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authorBrian <[email protected]>2007-05-19 08:56:15 -0600
committerBrian <[email protected]>2007-05-19 08:56:15 -0600
commit74519c42311c67a2f914768abbe905d321702386 (patch)
tree220523e5cc181de70166f85987151d89ef3b74fd
parent80a579871904a05226bceeca6cf8725f58ed358e (diff)
Disable (at least for now) PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC typedef.
If an app (like progs/samples/blendxor.c) includes both gl.h and glext.h this typedef will get hit in both headers, causing an error. Possibly work around by bringing GL_NV_geometry_program4 items into gl.h.
-rw-r--r--include/GL/gl.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h
index 6e92481a536..a388de36e49 100644
--- a/include/GL/gl.h
+++ b/include/GL/gl.h
@@ -2221,8 +2221,13 @@ GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
GLenum attachment, GLuint texture, GLint level, GLint layer);
#endif /* GL_GLEXT_PROTOTYPES */
+#if 0
+/* (temporarily) disabled because of collision with typedef in glext.h
+ * that happens if apps include both gl.h and glext.h
+ */
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
GLenum attachment, GLuint texture, GLint level, GLint layer);
+#endif
#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19