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author | Roland Scheidegger <[email protected]> | 2014-09-01 16:08:12 +0200 |
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committer | Roland Scheidegger <[email protected]> | 2014-09-09 01:44:07 +0200 |
commit | 51b52ea013e5b146130ab359ecd47bb076b787d0 (patch) | |
tree | 19507f18c086b3c25856d40c38dae4bce61b38d0 | |
parent | 9405e15f51bfafa1afcc9f32a00da98f2de42877 (diff) |
docs: (trivial) mark softpipe, llvmpipe as done for GL_ARB_base_instance
Forgot to add it when I fixed up the start instance handling in (llvm) draw.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index f5d5e72c961..f02ad67f3f5 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -138,7 +138,7 @@ GL 4.2, GLSL 4.20: GL_ARB_shader_atomic_counters DONE (i965) GL_ARB_texture_storage DONE (all drivers) GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_shader_image_load_store in progress (curro) GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) |