diff options
author | Ian Romanick <[email protected]> | 2013-09-25 14:36:27 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-10-30 13:49:30 -0700 |
commit | 5cb80f03142ddcc949f4d208594004cc2bcc4140 (patch) | |
tree | 9a1c46daf1808acf5a4140a1445ba568b93e8bad | |
parent | 9d6294f5a2337c5aa975c8ac65f775467b51043d (diff) |
glsl: Move layout(location) checks to AST-to-HIR conversion
This will simplify the addition of layout(location) qualifiers for
separate shader objects. This was validated with new piglit tests
arb_explicit_attrib_location/1.30/compiler/not-enabled-01.vert and
arb_explicit_attrib_location/1.30/compiler/not-enabled-02.vert.
v2: Refactor error checking to check_explicit_attrib_location_allowed
and eliminate the gotos. Suggested by Paul.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 8 | ||||
-rw-r--r-- | src/glsl/glsl_parser.yy | 34 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 23 |
3 files changed, 43 insertions, 22 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 68dd7778380..f75e68ce192 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2063,6 +2063,9 @@ validate_explicit_location(const struct ast_type_qualifier *qual, switch (state->target) { case vertex_shader: if (var->mode == ir_var_shader_in) { + if (!state->check_explicit_attrib_location_allowed(loc, var)) + return; + break; } @@ -2077,6 +2080,9 @@ validate_explicit_location(const struct ast_type_qualifier *qual, case fragment_shader: if (var->mode == ir_var_shader_out) { + if (!state->check_explicit_attrib_location_allowed(loc, var)) + return; + break; } @@ -2126,6 +2132,8 @@ validate_explicit_location(const struct ast_type_qualifier *qual, } } } + + return; } static void diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy index 4ed41057464..14420f8a36c 100644 --- a/src/glsl/glsl_parser.yy +++ b/src/glsl/glsl_parser.yy @@ -1302,29 +1302,25 @@ layout_qualifier_id: { memset(& $$, 0, sizeof($$)); - if (state->has_explicit_attrib_location()) { - if (match_layout_qualifier("location", $1, state) == 0) { - $$.flags.q.explicit_location = 1; + if (match_layout_qualifier("location", $1, state) == 0) { + $$.flags.q.explicit_location = 1; - if ($3 >= 0) { - $$.location = $3; - } else { - _mesa_glsl_error(& @3, state, - "invalid location %d specified", $3); - YYERROR; - } + if ($3 >= 0) { + $$.location = $3; + } else { + _mesa_glsl_error(& @3, state, "invalid location %d specified", $3); + YYERROR; } + } - if (match_layout_qualifier("index", $1, state) == 0) { - $$.flags.q.explicit_index = 1; + if (match_layout_qualifier("index", $1, state) == 0) { + $$.flags.q.explicit_index = 1; - if ($3 >= 0) { - $$.index = $3; - } else { - _mesa_glsl_error(& @3, state, - "invalid index %d specified", $3); - YYERROR; - } + if ($3 >= 0) { + $$.index = $3; + } else { + _mesa_glsl_error(& @3, state, "invalid index %d specified", $3); + YYERROR; } } diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index f3560c30a6a..f22dac35593 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -69,6 +69,10 @@ typedef struct YYLTYPE { # define YYLTYPE_IS_DECLARED 1 # define YYLTYPE_IS_TRIVIAL 1 +extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state, + const char *fmt, ...); + + struct _mesa_glsl_parse_state { _mesa_glsl_parse_state(struct gl_context *_ctx, GLenum target, void *mem_ctx); @@ -121,6 +125,22 @@ struct _mesa_glsl_parse_state { return check_version(130, 300, locp, "bit-wise operations are forbidden"); } + bool check_explicit_attrib_location_allowed(YYLTYPE *locp, + const ir_variable *var) + { + if (!this->has_explicit_attrib_location()) { + const char *const requirement = this->es_shader + ? "GLSL ES 300" + : "GL_ARB_explicit_attrib_location extension or GLSL 330"; + + _mesa_glsl_error(locp, this, "%s explicit location requires %s", + mode_string(var), requirement); + return false; + } + + return true; + } + bool has_explicit_attrib_location() const { return ARB_explicit_attrib_location_enable || is_version(330, 300); @@ -372,9 +392,6 @@ do { \ (Current).source = 0; \ } while (0) -extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state, - const char *fmt, ...); - /** * Emit a warning to the shader log * |