diff options
author | Kenneth Graunke <[email protected]> | 2012-02-08 05:08:24 -0800 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2012-02-17 14:57:11 -0800 |
commit | 6e738d35c5c88769ececbadd5f4ac14d36647168 (patch) | |
tree | d6b64a28714b35e52a5f85596b6245df2402b3d2 | |
parent | 112b02c32402d96fd7d526ab84877bb66dc12de4 (diff) |
vbo: Eliminate short-circuiting in invalid-start case.
Now that we have a index_range_invalid flag, we can just use that rather
than calling vbo_validated_drawrangeelements directly and returning.
NOTE: This is a candidate for release branches.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 809804f3b1c..06e36a677eb 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -889,11 +889,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, start, end, basevertex, count, type, indices, ctx->Array.ArrayObj->_MaxElement - 1); } - - /* Just do an ordinary glDrawElementsBaseVertex(). */ - vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, 0, ~0, - count, type, indices, basevertex, 1); - return; + index_bounds_valid = GL_FALSE; } /* NOTE: It's important that 'end' is a reasonable value. |