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authorRoland Scheidegger <[email protected]>2014-09-01 16:08:12 +0200
committerRoland Scheidegger <[email protected]>2014-09-09 01:44:07 +0200
commit51b52ea013e5b146130ab359ecd47bb076b787d0 (patch)
tree19507f18c086b3c25856d40c38dae4bce61b38d0
parent9405e15f51bfafa1afcc9f32a00da98f2de42877 (diff)
docs: (trivial) mark softpipe, llvmpipe as done for GL_ARB_base_instance
Forgot to add it when I fixed up the start instance handling in (llvm) draw. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index f5d5e72c961..f02ad67f3f5 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -138,7 +138,7 @@ GL 4.2, GLSL 4.20:
GL_ARB_shader_atomic_counters DONE (i965)
GL_ARB_texture_storage DONE (all drivers)
GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_shader_image_load_store in progress (curro)
GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)