); unsigned n = sctx->num_decompress_calls; - ctx->flush_resource(ctx, &rtex->resource.b.b); + ctx->flush_resource(ctx, &rtex->buffer.b.b); /* Flush only if any fast clear elimination took place. */ if (n != sctx->num_decompress_calls) @@ -417,16 +417,16 @@ void si_texture_discard_cmask(struct si_screen *sscreen, if (!rtex->cmask.size) return; - assert(rtex->resource.b.b.nr_samples <= 1); + assert(rtex->buffer.b.b.nr_samples <= 1); /* Disable CMASK. */ memset(&rtex->cmask, 0, sizeof(rtex->cmask)); - rtex->cmask.base_address_reg = rtex->resource.gpu_address >> 8; + rtex->cmask.base_address_reg = rtex->buffer.gpu_address >> 8; rtex->dirty_level_mask = 0; rtex->cb_color_info &= ~S_028C70_FAST_CLEAR(1); - if (rtex->cmask_buffer != &rtex->resource) + if (rtex->cmask_buffer != &rtex->buffer) r600_resource_reference(&rtex->cmask_buffer, NULL); /* Notify all contexts about the change. */ @@ -438,8 +438,8 @@ static bool si_can_disable_dcc(struct r600_texture *rtex) { /* We can't disable DCC if it can be written by another process. */ return rtex->dcc_offset && - (!rtex->resource.b.is_shared || - !(rtex->resource.external_usage & PIPE_HANDLE_USAGE_WRITE)); + (!rtex->buffer.b.is_shared || + !(rtex->buffer.external_usage & PIPE_HANDLE_USAGE_WRITE)); } static bool si_texture_discard_dcc(struct si_screen *sscreen, @@ -507,12 +507,12 @@ static void si_reallocate_texture_inplace(struct si_context *sctx, { struct pipe_screen *screen = sctx->b.screen; struct r600_texture *new_tex; - struct pipe_resource templ = rtex->resource.b.b; + struct pipe_resource templ = rtex->buffer.b.b; unsigned i; templ.bind |= new_bind_flag; - if (rtex->resource.b.is_shared) + if (rtex->buffer.b.is_shared) return; if (new_bind_flag == PIPE_BIND_LINEAR) { @@ -538,8 +538,8 @@ static void si_reallocate_texture_inplace(struct si_context *sctx, u_minify(templ.width0, i), u_minify(templ.height0, i), util_num_layers(&templ, i), &box); - sctx->dma_copy(&sctx->b, &new_tex->resource.b.b, i, 0, 0, 0, - &rtex->resource.b.b, i, &box); + sctx->dma_copy(&sctx->b, &new_tex->buffer.b.b, i, 0, 0, 0, + &rtex->buffer.b.b, i, &box); } } @@ -549,15 +549,15 @@ static void si_reallocate_texture_inplace(struct si_context *sctx, } /* Replace the structure fields of rtex. */ - rtex->resource.b.b.bind = templ.bind; - pb_reference(&rtex->resource.buf, new_tex->resource.buf); - rtex->resource.gpu_address = new_tex->resource.gpu_address; - rtex->resource.vram_usage = new_tex->resource.vram_usage; - rtex->resource.gart_usage = new_tex->resource.gart_usage; - rtex->resource.bo_size = new_tex->resource.bo_size; - rtex->resource.bo_alignment = new_tex->resource.bo_alignment; - rtex->resource.domains = new_tex->resource.domains; - rtex->resource.flags = new_tex->resource.flags; + rtex->buffer.b.b.bind = templ.bind; + pb_reference(&rtex->buffer.buf, new_tex->buffer.buf); + rtex->buffer.gpu_address = new_tex->buffer.gpu_address; + rtex->buffer.vram_usage = new_tex->buffer.vram_usage; + rtex->buffer.gart_usage = new_tex->buffer.gart_usage; + rtex->buffer.bo_size = new_tex->buffer.bo_size; + rtex->buffer.bo_alignment = new_tex->buffer.bo_alignment; + rtex->buffer.domains = new_tex->buffer.domains; + rtex->buffer.flags = new_tex->buffer.flags; rtex->size = new_tex->size; rtex->db_render_format = new_tex->db_render_format; rtex->db_compatible = new_tex->db_compatible; @@ -597,7 +597,7 @@ static void si_query_opaque_metadata(struct si_screen *sscreen, struct r600_texture *rtex, struct radeon_bo_metadata *md) { - struct pipe_resource *res = &rtex->resource.b.b; + struct pipe_resource *res = &rtex->buffer.b.b; static const unsigned char swizzle[] = { PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y, @@ -711,7 +711,7 @@ static boolean si_texture_get_handle(struct pipe_screen* screen, /* Move a suballocated texture into a non-suballocated allocation. */ if (sscreen->ws->buffer_is_suballocated(res->buf) || rtex->surface.tile_swizzle || - (rtex->resource.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING && + (rtex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING && sscreen->info.has_local_buffers && whandle->type != DRM_API_HANDLE_TYPE_KMS)) { assert(!res->b.is_shared); @@ -774,7 +774,7 @@ static boolean si_texture_get_handle(struct pipe_screen* screen, /* Move a suballocated buffer into a non-suballocated allocation. */ if (sscreen->ws->buffer_is_suballocated(res->buf) || /* A DMABUF export always fails if the BO is local. */ - (rtex->resource.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING && + (rtex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING && sscreen->info.has_local_buffers)) { assert(!res->b.is_shared); @@ -830,11 +830,11 @@ static void si_texture_destroy(struct pipe_screen *screen, struct pipe_resource *ptex) { struct r600_texture *rtex = (struct r600_texture*)ptex; - struct r600_resource *resource = &rtex->resource; + struct r600_resource *resource = &rtex->buffer; r600_texture_reference(&rtex->flushed_depth_texture, NULL); - if (rtex->cmask_buffer != &rtex->resource) { + if (rtex->cmask_buffer != &rtex->buffer) { r600_resource_reference(&rtex->cmask_buffer, NULL); } pb_reference(&resource->buf, NULL); @@ -852,7 +852,7 @@ void si_texture_get_fmask_info(struct si_screen *sscreen, struct r600_fmask_info *out) { /* FMASK is allocated like an ordinary texture. */ - struct pipe_resource templ = rtex->resource.b.b; + struct pipe_resource templ = rtex->buffer.b.b; struct radeon_surf fmask = {}; unsigned flags, bpe; @@ -905,7 +905,7 @@ static void si_texture_allocate_fmask(struct si_screen *sscreen, struct r600_texture *rtex) { si_texture_get_fmask_info(sscreen, rtex, - rtex->resource.b.b.nr_samples, &rtex->fmask); + rtex->buffer.b.b.nr_samples, &rtex->fmask); rtex->fmask.offset = align64(rtex->size, rtex->fmask.alignment); rtex->size = rtex->fmask.offset + rtex->fmask.size; @@ -949,8 +949,8 @@ void si_texture_get_cmask_info(struct si_screen *sscreen, unsigned base_align = num_pipes * pipe_interleave_bytes; - unsigned width = align(rtex->resource.b.b.width0, cl_width*8); - unsigned height = align(rtex->resource.b.b.height0, cl_height*8); + unsigned width = align(rtex->buffer.b.b.width0, cl_width*8); + unsigned height = align(rtex->buffer.b.b.height0, cl_height*8); unsigned slice_elements = (width * height) / (8*8); /* Each element of CMASK is a nibble. */ @@ -961,7 +961,7 @@ void si_texture_get_cmask_info(struct si_screen *sscreen, out->slice_tile_max -= 1; out->alignment = MAX2(256, base_align); - out->size = util_num_layers(&rtex->resource.b.b, 0) * + out->size = util_num_layers(&rtex->buffer.b.b, 0) * align(slice_bytes, base_align); } @@ -1029,8 +1029,8 @@ static void si_texture_get_htile_size(struct si_screen *sscreen, return; } - width = align(rtex->resource.b.b.width0, cl_width * 8); - height = align(rtex->resource.b.b.height0, cl_height * 8); + width = align(rtex->buffer.b.b.width0, cl_width * 8); + height = align(rtex->buffer.b.b.height0, cl_height * 8); slice_elements = (width * height) / (8 * 8); slice_bytes = slice_elements * 4; @@ -1040,7 +1040,7 @@ static void si_texture_get_htile_size(struct si_screen *sscreen, rtex->surface.htile_alignment = base_align; rtex->surface.htile_size = - util_num_layers(&rtex->resource.b.b, 0) * + util_num_layers(&rtex->buffer.b.b, 0) * align(slice_bytes, base_align); } @@ -1066,12 +1066,12 @@ void si_print_texture_info(struct si_screen *sscreen, u_log_printf(log, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, " "blk_h=%u, array_size=%u, last_level=%u, " "bpe=%u, nsamples=%u, flags=0x%x, %s\n", - rtex->resource.b.b.width0, rtex->resource.b.b.height0, - rtex->resource.b.b.depth0, rtex->surface.blk_w, + rtex->buffer.b.b.width0, rtex->buffer.b.b.height0, + rtex->buffer.b.b.depth0, rtex->surface.blk_w, rtex->surface.blk_h, - rtex->resource.b.b.array_size, rtex->resource.b.b.last_level, - rtex->surface.bpe, rtex->resource.b.b.nr_samples, - rtex->surface.flags, util_format_short_name(rtex->resource.b.b.format)); + rtex->buffer.b.b.array_size, rtex->buffer.b.b.last_level, + rtex->surface.bpe, rtex->buffer.b.b.nr_samples, + rtex->surface.flags, util_format_short_name(rtex->buffer.b.b.format)); if (sscreen->info.chip_class >= GFX9) { u_log_printf(log, " Surf: size=%"PRIu64", slice_size=%"PRIu64", " @@ -1162,7 +1162,7 @@ void si_print_texture_info(struct si_screen *sscreen, u_log_printf(log, " DCC: offset=%"PRIu64", size=%u, alignment=%u\n", rtex->dcc_offset, rtex->surface.dcc_size, rtex->surface.dcc_alignment); - for (i = 0; i <= rtex->resource.b.b.last_level; i++) + for (i = 0; i <= rtex->buffer.b.b.last_level; i++) u_log_printf(log, " DCCLevel[%i]: enabled=%u, offset=%u, " "fast_clear_size=%u\n", i, i < rtex->surface.num_dcc_levels, @@ -1170,15 +1170,15 @@ void si_print_texture_info(struct si_screen *sscreen, rtex->surface.u.legacy.level[i].dcc_fast_clear_size); } - for (i = 0; i <= rtex->resource.b.b.last_level; i++) + for (i = 0; i <= rtex->buffer.b.b.last_level; i++) u_log_printf(log, " Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", " "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, " "mode=%u, tiling_index = %u\n", i, rtex->surface.u.legacy.level[i].offset, (uint64_t)rtex->surface.u.legacy.level[i].slice_size_dw * 4, - u_minify(rtex->resource.b.b.width0, i), - u_minify(rtex->resource.b.b.height0, i), - u_minify(rtex->resource.b.b.depth0, i), + u_minify(rtex->buffer.b.b.width0, i), + u_minify(rtex->buffer.b.b.height0, i), + u_minify(rtex->buffer.b.b.depth0, i), rtex->surface.u.legacy.level[i].nblk_x, rtex->surface.u.legacy.level[i].nblk_y, rtex->surface.u.legacy.level[i].mode, @@ -1187,16 +1187,16 @@ void si_print_texture_info(struct si_screen *sscreen, if (rtex->surface.has_stencil) { u_log_printf(log, " StencilLayout: tilesplit=%u\n", rtex->surface.u.legacy.stencil_tile_split); - for (i = 0; i <= rtex->resource.b.b.last_level; i++) { + for (i = 0; i <= rtex->buffer.b.b.last_level; i++) { u_log_printf(log, " StencilLevel[%i]: offset=%"PRIu64", " "slice_size=%"PRIu64", npix_x=%u, " "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, " "mode=%u, tiling_index = %u\n", i, rtex->surface.u.legacy.stencil_level[i].offset, (uint64_t)rtex->surface.u.legacy.stencil_level[i].slice_size_dw * 4, - u_minify(rtex->resource.b.b.width0, i), - u_minify(rtex->resource.b.b.height0, i), - u_minify(rtex->resource.b.b.depth0, i), + u_minify(rtex->buffer.b.b.width0, i), + u_minify(rtex->buffer.b.b.height0, i), + u_minify(rtex->buffer.b.b.depth0, i), rtex->surface.u.legacy.stencil_level[i].nblk_x, rtex->surface.u.legacy.stencil_level[i].nblk_y, rtex->surface.u.legacy.stencil_level[i].mode, @@ -1220,7 +1220,7 @@ si_texture_create_object(struct pipe_screen *screen, if (!rtex) return NULL; - resource = &rtex->resource; + resource = &rtex->buffer; resource->b.b = *base; resource->b.b.next = NULL; resource->b.vtbl = &si_texture_vtbl; @@ -1228,7 +1228,7 @@ si_texture_create_object(struct pipe_screen *screen, resource->b.b.screen = screen; /* don't include stencil-only formats which we don't support for rendering */ - rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format)); + rtex->is_depth = util_format_has_depth(util_format_description(rtex->buffer.b.b.format)); rtex->surface = *surface; rtex->size = rtex->surface.surf_size; @@ -1284,7 +1284,7 @@ si_texture_create_object(struct pipe_screen *screen, !(sscreen->debug_flags & DBG(NO_FMASK))) { si_texture_allocate_fmask(sscreen, rtex); si_texture_allocate_cmask(sscreen, rtex); - rtex->cmask_buffer = &rtex->resource; + rtex->cmask_buffer = &rtex->buffer; if (!rtex->fmask.size || !rtex->cmask.size) { FREE(rtex); @@ -1338,7 +1338,7 @@ si_texture_create_object(struct pipe_screen *screen, if (sscreen->info.chip_class >= GFX9 || rtex->tc_compatible_htile) clear_value = 0x0000030F; - si_screen_clear_buffer(sscreen, &rtex->resource.b.b, + si_screen_clear_buffer(sscreen, &rtex->buffer.b.b, rtex->htile_offset, rtex->surface.htile_size, clear_value); @@ -1346,7 +1346,7 @@ si_texture_create_object(struct pipe_screen *screen, /* Initialize DCC only if the texture is not being imported. */ if (!buf && rtex->dcc_offset) { - si_screen_clear_buffer(sscreen, &rtex->resource.b.b, + si_screen_clear_buffer(sscreen, &rtex->buffer.b.b, rtex->dcc_offset, rtex->surface.dcc_size, 0xFFFFFFFF); @@ -1354,12 +1354,12 @@ si_texture_create_object(struct pipe_screen *screen, /* Initialize the CMASK base register value. */ rtex->cmask.base_address_reg = - (rtex->resource.gpu_address + rtex->cmask.offset) >> 8; + (rtex->buffer.gpu_address + rtex->cmask.offset) >> 8; if (sscreen->debug_flags & DBG(VM)) { fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n", - rtex->resource.gpu_address, - rtex->resource.gpu_address + rtex->resource.buf->size, + rtex->buffer.gpu_address, + rtex->buffer.gpu_address + rtex->buffer.buf->size, base->width0, base->height0, util_num_layers(base, 0), base->last_level+1, base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format)); } @@ -1517,13 +1517,13 @@ static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen, if (!rtex) return NULL; - rtex->resource.b.is_shared = true; - rtex->resource.external_usage = usage; + rtex->buffer.b.is_shared = true; + rtex->buffer.external_usage = usage; si_apply_opaque_metadata(sscreen, rtex, &metadata); assert(rtex->surface.tile_swizzle == 0); - return &rtex->resource.b.b; + return &rtex->buffer.b.b; } bool si_init_flushed_depth_texture(struct pipe_context *ctx, @@ -1626,10 +1626,10 @@ static bool si_can_invalidate_texture(struct si_screen *sscreen, unsigned transfer_usage, const struct pipe_box *box) { - return !rtex->resource.b.is_shared && + return !rtex->buffer.b.is_shared && !(transfer_usage & PIPE_TRANSFER_READ) && - rtex->resource.b.b.last_level == 0 && - util_texrange_covers_whole_level(&rtex->resource.b.b, 0, + rtex->buffer.b.b.last_level == 0 && + util_texrange_covers_whole_level(&rtex->buffer.b.b, 0, box->x, box->y, box->z, box->width, box->height, box->depth); @@ -1645,11 +1645,11 @@ static void si_texture_invalidate_storage(struct si_context *sctx, assert(rtex->surface.is_linear); /* Reallocate the buffer in the same pipe_resource. */ - si_alloc_resource(sscreen, &rtex->resource); + si_alloc_resource(sscreen, &rtex->buffer); /* Initialize the CMASK base address (needed even without CMASK). */ rtex->cmask.base_address_reg = - (rtex->resource.gpu_address + rtex->cmask.offset) >> 8; + (rtex->buffer.gpu_address + rtex->cmask.offset) >> 8; p_atomic_inc(&sscreen->dirty_tex_counter); @@ -1706,12 +1706,12 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, use_staging_texture = true; else if (usage & PIPE_TRANSFER_READ) use_staging_texture = - rtex->resource.domains & RADEON_DOMAIN_VRAM || - rtex->resource.flags & RADEON_FLAG_GTT_WC; + rtex->buffer.domains & RADEON_DOMAIN_VRAM || + rtex->buffer.flags & RADEON_FLAG_GTT_WC; /* Write & linear only: */ - else if (si_rings_is_buffer_referenced(sctx, rtex->resource.buf, + else if (si_rings_is_buffer_referenced(sctx, rtex->buffer.buf, RADEON_USAGE_READWRITE) || - !sctx->ws->buffer_wait(rtex->resource.buf, 0, + !sctx->ws->buffer_wait(rtex->buffer.buf, 0, RADEON_USAGE_READWRITE)) { /* It's busy. */ if (si_can_invalidate_texture(sctx->screen, rtex, @@ -1733,7 +1733,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, if (rtex->is_depth) { struct r600_texture *staging_depth; - if (rtex->resource.b.b.nr_samples > 1) { + if (rtex->buffer.b.b.nr_samples > 1) { /* MSAA depth buffers need to be converted to single sample buffers. * * Mapping MSAA depth buffers can occur if ReadPixels is called @@ -1789,7 +1789,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, &trans->b.b.layer_stride); } - trans->staging = &staging_depth->resource; + trans->staging = &staging_depth->buffer; buf = trans->staging; } else if (use_staging_texture) { struct pipe_resource resource; @@ -1806,7 +1806,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, PRINT_ERR("failed to create temporary texture to hold untiled copy\n"); goto fail_trans; } - trans->staging = &staging->resource; + trans->staging = &staging->buffer; /* Just get the strides. */ si_texture_get_offset(sctx->screen, staging, 0, NULL, @@ -1824,7 +1824,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, offset = si_texture_get_offset(sctx->screen, rtex, level, box, &trans->b.b.stride, &trans->b.b.layer_stride); - buf = &rtex->resource; + buf = &rtex->buffer; } if (!(map = si_buffer_map_sync_with_rings(sctx, buf, usage))) @@ -1849,7 +1849,7 @@ static void si_texture_transfer_unmap(struct pipe_context *ctx, struct r600_texture *rtex = (struct r600_texture*)texture; if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) { - if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) { + if (rtex->is_depth && rtex->buffer.b.b.nr_samples <= 1) { ctx->resource_copy_region(ctx, texture, transfer->level, transfer->box.x, transfer->box.y, transfer->box.z, &rtransfer->staging->b.b, transfer->level, @@ -2147,7 +2147,7 @@ static unsigned vi_get_context_dcc_stats_index(struct si_context *sctx, /* Remove zombie textures (textures kept alive by this array only). */ for (i = 0; i < ARRAY_SIZE(sctx->dcc_stats); i++) if (sctx->dcc_stats[i].tex && - sctx->dcc_stats[i].tex->resource.b.b.reference.count == 1) + sctx->dcc_stats[i].tex->buffer.b.b.reference.count == 1) vi_dcc_clean_up_context_slot(sctx, i); /* Find the texture. */ @@ -2242,10 +2242,10 @@ void vi_separate_dcc_try_enable(struct si_context *sctx, /* The intent is to use this with shared displayable back buffers, * but it's not strictly limited only to them. */ - if (!tex->resource.b.is_shared || - !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) || - tex->resource.b.b.target != PIPE_TEXTURE_2D || - tex->resource.b.b.last_level > 0 || + if (!tex->buffer.b.is_shared || + !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) || + tex->buffer.b.b.target != PIPE_TEXTURE_2D || + tex->buffer.b.b.last_level > 0 || !tex->surface.dcc_size) return; @@ -2317,7 +2317,7 @@ void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx, /* Compute the approximate number of fullscreen draws. */ tex->ps_draw_ratio = result.pipeline_statistics.ps_invocations / - (tex->resource.b.b.width0 * tex->resource.b.b.height0); + (tex->buffer.b.b.width0 * tex->buffer.b.b.height0); sctx->last_tex_ps_draw_ratio = tex->ps_draw_ratio; disable = tex->dcc_separate_buffer && @@ -2454,12 +2454,12 @@ si_texture_from_memobj(struct pipe_screen *screen, */ pb_reference(&buf, memobj->buf); - rtex->resource.b.is_shared = true; - rtex->resource.external_usage = PIPE_HANDLE_USAGE_READ_WRITE; + rtex->buffer.b.is_shared = true; + rtex->buffer.external_usage = PIPE_HANDLE_USAGE_READ_WRITE; si_apply_opaque_metadata(sscreen, rtex, &metadata); - return &rtex->resource.b.b; + return &rtex->buffer.b.b; } static bool si_check_resource_capability(struct pipe_screen *screen, diff --git a/src/gallium/drivers/radeonsi/si_uvd.c b/src/gallium/drivers/radeonsi/si_uvd.c index 4165725b0e9..ee8ed58b401 100644 --- a/src/gallium/drivers/radeonsi/si_uvd.c +++ b/src/gallium/drivers/radeonsi/si_uvd.c @@ -84,7 +84,7 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe, continue; surfaces[i] = & resources[i]->surface; - pbs[i] = &resources[i]->resource.buf; + pbs[i] = &resources[i]->buffer.buf; } si_vid_join_surfaces(ctx, pbs, surfaces); @@ -94,8 +94,8 @@ struct pipe_video_buffer *si_video_buffer_create(struct pipe_context *pipe, continue; /* reset the address */ - resources[i]->resource.gpu_address = ctx->ws->buffer_get_virtual_address( - resources[i]->resource.buf); + resources[i]->buffer.gpu_address = ctx->ws->buffer_get_virtual_address( + resources[i]->buffer.buf); } vidtemplate.height *= array_size; @@ -122,7 +122,7 @@ static struct pb_buffer* si_uvd_set_dtb(struct ruvd_msg *msg, struct vl_video_bu si_uvd_set_dt_surfaces(msg, &luma->surface, (chroma) ? &chroma->surface : NULL, type); - return luma->resource.buf; + return luma->buffer.buf; } /* get the radeon resources for VCE */ @@ -133,7 +133,7 @@ static void si_vce_get_buffer(struct pipe_resource *resource, struct r600_texture *res = (struct r600_texture *)resource; if (handle) - *handle = res->resource.buf; + *handle = res->buffer.buf; if (surface) *surface = &res->surface; |