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authorMarek Olšák <[email protected]>2016-01-20 01:45:21 +0100
committerMarek Olšák <[email protected]>2016-01-22 15:02:40 +0100
commit6f428328d34bed16edb8709e4a117eb710d7893d (patch)
tree9d2fe5ecc61ea166ea30df7e760b30a76b015881
parent2b66bc87d4dc50e7b97d3f4521767927fbf355a4 (diff)
radeonsi: implement SAMPLEPOS system value without a constant buffer load
We always get per-sample input position. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c15
1 files changed, 13 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 0c5fd326a5d..1bd617fa147 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -1119,9 +1119,20 @@ static void declare_system_value(
value = get_sample_id(radeon_bld);
break;
- case TGSI_SEMANTIC_SAMPLEPOS:
- value = load_sample_position(radeon_bld, get_sample_id(radeon_bld));
+ case TGSI_SEMANTIC_SAMPLEPOS: {
+ LLVMValueRef pos[4] = {
+ LLVMGetParam(radeon_bld->main_fn, SI_PARAM_POS_X_FLOAT),
+ LLVMGetParam(radeon_bld->main_fn, SI_PARAM_POS_Y_FLOAT),
+ lp_build_const_float(gallivm, 0),
+ lp_build_const_float(gallivm, 0)
+ };
+ pos[0] = lp_build_emit_llvm_unary(&radeon_bld->soa.bld_base,
+ TGSI_OPCODE_FRC, pos[0]);
+ pos[1] = lp_build_emit_llvm_unary(&radeon_bld->soa.bld_base,
+ TGSI_OPCODE_FRC, pos[1]);
+ value = lp_build_gather_values(gallivm, pos, 4);
break;
+ }
case TGSI_SEMANTIC_SAMPLEMASK:
/* Smoothing isn't MSAA in GL, but it's MSAA in hardware.