diff options
author | Ilia Mirkin <[email protected]> | 2016-02-27 16:13:50 -0500 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2016-03-28 20:20:49 -0400 |
commit | 720670a615590e37a7e85852527a590778e6f273 (patch) | |
tree | b10e7565d81b41593fdbcb99c8e13e861b841c0a | |
parent | 74b76c08a3732b0ca337998780d01d67e7fd554b (diff) |
glsl: add OES_texture_buffer and EXT_texture_buffer support
Expose the samplerBuffer/imageBuffer types, and allow the various
functions to operate on them.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r-- | src/compiler/glsl/builtin_functions.cpp | 26 | ||||
-rw-r--r-- | src/compiler/glsl/builtin_types.cpp | 22 | ||||
-rw-r--r-- | src/compiler/glsl/glcpp/glcpp-parse.y | 4 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_lexer.ll | 12 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.cpp | 2 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.h | 4 |
6 files changed, 46 insertions, 24 deletions
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp index ff6b628eb64..62f07b2460e 100644 --- a/src/compiler/glsl/builtin_functions.cpp +++ b/src/compiler/glsl/builtin_functions.cpp @@ -130,12 +130,6 @@ v130_fs_only(const _mesa_glsl_parse_state *state) } static bool -v140(const _mesa_glsl_parse_state *state) -{ - return state->is_version(140, 0); -} - -static bool v140_or_es3(const _mesa_glsl_parse_state *state) { return state->is_version(140, 300); @@ -184,6 +178,14 @@ v110_lod(const _mesa_glsl_parse_state *state) } static bool +texture_buffer(const _mesa_glsl_parse_state *state) +{ + return state->is_version(140, 320) || + state->EXT_texture_buffer_enable || + state->OES_texture_buffer_enable; +} + +static bool shader_texture_lod(const _mesa_glsl_parse_state *state) { return state->ARB_shader_texture_lod_enable; @@ -1581,9 +1583,9 @@ builtin_builder::create_builtins() _textureSize(v130, glsl_type::ivec2_type, glsl_type::usampler2DRect_type), _textureSize(v130, glsl_type::ivec2_type, glsl_type::sampler2DRectShadow_type), - _textureSize(v140, glsl_type::int_type, glsl_type::samplerBuffer_type), - _textureSize(v140, glsl_type::int_type, glsl_type::isamplerBuffer_type), - _textureSize(v140, glsl_type::int_type, glsl_type::usamplerBuffer_type), + _textureSize(texture_buffer, glsl_type::int_type, glsl_type::samplerBuffer_type), + _textureSize(texture_buffer, glsl_type::int_type, glsl_type::isamplerBuffer_type), + _textureSize(texture_buffer, glsl_type::int_type, glsl_type::usamplerBuffer_type), _textureSize(texture_multisample, glsl_type::ivec2_type, glsl_type::sampler2DMS_type), _textureSize(texture_multisample, glsl_type::ivec2_type, glsl_type::isampler2DMS_type), _textureSize(texture_multisample, glsl_type::ivec2_type, glsl_type::usampler2DMS_type), @@ -1855,9 +1857,9 @@ builtin_builder::create_builtins() _texelFetch(v130, glsl_type::ivec4_type, glsl_type::isampler2DArray_type, glsl_type::ivec3_type), _texelFetch(v130, glsl_type::uvec4_type, glsl_type::usampler2DArray_type, glsl_type::ivec3_type), - _texelFetch(v140, glsl_type::vec4_type, glsl_type::samplerBuffer_type, glsl_type::int_type), - _texelFetch(v140, glsl_type::ivec4_type, glsl_type::isamplerBuffer_type, glsl_type::int_type), - _texelFetch(v140, glsl_type::uvec4_type, glsl_type::usamplerBuffer_type, glsl_type::int_type), + _texelFetch(texture_buffer, glsl_type::vec4_type, glsl_type::samplerBuffer_type, glsl_type::int_type), + _texelFetch(texture_buffer, glsl_type::ivec4_type, glsl_type::isamplerBuffer_type, glsl_type::int_type), + _texelFetch(texture_buffer, glsl_type::uvec4_type, glsl_type::usamplerBuffer_type, glsl_type::int_type), _texelFetch(texture_multisample, glsl_type::vec4_type, glsl_type::sampler2DMS_type, glsl_type::ivec2_type), _texelFetch(texture_multisample, glsl_type::ivec4_type, glsl_type::isampler2DMS_type, glsl_type::ivec2_type), diff --git a/src/compiler/glsl/builtin_types.cpp b/src/compiler/glsl/builtin_types.cpp index ee24bd5e411..d250234f652 100644 --- a/src/compiler/glsl/builtin_types.cpp +++ b/src/compiler/glsl/builtin_types.cpp @@ -179,7 +179,7 @@ static const struct builtin_type_versions { T(sampler2DArray, 130, 300) T(samplerCubeArray, 400, 999) T(sampler2DRect, 140, 999) - T(samplerBuffer, 140, 999) + T(samplerBuffer, 140, 320) T(sampler2DMS, 150, 310) T(sampler2DMSArray, 150, 999) @@ -191,7 +191,7 @@ static const struct builtin_type_versions { T(isampler2DArray, 130, 300) T(isamplerCubeArray, 400, 999) T(isampler2DRect, 140, 999) - T(isamplerBuffer, 140, 999) + T(isamplerBuffer, 140, 320) T(isampler2DMS, 150, 310) T(isampler2DMSArray, 150, 999) @@ -203,7 +203,7 @@ static const struct builtin_type_versions { T(usampler2DArray, 130, 300) T(usamplerCubeArray, 400, 999) T(usampler2DRect, 140, 999) - T(usamplerBuffer, 140, 999) + T(usamplerBuffer, 140, 320) T(usampler2DMS, 150, 310) T(usampler2DMSArray, 150, 999) @@ -222,7 +222,7 @@ static const struct builtin_type_versions { T(image3D, 420, 310) T(image2DRect, 420, 999) T(imageCube, 420, 310) - T(imageBuffer, 420, 999) + T(imageBuffer, 420, 320) T(image1DArray, 420, 999) T(image2DArray, 420, 310) T(imageCubeArray, 420, 999) @@ -233,7 +233,7 @@ static const struct builtin_type_versions { T(iimage3D, 420, 310) T(iimage2DRect, 420, 999) T(iimageCube, 420, 310) - T(iimageBuffer, 420, 999) + T(iimageBuffer, 420, 320) T(iimage1DArray, 420, 999) T(iimage2DArray, 420, 310) T(iimageCubeArray, 420, 999) @@ -244,7 +244,7 @@ static const struct builtin_type_versions { T(uimage3D, 420, 310) T(uimage2DRect, 420, 999) T(uimageCube, 420, 310) - T(uimageBuffer, 420, 999) + T(uimageBuffer, 420, 320) T(uimage1DArray, 420, 999) T(uimage2DArray, 420, 310) T(uimageCubeArray, 420, 999) @@ -371,6 +371,16 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) add_type(symbols, glsl_type::uimage2DMSArray_type); } + if (state->EXT_texture_buffer_enable || state->OES_texture_buffer_enable) { + add_type(symbols, glsl_type::samplerBuffer_type); + add_type(symbols, glsl_type::isamplerBuffer_type); + add_type(symbols, glsl_type::usamplerBuffer_type); + + add_type(symbols, glsl_type::imageBuffer_type); + add_type(symbols, glsl_type::iimageBuffer_type); + add_type(symbols, glsl_type::uimageBuffer_type); + } + if (state->has_atomic_counters()) { add_type(symbols, glsl_type::atomic_uint_type); } diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y index 007b70b020d..fbbf85bfdae 100644 --- a/src/compiler/glsl/glcpp/glcpp-parse.y +++ b/src/compiler/glsl/glcpp/glcpp-parse.y @@ -2390,6 +2390,10 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio add_builtin_define(parser, "GL_EXT_gpu_shader5", 1); add_builtin_define(parser, "GL_OES_gpu_shader5", 1); } + if (extensions->OES_texture_buffer) { + add_builtin_define(parser, "GL_EXT_texture_buffer", 1); + add_builtin_define(parser, "GL_OES_texture_buffer", 1); + } } } } else { diff --git a/src/compiler/glsl/glsl_lexer.ll b/src/compiler/glsl/glsl_lexer.ll index 1f122654340..883c58f0da9 100644 --- a/src/compiler/glsl/glsl_lexer.ll +++ b/src/compiler/glsl/glsl_lexer.ll @@ -369,7 +369,7 @@ image2D KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_l image3D KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_load_store_enable, IMAGE3D); image2DRect KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE2DRECT); imageCube KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_load_store_enable, IMAGECUBE); -imageBuffer KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGEBUFFER); +imageBuffer KEYWORD_WITH_ALT(130, 300, 420, 320, yyextra->ARB_shader_image_load_store_enable || yyextra->EXT_texture_buffer_enable || yyextra->OES_texture_buffer_enable, IMAGEBUFFER); image1DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGE1DARRAY); image2DArray KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_load_store_enable, IMAGE2DARRAY); imageCubeArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IMAGECUBEARRAY); @@ -380,7 +380,7 @@ iimage2D KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_l iimage3D KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_load_store_enable, IIMAGE3D); iimage2DRect KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE2DRECT); iimageCube KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_load_store_enable, IIMAGECUBE); -iimageBuffer KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGEBUFFER); +iimageBuffer KEYWORD_WITH_ALT(130, 300, 420, 320, yyextra->ARB_shader_image_load_store_enable || yyextra->EXT_texture_buffer_enable || yyextra->OES_texture_buffer_enable, IIMAGEBUFFER); iimage1DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGE1DARRAY); iimage2DArray KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_load_store_enable, IIMAGE2DARRAY); iimageCubeArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, IIMAGECUBEARRAY); @@ -391,7 +391,7 @@ uimage2D KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_l uimage3D KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_load_store_enable, UIMAGE3D); uimage2DRect KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE2DRECT); uimageCube KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_load_store_enable, UIMAGECUBE); -uimageBuffer KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGEBUFFER); +uimageBuffer KEYWORD_WITH_ALT(130, 300, 420, 320, yyextra->ARB_shader_image_load_store_enable || yyextra->EXT_texture_buffer_enable || yyextra->OES_texture_buffer_enable, UIMAGEBUFFER); uimage1DArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGE1DARRAY); uimage2DArray KEYWORD_WITH_ALT(130, 300, 420, 310, yyextra->ARB_shader_image_load_store_enable, UIMAGE2DARRAY); uimageCubeArray KEYWORD_WITH_ALT(130, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, UIMAGECUBEARRAY); @@ -565,15 +565,15 @@ common KEYWORD(130, 300, 0, 0, COMMON); partition KEYWORD(130, 300, 0, 0, PARTITION); active KEYWORD(130, 300, 0, 0, ACTIVE); superp KEYWORD(130, 100, 0, 0, SUPERP); -samplerBuffer KEYWORD(130, 300, 140, 0, SAMPLERBUFFER); +samplerBuffer KEYWORD_WITH_ALT(130, 300, 140, 320, yyextra->EXT_texture_buffer_enable || yyextra->OES_texture_buffer_enable, SAMPLERBUFFER); filter KEYWORD(130, 300, 0, 0, FILTER); row_major KEYWORD_WITH_ALT(130, 0, 140, 0, yyextra->ARB_uniform_buffer_object_enable && !yyextra->es_shader, ROW_MAJOR); /* Additional reserved words in GLSL 1.40 */ isampler2DRect KEYWORD(140, 300, 140, 0, ISAMPLER2DRECT); usampler2DRect KEYWORD(140, 300, 140, 0, USAMPLER2DRECT); -isamplerBuffer KEYWORD(140, 300, 140, 0, ISAMPLERBUFFER); -usamplerBuffer KEYWORD(140, 300, 140, 0, USAMPLERBUFFER); +isamplerBuffer KEYWORD_WITH_ALT(140, 300, 140, 320, yyextra->EXT_texture_buffer_enable || yyextra->OES_texture_buffer_enable, ISAMPLERBUFFER); +usamplerBuffer KEYWORD_WITH_ALT(140, 300, 140, 320, yyextra->EXT_texture_buffer_enable || yyextra->OES_texture_buffer_enable, USAMPLERBUFFER); /* Additional reserved words in GLSL ES 3.00 */ resource KEYWORD(0, 300, 0, 0, RESOURCE); diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index 9fcca211a99..1d9bfd6aaba 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -611,6 +611,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(OES_shader_image_atomic, false, true, ARB_shader_image_load_store), EXT(OES_standard_derivatives, false, true, OES_standard_derivatives), EXT(OES_texture_3D, false, true, dummy_true), + EXT(OES_texture_buffer, false, true, OES_texture_buffer), EXT(OES_texture_storage_multisample_2d_array, false, true, ARB_texture_multisample), /* All other extensions go here, sorted alphabetically. @@ -627,6 +628,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(EXT_shader_integer_mix, true, true, EXT_shader_integer_mix), EXT(EXT_shader_samples_identical, true, true, EXT_shader_samples_identical), EXT(EXT_texture_array, true, false, EXT_texture_array), + EXT(EXT_texture_buffer, false, true, OES_texture_buffer), }; #undef EXT diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index 12a3a46928c..24195f97f18 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -603,6 +603,8 @@ struct _mesa_glsl_parse_state { bool OES_standard_derivatives_warn; bool OES_texture_3D_enable; bool OES_texture_3D_warn; + bool OES_texture_buffer_enable; + bool OES_texture_buffer_warn; bool OES_texture_storage_multisample_2d_array_enable; bool OES_texture_storage_multisample_2d_array_warn; @@ -632,6 +634,8 @@ struct _mesa_glsl_parse_state { bool EXT_shader_samples_identical_warn; bool EXT_texture_array_enable; bool EXT_texture_array_warn; + bool EXT_texture_buffer_enable; + bool EXT_texture_buffer_warn; /*@}*/ /** Extensions supported by the OpenGL implementation. */ |