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authorDave Airlie <[email protected]>2009-04-22 21:41:57 +1000
committerDave Airlie <[email protected]>2009-04-22 21:41:57 +1000
commit466c78c93538f2853449124c06274d538830cd5a (patch)
treea6bd88060ba328d8bed1ff2ea1a37ee741a90a17
parent65fe0c86ffcff99f9f09606d462bf3731ea0c308 (diff)
parentf057f6543da469f231d551cb5728d98df8add4fa (diff)
Merge remote branch 'origin/master' into radeon-rewrite
-rw-r--r--Makefile5
-rw-r--r--configs/linux-dri2
-rw-r--r--configure.ac10
-rw-r--r--docs/relnotes-7.5.html2
-rw-r--r--include/GL/internal/dri_interface.h15
-rw-r--r--include/GL/mesa_wgl.h7
-rw-r--r--progs/demos/.gitignore7
-rw-r--r--progs/demos/Makefile8
-rw-r--r--progs/demos/SConscript10
-rw-r--r--progs/demos/dinoshade.c (renamed from progs/tests/dinoshade.c)6
-rw-r--r--progs/demos/fbotexture.c (renamed from progs/tests/fbotexture.c)0
-rw-r--r--progs/demos/projtex.c (renamed from progs/tests/projtex.c)60
-rw-r--r--progs/fp/swz3.txt5
-rw-r--r--progs/glsl/.gitignore3
-rw-r--r--progs/glsl/Makefile274
-rw-r--r--progs/glsl/array.c261
-rw-r--r--progs/glsl/bump.c3
-rw-r--r--progs/glsl/linktest.c2
-rw-r--r--progs/glsl/noise2.c (renamed from progs/demos/glslnoise.c)0
-rw-r--r--progs/glsl/texaaline.c369
-rw-r--r--progs/samples/blendeq.c2
-rw-r--r--progs/tests/Makefile13
-rw-r--r--progs/tests/SConscript9
-rw-r--r--progs/tests/afsmultiarb.c2
-rw-r--r--progs/tests/glutfx.c (renamed from progs/demos/glutfx.c)0
-rw-r--r--progs/tests/jkrahntest.c2
-rw-r--r--progs/tests/mipmap_view.c15
-rw-r--r--progs/tests/occlude.c (renamed from progs/demos/occlude.c)0
-rw-r--r--progs/tests/shader_api.c8
-rw-r--r--progs/tests/streaming_rect.c (renamed from progs/demos/streaming_rect.c)0
-rw-r--r--progs/tests/texcompress2.c23
-rw-r--r--progs/tests/texdown.c (renamed from progs/demos/texdown.c)0
-rw-r--r--progs/tests/texobj.c (renamed from progs/demos/texobj.c)0
-rw-r--r--progs/tests/vparray.c2
-rw-r--r--progs/tests/vptest1.c2
-rw-r--r--progs/trivial/tri-viewport.c237
-rw-r--r--progs/wgl/SConscript2
-rw-r--r--progs/wgl/wglinfo.c737
-rw-r--r--scons/gallium.py20
-rw-r--r--scons/mslib_sa.py88
-rw-r--r--scons/winddk.py137
-rw-r--r--scons/winsdk.py22
-rw-r--r--src/egl/main/Makefile2
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos_machine.c4
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_cpu.c2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sse2.c104
-rw-r--r--src/gallium/auxiliary/util/Makefile1
-rw-r--r--src/gallium/auxiliary/util/SConscript1
-rw-r--r--src/gallium/auxiliary/util/u_blit.c5
-rw-r--r--src/gallium/auxiliary/util/u_debug.c2
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c4
-rw-r--r--src/gallium/auxiliary/util/u_surface.c113
-rw-r--r--src/gallium/auxiliary/util/u_surface.h (renamed from src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.h)45
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.c25
-rw-r--r--src/gallium/drivers/failover/fo_context.c23
-rw-r--r--src/gallium/drivers/i915simple/i915_context.c26
-rw-r--r--src/gallium/drivers/i965simple/brw_context.c25
-rw-r--r--src/gallium/drivers/i965simple/brw_tex_layout.c2
-rw-r--r--src/gallium/drivers/nv04/nv04_context.c27
-rw-r--r--src/gallium/drivers/nv04/nv04_transfer.c1
-rw-r--r--src/gallium/drivers/nv10/nv10_context.c26
-rw-r--r--src/gallium/drivers/nv10/nv10_transfer.c1
-rw-r--r--src/gallium/drivers/nv20/nv20_context.c27
-rw-r--r--src/gallium/drivers/nv20/nv20_transfer.c1
-rw-r--r--src/gallium/drivers/nv30/nv30_context.c26
-rw-r--r--src/gallium/drivers/nv30/nv30_transfer.c1
-rw-r--r--src/gallium/drivers/nv40/nv40_context.c26
-rw-r--r--src/gallium/drivers/nv40/nv40_transfer.c1
-rw-r--r--src/gallium/drivers/nv50/nv50_clear.c74
-rw-r--r--src/gallium/drivers/nv50/nv50_context.c26
-rw-r--r--src/gallium/drivers/r300/r300_context.c26
-rw-r--r--src/gallium/drivers/r300/r300_context.h11
-rw-r--r--src/gallium/drivers/r300/r300_emit.c6
-rw-r--r--src/gallium/drivers/r300/r300_render.c16
-rw-r--r--src/gallium/drivers/r300/r300_state.c42
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c329
-rw-r--r--src/gallium/drivers/r300/r300_state_tcl.c36
-rw-r--r--src/gallium/drivers/r300/r300_state_tcl.h1
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c23
-rw-r--r--src/gallium/drivers/softpipe/sp_winsys.h16
-rw-r--r--src/gallium/drivers/trace/tr_buffer.c9
-rw-r--r--src/gallium/drivers/trace/tr_buffer.h8
-rw-r--r--src/gallium/drivers/trace/tr_context.c67
-rw-r--r--src/gallium/drivers/trace/tr_context.h2
-rw-r--r--src/gallium/drivers/trace/tr_dump.c177
-rw-r--r--src/gallium/drivers/trace/tr_dump.h38
-rw-r--r--src/gallium/drivers/trace/tr_screen.c41
-rw-r--r--src/gallium/drivers/trace/tr_screen.h33
-rw-r--r--src/gallium/drivers/trace/tr_texture.c21
-rw-r--r--src/gallium/drivers/trace/tr_texture.h6
-rw-r--r--src/gallium/include/pipe/p_atomic.h81
-rw-r--r--src/gallium/include/pipe/p_context.h40
-rw-r--r--src/gallium/include/pipe/p_defines.h9
-rw-r--r--src/gallium/include/pipe/p_screen.h14
-rw-r--r--src/gallium/include/pipe/p_state.h1
-rw-r--r--src/gallium/state_trackers/python/p_texture.i2
-rwxr-xr-xsrc/gallium/state_trackers/python/retrace/interpreter.py2
-rwxr-xr-xsrc/gallium/state_trackers/python/retrace/parse.py392
-rwxr-xr-xsrc/gallium/state_trackers/python/retrace/parser.py360
-rw-r--r--src/gallium/state_trackers/python/st_softpipe_winsys.c2
-rw-r--r--src/gallium/state_trackers/wgl/SConscript1
-rw-r--r--src/gallium/state_trackers/wgl/icd/stw_icd.h6
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c6
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c186
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.h61
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_context.c117
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_context.h2
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_device.c20
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_device.h17
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_framebuffer.c287
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_framebuffer.h36
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c27
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_pixelformat.c358
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_pixelformat.h59
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_quirks.c116
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_tls.h3
-rw-r--r--src/gallium/state_trackers/wgl/shared/stw_winsys.h8
-rw-r--r--src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c33
-rw-r--r--src/gallium/winsys/egl_xlib/egl_xlib.c3
-rw-r--r--src/gallium/winsys/g3dvl/xsp_winsys.c2
-rw-r--r--src/gallium/winsys/gdi/gdi_softpipe_winsys.c14
-rw-r--r--src/gallium/winsys/xlib/xlib_softpipe.c2
-rw-r--r--src/gallium/winsys/xlib/xlib_trace.c16
-rw-r--r--src/glx/x11/dri2_glx.c20
-rw-r--r--src/glx/x11/dri_glx.c56
-rw-r--r--src/glx/x11/glxcmds.c3
-rw-r--r--src/mesa/drivers/dri/Makefile.template9
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c8
-rw-r--r--src/mesa/drivers/dri/common/spantmp2.h65
-rw-r--r--src/mesa/drivers/dri/i915/Makefile2
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.c1
-rw-r--r--src/mesa/drivers/dri/i915/i830_tex.c100
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c30
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c1
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c16
-rw-r--r--src/mesa/drivers/dri/i915/i915_tex.c78
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c28
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h38
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c76
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.h10
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu_emit.c84
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c25
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_dump.c20
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_constval.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c289
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_state.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c13
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c178
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass0.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c320
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c54
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c26
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h21
-rw-r--r--src/mesa/drivers/dri/intel/intel_decode.c30
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c69
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c172
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c22
-rw-r--r--src/mesa/drivers/dri/r200/r200_vertprog.c34
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.c4
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c22
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c49
-rw-r--r--src/mesa/drivers/dri/r300/r500_fragprog.c19
-rw-r--r--src/mesa/drivers/dri/r300/radeon_nqssadce.c7
-rw-r--r--src/mesa/drivers/dri/r300/radeon_program_alu.c37
-rw-r--r--src/mesa/drivers/dri/r300/radeon_program_pair.c11
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c77
-rw-r--r--src/mesa/glapi/gl_procs.py3
-rw-r--r--src/mesa/glapi/glprocs.h93
-rw-r--r--src/mesa/main/attrib.c2
-rw-r--r--src/mesa/main/context.c5
-rw-r--r--src/mesa/main/dd.h2
-rw-r--r--src/mesa/main/extensions.c2
-rw-r--r--src/mesa/main/fbobject.c13
-rw-r--r--src/mesa/main/ffvertex_prog.c3
-rw-r--r--src/mesa/main/glheader.h5
-rw-r--r--src/mesa/main/hash.c18
-rw-r--r--src/mesa/main/matrix.c2
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/shaders.c27
-rw-r--r--src/mesa/main/state.c39
-rw-r--r--src/mesa/main/texcompress_s3tc.c16
-rw-r--r--src/mesa/main/texenvprogram.c3
-rw-r--r--src/mesa/shader/arbprogparse.c8
-rw-r--r--src/mesa/shader/arbprogram.c10
-rw-r--r--src/mesa/shader/nvfragparse.c277
-rw-r--r--src/mesa/shader/nvfragparse.h4
-rw-r--r--src/mesa/shader/nvprogram.c2
-rw-r--r--src/mesa/shader/nvvertparse.c168
-rw-r--r--src/mesa/shader/nvvertparse.h5
-rw-r--r--src/mesa/shader/prog_execute.c27
-rw-r--r--src/mesa/shader/prog_instruction.h32
-rw-r--r--src/mesa/shader/prog_optimize.c13
-rw-r--r--src/mesa/shader/prog_parameter.c7
-rw-r--r--src/mesa/shader/prog_print.c21
-rw-r--r--src/mesa/shader/prog_statevars.c9
-rw-r--r--src/mesa/shader/program.c1
-rw-r--r--src/mesa/shader/programopt.c2
-rw-r--r--src/mesa/shader/shader_api.c11
-rw-r--r--src/mesa/shader/slang/slang_emit.c2
-rw-r--r--src/mesa/state_tracker/st_atom.c46
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c18
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c9
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c75
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c70
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c22
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c9
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c43
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c17
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c24
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c553
-rw-r--r--src/mesa/state_tracker/st_context.h5
-rw-r--r--src/mesa/state_tracker/st_format.c20
-rw-r--r--src/mesa/state_tracker/st_format.h4
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c20
-rw-r--r--src/mesa/state_tracker/st_inlines.h122
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c20
-rw-r--r--src/mesa/state_tracker/st_program.c6
-rw-r--r--src/mesa/state_tracker/st_texture.c45
-rw-r--r--src/mesa/state_tracker/st_texture.h10
-rw-r--r--src/mesa/swrast/s_context.c27
-rw-r--r--src/mesa/swrast/s_texcombine.c10
-rw-r--r--src/mesa/vbo/vbo_save.h7
-rw-r--r--src/mesa/vbo/vbo_save_api.c25
-rw-r--r--src/mesa/vbo/vbo_save_draw.c31
234 files changed, 6781 insertions, 3651 deletions
diff --git a/Makefile b/Makefile
index 59f0a07a480..a77825e8f9a 100644
--- a/Makefile
+++ b/Makefile
@@ -37,6 +37,9 @@ realclean: clean
-name depend -o -name depend.bak ')' -exec rm -f '{}' ';'
+distclean: realclean
+
+
install:
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
@@ -45,7 +48,7 @@ install:
done
-.PHONY: default doxygen clean realclean install linux-directfb-install
+.PHONY: default doxygen clean realclean distclean install linux-directfb-install
# If there's no current configuration file
$(TOP)/configs/current:
diff --git a/configs/linux-dri b/configs/linux-dri
index c5e30d30608..0998ba8549d 100644
--- a/configs/linux-dri
+++ b/configs/linux-dri
@@ -64,4 +64,4 @@ GALLIUM_WINSYS_DRM_DIRS = intel
GALLIUM_STATE_TRACKERS_DIRS = egl
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \
- savage sis tdfx trident unichrome ffb
+ savage sis tdfx trident unichrome ffb swrast
diff --git a/configure.ac b/configure.ac
index 0a0889c314f..231b7e98a70 100644
--- a/configure.ac
+++ b/configure.ac
@@ -389,7 +389,7 @@ linux*)
;;
*freebsd* | dragonfly*)
case "$host_cpu" in
- i*86|x86_64) default_driver="dri";;
+ i*86|x86_64|powerpc*|sparc*) default_driver="dri";;
esac
;;
esac
@@ -417,19 +417,20 @@ WINDOW_SYSTEM=""
GALLIUM_DIRS="auxiliary drivers state_trackers"
GALLIUM_WINSYS_DIRS=""
GALLIUM_WINSYS_DRM_DIRS=""
-GALLIUM_AUXILIARY_DIRS="draw translate cso_cache pipebuffer tgsi sct rtasm util"
+GALLIUM_AUXILIARY_DIRS="draw translate cso_cache pipebuffer tgsi sct rtasm util indices"
GALLIUM_DRIVERS_DIRS="softpipe failover trace"
GALLIUM_STATE_TRACKERS_DIRS=""
case "$mesa_driver" in
xlib)
DRIVER_DIRS="x11"
+ GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS xlib"
;;
dri)
SRC_DIRS="glx/x11 $SRC_DIRS"
DRIVER_DIRS="dri"
WINDOW_SYSTEM="dri"
- GALLIUM_WINSYS_DIRS="drm $GALLIUM_WINSYS_DIRS"
+ GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS drm"
;;
osmesa)
DRIVER_DIRS="osmesa"
@@ -1116,6 +1117,9 @@ no)
yes)
# look at what else is built
case "$mesa_driver" in
+ xlib)
+ GALLIUM_STATE_TRACKERS_DIRS=glx
+ ;;
dri)
GALLIUM_STATE_TRACKERS_DIRS=egl
;;
diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html
index 3c822da863b..bfeea3f433a 100644
--- a/docs/relnotes-7.5.html
+++ b/docs/relnotes-7.5.html
@@ -58,6 +58,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
<li>GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers)
<li>GL_EXT_texture_swizzle extension (software drivers, i965 driver)
<li>Updated SPARC assembly optimizations (David S. Miller)
+<li>Initial support for separate compilation units in GLSL compiler.
</ul>
@@ -71,6 +72,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
<ul>
<li>Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and
GL_SGIX_depth_texture extensions. Superseded by the ARB versions.
+<li>Omittd some old Mesa demos from the release tarballs, added some others.
</ul>
</body>
diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
index a83602bfd87..335bf62a801 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -659,7 +659,7 @@ struct __DRIbufferRec {
};
#define __DRI_DRI2_LOADER "DRI_DRI2Loader"
-#define __DRI_DRI2_LOADER_VERSION 1
+#define __DRI_DRI2_LOADER_VERSION 2
struct __DRIdri2LoaderExtensionRec {
__DRIextension base;
@@ -667,6 +667,19 @@ struct __DRIdri2LoaderExtensionRec {
int *width, int *height,
unsigned int *attachments, int count,
int *out_count, void *loaderPrivate);
+
+ /**
+ * Flush pending front-buffer rendering
+ *
+ * Any rendering that has been performed to the
+ * \c __DRI_BUFFER_FAKE_FRONT_LEFT will be flushed to the
+ * \c __DRI_BUFFER_FRONT_LEFT.
+ *
+ * \param driDrawable Drawable whose front-buffer is to be flushed
+ * \param loaderPrivate Loader's private data that was previously passed
+ * into __DRIdri2ExtensionRec::createNewDrawable
+ */
+ void (*flushFrontBuffer)(__DRIdrawable *driDrawable, void *loaderPrivate);
};
/**
diff --git a/include/GL/mesa_wgl.h b/include/GL/mesa_wgl.h
index 57147232b7f..ca2e1b875e3 100644
--- a/include/GL/mesa_wgl.h
+++ b/include/GL/mesa_wgl.h
@@ -108,13 +108,6 @@ WGLAPI int GLAPIENTRY GetPixelFormat(HDC);
WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *);
#endif
-#ifndef WGL_ARB_extensions_string
-#define WGL_ARB_extensions_string 1
-
-WGLAPI const char * GLAPIENTRY wglGetExtensionsStringARB(HDC hdc);
-
-#endif /* WGL_ARB_extensions_string */
-
#ifdef _MSC_VER
# pragma warning( pop )
diff --git a/progs/demos/.gitignore b/progs/demos/.gitignore
index d59d1752124..f3c7091bcc2 100644
--- a/progs/demos/.gitignore
+++ b/progs/demos/.gitignore
@@ -5,10 +5,12 @@ bounce
clearspd
copypix
cubemap
+dinoshade
drawpix
engine
extfuncs.h
fbo_firecube
+fbotexture
fire
fogcoord
fplight
@@ -27,11 +29,9 @@ isosurf
lodbias
morph3d
multiarb
-occlude
-osdemo
paltex
-pixeltex
pointblast
+projtex
rain
ray
readpix
@@ -61,4 +61,5 @@ trispd
tunnel
tunnel2
vao_demo
+Windows
winpos
diff --git a/progs/demos/Makefile b/progs/demos/Makefile
index 32c60721232..c17595ec794 100644
--- a/progs/demos/Makefile
+++ b/progs/demos/Makefile
@@ -19,9 +19,11 @@ PROGS = \
clearspd \
copypix \
cubemap \
+ dinoshade \
drawpix \
engine \
fbo_firecube \
+ fbotexture \
fire \
fogcoord \
fplight \
@@ -32,9 +34,7 @@ PROGS = \
geartrain \
glinfo \
gloss \
- glslnoise \
gltestperf \
- glutfx \
isosurf \
ipers \
lodbias \
@@ -42,6 +42,7 @@ PROGS = \
multiarb \
paltex \
pointblast \
+ projtex \
rain \
ray \
readpix \
@@ -49,7 +50,6 @@ PROGS = \
renormal \
shadowtex \
singlebuffer \
- streaming_rect \
spectex \
spriteblast \
stex3d \
@@ -57,9 +57,7 @@ PROGS = \
terrain \
tessdemo \
texcyl \
- texdown \
texenv \
- texobj \
textures \
trispd \
tunnel \
diff --git a/progs/demos/SConscript b/progs/demos/SConscript
index bc166dd7895..f851870bcf3 100644
--- a/progs/demos/SConscript
+++ b/progs/demos/SConscript
@@ -39,11 +39,9 @@ progs = [
'geartrain',
'glinfo',
'gloss',
- 'glslnoise',
'gltestperf',
- 'glutfx',
- 'isosurf',
'ipers',
+ 'isosurf',
'lodbias',
'morph3d',
'multiarb',
@@ -55,7 +53,6 @@ progs = [
'renormal',
'shadowtex',
'singlebuffer',
- 'streaming_rect',
'spectex',
'spriteblast',
'stex3d',
@@ -63,15 +60,16 @@ progs = [
'terrain',
'tessdemo',
'texcyl',
- 'texdown',
'texenv',
- 'texobj',
'textures',
'trispd',
'tunnel',
'tunnel2',
'vao_demo',
'winpos',
+ 'dinoshade',
+ 'fbotexture',
+ 'projtex',
]
for prog in progs:
diff --git a/progs/tests/dinoshade.c b/progs/demos/dinoshade.c
index fb7c3f4535c..451da2ec895 100644
--- a/progs/tests/dinoshade.c
+++ b/progs/demos/dinoshade.c
@@ -165,7 +165,7 @@ enum {
};
/* Create a matrix that will project the desired shadow. */
-void
+static void
shadowMatrix(GLfloat shadowMat[4][4],
GLfloat groundplane[4],
GLfloat lightpos[4])
@@ -201,7 +201,7 @@ shadowMatrix(GLfloat shadowMat[4][4],
}
/* Find the plane equation given 3 points. */
-void
+static void
findPlane(GLfloat plane[4],
GLfloat v0[3], GLfloat v1[3], GLfloat v2[3])
{
@@ -224,7 +224,7 @@ findPlane(GLfloat plane[4],
plane[D] = -(plane[A] * v0[X] + plane[B] * v0[Y] + plane[C] * v0[Z]);
}
-void
+static void
extrudeSolidFromPolygon(GLfloat data[][2], unsigned int dataSize,
GLdouble thickness, GLuint side, GLuint edge, GLuint whole)
{
diff --git a/progs/tests/fbotexture.c b/progs/demos/fbotexture.c
index 50a4b00afce..50a4b00afce 100644
--- a/progs/tests/fbotexture.c
+++ b/progs/demos/fbotexture.c
diff --git a/progs/tests/projtex.c b/progs/demos/projtex.c
index 800d81ecd67..99154d7bdc8 100644
--- a/progs/tests/projtex.c
+++ b/progs/demos/projtex.c
@@ -20,11 +20,7 @@
#include <math.h>
#include <GL/glew.h>
#include <GL/glut.h>
-#if 0
-#include "texture.h"
-#else
-#include "../util/readtex.c"
-#endif
+#include "readtex.h"
/* Some <math.h> files do not define M_PI... */
@@ -67,14 +63,15 @@ GLfloat zoomFactor = 1.0;
/*****************************************************************/
-void ActiveTexture(int i)
+static void
+ActiveTexture(int i)
{
glActiveTextureARB(i);
}
/* matrix = identity */
-void
+static void
matrixIdentity(GLfloat matrix[16])
{
matrix[0] = 1.0;
@@ -96,7 +93,7 @@ matrixIdentity(GLfloat matrix[16])
}
/* matrix2 = transpose(matrix1) */
-void
+static void
matrixTranspose(GLfloat matrix2[16], GLfloat matrix1[16])
{
matrix2[0] = matrix1[0];
@@ -167,7 +164,7 @@ imgLoad(char *filenameIn, int borderIn, GLfloat borderColorIn[4],
/*****************************************************************/
/* Load the image file specified on the command line as the current texture */
-void
+static void
loadImageTextures(void)
{
GLfloat borderColor[4] =
@@ -252,7 +249,7 @@ loadImageTextures(void)
}
/* Create a simple spotlight pattern and make it the current texture */
-void
+static void
loadSpotlightTexture(void)
{
static int texWidth = 64, texHeight = 64;
@@ -302,7 +299,7 @@ loadSpotlightTexture(void)
/*****************************************************************/
-void
+static void
checkErrors(void)
{
GLenum error;
@@ -311,7 +308,7 @@ checkErrors(void)
}
}
-void
+static void
drawCube(void)
{
glBegin(GL_QUADS);
@@ -360,7 +357,7 @@ drawCube(void)
glEnd();
}
-void
+static void
drawDodecahedron(void)
{
#define A (0.5 * 1.61803) /* (sqrt(5) + 1) / 2 */
@@ -446,7 +443,7 @@ drawDodecahedron(void)
}
}
-void
+static void
drawSphere(void)
{
int numMajor = 24;
@@ -573,7 +570,7 @@ drawTextureProjection(void)
/*****************************************************************/
-void
+static void
initialize(void)
{
GLfloat light0Pos[4] =
@@ -670,7 +667,7 @@ initialize(void)
}
}
-void
+static void
display(void)
{
int i;
@@ -755,10 +752,10 @@ display(void)
/*****************************************************************/
/* simple trackball-like motion control */
-float lastPos[3];
-int lastTime;
+static float lastPos[3];
+static int lastTime;
-void
+static void
ptov(int x, int y, int width, int height, float v[3])
{
float d, a;
@@ -774,7 +771,7 @@ ptov(int x, int y, int width, int height, float v[3])
v[2] *= a;
}
-void
+static void
startMotion(int x, int y, int but, int time)
{
if (but == GLUT_LEFT_BUTTON) {
@@ -789,13 +786,13 @@ startMotion(int x, int y, int but, int time)
ptov(x, y, winWidth, winHeight, lastPos);
}
-void
+static void
animate(void)
{
glutPostRedisplay();
}
-void
+static void
vis(int visible)
{
if (visible == GLUT_VISIBLE) {
@@ -807,7 +804,7 @@ vis(int visible)
}
}
-void
+static void
stopMotion(int but, int time)
{
if ((but == GLUT_LEFT_BUTTON && mode == MoveView) ||
@@ -829,7 +826,7 @@ stopMotion(int but, int time)
}
}
-void
+static void
trackMotion(int x, int y)
{
float curPos[3], dx, dy, dz;
@@ -854,7 +851,7 @@ trackMotion(int x, int y)
/*****************************************************************/
-void
+static void
object(void)
{
static int object;
@@ -881,7 +878,7 @@ nop(void)
{
}
-void
+static void
texture(void)
{
static int texture = 0;
@@ -912,7 +909,7 @@ texture(void)
}
}
-void
+static void
help(void)
{
printf("'h' - help\n");
@@ -927,7 +924,7 @@ help(void)
}
/* ARGSUSED1 */
-void
+static void
key(unsigned char key, int x, int y)
{
switch (key) {
@@ -966,7 +963,7 @@ key(unsigned char key, int x, int y)
glutPostRedisplay();
}
-void
+static void
mouse(int button, int state, int x, int y)
{
if (state == GLUT_DOWN)
@@ -976,7 +973,7 @@ mouse(int button, int state, int x, int y)
glutPostRedisplay();
}
-void
+static void
reshape(int w, int h)
{
winWidth = w;
@@ -985,7 +982,7 @@ reshape(int w, int h)
}
-void
+static void
menu(int selection)
{
if (selection == 666) {
@@ -1005,6 +1002,7 @@ main(int argc, char **argv)
assert(NumTextures <= MAX_TEX);
glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE);
+ glutInitWindowSize(500,500);
(void) glutCreateWindow("projtex");
glewInit();
diff --git a/progs/fp/swz3.txt b/progs/fp/swz3.txt
new file mode 100644
index 00000000000..382f5880d3c
--- /dev/null
+++ b/progs/fp/swz3.txt
@@ -0,0 +1,5 @@
+!!ARBfp1.0
+TEMP R0, R1;
+MOV R0, -fragment.color;
+SWZ result.color, R0, -y, -x, z, 1;
+END
diff --git a/progs/glsl/.gitignore b/progs/glsl/.gitignore
index d3e31163d8e..39d90c23ac5 100644
--- a/progs/glsl/.gitignore
+++ b/progs/glsl/.gitignore
@@ -1,3 +1,4 @@
+array
bitmap
brick
bump
@@ -11,6 +12,7 @@ mandelbrot
multinoise
multitex
noise
+noise2
pointcoord
points
readtex.c
@@ -21,6 +23,7 @@ shaderutil.c
shaderutil.h
shadow_sampler
skinning
+texaaline
texdemo1
toyball
trirast
diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile
index 0f1a299570f..71db895d1d9 100644
--- a/progs/glsl/Makefile
+++ b/progs/glsl/Makefile
@@ -5,46 +5,69 @@ include $(TOP)/configs/current
INCDIR = $(TOP)/include
-LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
+LIB_DEP = \
+ $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) \
+ $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \
+ $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
-PROGS = \
- bitmap \
- brick \
- bump \
- convolutions \
- deriv \
- identity \
- fragcoord \
- linktest \
- mandelbrot \
- multinoise \
- multitex \
- noise \
- points \
- pointcoord \
- samplers \
- samplers_array \
- shadow_sampler \
- skinning \
- texdemo1 \
- toyball \
- twoside \
- trirast \
- vert-or-frag-only \
- vert-tex
+INCLUDE_DIRS = -I$(TOP)/progs/util
+
+DEMO_SOURCES = \
+ array.c \
+ bitmap.c \
+ brick.c \
+ bump.c \
+ convolutions.c \
+ deriv.c \
+ fragcoord.c \
+ identity.c \
+ linktest.c \
+ mandelbrot.c \
+ multinoise.c \
+ multitex.c \
+ noise.c \
+ noise2.c \
+ pointcoord.c \
+ points.c \
+ samplers.c \
+ shadow_sampler.c \
+ skinning.c \
+ texaaline.c \
+ texdemo1.c \
+ toyball.c \
+ trirast.c \
+ twoside.c \
+ vert-or-frag-only.c \
+ vert-tex.c
+
+UTIL_HEADERS = \
+ extfuncs.h \
+ shaderutil.h \
+ readtex.h
+
+UTIL_SOURCES = \
+ shaderutil.c \
+ readtex.c
+
+UTIL_OBJS = $(UTIL_SOURCES:.c=.o)
+
+
+PROGS = $(DEMO_SOURCES:%.c=%)
+
##### RULES #####
-.SUFFIXES:
-.SUFFIXES: .c
+# make .o file from .c file:
+.c.o:
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) $< -o $@
-# make executable from .c file:
-.c: $(LIB_DEP)
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
+# make executable from .o files
+.o:
+ $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(UTIL_OBJS) $(LIBS) -o $@
##### TARGETS #####
@@ -52,188 +75,163 @@ PROGS = \
default: $(PROGS)
+clean:
+ -rm -f $(PROGS)
+ -rm -f *.o *~
+ -rm -f extfuncs.h
+ -rm -f shaderutil.*
+
+
##### Extra dependencies
-extfuncs.h: $(TOP)/progs/util/extfuncs.h
- cp $< .
+extfuncs.h:
+ cp $(TOP)/progs/util/extfuncs.h .
+readtex.c:
+ cp $(TOP)/progs/util/readtex.c .
-readtex.c: $(TOP)/progs/util/readtex.c
- cp $< .
+readtex.h:
+ cp $(TOP)/progs/util/readtex.h .
-readtex.h: $(TOP)/progs/util/readtex.h
- cp $< .
+shaderutil.c:
+ cp $(TOP)/progs/util/shaderutil.c .
-readtex.o: readtex.c readtex.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) readtex.c
+shaderutil.h:
+ cp $(TOP)/progs/util/shaderutil.h .
-shaderutil.c: $(TOP)/progs/util/shaderutil.c
- cp $< .
-shaderutil.h: $(TOP)/progs/util/shaderutil.h
- cp $< .
+array.o: $(UTIL_HEADERS)
-shaderutil.o: shaderutil.c shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) shaderutil.c
+array: array.o $(UTIL_OBJS)
+bitmap.o: $(UTIL_HEADERS)
-bitmap.o: bitmap.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) bitmap.c
+bitmap: bitmap.o $(UTIL_OBJS)
-bitmap: bitmap.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bitmap.o shaderutil.o $(LIBS) -o $@
+brick.o: $(UTIL_HEADERS)
-brick.o: brick.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) brick.c
+brick: brick.o $(UTIL_OBJS)
-brick: brick.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) brick.o shaderutil.o $(LIBS) -o $@
+bump.o: $(UTIL_HEADERS)
-bump.o: bump.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) bump.c
+bump: bump.o $(UTIL_OBJS)
-bump: bump.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bump.o shaderutil.o $(LIBS) -o $@
+convolutions.o: $(UTIL_HEADERS)
-convolutions.o: convolutions.c readtex.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) convolutions.c
+convolutions: convolutions.o $(UTIL_OBJS)
-convolutions: convolutions.o readtex.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) convolutions.o readtex.o $(LIBS) -o $@
+deriv.o: deriv.c $(UTIL_HEADERS)
-deriv.o: deriv.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) deriv.c
+deriv: deriv.o $(UTIL_OBJS)
-deriv: deriv.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) deriv.o shaderutil.o $(LIBS) -o $@
+identity.o: $(UTIL_HEADERS)
-identity.o: identity.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) identity.c
+identity: identity.o $(UTIL_OBJS)
-identity: identity.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) identity.o shaderutil.o $(LIBS) -o $@
+fragcoord.o: $(UTIL_HEADERS)
-fragcoord.o: fragcoord.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) fragcoord.c
+fragcoord: fragcoord.o $(UTIL_OBJS)
-fragcoord: fragcoord.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) fragcoord.o shaderutil.o $(LIBS) -o $@
+linktest.o: $(UTIL_HEADERS)
-linktest.o: linktest.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) linktest.c
+linktest: linktest.o $(UTIL_OBJS)
-linktest: linktest.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) linktest.o shaderutil.o $(LIBS) -o $@
-mandelbrot.o: mandelbrot.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) mandelbrot.c
+mandelbrot.o: $(UTIL_HEADERS)
-mandelbrot: mandelbrot.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) mandelbrot.o shaderutil.o $(LIBS) -o $@
+mandelbrot: mandelbrot.o $(UTIL_OBJS)
-multitex.o: multitex.c extfuncs.h readtex.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) multitex.c
-multitex: multitex.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) multitex.o readtex.o shaderutil.o $(LIBS) -o $@
+multinoise.o: $(UTIL_HEADERS)
+multinoise: multinoise.o $(UTIL_OBJS)
-noise.o: noise.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) noise.c
-noise: noise.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) noise.o shaderutil.o $(LIBS) -o $@
+multitex.o: $(UTIL_HEADERS)
+multitex: multitex.o $(UTIL_OBJS)
-points.o: points.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) points.c
-points: points.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) points.o shaderutil.o $(LIBS) -o $@
+noise.o: $(UTIL_HEADERS)
+noise: noise.o $(UTIL_OBJS)
-pointcoord.o: pointcoord.c readtex.h extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) pointcoord.c
-pointcoord: pointcoord.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) pointcoord.o readtex.o shaderutil.o $(LIBS) -o $@
+noise2.o: $(UTIL_HEADERS)
+noise2: noise2.o $(UTIL_OBJS)
-samplers.o: samplers.c readtex.h extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) samplers.c
-samplers: samplers.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) samplers.o readtex.o shaderutil.o $(LIBS) -o $@
+points.o: $(UTIL_HEADERS)
-samplers_array.o: samplers.c readtex.h extfuncs.h shaderutil.h
- $(APP_CC) -c -DSAMPLERS_ARRAY -I$(INCDIR) $(CFLAGS) samplers.c -o samplers_array.o
+points: points.o $(UTIL_OBJS)
-samplers_array: samplers_array.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) samplers_array.o readtex.o shaderutil.o $(LIBS) -o $@
-skinning.o: skinning.c readtex.h extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) skinning.c
+pointcoord.o: $(UTIL_HEADERS)
-skinning: skinning.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) skinning.o readtex.o shaderutil.o $(LIBS) -o $@
+pointcoord: pointcoord.o $(UTIL_OBJS)
-texdemo1.o: texdemo1.c readtex.h extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c
+samplers.o: $(UTIL_HEADERS)
-texdemo1: texdemo1.o readtex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o shaderutil.o $(LIBS) -o $@
+samplers: samplers.o $(UTIL_OBJS)
-toyball.o: toyball.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) toyball.c
+samplers_array.o: $(UTIL_HEADERS)
-toyball: toyball.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) toyball.o shaderutil.o $(LIBS) -o $@
+samplers_array: samplers_array.o $(UTIL_OBJS)
-twoside.o: twoside.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) twoside.c
+shadow_sampler.o: $(UTIL_HEADERS)
-twoside: twoside.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) twoside.o shaderutil.o $(LIBS) -o $@
+shadow_sampler: shadow_sampler.o $(UTIL_OBJS)
-trirast.o: trirast.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) trirast.c
+skinning.o: $(UTIL_HEADERS)
-trirast: trirast.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) trirast.o shaderutil.o $(LIBS) -o $@
+skinning: skinning.o $(UTIL_OBJS)
-vert-or-frag-only.o: vert-or-frag-only.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) vert-or-frag-only.c
+texaaline.o: $(UTIL_HEADERS)
-vert-or-frag-only: vert-or-frag-only.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) vert-or-frag-only.o shaderutil.o $(LIBS) -o $@
+texaaline: texaaline.o $(UTIL_OBJS)
-vert-tex.o: vert-tex.c extfuncs.h shaderutil.h
- $(APP_CC) -c -I$(INCDIR) $(CFLAGS) vert-tex.c
+texdemo1.o: $(UTIL_HEADERS)
-vert-tex: vert-tex.o shaderutil.o
- $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) vert-tex.o shaderutil.o $(LIBS) -o $@
+texdemo1: texdemo1.o $(UTIL_OBJS)
+toyball.o: $(UTIL_HEADERS)
+toyball: toyball.o $(UTIL_OBJS)
-clean:
- -rm -f $(PROGS)
- -rm -f *.o *~
- -rm -f extfuncs.h
- -rm -f shaderutil.*
+
+twoside.o: $(UTIL_HEADERS)
+
+twoside: twoside.o $(UTIL_OBJS)
+
+
+trirast.o: $(UTIL_HEADERS)
+
+trirast: trirast.o $(UTIL_OBJS)
+
+
+vert-or-frag-only.o: $(UTIL_HEADERS)
+
+vert-or-frag-only: vert-or-frag-only.o $(UTIL_OBJS)
+
+
+vert-tex.o: $(UTIL_HEADERS)
+
+vert-tex: vert-tex.o $(UTIL_OBJS)
diff --git a/progs/glsl/array.c b/progs/glsl/array.c
new file mode 100644
index 00000000000..46ef8043bcf
--- /dev/null
+++ b/progs/glsl/array.c
@@ -0,0 +1,261 @@
+/**
+ * Test variable array indexing in a vertex shader.
+ * Brian Paul
+ * 17 April 2009
+ */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/gl.h>
+#include <GL/glut.h>
+#include <GL/glext.h>
+#include "extfuncs.h"
+#include "shaderutil.h"
+
+
+/**
+ * The vertex position.z is used as a (variable) index into an
+ * array which returns a new Z value.
+ */
+static const char *VertShaderText =
+ "uniform sampler2D tex1; \n"
+ "uniform float HeightArray[20]; \n"
+ "void main() \n"
+ "{ \n"
+ " vec4 pos = gl_Vertex; \n"
+ " int i = int(pos.z * 9.5); \n"
+ " pos.z = HeightArray[i]; \n"
+ " gl_Position = gl_ModelViewProjectionMatrix * pos; \n"
+ " gl_FrontColor = pos; \n"
+ "} \n";
+
+static const char *FragShaderText =
+ "void main() \n"
+ "{ \n"
+ " gl_FragColor = gl_Color; \n"
+ "} \n";
+
+
+static GLuint fragShader;
+static GLuint vertShader;
+static GLuint program;
+
+static GLint win = 0;
+static GLboolean Anim = GL_TRUE;
+static GLboolean WireFrame = GL_TRUE;
+static GLfloat xRot = -70.0f, yRot = 0.0f, zRot = 0.0f;
+
+
+static void
+Idle(void)
+{
+ zRot = 90 + glutGet(GLUT_ELAPSED_TIME) * 0.05;
+ glutPostRedisplay();
+}
+
+
+/** z=f(x,y) */
+static float
+fz(float x, float y)
+{
+ return fabs(cos(1.5*x) + cos(1.5*y));
+}
+
+
+static void
+DrawMesh(void)
+{
+ GLfloat xmin = -2.0, xmax = 2.0;
+ GLfloat ymin = -2.0, ymax = 2.0;
+ GLuint xdivs = 20, ydivs = 20;
+ GLfloat dx = (xmax - xmin) / xdivs;
+ GLfloat dy = (ymax - ymin) / ydivs;
+ GLfloat ds = 1.0 / xdivs, dt = 1.0 / ydivs;
+ GLfloat x, y, s, t;
+ GLuint i, j;
+
+ y = ymin;
+ t = 0.0;
+ for (i = 0; i < ydivs; i++) {
+ x = xmin;
+ s = 0.0;
+ glBegin(GL_QUAD_STRIP);
+ for (j = 0; j < xdivs; j++) {
+ float z0 = fz(x, y), z1 = fz(x, y + dy);
+
+ glTexCoord2f(s, t);
+ glVertex3f(x, y, z0);
+
+ glTexCoord2f(s, t + dt);
+ glVertex3f(x, y + dy, z1);
+ x += dx;
+ s += ds;
+ }
+ glEnd();
+ y += dy;
+ t += dt;
+ }
+}
+
+
+static void
+Redisplay(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ if (WireFrame)
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ else
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
+ glPushMatrix();
+ glRotatef(xRot, 1.0f, 0.0f, 0.0f);
+ glRotatef(yRot, 0.0f, 1.0f, 0.0f);
+ glRotatef(zRot, 0.0f, 0.0f, 1.0f);
+
+ glPushMatrix();
+ DrawMesh();
+ glPopMatrix();
+
+ glPopMatrix();
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0f, 0.0f, -15.0f);
+}
+
+
+static void
+CleanUp(void)
+{
+ glDeleteShader_func(fragShader);
+ glDeleteShader_func(vertShader);
+ glDeleteProgram_func(program);
+ glutDestroyWindow(win);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ const GLfloat step = 2.0;
+ (void) x;
+ (void) y;
+
+ switch(key) {
+ case 'a':
+ Anim = !Anim;
+ if (Anim)
+ glutIdleFunc(Idle);
+ else
+ glutIdleFunc(NULL);
+ break;
+ case 'w':
+ WireFrame = !WireFrame;
+ break;
+ case 'z':
+ zRot += step;
+ break;
+ case 'Z':
+ zRot -= step;
+ break;
+ case 27:
+ CleanUp();
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+SpecialKey(int key, int x, int y)
+{
+ const GLfloat step = 2.0;
+
+ (void) x;
+ (void) y;
+
+ switch(key) {
+ case GLUT_KEY_UP:
+ xRot += step;
+ break;
+ case GLUT_KEY_DOWN:
+ xRot -= step;
+ break;
+ case GLUT_KEY_LEFT:
+ yRot -= step;
+ break;
+ case GLUT_KEY_RIGHT:
+ yRot += step;
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+Init(void)
+{
+ GLfloat HeightArray[20];
+ GLint u, i;
+
+ if (!ShadersSupported())
+ exit(1);
+
+ GetExtensionFuncs();
+
+ vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText);
+ fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText);
+ program = LinkShaders(vertShader, fragShader);
+
+ glUseProgram_func(program);
+
+ /* Setup the HeightArray[] uniform */
+ for (i = 0; i < 20; i++)
+ HeightArray[i] = i / 20.0;
+ u = glGetUniformLocation_func(program, "HeightArray");
+ glUniform1fv_func(u, 20, HeightArray);
+
+ assert(glGetError() == 0);
+
+ glClearColor(0.4f, 0.4f, 0.8f, 0.0f);
+ glEnable(GL_DEPTH_TEST);
+ glColor3f(1, 1, 1);
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowSize(500, 500);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
+ win = glutCreateWindow(argv[0]);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutSpecialFunc(SpecialKey);
+ glutDisplayFunc(Redisplay);
+ Init();
+ if (Anim)
+ glutIdleFunc(Idle);
+ glutMainLoop();
+ return 0;
+}
+
diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c
index b93ab44b5b9..0ea1f8331ff 100644
--- a/progs/glsl/bump.c
+++ b/progs/glsl/bump.c
@@ -150,10 +150,11 @@ Redisplay(void)
static void
Reshape(int width, int height)
{
+ float ar = (float) width / (float) height;
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glFrustum(-ar, ar, -1.0, 1.0, 5.0, 25.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0.0f, 0.0f, -15.0f);
diff --git a/progs/glsl/linktest.c b/progs/glsl/linktest.c
index 601b24e893e..988d0823418 100644
--- a/progs/glsl/linktest.c
+++ b/progs/glsl/linktest.c
@@ -242,7 +242,7 @@ int
main(int argc, char *argv[])
{
glutInit(&argc, argv);
- glutInitWindowPosition( 0, 0);
+ glutInitWindowSize(300, 300);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
Win = glutCreateWindow(argv[0]);
glutReshapeFunc(Reshape);
diff --git a/progs/demos/glslnoise.c b/progs/glsl/noise2.c
index e972b62673f..e972b62673f 100644
--- a/progs/demos/glslnoise.c
+++ b/progs/glsl/noise2.c
diff --git a/progs/glsl/texaaline.c b/progs/glsl/texaaline.c
new file mode 100644
index 00000000000..0b3cc849586
--- /dev/null
+++ b/progs/glsl/texaaline.c
@@ -0,0 +1,369 @@
+/**
+ * AA lines with texture mapped quads
+ *
+ * Brian Paul
+ * 9 Feb 2008
+ */
+
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/gl.h>
+#include <GL/glut.h>
+#include <GL/glext.h>
+#include "extfuncs.h"
+
+
+static GLint WinWidth = 300, WinHeight = 300;
+static GLint win = 0;
+static GLfloat Width = 8.;
+
+/*
+ * Quad strip for line from v0 to v1:
+ *
+ 1 3 5 7
+ +---+---------------------+---+
+ | |
+ | *v0 v1* |
+ | |
+ +---+---------------------+---+
+ 0 2 4 6
+ */
+static void
+QuadLine(const GLfloat *v0, const GLfloat *v1, GLfloat width)
+{
+ GLfloat dx = v1[0] - v0[0];
+ GLfloat dy = v1[1] - v0[1];
+ GLfloat len = sqrt(dx*dx + dy*dy);
+ float dx0, dx1, dx2, dx3, dx4, dx5, dx6, dx7;
+ float dy0, dy1, dy2, dy3, dy4, dy5, dy6, dy7;
+
+ dx /= len;
+ dy /= len;
+
+ width *= 0.5; /* half width */
+ dx = dx * (width + 0.0);
+ dy = dy * (width + 0.0);
+
+ dx0 = -dx+dy; dy0 = -dy-dx;
+ dx1 = -dx-dy; dy1 = -dy+dx;
+
+ dx2 = 0+dy; dy2 = -dx+0;
+ dx3 = 0-dy; dy3 = +dx+0;
+
+ dx4 = 0+dy; dy4 = -dx+0;
+ dx5 = 0-dy; dy5 = +dx+0;
+
+ dx6 = dx+dy; dy6 = dy-dx;
+ dx7 = dx-dy; dy7 = dy+dx;
+
+ /*
+ printf("dx, dy = %g, %g\n", dx, dy);
+ printf(" dx0, dy0: %g, %g\n", dx0, dy0);
+ printf(" dx1, dy1: %g, %g\n", dx1, dy1);
+ printf(" dx2, dy2: %g, %g\n", dx2, dy2);
+ printf(" dx3, dy3: %g, %g\n", dx3, dy3);
+ */
+
+ glBegin(GL_QUAD_STRIP);
+ glTexCoord2f(0, 0);
+ glVertex2f(v0[0] + dx0, v0[1] + dy0);
+ glTexCoord2f(0, 1);
+ glVertex2f(v0[0] + dx1, v0[1] + dy1);
+
+ glTexCoord2f(0.5, 0);
+ glVertex2f(v0[0] + dx2, v0[1] + dy2);
+ glTexCoord2f(0.5, 1);
+ glVertex2f(v0[0] + dx3, v0[1] + dy3);
+
+ glTexCoord2f(0.5, 0);
+ glVertex2f(v1[0] + dx2, v1[1] + dy2);
+ glTexCoord2f(0.5, 1);
+ glVertex2f(v1[0] + dx3, v1[1] + dy3);
+
+ glTexCoord2f(1, 0);
+ glVertex2f(v1[0] + dx6, v1[1] + dy6);
+ glTexCoord2f(1, 1);
+ glVertex2f(v1[0] + dx7, v1[1] + dy7);
+ glEnd();
+}
+
+
+static float Cos(float a)
+{
+ return cos(a * M_PI / 180.);
+}
+
+static float Sin(float a)
+{
+ return sin(a * M_PI / 180.);
+}
+
+static void
+Redisplay(void)
+{
+ int i;
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glColor3f(1, 1, 1);
+
+ glEnable(GL_BLEND);
+ glEnable(GL_TEXTURE_2D);
+
+ for (i = 0; i < 360; i+=5) {
+ float v0[2], v1[2];
+ v0[0] = 150 + 40 * Cos(i);
+ v0[1] = 150 + 40 * Sin(i);
+ v1[0] = 150 + 130 * Cos(i);
+ v1[1] = 150 + 130 * Sin(i);
+ QuadLine(v0, v1, Width);
+ }
+
+ {
+ float v0[2], v1[2], x;
+ for (x = 0; x < 1.0; x += 0.2) {
+ v0[0] = 150 + x;
+ v0[1] = 150 + x * 40 - 20;
+ v1[0] = 150 + x + 5.0;
+ v1[1] = 150 + x * 40 - 20;
+ QuadLine(v0, v1, Width);
+ }
+ }
+
+ glDisable(GL_BLEND);
+ glDisable(GL_TEXTURE_2D);
+
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(0, width, 0, height, -1, 1);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+CleanUp(void)
+{
+ glutDestroyWindow(win);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+
+ switch(key) {
+ case 'w':
+ Width -= 0.5;
+ break;
+ case 'W':
+ Width += 0.5;
+ break;
+ case 27:
+ CleanUp();
+ exit(0);
+ break;
+ }
+#if 0
+ if (Width < 3)
+ Width = 3;
+#endif
+ printf("Width = %g\n", Width);
+ glutPostRedisplay();
+}
+
+
+static float
+ramp4(GLint i, GLint size)
+{
+ float d;
+ if (i < 4 ) {
+ d = i / 4.0;
+ }
+ else if (i >= size - 5) {
+ d = 1.0 - (i - (size - 5)) / 4.0;
+ }
+ else {
+ d = 1.0;
+ }
+ return d;
+}
+
+static float
+ramp2(GLint i, GLint size)
+{
+ float d;
+ if (i < 2 ) {
+ d = i / 2.0;
+ }
+ else if (i >= size - 3) {
+ d = 1.0 - (i - (size - 3)) / 2.0;
+ }
+ else {
+ d = 1.0;
+ }
+ return d;
+}
+
+static float
+ramp1(GLint i, GLint size)
+{
+ float d;
+ if (i == 0 || i == size-1) {
+ d = 0.0;
+ }
+ else {
+ d = 1.0;
+ }
+ return d;
+}
+
+
+/**
+ * Make an alpha texture for antialiasing lines.
+ * Just a linear fall-off ramp for now.
+ * Should have a number of different textures for different line widths.
+ * Could try a bell-like-curve....
+ */
+static void
+MakeTexture(void)
+{
+#define SZ 8
+ GLfloat tex[SZ][SZ]; /* alpha tex */
+ int i, j;
+ for (i = 0; i < SZ; i++) {
+ for (j = 0; j < SZ; j++) {
+#if 0
+ float k = (SZ-1) / 2.0;
+ float dx = fabs(i - k) / k;
+ float dy = fabs(j - k) / k;
+ float d;
+
+ dx = 1.0 - dx;
+ dy = 1.0 - dy;
+ d = dx * dy;
+
+#else
+ float d = ramp1(i, SZ) * ramp1(j, SZ);
+ printf("%d, %d: %g\n", i, j, d);
+#endif
+ tex[i][j] = d;
+ }
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, SZ, SZ, 0, GL_ALPHA, GL_FLOAT, tex);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+#undef SZ
+}
+
+
+static void
+MakeMipmap(void)
+{
+#define SZ 64
+ GLfloat tex[SZ][SZ]; /* alpha tex */
+ int level;
+
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, SZ);
+ for (level = 0; level < 7; level++) {
+ int sz = 1 << (6 - level);
+ int i, j;
+ for (i = 0; i < sz; i++) {
+ for (j = 0; j < sz; j++) {
+ if (level == 6)
+ tex[i][j] = 1.0;
+ else if (level == 5)
+ tex[i][j] = 0.5;
+ else
+ tex[i][j] = ramp1(i, sz) * ramp1(j, sz);
+ }
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, level, GL_ALPHA,
+ sz, sz, 0, GL_ALPHA, GL_FLOAT, tex);
+ }
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4);
+ ////glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 5);
+
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+#undef SZ
+}
+
+
+static void
+Init(void)
+{
+ const char *version;
+
+ (void) MakeTexture;
+ (void) ramp4;
+ (void) ramp2;
+
+ version = (const char *) glGetString(GL_VERSION);
+ if (version[0] != '2' || version[1] != '.') {
+ printf("This program requires OpenGL 2.x, found %s\n", version);
+ exit(1);
+ }
+
+ GetExtensionFuncs();
+
+ glClearColor(0.3f, 0.3f, 0.3f, 0.0f);
+
+ printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
+
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+#if 0
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+#elif 0
+ MakeTexture();
+#else
+ MakeMipmap();
+#endif
+}
+
+
+static void
+ParseOptions(int argc, char *argv[])
+{
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition( 0, 0);
+ glutInitWindowSize(WinWidth, WinHeight);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ win = glutCreateWindow(argv[0]);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Redisplay);
+ ParseOptions(argc, argv);
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/samples/blendeq.c b/progs/samples/blendeq.c
index cd0474c5cea..037d06fa528 100644
--- a/progs/samples/blendeq.c
+++ b/progs/samples/blendeq.c
@@ -100,7 +100,7 @@ static void PrintColorStrings( void )
{
GLubyte ubbuf[3];
int i, xleft, xright;
- char colorString[18];
+ char colorString[100];
xleft = 5 + windW/4;
xright = 5 + windW/2;
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 58ea5690df6..f5fbf374f7a 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -37,19 +37,18 @@ SOURCES = \
copypixrate.c \
crossbar.c \
cva.c \
- dinoshade.c \
drawbuffers.c \
exactrast.c \
floattex.c \
fbotest1.c \
fbotest2.c \
- fbotexture.c \
fillrate.c \
fog.c \
fogcoord.c \
fptest1.c \
fptexture.c \
getprocaddress.c \
+ glutfx \
interleave.c \
invert.c \
jkrahntest.c \
@@ -66,7 +65,6 @@ SOURCES = \
packedpixels.c \
pbo.c \
prog_parameter.c \
- projtex.c \
quads.c \
random.c \
readrate.c \
@@ -77,12 +75,15 @@ SOURCES = \
stencil_twoside.c \
stencilwrap.c \
stencil_wrap.c \
+ streaming_rect \
subtex \
subtexrate.c \
tex1d.c \
texcompress2.c \
+ texdown \
texfilt.c \
texline.c \
+ texobj.c \
texobjshare.c \
texrect.c \
texwrap.c \
@@ -201,10 +202,10 @@ fillrate.o: fillrate.c readtex.h
floattex: floattex.o readtex.o shaderutil.o
- $(CC) $(CFLAGS) $(LDFLAGS) floattex.o readtex.o shaderutil.o $(LIBS) -o $@
+ $(APP_CC) $(CFLAGS) $(LDFLAGS) floattex.o readtex.o shaderutil.o $(LIBS) -o $@
floattex.o: floattex.c readtex.h shaderutil.h
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) floattex.c -o $@
+ $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) floattex.c -o $@
readtex.o: readtex.c
@@ -230,7 +231,7 @@ shaderutil.h: $(TOP)/progs/util/shaderutil.h
cp $< .
shaderutil.o: shaderutil.c shaderutil.h
- $(CC) -c -I$(INCDIR) $(CFLAGS) shaderutil.c
+ $(APP_CC) -c -I$(INCDIR) $(INCLUDES) $(CFLAGS) shaderutil.c
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
index bf1e7f8a7d8..4f22ca735c1 100644
--- a/progs/tests/SConscript
+++ b/progs/tests/SConscript
@@ -42,8 +42,8 @@ progs = [
'arbfptest1',
'arbfptexture',
'arbfptrig',
- 'arbnpot-mipmap',
'arbnpot',
+ 'arbnpot-mipmap',
'arbvptest1',
'arbvptest3',
'arbvptorus',
@@ -61,19 +61,18 @@ progs = [
'copypixrate',
'crossbar',
'cva',
- 'dinoshade',
'drawbuffers',
'exactrast',
'ext422square',
'fbotest1',
'fbotest2',
- 'fbotexture',
'fillrate',
'floattex',
'fog',
'fogcoord',
'fptest1',
'fptexture',
+ 'glutfx',
'interleave',
'invert',
'lineclip',
@@ -91,7 +90,6 @@ progs = [
'packedpixels',
'pbo',
'prog_parameter',
- 'projtex',
'quads',
'random',
'readrate',
@@ -101,14 +99,17 @@ progs = [
'stencil_twoside',
'stencil_wrap',
'stencilwrap',
+ 'streaming_rect',
'subtex',
'subtexrate',
'tex1d',
'texcmp',
'texcompress2',
+ 'texdown',
'texfilt',
'texgenmix',
'texline',
+ 'texobj',
'texrect',
'texwrap',
'unfilledclip',
diff --git a/progs/tests/afsmultiarb.c b/progs/tests/afsmultiarb.c
index 162ab19493c..ca25a4d75bf 100644
--- a/progs/tests/afsmultiarb.c
+++ b/progs/tests/afsmultiarb.c
@@ -442,8 +442,8 @@ int main( int argc, char *argv[] )
glutInitWindowSize( 300, 300 );
glutInitWindowPosition( 0, 0 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
- glewInit();
glutCreateWindow(argv[0] );
+ glewInit();
Init( argc, argv );
diff --git a/progs/demos/glutfx.c b/progs/tests/glutfx.c
index 8bf55823897..8bf55823897 100644
--- a/progs/demos/glutfx.c
+++ b/progs/tests/glutfx.c
diff --git a/progs/tests/jkrahntest.c b/progs/tests/jkrahntest.c
index 08660b8932e..3fef105fc2c 100644
--- a/progs/tests/jkrahntest.c
+++ b/progs/tests/jkrahntest.c
@@ -45,7 +45,7 @@ int main(int argc, char **argv)
if (argc < 2) {
fprintf(stderr, "This program tests GLX context switching.\n");
- fprintf(stderr, "Usage: cxbug <n>\n");
+ fprintf(stderr, "Usage: jkrahntest <n>\n");
fprintf(stderr, "Where n is:\n");
fprintf(stderr, "\t1) Use two contexts and swap only when the context is current (typical case).\n");
fprintf(stderr, "\t2) Use two contexts and swap at the same time.\n");
diff --git a/progs/tests/mipmap_view.c b/progs/tests/mipmap_view.c
index 16f3584f703..85fc67ac79f 100644
--- a/progs/tests/mipmap_view.c
+++ b/progs/tests/mipmap_view.c
@@ -22,6 +22,7 @@ static int TexWidth = 256, TexHeight = 256;
static int WinWidth = 1044, WinHeight = 900;
static GLfloat Bias = 0.0;
static GLboolean ScaleQuads = GL_FALSE;
+static GLboolean Linear = GL_FALSE;
static GLint Win = 0;
@@ -53,6 +54,15 @@ Display(void)
glColor3f(1,1,1);
+ if (Linear) {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ }
+ else {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ }
+
y = WinHeight - 300;
x = 4;
@@ -132,6 +142,9 @@ Key(unsigned char key, int x, int y)
case 'B':
Bias += 10;
break;
+ case 'l':
+ Linear = !Linear;
+ break;
case '0':
case '1':
case '2':
@@ -222,8 +235,6 @@ Init(void)
/* mipmapping required for this extension */
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS_EXT, &maxBias);
diff --git a/progs/demos/occlude.c b/progs/tests/occlude.c
index 8f7b90984e0..8f7b90984e0 100644
--- a/progs/demos/occlude.c
+++ b/progs/tests/occlude.c
diff --git a/progs/tests/shader_api.c b/progs/tests/shader_api.c
index a513ca6ba1f..6453856345c 100644
--- a/progs/tests/shader_api.c
+++ b/progs/tests/shader_api.c
@@ -321,10 +321,18 @@ static void run_test(const char *name, void (*callback)(void))
int main(int argc, char **argv)
{
+ const char *version;
+
glutInit(&argc, argv);
glutCreateWindow("Mesa bug demo");
glewInit();
+ version = (const char *) glGetString(GL_VERSION);
+ if (version[0] == '1') {
+ printf("Sorry, this test requires OpenGL 2.x GLSL support\n");
+ exit(0);
+ }
+
RUN_TEST(test_uniform_size_type);
RUN_TEST(test_attrib_size_type);
RUN_TEST(test_uniform_array_overflow);
diff --git a/progs/demos/streaming_rect.c b/progs/tests/streaming_rect.c
index f65ac4ce36c..f65ac4ce36c 100644
--- a/progs/demos/streaming_rect.c
+++ b/progs/tests/streaming_rect.c
diff --git a/progs/tests/texcompress2.c b/progs/tests/texcompress2.c
index cbb8f1d3a22..b95aca9fb98 100644
--- a/progs/tests/texcompress2.c
+++ b/progs/tests/texcompress2.c
@@ -51,7 +51,6 @@ TestSubTex(void)
GLboolean all = 0*GL_TRUE;
GLubyte *buffer;
GLint size, fmt;
- int i;
glGetTexLevelParameteriv(Target, 0,
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, &size);
@@ -83,6 +82,23 @@ TestSubTex(void)
static void
+TestGetTex(void)
+{
+ GLubyte *buffer;
+
+ buffer = (GLubyte *) malloc(3 * ImgWidth * ImgHeight);
+
+ glGetTexImage(GL_TEXTURE_2D,
+ 0,
+ GL_RGB,
+ GL_UNSIGNED_BYTE,
+ buffer);
+
+ free(buffer);
+}
+
+
+static void
LoadCompressedImage(const char *file)
{
const GLenum filter = GL_LINEAR;
@@ -146,7 +162,10 @@ LoadCompressedImage(const char *file)
glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, filter);
glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, filter);
- TestSubTex();
+ if (0)
+ TestSubTex();
+ else
+ TestGetTex();
}
diff --git a/progs/demos/texdown.c b/progs/tests/texdown.c
index 7e460458325..7e460458325 100644
--- a/progs/demos/texdown.c
+++ b/progs/tests/texdown.c
diff --git a/progs/demos/texobj.c b/progs/tests/texobj.c
index 40bce6e5695..40bce6e5695 100644
--- a/progs/demos/texobj.c
+++ b/progs/tests/texobj.c
diff --git a/progs/tests/vparray.c b/progs/tests/vparray.c
index 9c2fad97d9d..af9b62d33e6 100644
--- a/progs/tests/vparray.c
+++ b/progs/tests/vparray.c
@@ -280,9 +280,9 @@ int main(int argc, char **argv)
glutInitWindowPosition(0, 0);
glutInitWindowSize(400, 400);
if (glutCreateWindow("Isosurface") <= 0) {
- glewInit();
exit(0);
}
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
diff --git a/progs/tests/vptest1.c b/progs/tests/vptest1.c
index 51629192923..6e32b033468 100644
--- a/progs/tests/vptest1.c
+++ b/progs/tests/vptest1.c
@@ -128,7 +128,7 @@ static void Init( void )
glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1,
strlen(prog1),
(const GLubyte *) prog1);
- assert(!glIsProgramNV(1));
+ assert(glIsProgramNV(1));
glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 2,
strlen(prog2),
diff --git a/progs/trivial/tri-viewport.c b/progs/trivial/tri-viewport.c
index 8e5f155c7dd..3e52449b470 100644
--- a/progs/trivial/tri-viewport.c
+++ b/progs/trivial/tri-viewport.c
@@ -29,6 +29,20 @@
GLenum doubleBuffer = 1;
int win;
+static float tx = 0;
+static float ty = 0;
+static float tw = 0;
+static float th = 0;
+static float z = -5;
+
+
+static float win_width = 250;
+static float win_height = 250;
+static enum {
+ ORTHO,
+ FRUSTUM,
+ MODE_MAX
+} mode = ORTHO;
static void Init(void)
{
@@ -37,44 +51,195 @@ static void Init(void)
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
fflush(stderr);
- glClearColor(0.3, 0.1, 0.3, 0.0);
+ glClearColor(0, 0, 0, 0.0);
}
static void Reshape(int width, int height)
{
- glViewport(width / -2.0, height / -2.0, width, height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
+ win_width = width;
+ win_height = height;
+ glutPostRedisplay();
}
+
static void Key(unsigned char key, int x, int y)
{
switch (key) {
- case 27:
- exit(0);
- default:
- glutPostRedisplay();
- return;
+ case 27:
+ exit(0);
+ case 'w':
+ tw += 1.0;
+ break;
+ case 'W':
+ tw -= 1.0;
+ break;
+ case 'h':
+ th += 1.0;
+ break;
+ case 'H':
+ th -= 1.0;
+ break;
+
+ case 'z':
+ z += 1.0;
+ break;
+ case 'Z':
+ z -= 1.0;
+ break;
+ case 'm':
+ mode++;
+ mode %= MODE_MAX;
+ break;
+ case ' ':
+ tw = th = tx = ty = 0;
+ z = -5;
+ mode = ORTHO;
+ break;
+ default:
+ break;
}
+ glutPostRedisplay();
}
+
static void Draw(void)
{
+ int i;
+ float w = tw + win_width;
+ float h = th + win_height;
+
+ fprintf(stderr, "glViewport(%f %f %f %f)\n", tx, ty, w, h);
+ fprintf(stderr, "mode: %s\n", mode == FRUSTUM ? "FRUSTUM" : "ORTHO");
+ fprintf(stderr, "z: %f\n", z);
+ fflush(stderr);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+
+ switch (mode) {
+ case FRUSTUM:
+ glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ break;
+ case ORTHO:
+ default:
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ break;
+ }
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+
+
glClear(GL_COLOR_BUFFER_BIT);
+
+ /***********************************************************************
+ * Should be clipped to be no larger than the triangles:
+ */
+ glViewport(tx, ty, w, h);
+
+ glBegin(GL_POLYGON);
+ glColor3f(1,1,0);
+ glVertex3f(-100, -100, z);
+ glVertex3f(-100, 100, z);
+ glVertex3f(100, 100, z);
+ glVertex3f(100, -100, z);
+ glEnd();
+
+ glBegin(GL_POLYGON);
+ glColor3f(0,1,1);
+ glVertex3f(-10, -10, z);
+ glVertex3f(-10, 10, z);
+ glVertex3f(10, 10, z);
+ glVertex3f(10, -10, z);
+ glEnd();
+
+ glBegin(GL_POLYGON);
+ glColor3f(1,0,0);
+ glVertex3f(-2, -2, z);
+ glVertex3f(-2, 2, z);
+ glVertex3f(2, 2, z);
+ glVertex3f(2, -2, z);
+ glEnd();
+
+
+ glBegin(GL_POLYGON);
+ glColor3f(.5,.5,1);
+ glVertex3f(-1, -1, z);
+ glVertex3f(-1, 1, z);
+ glVertex3f(1, 1, z);
+ glVertex3f(1, -1, z);
+ glEnd();
+
+ /***********************************************************************
+ */
+ glViewport(0, 0, win_width, win_height);
+ glBegin(GL_LINES);
+ glColor3f(1,1,0);
+ glVertex3f(-1, 0, z);
+ glVertex3f(1, 0, z);
+
+ glVertex3f(0, -1, z);
+ glVertex3f(0, 1, z);
+ glEnd();
+
+
+ /***********************************************************************
+ */
+ glViewport(tx, ty, w, h);
glBegin(GL_TRIANGLES);
- glColor3f(.8,0,0);
- glVertex3f(-0.9, 0.9, -30.0);
- glColor3f(0,.9,0);
- glVertex3f( 0.9, 0.9, -30.0);
- glColor3f(0,0,.7);
- glVertex3f( 0.0, -0.9, -30.0);
+ glColor3f(1,0,0);
+ glVertex3f(-1, -1, z);
+ glVertex3f(0, -1, z);
+ glVertex3f(-.5, -.5, z);
+
+ glColor3f(1,1,1);
+ glVertex3f(0, -1, z);
+ glVertex3f(1, -1, z);
+ glVertex3f(.5, -.5, z);
+
+ glVertex3f(-.5, -.5, z);
+ glVertex3f(.5, -.5, z);
+ glVertex3f(0, 0, z);
+
+
+ glColor3f(0,1,0);
+ glVertex3f(1, 1, z);
+ glVertex3f(0, 1, z);
+ glVertex3f(.5, .5, z);
+
+ glColor3f(1,1,1);
+ glVertex3f(0, 1, z);
+ glVertex3f(-1, 1, z);
+ glVertex3f(-.5, .5, z);
+
+ glVertex3f(.5, .5, z);
+ glVertex3f(-.5, .5, z);
+ glVertex3f( 0, 0, z);
+
glEnd();
+
+ glViewport(0, 0, win_width, win_height);
+
+ glBegin(GL_LINES);
+ glColor3f(.5,.5,0);
+ for (i = -10; i < 10; i++) {
+ float f = i / 10.0;
+
+ if (i == 0)
+ continue;
+
+ glVertex3f(-1, f, z);
+ glVertex3f(1, f, z);
+
+ glVertex3f(f, -1, z);
+ glVertex3f(f, 1, z);
+ }
+ glEnd();
+
+
+
glFlush();
if (doubleBuffer) {
@@ -86,6 +251,13 @@ static GLenum Args(int argc, char **argv)
{
GLint i;
+ if (getenv("VPX"))
+ tx = atof(getenv("VPX"));
+
+ if (getenv("VPY"))
+ ty = atof(getenv("VPY"));
+
+
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-sb") == 0) {
doubleBuffer = GL_FALSE;
@@ -99,6 +271,30 @@ static GLenum Args(int argc, char **argv)
return GL_TRUE;
}
+
+static void
+special(int k, int x, int y)
+{
+ switch (k) {
+ case GLUT_KEY_UP:
+ ty += 1.0;
+ break;
+ case GLUT_KEY_DOWN:
+ ty -= 1.0;
+ break;
+ case GLUT_KEY_LEFT:
+ tx -= 1.0;
+ break;
+ case GLUT_KEY_RIGHT:
+ tx += 1.0;
+ break;
+ default:
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
int main(int argc, char **argv)
{
GLenum type;
@@ -123,7 +319,8 @@ int main(int argc, char **argv)
Init();
glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
+ glutKeyboardFunc(Key);
+ glutSpecialFunc(special);
glutDisplayFunc(Draw);
glutMainLoop();
return 0;
diff --git a/progs/wgl/SConscript b/progs/wgl/SConscript
index b7cf35b7fce..31f61676dec 100644
--- a/progs/wgl/SConscript
+++ b/progs/wgl/SConscript
@@ -21,3 +21,5 @@ for prog in progs:
target = prog,
source = prog + '/' + prog + '.c',
)
+
+env.Program('wglinfo', ['wglinfo.c'])
diff --git a/progs/wgl/wglinfo.c b/progs/wgl/wglinfo.c
new file mode 100644
index 00000000000..881d35b297d
--- /dev/null
+++ b/progs/wgl/wglinfo.c
@@ -0,0 +1,737 @@
+/*
+ * Copyright (C) 2009 VMware, Inc.
+ * Copyright (C) 1999-2006 Brian Paul
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * This program is a work-alike of the GLX glxinfo program.
+ * Command line options:
+ * -t print wide table
+ * -v print verbose information
+ * -b only print ID of "best" visual on screen 0
+ * -l print interesting OpenGL limits (added 5 Sep 2002)
+ */
+
+#include <windows.h>
+
+#include <GL/gl.h>
+#include <GL/glext.h>
+#include <GL/wglext.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+
+typedef enum
+{
+ Normal,
+ Wide,
+ Verbose
+} InfoMode;
+
+
+/*
+ * Print a list of extensions, with word-wrapping.
+ */
+static void
+print_extension_list(const char *ext)
+{
+ const char *indentString = " ";
+ const int indent = 4;
+ const int max = 79;
+ int width, i, j;
+
+ if (!ext || !ext[0])
+ return;
+
+ width = indent;
+ printf(indentString);
+ i = j = 0;
+ while (1) {
+ if (ext[j] == ' ' || ext[j] == 0) {
+ /* found end of an extension name */
+ const int len = j - i;
+ if (width + len > max) {
+ /* start a new line */
+ printf("\n");
+ width = indent;
+ printf(indentString);
+ }
+ /* print the extension name between ext[i] and ext[j] */
+ while (i < j) {
+ printf("%c", ext[i]);
+ i++;
+ }
+ /* either we're all done, or we'll continue with next extension */
+ width += len + 1;
+ if (ext[j] == 0) {
+ break;
+ }
+ else {
+ i++;
+ j++;
+ if (ext[j] == 0)
+ break;
+ printf(", ");
+ width += 2;
+ }
+ }
+ j++;
+ }
+ printf("\n");
+}
+
+
+/**
+ * Print interesting limits for vertex/fragment programs.
+ */
+static void
+print_program_limits(GLenum target)
+{
+#if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
+ struct token_name {
+ GLenum token;
+ const char *name;
+ };
+ static const struct token_name limits[] = {
+ { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" },
+ { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" },
+ { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" },
+ { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" },
+ { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" },
+ { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" },
+ { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" },
+ { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" },
+ { (GLenum) 0, NULL }
+ };
+ PFNGLGETPROGRAMIVARBPROC GetProgramivARB_func = (PFNGLGETPROGRAMIVARBPROC)
+ wglGetProcAddress("glGetProgramivARB");
+ GLint max[1];
+ int i;
+
+ if (target == GL_VERTEX_PROGRAM_ARB) {
+ printf(" GL_VERTEX_PROGRAM_ARB:\n");
+ }
+ else if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ printf(" GL_FRAGMENT_PROGRAM_ARB:\n");
+ }
+ else {
+ return; /* something's wrong */
+ }
+
+ for (i = 0; limits[i].token; i++) {
+ GetProgramivARB_func(target, limits[i].token, max);
+ if (glGetError() == GL_NO_ERROR) {
+ printf(" %s = %d\n", limits[i].name, max[0]);
+ }
+ }
+#endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */
+}
+
+
+/**
+ * Print interesting limits for vertex/fragment shaders.
+ */
+static void
+print_shader_limits(GLenum target)
+{
+ struct token_name {
+ GLenum token;
+ const char *name;
+ };
+#if defined(GL_ARB_vertex_shader)
+ static const struct token_name vertex_limits[] = {
+ { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" },
+ { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" },
+ { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" },
+ { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
+ { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" },
+ { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" },
+ { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
+ { (GLenum) 0, NULL }
+ };
+#endif
+#if defined(GL_ARB_fragment_shader)
+ static const struct token_name fragment_limits[] = {
+ { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" },
+ { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
+ { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
+ { (GLenum) 0, NULL }
+ };
+#endif
+ GLint max[1];
+ int i;
+
+#if defined(GL_ARB_vertex_shader)
+ if (target == GL_VERTEX_SHADER_ARB) {
+ printf(" GL_VERTEX_SHADER_ARB:\n");
+ for (i = 0; vertex_limits[i].token; i++) {
+ glGetIntegerv(vertex_limits[i].token, max);
+ if (glGetError() == GL_NO_ERROR) {
+ printf(" %s = %d\n", vertex_limits[i].name, max[0]);
+ }
+ }
+ }
+#endif
+#if defined(GL_ARB_fragment_shader)
+ if (target == GL_FRAGMENT_SHADER_ARB) {
+ printf(" GL_FRAGMENT_SHADER_ARB:\n");
+ for (i = 0; fragment_limits[i].token; i++) {
+ glGetIntegerv(fragment_limits[i].token, max);
+ if (glGetError() == GL_NO_ERROR) {
+ printf(" %s = %d\n", fragment_limits[i].name, max[0]);
+ }
+ }
+ }
+#endif
+}
+
+
+/**
+ * Print interesting OpenGL implementation limits.
+ */
+static void
+print_limits(const char *extensions)
+{
+ struct token_name {
+ GLuint count;
+ GLenum token;
+ const char *name;
+ };
+ static const struct token_name limits[] = {
+ { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH" },
+ { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" },
+ { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES" },
+ { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH" },
+ { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES" },
+ { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES" },
+ { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER" },
+ { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS" },
+ { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING" },
+ { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH" },
+ { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH" },
+ { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE" },
+ { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH" },
+ { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH" },
+ { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE" },
+ { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE" },
+ { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" },
+ { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" },
+ { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE" },
+ { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" },
+ { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE" },
+#if defined(GL_ARB_texture_cube_map)
+ { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" },
+#endif
+#if defined(GLX_NV_texture_rectangle)
+ { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV" },
+#endif
+#if defined(GL_ARB_texture_compression)
+ { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB" },
+#endif
+#if defined(GL_ARB_multitexture)
+ { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB" },
+#endif
+#if defined(GL_EXT_texture_lod_bias)
+ { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT" },
+#endif
+#if defined(GL_EXT_texture_filter_anisotropic)
+ { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" },
+#endif
+#if defined(GL_ARB_draw_buffers)
+ { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB" },
+#endif
+ { 0, (GLenum) 0, NULL }
+ };
+ GLint i, max[2];
+
+ printf("OpenGL limits:\n");
+ for (i = 0; limits[i].count; i++) {
+ glGetIntegerv(limits[i].token, max);
+ if (glGetError() == GL_NO_ERROR) {
+ if (limits[i].count == 1)
+ printf(" %s = %d\n", limits[i].name, max[0]);
+ else /* XXX fix if we ever query something with more than 2 values */
+ printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]);
+ }
+ }
+
+#if defined(GL_EXT_convolution)
+ {
+ PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glGetConvolutionParameterivEXT_func =
+ (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)wglGetProcAddress("glGetConvolutionParameterivEXT");
+ if(glGetConvolutionParameterivEXT_func) {
+ /* these don't fit into the above mechanism, unfortunately */
+ glGetConvolutionParameterivEXT_func(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_WIDTH, max);
+ glGetConvolutionParameterivEXT_func(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_HEIGHT, max+1);
+ if (glGetError() == GL_NONE) {
+ printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]);
+ }
+ }
+ }
+#endif
+
+#if defined(GL_ARB_vertex_program)
+ if (strstr(extensions, "GL_ARB_vertex_program")) {
+ print_program_limits(GL_VERTEX_PROGRAM_ARB);
+ }
+#endif
+#if defined(GL_ARB_fragment_program)
+ if (strstr(extensions, "GL_ARB_fragment_program")) {
+ print_program_limits(GL_FRAGMENT_PROGRAM_ARB);
+ }
+#endif
+#if defined(GL_ARB_vertex_shader)
+ if (strstr(extensions, "GL_ARB_vertex_shader")) {
+ print_shader_limits(GL_VERTEX_SHADER_ARB);
+ }
+#endif
+#if defined(GL_ARB_fragment_shader)
+ if (strstr(extensions, "GL_ARB_fragment_shader")) {
+ print_shader_limits(GL_FRAGMENT_SHADER_ARB);
+ }
+#endif
+}
+
+
+static LRESULT CALLBACK
+WndProc(HWND hWnd,
+ UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam )
+{
+ switch (uMsg) {
+ case WM_DESTROY:
+ PostQuitMessage(0);
+ break;
+ default:
+ return DefWindowProc(hWnd, uMsg, wParam, lParam);
+ }
+
+ return 0;
+}
+
+
+static void
+print_screen_info(HDC _hdc, GLboolean limits)
+{
+ WNDCLASS wc;
+ HWND win;
+ HGLRC ctx;
+ int visinfo;
+ int width = 100, height = 100;
+ HDC hdc;
+ PIXELFORMATDESCRIPTOR pfd;
+
+ memset(&wc, 0, sizeof wc);
+ wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ wc.lpfnWndProc = WndProc;
+ wc.lpszClassName = "wglinfo";
+ wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
+ RegisterClass(&wc);
+
+ win = CreateWindowEx(0,
+ wc.lpszClassName,
+ "wglinfo",
+ WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ CW_USEDEFAULT,
+ CW_USEDEFAULT,
+ width,
+ height,
+ NULL,
+ NULL,
+ wc.hInstance,
+ NULL);
+ if (!win) {
+ fprintf(stderr, "Couldn't create window");
+ exit(1);
+ }
+
+ hdc = GetDC(win);
+ if (!hdc) {
+ fprintf(stderr, "Couldn't obtain HDC");
+ return;
+ }
+
+ pfd.cColorBits = 3;
+ pfd.cRedBits = 1;
+ pfd.cGreenBits = 1;
+ pfd.cBlueBits = 1;
+ pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
+ pfd.iLayerType = PFD_MAIN_PLANE;
+ pfd.iPixelType = PFD_TYPE_RGBA;
+ pfd.nSize = sizeof(pfd);
+ pfd.nVersion = 1;
+
+ visinfo = ChoosePixelFormat(hdc, &pfd);
+ if (!visinfo) {
+ pfd.dwFlags |= PFD_DOUBLEBUFFER;
+ visinfo = ChoosePixelFormat(hdc, &pfd);
+ }
+
+ if (!visinfo) {
+ fprintf(stderr, "Error: couldn't find RGB WGL visual\n");
+ return;
+ }
+
+ SetPixelFormat(hdc, visinfo, &pfd);
+ ctx = wglCreateContext(hdc);
+ if (!ctx) {
+ fprintf(stderr, "Error: wglCreateContext failed\n");
+ return;
+ }
+
+ if (wglMakeCurrent(hdc, ctx)) {
+#if defined(WGL_ARB_extensions_string)
+ PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB_func =
+ (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
+#endif
+ const char *glVendor = (const char *) glGetString(GL_VENDOR);
+ const char *glRenderer = (const char *) glGetString(GL_RENDERER);
+ const char *glVersion = (const char *) glGetString(GL_VERSION);
+ const char *glExtensions = (const char *) glGetString(GL_EXTENSIONS);
+
+#if defined(WGL_ARB_extensions_string)
+ if(wglGetExtensionsStringARB_func) {
+ const char *wglExtensions = wglGetExtensionsStringARB_func(hdc);
+ if(wglExtensions) {
+ printf("WGL extensions:\n");
+ print_extension_list(wglExtensions);
+ }
+ }
+#endif
+ printf("OpenGL vendor string: %s\n", glVendor);
+ printf("OpenGL renderer string: %s\n", glRenderer);
+ printf("OpenGL version string: %s\n", glVersion);
+#ifdef GL_VERSION_2_0
+ if (glVersion[0] >= '2' && glVersion[1] == '.') {
+ char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
+ printf("OpenGL shading language version string: %s\n", v);
+ }
+#endif
+
+ printf("OpenGL extensions:\n");
+ print_extension_list(glExtensions);
+ if (limits)
+ print_limits(glExtensions);
+ }
+ else {
+ fprintf(stderr, "Error: wglMakeCurrent failed\n");
+ }
+
+ DestroyWindow(win);
+}
+
+
+static const char *
+visual_render_type_name(BYTE iPixelType)
+{
+ switch (iPixelType) {
+ case PFD_TYPE_RGBA:
+ return "rgba";
+ case PFD_TYPE_COLORINDEX:
+ return "ci";
+ default:
+ return "";
+ }
+}
+
+static void
+print_visual_attribs_verbose(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd)
+{
+ printf("Visual ID: %x generic=%d native=%d\n",
+ iPixelFormat,
+ ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0,
+ ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0);
+ printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n",
+ 0 /* ppfd->bufferSize */, 0 /* ppfd->level */,
+ visual_render_type_name(ppfd->dwFlags),
+ ppfd->dwFlags & PFD_DOUBLEBUFFER ? 1 : 0,
+ ppfd->dwFlags & PFD_STEREO ? 1 : 0);
+ printf(" rgba: cRedBits=%d cGreenBits=%d cBlueBits=%d cAlphaBits=%d\n",
+ ppfd->cRedBits, ppfd->cGreenBits,
+ ppfd->cBlueBits, ppfd->cAlphaBits);
+ printf(" cAuxBuffers=%d cDepthBits=%d cStencilBits=%d\n",
+ ppfd->cAuxBuffers, ppfd->cDepthBits, ppfd->cStencilBits);
+ printf(" accum: cRedBits=%d cGreenBits=%d cBlueBits=%d cAlphaBits=%d\n",
+ ppfd->cAccumRedBits, ppfd->cAccumGreenBits,
+ ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits);
+ printf(" multiSample=%d multiSampleBuffers=%d\n",
+ 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */);
+}
+
+
+static void
+print_visual_attribs_short_header(void)
+{
+ printf(" visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav\n");
+ printf(" id gen nat sp sz l ci b ro r g b a bf th cl r g b a ns b eat\n");
+ printf("-----------------------------------------------------------------------\n");
+}
+
+
+static void
+print_visual_attribs_short(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd)
+{
+ char *caveat = "None";
+
+ printf("0x%02x %2d %2d %2d %2d %2d %c%c %c %c %2d %2d %2d %2d %2d %2d %2d",
+ iPixelFormat,
+ ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0,
+ ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0,
+ 0,
+ 0 /* ppfd->bufferSize */,
+ 0 /* ppfd->level */,
+ ppfd->iPixelType == PFD_TYPE_RGBA ? 'r' : ' ',
+ ppfd->iPixelType == PFD_TYPE_COLORINDEX ? 'c' : ' ',
+ ppfd->dwFlags & PFD_DOUBLEBUFFER ? 'y' : '.',
+ ppfd->dwFlags & PFD_STEREO ? 'y' : '.',
+ ppfd->cRedBits, ppfd->cGreenBits,
+ ppfd->cBlueBits, ppfd->cAlphaBits,
+ ppfd->cAuxBuffers,
+ ppfd->cDepthBits,
+ ppfd->cStencilBits
+ );
+
+ printf(" %2d %2d %2d %2d %2d %1d %s\n",
+ ppfd->cAccumRedBits, ppfd->cAccumGreenBits,
+ ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits,
+ 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */,
+ caveat
+ );
+}
+
+
+static void
+print_visual_attribs_long_header(void)
+{
+ printf("Vis Vis Visual Trans buff lev render DB ste r g b a aux dep ste accum buffers MS MS\n");
+ printf(" ID Depth Type parent size el type reo sz sz sz sz buf th ncl r g b a num bufs\n");
+ printf("----------------------------------------------------------------------------------------------------\n");
+}
+
+
+static void
+print_visual_attribs_long(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd)
+{
+ printf("0x%2x %2d %11d %2d %2d %2d %4s %3d %3d %3d %3d %3d %3d",
+ iPixelFormat,
+ ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0,
+ ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0,
+ 0,
+ 0 /* ppfd->bufferSize */,
+ 0 /* ppfd->level */,
+ visual_render_type_name(ppfd->iPixelType),
+ ppfd->dwFlags & PFD_DOUBLEBUFFER ? 1 : 0,
+ ppfd->dwFlags & PFD_STEREO ? 1 : 0,
+ ppfd->cRedBits, ppfd->cGreenBits,
+ ppfd->cBlueBits, ppfd->cAlphaBits
+ );
+
+ printf(" %3d %4d %2d %3d %3d %3d %3d %2d %2d\n",
+ ppfd->cAuxBuffers,
+ ppfd->cDepthBits,
+ ppfd->cStencilBits,
+ ppfd->cAccumRedBits, ppfd->cAccumGreenBits,
+ ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits,
+ 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */
+ );
+}
+
+
+static void
+print_visual_info(HDC hdc, InfoMode mode)
+{
+ PIXELFORMATDESCRIPTOR pfd;
+ int numVisuals, numWglVisuals;
+ int i;
+
+ numVisuals = DescribePixelFormat(hdc, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL);
+ if (numVisuals == 0)
+ return;
+
+ numWglVisuals = 0;
+ for (i = 0; i < numVisuals; i++) {
+ if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd))
+ continue;
+
+ //if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
+ // continue;
+
+ ++numWglVisuals;
+ }
+
+ printf("%d WGL Visuals\n", numWglVisuals);
+
+ if (mode == Normal)
+ print_visual_attribs_short_header();
+ else if (mode == Wide)
+ print_visual_attribs_long_header();
+
+ for (i = 0; i < numVisuals; i++) {
+ if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd))
+ continue;
+
+ //if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
+ // continue;
+
+ if (mode == Verbose)
+ print_visual_attribs_verbose(i, &pfd);
+ else if (mode == Normal)
+ print_visual_attribs_short(i, &pfd);
+ else if (mode == Wide)
+ print_visual_attribs_long(i, &pfd);
+ }
+ printf("\n");
+}
+
+
+/*
+ * Examine all visuals to find the so-called best one.
+ * We prefer deepest RGBA buffer with depth, stencil and accum
+ * that has no caveats.
+ */
+static int
+find_best_visual(HDC hdc)
+{
+#if 0
+ XVisualInfo theTemplate;
+ XVisualInfo *visuals;
+ int numVisuals;
+ long mask;
+ int i;
+ struct visual_attribs bestVis;
+
+ /* get list of all visuals on this screen */
+ theTemplate.screen = scrnum;
+ mask = VisualScreenMask;
+ visuals = XGetVisualInfo(hdc, mask, &theTemplate, &numVisuals);
+
+ /* init bestVis with first visual info */
+ get_visual_attribs(hdc, &visuals[0], &bestVis);
+
+ /* try to find a "better" visual */
+ for (i = 1; i < numVisuals; i++) {
+ struct visual_attribs vis;
+
+ get_visual_attribs(hdc, &visuals[i], &vis);
+
+ /* always skip visuals with caveats */
+ if (vis.visualCaveat != GLX_NONE_EXT)
+ continue;
+
+ /* see if this vis is better than bestVis */
+ if ((!bestVis.supportsGL && vis.supportsGL) ||
+ (bestVis.visualCaveat != GLX_NONE_EXT) ||
+ (bestVis.iPixelType != vis.iPixelType) ||
+ (!bestVis.doubleBuffer && vis.doubleBuffer) ||
+ (bestVis.cRedBits < vis.cRedBits) ||
+ (bestVis.cGreenBits < vis.cGreenBits) ||
+ (bestVis.cBlueBits < vis.cBlueBits) ||
+ (bestVis.cAlphaBits < vis.cAlphaBits) ||
+ (bestVis.cDepthBits < vis.cDepthBits) ||
+ (bestVis.cStencilBits < vis.cStencilBits) ||
+ (bestVis.cAccumRedBits < vis.cAccumRedBits)) {
+ /* found a better visual */
+ bestVis = vis;
+ }
+ }
+
+ return bestVis.id;
+#else
+ return 0;
+#endif
+}
+
+
+static void
+usage(void)
+{
+ printf("Usage: glxinfo [-v] [-t] [-h] [-i] [-b] [-display <dname>]\n");
+ printf("\t-v: Print visuals info in verbose form.\n");
+ printf("\t-t: Print verbose table.\n");
+ printf("\t-h: This information.\n");
+ printf("\t-b: Find the 'best' visual and print it's number.\n");
+ printf("\t-l: Print interesting OpenGL limits.\n");
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ HDC hdc;
+ InfoMode mode = Normal;
+ GLboolean findBest = GL_FALSE;
+ GLboolean limits = GL_FALSE;
+ int i;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-t") == 0) {
+ mode = Wide;
+ }
+ else if (strcmp(argv[i], "-v") == 0) {
+ mode = Verbose;
+ }
+ else if (strcmp(argv[i], "-b") == 0) {
+ findBest = GL_TRUE;
+ }
+ else if (strcmp(argv[i], "-l") == 0) {
+ limits = GL_TRUE;
+ }
+ else if (strcmp(argv[i], "-h") == 0) {
+ usage();
+ return 0;
+ }
+ else {
+ printf("Unknown option `%s'\n", argv[i]);
+ usage();
+ return 0;
+ }
+ }
+
+ hdc = CreateDC(TEXT("DISPLAY"), NULL, NULL, NULL);
+
+ if (findBest) {
+ int b;
+ b = find_best_visual(hdc);
+ printf("%d\n", b);
+ }
+ else {
+ print_screen_info(hdc, limits);
+ printf("\n");
+ print_visual_info(hdc, mode);
+ }
+
+ return 0;
+}
diff --git a/scons/gallium.py b/scons/gallium.py
index e2cd0546c1e..696ddd025ff 100644
--- a/scons/gallium.py
+++ b/scons/gallium.py
@@ -252,21 +252,24 @@ def generate(env):
# http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx,
'WIN32_LEAN_AND_MEAN',
]
- if msvc:
+ if msvc and env['toolchain'] != 'winddk':
cppdefines += [
'VC_EXTRALEAN',
'_CRT_SECURE_NO_DEPRECATE',
]
if debug:
cppdefines += ['_DEBUG']
- if platform == 'winddk':
+ if env['toolchain'] == 'winddk':
# Mimic WINDDK's builtin flags. See also:
# - WINDDK's bin/makefile.new i386mk.inc for more info.
# - buildchk_wxp_x86.log files, generated by the WINDDK's build
# - http://alter.org.ua/docs/nt_kernel/vc8_proj/
+ if machine == 'x86':
+ cppdefines += ['_X86_', 'i386']
+ if machine == 'x86_64':
+ cppdefines += ['_AMD64_', 'AMD64']
+ if platform == 'winddk':
cppdefines += [
- ('_X86_', '1'),
- ('i386', '1'),
'STD_CALL',
('CONDITION_HANDLING', '1'),
('NT_INST', '0'),
@@ -309,15 +312,6 @@ def generate(env):
cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_CE_OGL']
env.Append(CPPDEFINES = cppdefines)
- # C preprocessor includes
- if platform == 'winddk':
- env.Append(CPPPATH = [
- env['SDK_INC_PATH'],
- env['DDK_INC_PATH'],
- env['WDM_INC_PATH'],
- env['CRT_INC_PATH'],
- ])
-
# C compiler options
cflags = []
if gcc:
diff --git a/scons/mslib_sa.py b/scons/mslib_sa.py
index da51c574b62..50d47ee37bd 100644
--- a/scons/mslib_sa.py
+++ b/scons/mslib_sa.py
@@ -29,21 +29,105 @@ Based on SCons.Tool.mslib, without the MSVC detection.
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
+import os
+import tempfile
+import string
+
import SCons.Defaults
import SCons.Tool
import SCons.Util
+import SCons.Errors
+
+class TempFileMunge:
+ """Same as SCons.Platform.TempFileMunge, but preserves LINK /LIB
+ together."""
+
+ def __init__(self, cmd):
+ self.cmd = cmd
+
+ def __call__(self, target, source, env, for_signature):
+ if for_signature:
+ return self.cmd
+ cmd = env.subst_list(self.cmd, 0, target, source)[0]
+ try:
+ maxline = int(env.subst('$MAXLINELENGTH'))
+ except ValueError:
+ maxline = 2048
+
+ if (reduce(lambda x, y: x + len(y), cmd, 0) + len(cmd)) <= maxline:
+ return self.cmd
+
+ # We do a normpath because mktemp() has what appears to be
+ # a bug in Windows that will use a forward slash as a path
+ # delimiter. Windows's link mistakes that for a command line
+ # switch and barfs.
+ #
+ # We use the .lnk suffix for the benefit of the Phar Lap
+ # linkloc linker, which likes to append an .lnk suffix if
+ # none is given.
+ tmp = os.path.normpath(tempfile.mktemp('.lnk'))
+ native_tmp = SCons.Util.get_native_path(tmp)
+
+ if env['SHELL'] and env['SHELL'] == 'sh':
+ # The sh shell will try to escape the backslashes in the
+ # path, so unescape them.
+ native_tmp = string.replace(native_tmp, '\\', r'\\\\')
+ # In Cygwin, we want to use rm to delete the temporary
+ # file, because del does not exist in the sh shell.
+ rm = env.Detect('rm') or 'del'
+ else:
+ # Don't use 'rm' if the shell is not sh, because rm won't
+ # work with the Windows shells (cmd.exe or command.com) or
+ # Windows path names.
+ rm = 'del'
+
+ prefix = env.subst('$TEMPFILEPREFIX')
+ if not prefix:
+ prefix = '@'
+
+ if cmd[0:2] == ['link', '/lib']:
+ split = 2
+ else:
+ split = 1
+
+ args = map(SCons.Subst.quote_spaces, cmd[split:])
+ open(tmp, 'w').write(string.join(args, " ") + "\n")
+ # XXX Using the SCons.Action.print_actions value directly
+ # like this is bogus, but expedient. This class should
+ # really be rewritten as an Action that defines the
+ # __call__() and strfunction() methods and lets the
+ # normal action-execution logic handle whether or not to
+ # print/execute the action. The problem, though, is all
+ # of that is decided before we execute this method as
+ # part of expanding the $TEMPFILE construction variable.
+ # Consequently, refactoring this will have to wait until
+ # we get more flexible with allowing Actions to exist
+ # independently and get strung together arbitrarily like
+ # Ant tasks. In the meantime, it's going to be more
+ # user-friendly to not let obsession with architectural
+ # purity get in the way of just being helpful, so we'll
+ # reach into SCons.Action directly.
+ if SCons.Action.print_actions:
+ print("Using tempfile "+native_tmp+" for command line:\n"+
+ " ".join(map(str,cmd)))
+ return cmd[:split] + [ prefix + native_tmp + '\n' + rm, native_tmp ]
def generate(env):
"""Add Builders and construction variables for lib to an Environment."""
SCons.Tool.createStaticLibBuilder(env)
- env['AR'] = 'lib'
+ if env.Detect('lib'):
+ env['AR'] = 'lib'
+ else:
+ # Recent WINDDK versions do not ship with lib.
+ env['AR'] = 'link /lib'
+ env['TEMPFILE'] = TempFileMunge
env['ARFLAGS'] = SCons.Util.CLVar('/nologo')
env['ARCOM'] = "${TEMPFILE('$AR $ARFLAGS /OUT:$TARGET $SOURCES')}"
env['LIBPREFIX'] = ''
env['LIBSUFFIX'] = '.lib'
def exists(env):
- return env.Detect('lib')
+ return env.Detect('lib') or env.Detect('link')
# vim:set ts=4 sw=4 et:
diff --git a/scons/winddk.py b/scons/winddk.py
index 6a99b83a835..afcea9909a6 100644
--- a/scons/winddk.py
+++ b/scons/winddk.py
@@ -44,87 +44,90 @@ import msvc_sa
import mslib_sa
import mslink_sa
-def get_winddk_root(env):
- try:
- return os.environ['BASEDIR']
- except KeyError:
- pass
-
- version = "3790.1830"
-
- if SCons.Util.can_read_reg:
- key = r'SOFTWARE\Microsoft\WINDDK\%s\LFNDirectory' % version
- try:
- path, t = SCons.Util.RegGetValue(SCons.Util.HKEY_LOCAL_MACHINE, key)
- except SCons.Util.RegError:
- pass
- else:
- return path
-
+versions = [
+ '6001.18002',
+ '3790.1830',
+]
+
+def cpu_bin(target_cpu):
+ if target_cpu == 'i386':
+ return 'x86'
+ else:
+ return target_cpu
+
+def get_winddk_root(env, version):
default_path = os.path.join(r'C:\WINDDK', version)
if os.path.exists(default_path):
return default_path
-
return None
-def get_winddk_paths(env):
- """Return a 3-tuple of (INCLUDE, LIB, PATH) as the values
- of those three environment variables that should be set
- in order to execute the MSVC tools properly."""
+def get_winddk_paths(env, version, root):
+ version_major, version_minor = map(int, version.split('.'))
- WINDDKdir = None
- exe_paths = []
- lib_paths = []
- include_paths = []
-
- WINDDKdir = get_winddk_root(env)
- if WINDDKdir is None:
- raise SCons.Errors.InternalError, "WINDDK not found"
-
- exe_paths.append( os.path.join(WINDDKdir, 'bin') )
- exe_paths.append( os.path.join(WINDDKdir, 'bin', 'x86') )
- include_paths.append( os.path.join(WINDDKdir, 'inc', 'wxp') )
- lib_paths.append( os.path.join(WINDDKdir, 'lib') )
-
- target_os = 'wxp'
- target_cpu = 'i386'
+ if version_major >= 6000:
+ target_os = 'wlh'
+ else:
+ target_os = 'wxp'
+
+ if env['machine'] in ('generic', 'x86'):
+ target_cpu = 'i386'
+ elif env['machine'] == 'x86_64':
+ target_cpu = 'amd64'
+ else:
+ raise SCons.Errors.InternalError, "Unsupported target machine"
+
+ if version_major >= 6000:
+ # TODO: take in consideration the host cpu
+ bin_dir = os.path.join(root, 'bin', 'x86', cpu_bin(target_cpu))
+ else:
+ if target_cpu == 'i386':
+ bin_dir = os.path.join(root, 'bin', 'x86')
+ else:
+ # TODO: take in consideration the host cpu
+ bin_dir = os.path.join(root, 'bin', 'win64', 'x86', cpu_bin(target_cpu))
+
+ env.PrependENVPath('PATH', [bin_dir])
- env['SDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', target_os)
- env['CRT_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'crt')
- env['DDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', target_os)
- env['WDM_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', 'wdm', target_os)
-
- env['SDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu)
- env['CRT_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', 'crt', target_cpu)
- env['DDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu)
- env['WDM_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu)
-
- include_path = string.join( include_paths, os.pathsep )
- lib_path = string.join(lib_paths, os.pathsep )
- exe_path = string.join(exe_paths, os.pathsep )
- return (include_path, lib_path, exe_path)
+ crt_inc_dir = os.path.join(root, 'inc', 'crt')
+ if version_major >= 6000:
+ sdk_inc_dir = os.path.join(root, 'inc', 'api')
+ ddk_inc_dir = os.path.join(root, 'inc', 'ddk')
+ wdm_inc_dir = os.path.join(root, 'inc', 'ddk')
+ else:
+ ddk_inc_dir = os.path.join(root, 'inc', 'ddk', target_os)
+ sdk_inc_dir = os.path.join(root, 'inc', target_os)
+ wdm_inc_dir = os.path.join(root, 'inc', 'ddk', 'wdm', target_os)
+
+ env.PrependENVPath('INCLUDE', [
+ wdm_inc_dir,
+ ddk_inc_dir,
+ crt_inc_dir,
+ sdk_inc_dir,
+ ])
+
+ env.PrependENVPath('LIB', [
+ os.path.join(root, 'lib', 'crt', target_cpu),
+ os.path.join(root, 'lib', target_os, target_cpu),
+ ])
def generate(env):
+ if not env.has_key('ENV'):
+ env['ENV'] = {}
+
+ for version in versions:
+ root = get_winddk_root(env, version)
+ if root is not None:
+ get_winddk_paths(env, version, root)
+ break
msvc_sa.generate(env)
mslib_sa.generate(env)
mslink_sa.generate(env)
- if not env.has_key('ENV'):
- env['ENV'] = {}
-
- try:
- include_path, lib_path, exe_path = get_winddk_paths(env)
-
- # since other tools can set these, we just make sure that the
- # relevant stuff from WINDDK is in there somewhere.
- env.PrependENVPath('INCLUDE', include_path)
- env.PrependENVPath('LIB', lib_path)
- env.PrependENVPath('PATH', exe_path)
- except (SCons.Util.RegError, SCons.Errors.InternalError):
- pass
-
def exists(env):
- return get_winddk_root(env) is not None
+ for version in versions:
+ if get_winddk_root(env, version) is not None:
+ return True
+ return False
# vim:set ts=4 sw=4 et:
diff --git a/scons/winsdk.py b/scons/winsdk.py
index 255f9c5a654..7e874a507b8 100644
--- a/scons/winsdk.py
+++ b/scons/winsdk.py
@@ -77,13 +77,9 @@ def get_vc_paths(env):
raise SCons.Errors.InternalError, "Unsupported target machine"
include_dir = 'include'
- exe_path = os.path.join(vc_root, bin_dir)
- include_path = os.path.join(vc_root, include_dir)
- lib_path = os.path.join(vc_root, lib_dir)
-
- env.PrependENVPath('INCLUDE', include_path)
- env.PrependENVPath('LIB', lib_path)
- env.PrependENVPath('PATH', exe_path)
+ env.PrependENVPath('PATH', os.path.join(vc_root, bin_dir))
+ env.PrependENVPath('INCLUDE', os.path.join(vc_root, include_dir))
+ env.PrependENVPath('LIB', os.path.join(vc_root, lib_dir))
def get_sdk_root(env):
if SCons.Util.can_read_reg:
@@ -108,18 +104,14 @@ def get_sdk_paths(env):
if target_cpu in ('generic', 'x86'):
lib_dir = 'Lib'
elif target_cpu == 'x86_64':
- lib_dir = 'Lib/x64'
+ lib_dir = r'Lib\x64'
else:
raise SCons.Errors.InternalError, "Unsupported target machine"
include_dir = 'Include'
- exe_path = os.path.join(sdk_root, bin_dir)
- include_path = os.path.join(sdk_root, include_dir)
- lib_path = os.path.join(sdk_root, lib_dir)
-
- env.PrependENVPath('INCLUDE', include_path)
- env.PrependENVPath('LIB', lib_path)
- env.PrependENVPath('PATH', exe_path)
+ env.PrependENVPath('PATH', os.path.join(sdk_root, bin_dir))
+ env.PrependENVPath('INCLUDE', os.path.join(sdk_root, include_dir))
+ env.PrependENVPath('LIB', os.path.join(sdk_root, lib_dir))
def generate(env):
if not env.has_key('ENV'):
diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile
index 5ee246dc3f5..8cfa25ca163 100644
--- a/src/egl/main/Makefile
+++ b/src/egl/main/Makefile
@@ -64,7 +64,7 @@ $(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS)
-install $(TOP)/$(LIB_DIR) \
$(EGL_LIB_DEPS) $(OBJECTS)
-install:
+install: default
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) $(TOP)/$(LIB_DIR)/libEGL.so* $(DESTDIR)$(INSTALL_LIB_DIR)
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c
index 058caf7dcc3..505d32f2c32 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c
@@ -114,7 +114,7 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
fetch->translate = translate_cache_find(fetch->cache, &key);
{
- static struct vertex_header vh = { 0, 1, 0, 0xffff };
+ static struct vertex_header vh = { 0, 1, 0, UNDEFINED_VERTEX_ID, { .0f, .0f, .0f, .0f } };
fetch->translate->set_buffer(fetch->translate,
draw->pt.nr_vertex_buffers,
&vh,
diff --git a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
index 55a8e6521dc..010c7a18a7c 100644
--- a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
+++ b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
@@ -9,7 +9,7 @@ static void FUNC(struct draw_pt_front_end *frontend,
unsigned count)
{
struct varray_frontend *varray = (struct varray_frontend *)frontend;
- unsigned start = (unsigned)elts;
+ unsigned start = (unsigned) ((char *) elts - (char *) NULL);
unsigned j;
unsigned first, incr;
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_machine.c b/src/gallium/auxiliary/draw/draw_vs_aos_machine.c
index b358bd2df47..3240e3745dd 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos_machine.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos_machine.c
@@ -74,7 +74,7 @@ void PIPE_CDECL aos_do_lit( struct aos_machine *machine,
{
result[0] = 1.0F;
result[1] = in[0];
- result[2] = 1.0;
+ result[2] = 0.0F;
result[3] = 1.0F;
}
else
@@ -108,7 +108,7 @@ static void PIPE_CDECL do_lit_lut( struct aos_machine *machine,
{
result[0] = 1.0F;
result[1] = in[0];
- result[2] = 1.0;
+ result[2] = 0.0F;
result[3] = 1.0F;
return;
}
diff --git a/src/gallium/auxiliary/rtasm/rtasm_cpu.c b/src/gallium/auxiliary/rtasm/rtasm_cpu.c
index 03bdd472386..2e15751e508 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_cpu.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_cpu.c
@@ -30,6 +30,7 @@
#include "rtasm_cpu.h"
+#if defined(PIPE_ARCH_X86)
static boolean rtasm_sse_enabled(void)
{
static boolean firsttime = 1;
@@ -43,6 +44,7 @@ static boolean rtasm_sse_enabled(void)
}
return enabled;
}
+#endif
int rtasm_cpu_has_sse(void)
{
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
index d70bcd03c5c..4b4e34b29eb 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
@@ -1477,6 +1477,7 @@ emit_instruction(
case TGSI_OPCODE_ARL:
FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( func, *inst, 0, 0, chan_index );
+ emit_flr(func, 0, 0);
emit_f2it( func, 0 );
STORE( func, *inst, 0, 0, chan_index );
}
@@ -1553,7 +1554,7 @@ emit_instruction(
func,
make_xmm( 2 ),
make_xmm( 0 ),
- cc_LessThanEqual );
+ cc_LessThan );
sse_andps(
func,
make_xmm( 2 ),
@@ -2177,32 +2178,83 @@ emit_instruction(
/* 3 or 4-component normalization */
{
uint dims = (inst->Instruction.Opcode == TGSI_OPCODE_NRM) ? 3 : 4;
- /* note: cannot use xmm regs 2/3 here (see emit_rsqrt() above) */
- FETCH( func, *inst, 4, 0, CHAN_X ); /* xmm4 = src[0].x */
- FETCH( func, *inst, 5, 0, CHAN_Y ); /* xmm5 = src[0].y */
- FETCH( func, *inst, 6, 0, CHAN_Z ); /* xmm6 = src[0].z */
- if (dims == 4) {
- FETCH( func, *inst, 7, 0, CHAN_W ); /* xmm7 = src[0].w */
- }
- emit_MOV( func, 0, 4 ); /* xmm0 = xmm3 */
- emit_mul( func, 0, 4 ); /* xmm0 *= xmm3 */
- emit_MOV( func, 1, 5 ); /* xmm1 = xmm4 */
- emit_mul( func, 1, 5 ); /* xmm1 *= xmm4 */
- emit_add( func, 0, 1 ); /* xmm0 += xmm1 */
- emit_MOV( func, 1, 6 ); /* xmm1 = xmm5 */
- emit_mul( func, 1, 6 ); /* xmm1 *= xmm5 */
- emit_add( func, 0, 1 ); /* xmm0 += xmm1 */
- if (dims == 4) {
- emit_MOV( func, 1, 7 ); /* xmm1 = xmm7 */
- emit_mul( func, 1, 7 ); /* xmm1 *= xmm7 */
- emit_add( func, 0, 0 ); /* xmm0 += xmm1 */
- }
- emit_rsqrt( func, 1, 0 ); /* xmm1 = 1/sqrt(xmm0) */
- FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) {
- if (chan_index < dims) {
- emit_mul( func, 4+chan_index, 1); /* xmm[4+ch] *= xmm1 */
- STORE( func, *inst, 4+chan_index, 0, chan_index );
+
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) ||
+ IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y) ||
+ IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z) ||
+ (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W) && dims == 4)) {
+
+ /* NOTE: Cannot use xmm regs 2/3 here (see emit_rsqrt() above). */
+
+ /* xmm4 = src.x */
+ /* xmm0 = src.x * src.x */
+ FETCH(func, *inst, 0, 0, CHAN_X);
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ emit_MOV(func, 4, 0);
}
+ emit_mul(func, 0, 0);
+
+ /* xmm5 = src.y */
+ /* xmm0 = xmm0 + src.y * src.y */
+ FETCH(func, *inst, 1, 0, CHAN_Y);
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ emit_MOV(func, 5, 1);
+ }
+ emit_mul(func, 1, 1);
+ emit_add(func, 0, 1);
+
+ /* xmm6 = src.z */
+ /* xmm0 = xmm0 + src.z * src.z */
+ FETCH(func, *inst, 1, 0, CHAN_Z);
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ emit_MOV(func, 6, 1);
+ }
+ emit_mul(func, 1, 1);
+ emit_add(func, 0, 1);
+
+ if (dims == 4) {
+ /* xmm7 = src.w */
+ /* xmm0 = xmm0 + src.w * src.w */
+ FETCH(func, *inst, 1, 0, CHAN_W);
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W)) {
+ emit_MOV(func, 7, 1);
+ }
+ emit_mul(func, 1, 1);
+ emit_add(func, 0, 1);
+ }
+
+ /* xmm1 = 1 / sqrt(xmm0) */
+ emit_rsqrt(func, 1, 0);
+
+ /* dst.x = xmm1 * src.x */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) {
+ emit_mul(func, 4, 1);
+ STORE(func, *inst, 4, 0, CHAN_X);
+ }
+
+ /* dst.y = xmm1 * src.y */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) {
+ emit_mul(func, 5, 1);
+ STORE(func, *inst, 5, 0, CHAN_Y);
+ }
+
+ /* dst.z = xmm1 * src.z */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) {
+ emit_mul(func, 6, 1);
+ STORE(func, *inst, 6, 0, CHAN_Z);
+ }
+
+ /* dst.w = xmm1 * src.w */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) && dims == 4) {
+ emit_mul(func, 7, 1);
+ STORE(func, *inst, 7, 0, CHAN_W);
+ }
+ }
+
+ /* dst0.w = 1.0 */
+ if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W) && dims == 3) {
+ emit_tempf(func, 0, TEMP_ONE_I, TEMP_ONE_C);
+ STORE(func, *inst, 0, 0, CHAN_W);
}
}
break;
diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile
index 5035e9cc133..2995aba1b91 100644
--- a/src/gallium/auxiliary/util/Makefile
+++ b/src/gallium/auxiliary/util/Makefile
@@ -23,6 +23,7 @@ C_SOURCES = \
u_snprintf.c \
u_stream_stdc.c \
u_stream_wd.c \
+ u_surface.c \
u_tile.c \
u_time.c \
u_timed_winsys.c \
diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript
index 8317263bb8b..d3ac7f747fd 100644
--- a/src/gallium/auxiliary/util/SConscript
+++ b/src/gallium/auxiliary/util/SConscript
@@ -24,6 +24,7 @@ util = env.ConvenienceLibrary(
'u_snprintf.c',
'u_stream_stdc.c',
'u_stream_wd.c',
+ 'u_surface.c',
'u_tile.c',
'u_time.c',
'u_timed_winsys.c',
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index deb68c43a6c..414cf910254 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -89,10 +89,6 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso)
/* disabled blending/masking */
memset(&ctx->blend, 0, sizeof(ctx->blend));
- ctx->blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- ctx->blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- ctx->blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- ctx->blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
ctx->blend.colormask = PIPE_MASK_RGBA;
/* no-op depth/stencil/alpha */
@@ -337,7 +333,6 @@ util_blit_pixels(struct blit_state *ctx,
texTemp.width[0] = srcW;
texTemp.height[0] = srcH;
texTemp.depth[0] = 1;
- texTemp.compressed = 0;
pf_get_block(src->format, &texTemp.block);
tex = screen->texture_create(screen, &texTemp);
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c
index 96a2222f9b6..ae47a274a69 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -109,6 +109,7 @@ void _debug_vprintf(const char *format, va_list ap)
}
if(GetConsoleWindow() && !IsDebuggerPresent()) {
+ fflush(stdout);
vfprintf(stderr, format, ap);
fflush(stderr);
}
@@ -145,6 +146,7 @@ void _debug_vprintf(const char *format, va_list ap)
/* TODO */
#else /* !PIPE_SUBSYSTEM_WINDOWS */
#ifdef DEBUG
+ fflush(stdout);
vfprintf(stderr, format, ap);
#endif
#endif
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index b32ad1cbe98..690412ae7d3 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -1278,10 +1278,6 @@ util_create_gen_mipmap(struct pipe_context *pipe,
/* disabled blending/masking */
memset(&ctx->blend, 0, sizeof(ctx->blend));
- ctx->blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- ctx->blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- ctx->blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- ctx->blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
ctx->blend.colormask = PIPE_MASK_RGBA;
/* no-op depth/stencil/alpha */
diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
new file mode 100644
index 00000000000..85e443204e3
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_surface.c
@@ -0,0 +1,113 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Surface utility functions.
+ *
+ * @author Brian Paul
+ */
+
+
+#include "pipe/p_screen.h"
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+
+#include "util/u_surface.h"
+
+
+/**
+ * Helper to quickly create an RGBA rendering surface of a certain size.
+ * \param textureOut returns the new texture
+ * \param surfaceOut returns the new surface
+ * \return TRUE for success, FALSE if failure
+ */
+boolean
+util_create_rgba_surface(struct pipe_screen *screen,
+ uint width, uint height,
+ struct pipe_texture **textureOut,
+ struct pipe_surface **surfaceOut)
+{
+ static const enum pipe_format rgbaFormats[] = {
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_R8G8B8A8_UNORM,
+ PIPE_FORMAT_NONE
+ };
+ const uint target = PIPE_TEXTURE_2D;
+ const uint usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ enum pipe_format format = PIPE_FORMAT_NONE;
+ struct pipe_texture templ;
+ uint i;
+
+ /* Choose surface format */
+ for (i = 0; rgbaFormats[i]; i++) {
+ if (screen->is_format_supported(screen, rgbaFormats[i],
+ target, usage, 0)) {
+ format = rgbaFormats[i];
+ break;
+ }
+ }
+ if (format == PIPE_FORMAT_NONE)
+ return FALSE; /* unable to get an rgba format!?! */
+
+ /* create texture */
+ memset(&templ, 0, sizeof(templ));
+ templ.target = target;
+ templ.format = format;
+ templ.last_level = 0;
+ templ.width[0] = width;
+ templ.height[0] = height;
+ templ.depth[0] = 1;
+ pf_get_block(format, &templ.block);
+ templ.tex_usage = usage;
+
+ *textureOut = screen->texture_create(screen, &templ);
+ if (!*textureOut)
+ return FALSE;
+
+ /* create surface / view into texture */
+ *surfaceOut = screen->get_tex_surface(screen, *textureOut, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE);
+ if (!*surfaceOut) {
+ pipe_texture_reference(textureOut, NULL);
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+
+/**
+ * Release the surface and texture from util_create_rgba_surface().
+ */
+void
+util_destroy_rgba_surface(struct pipe_texture *texture,
+ struct pipe_surface *surface)
+{
+ pipe_surface_reference(&surface, NULL);
+ pipe_texture_reference(&texture, NULL);
+}
+
diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.h b/src/gallium/auxiliary/util/u_surface.h
index a0e4c5d98e8..a5b73cfc20a 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.h
+++ b/src/gallium/auxiliary/util/u_surface.h
@@ -1,8 +1,7 @@
/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
+ *
+ * Copyright 2009 VMware, Inc. All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,26 +9,44 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
-#ifndef WGL_ARBEXTENSIONSSTRING_H
-#define WGL_ARBEXTENSIONSSTRING_H
-WINGDIAPI const char * APIENTRY
-wglGetExtensionsStringARB(
- HDC hdc );
+#ifndef U_SURFACE_H
+#define U_SURFACE_H
-#endif /* WGL_ARBEXTENSIONSSTRING_H */
+
+#include "pipe/p_compiler.h"
+
+
+struct pipe_screen;
+struct pipe_texture;
+struct pipe_surface;
+
+
+extern boolean
+util_create_rgba_surface(struct pipe_screen *screen,
+ uint width, uint height,
+ struct pipe_texture **textureOut,
+ struct pipe_surface **surfaceOut);
+
+
+extern void
+util_destroy_rgba_surface(struct pipe_texture *texture,
+ struct pipe_surface *surface);
+
+
+#endif /* U_SURFACE_H */
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c
index 808be589bd9..ebb7a7acc44 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.c
+++ b/src/gallium/drivers/cell/ppu/cell_context.c
@@ -99,6 +99,28 @@ static const struct debug_named_value cell_debug_flags[] = {
{NULL, 0}
};
+static unsigned int
+cell_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+cell_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
struct pipe_context *
cell_create_context(struct pipe_screen *screen,
@@ -122,6 +144,9 @@ cell_create_context(struct pipe_screen *screen,
cell->pipe.clear = cell_clear;
cell->pipe.flush = cell_flush;
+ cell->pipe.is_texture_referenced = cell_is_texture_referenced;
+ cell->pipe.is_buffer_referenced = cell_is_buffer_referenced;
+
#if 0
cell->pipe.begin_query = cell_begin_query;
cell->pipe.end_query = cell_end_query;
diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c
index fcad717cf83..37184eac7b1 100644
--- a/src/gallium/drivers/failover/fo_context.c
+++ b/src/gallium/drivers/failover/fo_context.c
@@ -105,7 +105,28 @@ static boolean failover_draw_arrays( struct pipe_context *pipe,
return failover_draw_elements(pipe, NULL, 0, prim, start, count);
}
+static unsigned int
+failover_is_texture_referenced( struct pipe_context *_pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ struct failover_context *failover = failover_context( _pipe );
+ struct pipe_context *pipe = (failover->mode == FO_HW) ?
+ failover->hw : failover->sw;
+
+ return pipe->is_texture_referenced(pipe, texture, face, level);
+}
+static unsigned int
+failover_is_buffer_referenced( struct pipe_context *_pipe,
+ struct pipe_buffer *buf)
+{
+ struct failover_context *failover = failover_context( _pipe );
+ struct pipe_context *pipe = (failover->mode == FO_HW) ?
+ failover->hw : failover->sw;
+
+ return pipe->is_buffer_referenced(pipe, buf);
+}
struct pipe_context *failover_create( struct pipe_context *hw,
struct pipe_context *sw )
@@ -151,6 +172,8 @@ struct pipe_context *failover_create( struct pipe_context *hw,
#endif
failover->pipe.flush = hw->flush;
+ failover->pipe.is_texture_referenced = failover_is_texture_referenced;
+ failover->pipe.is_buffer_referenced = failover_is_buffer_referenced;
failover->dirty = 0;
diff --git a/src/gallium/drivers/i915simple/i915_context.c b/src/gallium/drivers/i915simple/i915_context.c
index 3e3a5968849..ccf9bb31fb0 100644
--- a/src/gallium/drivers/i915simple/i915_context.c
+++ b/src/gallium/drivers/i915simple/i915_context.c
@@ -136,6 +136,29 @@ static boolean i915_draw_arrays( struct pipe_context *pipe,
}
+static unsigned int
+i915_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+i915_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *i915_create_context( struct pipe_screen *screen,
struct pipe_winsys *pipe_winsys,
@@ -160,6 +183,9 @@ struct pipe_context *i915_create_context( struct pipe_screen *screen,
i915->pipe.draw_elements = i915_draw_elements;
i915->pipe.draw_range_elements = i915_draw_range_elements;
+ i915->pipe.is_texture_referenced = i915_is_texture_referenced;
+ i915->pipe.is_buffer_referenced = i915_is_buffer_referenced;
+
/*
* Create drawing context and plug our rendering stage into it.
*/
diff --git a/src/gallium/drivers/i965simple/brw_context.c b/src/gallium/drivers/i965simple/brw_context.c
index c74cbf8d73e..9b33285bc73 100644
--- a/src/gallium/drivers/i965simple/brw_context.c
+++ b/src/gallium/drivers/i965simple/brw_context.c
@@ -73,6 +73,28 @@ static void brw_clear(struct pipe_context *pipe, struct pipe_surface *ps,
pipe->surface_fill(pipe, ps, x, y, w, h, clearValue);
}
+static unsigned int
+brw_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+brw_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
struct pipe_context *brw_create(struct pipe_screen *screen,
struct brw_winsys *brw_winsys,
@@ -94,6 +116,9 @@ struct pipe_context *brw_create(struct pipe_screen *screen,
brw->pipe.destroy = brw_destroy;
brw->pipe.clear = brw_clear;
+ brw->pipe.is_texture_referenced = brw_is_texture_referenced;
+ brw->pipe.is_buffer_referenced = brw_is_buffer_referenced;
+
brw_init_surface_functions(brw);
brw_init_texture_functions(brw);
brw_init_state_functions(brw);
diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.c b/src/gallium/drivers/i965simple/brw_tex_layout.c
index f44bd17451b..8aea8c05581 100644
--- a/src/gallium/drivers/i965simple/brw_tex_layout.c
+++ b/src/gallium/drivers/i965simple/brw_tex_layout.c
@@ -240,7 +240,7 @@ static boolean brw_miptree_layout(struct brw_texture *tex)
nblocksx = pf_get_nblocksx(&pt->block, width);
nblocksy = pf_get_nblocksy(&pt->block, height);
- if (pt->compressed) {
+ if (pf_is_compressed(pt->format)) {
pack_y_pitch = (height + 3) / 4;
if (pack_x_pitch > align(width, align_w)) {
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c
index d6710cd8924..17166c9f51d 100644
--- a/src/gallium/drivers/nv04/nv04_context.c
+++ b/src/gallium/drivers/nv04/nv04_context.c
@@ -64,6 +64,30 @@ nv04_init_hwctx(struct nv04_context *nv04)
return TRUE;
}
+static unsigned int
+nv04_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv04_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+
struct pipe_context *
nv04_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -89,6 +113,9 @@ nv04_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv04->pipe.clear = nv04_clear;
nv04->pipe.flush = nv04_flush;
+ nv04->pipe.is_texture_referenced = nv04_is_texture_referenced;
+ nv04->pipe.is_buffer_referenced = nv04_is_buffer_referenced;
+
nv04_init_surface_functions(nv04);
nv04_init_state_functions(nv04);
diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c
index e925a44e298..854b855d64a 100644
--- a/src/gallium/drivers/nv04/nv04_transfer.c
+++ b/src/gallium/drivers/nv04/nv04_transfer.c
@@ -43,7 +43,6 @@ nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
- template->compressed = pt->compressed;
template->nr_samples = pt->nr_samples;
template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c
index ef2c0c5d9fd..3da8d2f568f 100644
--- a/src/gallium/drivers/nv10/nv10_context.c
+++ b/src/gallium/drivers/nv10/nv10_context.c
@@ -257,6 +257,29 @@ nv10_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
{
}
+static unsigned int
+nv10_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv10_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *
nv10_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -282,6 +305,9 @@ nv10_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv10->pipe.clear = nv10_clear;
nv10->pipe.flush = nv10_flush;
+ nv10->pipe.is_texture_referenced = nv10_is_texture_referenced;
+ nv10->pipe.is_buffer_referenced = nv10_is_buffer_referenced;
+
nv10_init_surface_functions(nv10);
nv10_init_state_functions(nv10);
diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c
index 5a99225409c..c06b8d34c72 100644
--- a/src/gallium/drivers/nv10/nv10_transfer.c
+++ b/src/gallium/drivers/nv10/nv10_transfer.c
@@ -43,7 +43,6 @@ nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
- template->compressed = pt->compressed;
template->nr_samples = pt->nr_samples;
template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c
index 1659aec8fab..cbc41707d54 100644
--- a/src/gallium/drivers/nv20/nv20_context.c
+++ b/src/gallium/drivers/nv20/nv20_context.c
@@ -380,6 +380,30 @@ nv20_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
{
}
+
+static unsigned int
+nv20_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv20_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *
nv20_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -405,6 +429,9 @@ nv20_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv20->pipe.clear = nv20_clear;
nv20->pipe.flush = nv20_flush;
+ nv20->pipe.is_texture_referenced = nv20_is_texture_referenced;
+ nv20->pipe.is_buffer_referenced = nv20_is_buffer_referenced;
+
nv20_init_surface_functions(nv20);
nv20_init_state_functions(nv20);
diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c
index e5255296aae..5018995596c 100644
--- a/src/gallium/drivers/nv20/nv20_transfer.c
+++ b/src/gallium/drivers/nv20/nv20_transfer.c
@@ -43,7 +43,6 @@ nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
- template->compressed = pt->compressed;
template->nr_samples = pt->nr_samples;
template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c
index 61654f8756a..f827bdc78b1 100644
--- a/src/gallium/drivers/nv30/nv30_context.c
+++ b/src/gallium/drivers/nv30/nv30_context.c
@@ -31,6 +31,29 @@ nv30_destroy(struct pipe_context *pipe)
FREE(nv30);
}
+static unsigned int
+nv30_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv30_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *
nv30_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -55,6 +78,9 @@ nv30_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv30->pipe.clear = nv30_clear;
nv30->pipe.flush = nv30_flush;
+ nv30->pipe.is_texture_referenced = nv30_is_texture_referenced;
+ nv30->pipe.is_buffer_referenced = nv30_is_buffer_referenced;
+
nv30_init_query_functions(nv30);
nv30_init_surface_functions(nv30);
nv30_init_state_functions(nv30);
diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c
index 8b915b35bd4..23675718781 100644
--- a/src/gallium/drivers/nv30/nv30_transfer.c
+++ b/src/gallium/drivers/nv30/nv30_transfer.c
@@ -43,7 +43,6 @@ nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
- template->compressed = pt->compressed;
template->nr_samples = pt->nr_samples;
template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c
index 5d325f5067f..8eba6a43ef9 100644
--- a/src/gallium/drivers/nv40/nv40_context.c
+++ b/src/gallium/drivers/nv40/nv40_context.c
@@ -31,6 +31,29 @@ nv40_destroy(struct pipe_context *pipe)
FREE(nv40);
}
+static unsigned int
+nv40_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv40_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *
nv40_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -55,6 +78,9 @@ nv40_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv40->pipe.clear = nv40_clear;
nv40->pipe.flush = nv40_flush;
+ nv40->pipe.is_texture_referenced = nv40_is_texture_referenced;
+ nv40->pipe.is_buffer_referenced = nv40_is_buffer_referenced;
+
nv40_init_query_functions(nv40);
nv40_init_surface_functions(nv40);
nv40_init_state_functions(nv40);
diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c
index 728e8b56745..ce45055fe82 100644
--- a/src/gallium/drivers/nv40/nv40_transfer.c
+++ b/src/gallium/drivers/nv40/nv40_transfer.c
@@ -43,7 +43,6 @@ nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
template->nblocksx[0] = pt->nblocksx[level];
template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
- template->compressed = pt->compressed;
template->nr_samples = pt->nr_samples;
template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
diff --git a/src/gallium/drivers/nv50/nv50_clear.c b/src/gallium/drivers/nv50/nv50_clear.c
index db44a9da0e3..33427a15a56 100644
--- a/src/gallium/drivers/nv50/nv50_clear.c
+++ b/src/gallium/drivers/nv50/nv50_clear.c
@@ -27,64 +27,42 @@
#include "nv50_context.h"
void
-nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps,
- unsigned clearValue)
+nv50_clear(struct pipe_context *pipe, unsigned buffers,
+ const float *rgba, double depth, unsigned stencil)
{
struct nv50_context *nv50 = nv50_context(pipe);
struct nouveau_channel *chan = nv50->screen->nvws->channel;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct pipe_framebuffer_state fb, s_fb = nv50->framebuffer;
- struct pipe_scissor_state sc, s_sc = nv50->scissor;
- unsigned dirty = nv50->dirty;
+ struct pipe_framebuffer_state *fb = &nv50->framebuffer;
+ unsigned mode = 0, i;
- nv50->dirty = 0;
+ if (!nv50_state_validate(nv50))
+ return;
- if (ps->format == PIPE_FORMAT_Z24S8_UNORM ||
- ps->format == PIPE_FORMAT_Z16_UNORM) {
- fb.nr_cbufs = 0;
- fb.zsbuf = ps;
- } else {
- fb.nr_cbufs = 1;
- fb.cbufs[0] = ps;
- fb.zsbuf = NULL;
+ if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) {
+ BEGIN_RING(chan, tesla, NV50TCL_CLEAR_COLOR(0), 4);
+ OUT_RING (chan, fui(rgba[0]));
+ OUT_RING (chan, fui(rgba[1]));
+ OUT_RING (chan, fui(rgba[2]));
+ OUT_RING (chan, fui(rgba[3]));
+ mode |= 0x3c;
}
- fb.width = ps->width;
- fb.height = ps->height;
- pipe->set_framebuffer_state(pipe, &fb);
- sc.minx = sc.miny = 0;
- sc.maxx = fb.width;
- sc.maxy = fb.height;
- pipe->set_scissor_state(pipe, &sc);
+ if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
+ BEGIN_RING(chan, tesla, NV50TCL_CLEAR_DEPTH, 1);
+ OUT_RING (chan, fui(depth));
+ BEGIN_RING(chan, tesla, NV50TCL_CLEAR_STENCIL, 1);
+ OUT_RING (chan, stencil & 0xff);
- nv50_state_validate(nv50);
-
- switch (ps->format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- BEGIN_RING(chan, tesla, 0x0d80, 4);
- OUT_RINGf (chan, ubyte_to_float((clearValue >> 16) & 0xff));
- OUT_RINGf (chan, ubyte_to_float((clearValue >> 8) & 0xff));
- OUT_RINGf (chan, ubyte_to_float((clearValue >> 0) & 0xff));
- OUT_RINGf (chan, ubyte_to_float((clearValue >> 24) & 0xff));
- BEGIN_RING(chan, tesla, 0x19d0, 1);
- OUT_RING (chan, 0x3c);
- break;
- case PIPE_FORMAT_Z24S8_UNORM:
- BEGIN_RING(chan, tesla, 0x0d90, 1);
- OUT_RINGf (chan, (float)(clearValue >> 8) * (1.0 / 16777215.0));
- BEGIN_RING(chan, tesla, 0x0da0, 1);
- OUT_RING (chan, clearValue & 0xff);
- BEGIN_RING(chan, tesla, 0x19d0, 1);
- OUT_RING (chan, 0x03);
- break;
- default:
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
- clearValue);
- break;
+ mode |= 0x03;
}
- pipe->set_framebuffer_state(pipe, &s_fb);
- pipe->set_scissor_state(pipe, &s_sc);
- nv50->dirty |= dirty;
+ BEGIN_RING(chan, tesla, NV50TCL_CLEAR_BUFFERS, 1);
+ OUT_RING (chan, mode);
+
+ for (i = 1; i < fb->nr_cbufs; i++) {
+ BEGIN_RING(chan, tesla, NV50TCL_CLEAR_BUFFERS, 1);
+ OUT_RING (chan, (i << 6) | 0x3c);
+ }
}
diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c
index 565a5da668c..a511f655c19 100644
--- a/src/gallium/drivers/nv50/nv50_context.c
+++ b/src/gallium/drivers/nv50/nv50_context.c
@@ -51,6 +51,29 @@ nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield)
{
}
+static unsigned int
+nv50_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+nv50_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context *
nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
{
@@ -76,6 +99,9 @@ nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
nv50->pipe.flush = nv50_flush;
+ nv50->pipe.is_texture_referenced = nv50_is_texture_referenced;
+ nv50->pipe.is_buffer_referenced = nv50_is_buffer_referenced;
+
nv50_init_surface_functions(nv50);
nv50_init_state_functions(nv50);
nv50_init_query_functions(nv50);
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 31efe914171..6bdf544a05c 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -102,6 +102,29 @@ static void r300_destroy_context(struct pipe_context* context) {
FREE(r300);
}
+static unsigned int
+r300_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+r300_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ /**
+ * FIXME: Optimize.
+ */
+
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
struct pipe_context* r300_create_context(struct pipe_screen* screen,
struct r300_winsys* r300_winsys)
{
@@ -124,6 +147,9 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->context.draw_elements = r300_draw_elements;
r300->context.draw_range_elements = r300_draw_range_elements;
+ r300->context.is_texture_referenced = r300_is_texture_referenced;
+ r300->context.is_buffer_referenced = r300_is_buffer_referenced;
+
r300->draw = draw_create();
draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index fec2bad5461..4c695c1195a 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -60,7 +60,7 @@ struct r300_dsa_state {
};
struct r300_rs_state {
- /* XXX icky as fucking hell */
+ /* Draw-specific rasterizer state */
struct pipe_rasterizer_state rs;
uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
@@ -225,10 +225,11 @@ struct r300_vertex_format {
uint32_t vap_prog_stream_cntl[8];
/* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
uint32_t vap_prog_stream_cntl_ext[8];
- /* This is a map of VAP/SW TCL outputs into the GA/RS.
- * tab[i] is the location of input i in GA/RS input memory.
- * Named tab for historical reasons. */
- int tab[16];
+ /* Map of vertex attributes into PVS memory for HW TCL,
+ * or GA memory for SW TCL. */
+ int vs_tab[16];
+ /* Map of rasterizer attributes from GB through RS to US. */
+ int fs_tab[16];
};
struct r300_vertex_shader {
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index a3d83376b66..417d5f6307d 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -340,7 +340,11 @@ void r300_emit_vertex_shader(struct r300_context* r300,
return;
}
- BEGIN_CS(13 + (vs->instruction_count * 4) + (constants->count * 4));
+ if (constants->count) {
+ BEGIN_CS(16 + (vs->instruction_count * 4) + (constants->count * 4));
+ } else {
+ BEGIN_CS(13 + (vs->instruction_count * 4) + (constants->count * 4));
+ }
OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) |
R300_PVS_LAST_INST(vs->instruction_count - 1));
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index b7ee8fb8a94..cbd84d7c569 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -234,6 +234,8 @@ static void r300_render_draw(struct vbuf_render* render,
struct pipe_screen* screen = r300->context.screen;
struct pipe_buffer* index_buffer;
void* index_map;
+ int i;
+ uint32_t index;
CS_LOCALS(r300);
@@ -252,14 +254,24 @@ static void r300_render_draw(struct vbuf_render* render,
pipe_buffer_unmap(screen, index_buffer);
debug_printf("r300: Doing indexbuf render, count %d\n", count);
-
- BEGIN_CS(6);
+/*
+ BEGIN_CS(8);
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
r300render->hwprim);
OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2));
OUT_CS_INDEX_RELOC(index_buffer, 0, count, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_CS; */
+
+ BEGIN_CS(2 + count);
+ OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, count);
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
+ r300render->hwprim | R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
+ for (i = 0; i < count; i++) {
+ index = indices[i];
+ OUT_CS(index);
+ }
END_CS;
}
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 2a77fd17390..c9507ae1937 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -555,25 +555,41 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- r300->viewport_state->xscale = state->scale[0];
- r300->viewport_state->yscale = state->scale[1];
- r300->viewport_state->zscale = state->scale[2];
-
- r300->viewport_state->xoffset = state->translate[0];
- r300->viewport_state->yoffset = state->translate[1];
- r300->viewport_state->zoffset = state->translate[2];
-
- r300->viewport_state->vte_control = 0;
if (r300_screen(r300->context.screen)->caps->has_tcl) {
/* Do the transform in HW. */
- r300->viewport_state->vte_control |=
- R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA |
- R300_VPORT_Y_SCALE_ENA | R300_VPORT_Y_OFFSET_ENA |
- R300_VPORT_Z_SCALE_ENA | R300_VPORT_Z_OFFSET_ENA;
+ r300->viewport_state->vte_control = R300_VTX_W0_FMT;
+
+ if (state->scale[0] != 1.0f) {
+ r300->viewport_state->xscale = state->scale[0];
+ r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA;
+ }
+ if (state->scale[1] != 1.0f) {
+ r300->viewport_state->yscale = state->scale[1];
+ r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA;
+ }
+ if (state->scale[2] != 1.0f) {
+ r300->viewport_state->zscale = state->scale[2];
+ r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA;
+ }
+ if (state->translate[0] != 0.0f) {
+ r300->viewport_state->xoffset = state->translate[0];
+ r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA;
+ }
+ if (state->translate[1] != 0.0f) {
+ r300->viewport_state->yoffset = state->translate[1];
+ r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA;
+ }
+ if (state->translate[2] != 0.0f) {
+ r300->viewport_state->zoffset = state->translate[2];
+ r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA;
+ }
} else {
+ r300->viewport_state->vte_control = 0;
/* Have Draw do the actual transform. */
draw_set_viewport_state(r300->draw, state);
}
+
+ r300->dirty_state |= R300_NEW_VIEWPORT;
}
static void r300_set_vertex_buffers(struct pipe_context* pipe,
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index f1feafbcf91..c4c9784a00c 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -25,60 +25,82 @@
/* r300_state_derived: Various bits of state which are dependent upon
* currently bound CSO data. */
-/* Update the vertex_info struct in our r300_context.
- *
- * The vertex_info struct describes the post-TCL format of vertices. It is
- * required for Draw when doing SW TCL, and also for describing the
- * dreaded RS block on R300 chipsets. */
-static void r300_update_vertex_layout(struct r300_context* r300)
+/* Set up the vs_tab and routes. */
+static void r300_vs_tab_routes(struct r300_context* r300,
+ struct r300_vertex_format* vformat)
{
struct r300_screen* r300screen = r300_screen(r300->context.screen);
- struct r300_vertex_format vformat;
- struct vertex_info vinfo;
+ struct vertex_info* vinfo = &vformat->vinfo;
+ int* tab = vformat->vs_tab;
boolean pos = FALSE, psize = FALSE, fog = FALSE;
int i, texs = 0, cols = 0;
- int tab[16];
-
- struct tgsi_shader_info* info = &r300->fs->info;
+ struct tgsi_shader_info* info;
- memset(&vinfo, 0, sizeof(vinfo));
- for (i = 0; i < 16; i++) {
- tab[i] = -1;
+ if (r300screen->caps->has_tcl) {
+ /* Use vertex shader to determine required routes. */
+ info = &r300->vs->info;
+ } else {
+ /* Use fragment shader to determine required routes. */
+ info = &r300->fs->info;
}
assert(info->num_inputs <= 16);
- for (i = 0; i < info->num_inputs; i++) {
- switch (info->input_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- pos = TRUE;
- tab[i] = 0;
- break;
- case TGSI_SEMANTIC_COLOR:
- tab[i] = 2 + cols++;
- break;
- case TGSI_SEMANTIC_PSIZE:
- psize = TRUE;
- tab[i] = 1;
- break;
- case TGSI_SEMANTIC_FOG:
- fog = TRUE;
- /* Fall through... */
- case TGSI_SEMANTIC_GENERIC:
- tab[i] = 6 + texs++;
- break;
- default:
- debug_printf("r300: Unknown vertex input %d\n",
- info->input_semantic_name[i]);
- break;
- }
- }
-
if (r300screen->caps->has_tcl) {
+ /* Just copy vert attribs over as-is. */
for (i = 0; i < info->num_inputs; i++) {
- /* XXX should probably do real lookup with vert shader */
tab[i] = i;
}
+ for (i = 0; i < info->num_outputs; i++) {
+ switch (info->output_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ pos = TRUE;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ cols++;
+ break;
+ case TGSI_SEMANTIC_PSIZE:
+ psize = TRUE;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ fog = TRUE;
+ case TGSI_SEMANTIC_GENERIC:
+ texs++;
+ break;
+ default:
+ debug_printf("r300: Unknown vertex output %d\n",
+ info->output_semantic_name[i]);
+ break;
+ }
+ }
+ } else {
+ for (i = 0; i < info->num_inputs; i++) {
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ pos = TRUE;
+ tab[i] = 0;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ tab[i] = 2 + cols;
+ cols++;
+ break;
+ case TGSI_SEMANTIC_PSIZE:
+ psize = TRUE;
+ tab[i] = 15;
+ break;
+ case TGSI_SEMANTIC_FOG:
+ fog = TRUE;
+ /* Fall through */
+ case TGSI_SEMANTIC_GENERIC:
+ tab[i] = 6 + texs;
+ texs++;
+ break;
+ default:
+ debug_printf("r300: Unknown vertex input %d\n",
+ info->input_semantic_name[i]);
+ break;
+ }
+ }
}
/* Do the actual vertex_info setup.
@@ -89,7 +111,7 @@ static void r300_update_vertex_layout(struct r300_context* r300)
* vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0
* vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */
- vinfo.hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */
+ vinfo->hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */
if (!pos) {
debug_printf("r300: Forcing vertex position attribute emit...\n");
@@ -99,109 +121,199 @@ static void r300_update_vertex_layout(struct r300_context* r300)
tab[i] = tab[i-1];
}
tab[0] = 0;
-
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_POS,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
- } else {
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
- draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
}
- vinfo.hwfmt[1] |= R300_INPUT_CNTL_POS;
- vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
+ draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
+ vinfo->hwfmt[1] |= R300_INPUT_CNTL_POS;
+ vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
if (psize) {
- draw_emit_vertex_attr(&vinfo, EMIT_1F_PSIZE, INTERP_POS,
+ draw_emit_vertex_attr(vinfo, EMIT_1F_PSIZE, INTERP_POS,
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0));
- vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+ vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
}
for (i = 0; i < cols; i++) {
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR,
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR,
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i));
- vinfo.hwfmt[1] |= R300_INPUT_CNTL_COLOR;
- vinfo.hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i);
+ vinfo->hwfmt[1] |= R300_INPUT_CNTL_COLOR;
+ vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i);
}
for (i = 0; i < texs; i++) {
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i));
- vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
- vinfo.hwfmt[3] |= (4 << (3 * i));
+ vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
+ vinfo->hwfmt[3] |= (4 << (3 * i));
}
if (fog) {
i++;
- draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
+ draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE,
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0));
- vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
- vinfo.hwfmt[3] |= (4 << (3 * i));
+ vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
+ vinfo->hwfmt[3] |= (4 << (3 * i));
+ }
+
+ draw_compute_vertex_size(vinfo);
+}
+
+/* Update the PSC tables. */
+static void r300_vertex_psc(struct r300_context* r300,
+ struct r300_vertex_format* vformat)
+{
+ struct vertex_info* vinfo = &vformat->vinfo;
+ int* tab = vformat->vs_tab;
+ uint32_t temp;
+ int i;
+
+ debug_printf("r300: attrib count: %d\n", vinfo->num_attribs);
+ for (i = 0; i < vinfo->num_attribs; i++) {
+ debug_printf("r300: attrib: offset %d, interp %d, size %d,"
+ " tab %d\n", vinfo->attrib[i].src_index,
+ vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
+ tab[i]);
}
- draw_compute_vertex_size(&vinfo);
-
- if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) {
- uint32_t temp;
- debug_printf("attrib count: %d, fp input count: %d\n",
- vinfo.num_attribs, info->num_inputs);
- for (i = 0; i < vinfo.num_attribs; i++) {
- debug_printf("attrib: offset %d, interp %d, size %d,"
- " tab %d\n", vinfo.attrib[i].src_index,
- vinfo.attrib[i].interp_mode, vinfo.attrib[i].emit,
- tab[i]);
+ for (i = 0; i < vinfo->num_attribs; i++) {
+ /* Make sure we have a proper destination for our attribute */
+ assert(tab[i] != -1);
+
+ /* Add the attribute to the PSC table. */
+ temp = translate_vertex_data_type(vinfo->attrib[i].emit) |
+ (tab[i] << R300_DST_VEC_LOC_SHIFT);
+ if (i & 1) {
+ vformat->vap_prog_stream_cntl[i >> 1] &= 0x0000ffff;
+ vformat->vap_prog_stream_cntl[i >> 1] |= temp << 16;
+
+ vformat->vap_prog_stream_cntl_ext[i >> 1] |=
+ (R300_VAP_SWIZZLE_XYZW << 16);
+ } else {
+ vformat->vap_prog_stream_cntl[i >> 1] &= 0xffff0000;
+ vformat->vap_prog_stream_cntl[i >> 1] |= temp << 0;
+
+ vformat->vap_prog_stream_cntl_ext[i >> 1] |=
+ (R300_VAP_SWIZZLE_XYZW << 0);
}
+ }
- for (i = 0; i < vinfo.num_attribs; i++) {
- /* Make sure we have a proper destination for our attribute */
- assert(tab[i] != -1);
+ /* Set the last vector in the PSC. */
+ i--;
+ vformat->vap_prog_stream_cntl[i >> 1] |=
+ (R300_LAST_VEC << (i & 1 ? 16 : 0));
+}
- temp = translate_vertex_data_type(vinfo.attrib[i].emit) |
- (tab[i] << R300_DST_VEC_LOC_SHIFT);
- if (i & 1) {
- r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0x0000ffff;
- r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp << 16;
- } else {
- r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0xffff0000;
- r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp;
- }
+/* Update the vertex format. */
+static void r300_update_vertex_format(struct r300_context* r300)
+{
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct r300_vertex_format vformat;
+ int i;
- r300->vertex_info.vap_prog_stream_cntl_ext[i >> 1] |=
- (R300_VAP_SWIZZLE_XYZW << (i & 1 ? 16 : 0));
- }
- /* Set the last vector. */
- i--;
- r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC <<
- (i & 1 ? 16 : 0));
+ memset(&vformat, 0, sizeof(struct r300_vertex_format));
+ for (i = 0; i < 16; i++) {
+ vformat.vs_tab[i] = -1;
+ vformat.fs_tab[i] = -1;
+ }
- memcpy(r300->vertex_info.tab, tab, sizeof(tab));
- memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info));
+ r300_vs_tab_routes(r300, &vformat);
+
+ r300_vertex_psc(r300, &vformat);
+
+ if (memcmp(&r300->vertex_info, &vformat,
+ sizeof(struct r300_vertex_format))) {
+ memcpy(&r300->vertex_info, &vformat,
+ sizeof(struct r300_vertex_format));
r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
}
}
+/* Set up the mappings from GB to US, for RS block. */
+static void r300_update_fs_tab(struct r300_context* r300)
+{
+ struct r300_vertex_format* vformat = &r300->vertex_info;
+ struct tgsi_shader_info* info = &r300->fs->info;
+ int i, cols = 0, texs = 0, cols_emitted = 0;
+ int* tab = vformat->fs_tab;
+
+ for (i = 0; i < 16; i++) {
+ tab[i] = -1;
+ }
+
+ assert(info->num_inputs <= 16);
+ for (i = 0; i < info->num_inputs; i++) {
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
+ tab[i] = INTERP_LINEAR;
+ cols++;
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ case TGSI_SEMANTIC_PSIZE:
+ debug_printf("r300: Implementation error: Can't use "
+ "pos attribs in fragshader yet!\n");
+ /* Pass through for now */
+ case TGSI_SEMANTIC_FOG:
+ case TGSI_SEMANTIC_GENERIC:
+ tab[i] = INTERP_PERSPECTIVE;
+ break;
+ default:
+ debug_printf("r300: Unknown vertex input %d\n",
+ info->input_semantic_name[i]);
+ break;
+ }
+ }
+
+ /* Now that we know where everything is... */
+ debug_printf("r300: fp input count: %d\n", info->num_inputs);
+ for (i = 0; i < info->num_inputs; i++) {
+ switch (tab[i]) {
+ case INTERP_LINEAR:
+ debug_printf("r300: attrib: "
+ "stack offset %d, color, tab %d\n",
+ i, cols_emitted);
+ tab[i] = cols_emitted;
+ cols_emitted++;
+ break;
+ case INTERP_PERSPECTIVE:
+ debug_printf("r300: attrib: "
+ "stack offset %d, texcoord, tab %d\n",
+ i, cols + texs);
+ tab[i] = cols + texs;
+ texs++;
+ break;
+ case -1:
+ debug_printf("r300: Implementation error: Bad fp interp!\n");
+ default:
+ break;
+ }
+ }
+
+}
+
/* Set up the RS block. This is the part of the chipset that actually does
* the rasterization of vertices into fragments. This is also the part of the
* chipset that locks up if any part of it is even slightly wrong. */
static void r300_update_rs_block(struct r300_context* r300)
{
struct r300_rs_block* rs = r300->rs_block;
- struct vertex_info* vinfo = &r300->vertex_info.vinfo;
- int* tab = r300->vertex_info.tab;
+ struct tgsi_shader_info* info = &r300->fs->info;
+ int* tab = r300->vertex_info.fs_tab;
int col_count = 0, fp_offset = 0, i, memory_pos, tex_count = 0;
memset(rs, 0, sizeof(struct r300_rs_block));
if (r300_screen(r300->context.screen)->caps->is_r500) {
- for (i = 0; i < vinfo->num_attribs; i++) {
- assert(tab[vinfo->attrib[i].src_index] != -1);
- memory_pos = tab[vinfo->attrib[i].src_index] * 4;
- switch (vinfo->attrib[i].interp_mode) {
- case INTERP_LINEAR:
+ for (i = 0; i < info->num_inputs; i++) {
+ assert(tab[i] != -1);
+ memory_pos = tab[i] * 4;
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
rs->ip[col_count] |=
R500_RS_COL_PTR(memory_pos) |
R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
col_count++;
break;
- case INTERP_PERSPECTIVE:
+ case TGSI_SEMANTIC_GENERIC:
rs->ip[tex_count] |=
R500_RS_SEL_S(memory_pos) |
R500_RS_SEL_T(memory_pos + 1) |
@@ -243,17 +355,17 @@ static void r300_update_rs_block(struct r300_context* r300)
fp_offset++;
}
} else {
- for (i = 0; i < vinfo->num_attribs; i++) {
- memory_pos = tab[vinfo->attrib[i].src_index] * 4;
- assert(tab[vinfo->attrib[i].src_index] != -1);
- switch (vinfo->attrib[i].interp_mode) {
- case INTERP_LINEAR:
+ for (i = 0; i < info->num_inputs; i++) {
+ assert(tab[i] != -1);
+ memory_pos = tab[i] * 4;
+ switch (info->input_semantic_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
rs->ip[col_count] |=
R300_RS_COL_PTR(memory_pos) |
R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
col_count++;
break;
- case INTERP_PERSPECTIVE:
+ case TGSI_SEMANTIC_GENERIC:
rs->ip[tex_count] |=
R300_RS_TEX_PTR(memory_pos) |
R300_RS_SEL_S(R300_RS_SEL_C0) |
@@ -307,10 +419,11 @@ void r300_update_derived_state(struct r300_context* r300)
{
if (r300->dirty_state &
(R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) {
- r300_update_vertex_layout(r300);
+ r300_update_vertex_format(r300);
}
if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
+ r300_update_fs_tab(r300);
r300_update_rs_block(r300);
}
}
diff --git a/src/gallium/drivers/r300/r300_state_tcl.c b/src/gallium/drivers/r300/r300_state_tcl.c
index 47d6c6dfcdf..bb96e2ad67f 100644
--- a/src/gallium/drivers/r300/r300_state_tcl.c
+++ b/src/gallium/drivers/r300/r300_state_tcl.c
@@ -40,6 +40,9 @@ static void r300_vs_declare(struct r300_vs_asm* assembler,
/* XXX multiple? */
assembler->tab[decl->DeclarationRange.First] = 6;
break;
+ case TGSI_SEMANTIC_PSIZE:
+ assembler->tab[decl->DeclarationRange.First] = 15;
+ break;
default:
debug_printf("r300: vs: Bad semantic declaration %d\n",
decl->Semantic.SemanticName);
@@ -117,6 +120,9 @@ static INLINE unsigned r300_vs_dst(struct r300_vs_asm* assembler,
static uint32_t r300_vs_op(unsigned op)
{
switch (op) {
+ case TGSI_OPCODE_DP3:
+ case TGSI_OPCODE_DP4:
+ return R300_VE_DOT_PRODUCT;
case TGSI_OPCODE_MUL:
return R300_VE_MULTIPLY;
case TGSI_OPCODE_ADD:
@@ -195,6 +201,36 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs,
&inst->FullDstRegisters[0], inst->Instruction.Opcode,
2);
break;
+ case TGSI_OPCODE_DP3:
+ /* Set alpha swizzle to zero for src0 and src1 */
+ if (!inst->FullSrcRegisters[0].SrcRegister.Extended) {
+ inst->FullSrcRegisters[0].SrcRegister.Extended = TRUE;
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX =
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleY =
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleY;
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleZ =
+ inst->FullSrcRegisters[0].SrcRegister.SwizzleZ;
+ }
+ inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW =
+ TGSI_EXTSWIZZLE_ZERO;
+ if (!inst->FullSrcRegisters[1].SrcRegister.Extended) {
+ inst->FullSrcRegisters[1].SrcRegister.Extended = TRUE;
+ inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleX =
+ inst->FullSrcRegisters[1].SrcRegister.SwizzleX;
+ inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleY =
+ inst->FullSrcRegisters[1].SrcRegister.SwizzleY;
+ inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleZ =
+ inst->FullSrcRegisters[1].SrcRegister.SwizzleZ;
+ }
+ inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleW =
+ TGSI_EXTSWIZZLE_ZERO;
+ /* Fall through */
+ case TGSI_OPCODE_DP4:
+ r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters,
+ &inst->FullDstRegisters[0], inst->Instruction.Opcode,
+ 2);
+ break;
case TGSI_OPCODE_MOV:
case TGSI_OPCODE_SWZ:
inst->FullSrcRegisters[1] = r300_constant_zero;
diff --git a/src/gallium/drivers/r300/r300_state_tcl.h b/src/gallium/drivers/r300/r300_state_tcl.h
index 3d10e248e15..de944028baa 100644
--- a/src/gallium/drivers/r300/r300_state_tcl.h
+++ b/src/gallium/drivers/r300/r300_state_tcl.h
@@ -32,6 +32,7 @@
/* XXX get these to r300_reg */
#define R300_PVS_DST_OPCODE(x) ((x) << 0)
+# define R300_VE_DOT_PRODUCT 1
# define R300_VE_MULTIPLY 2
# define R300_VE_ADD 3
#define R300_PVS_DST_MACRO_INST (1 << 7)
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index 06ace27d14b..11aff814791 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -121,11 +121,23 @@ static void softpipe_destroy( struct pipe_context *pipe )
FREE( softpipe );
}
+static unsigned int
+softpipe_is_texture_referenced( struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level)
+{
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
+
+static unsigned int
+softpipe_is_buffer_referenced( struct pipe_context *pipe,
+ struct pipe_buffer *buf)
+{
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
struct pipe_context *
-softpipe_create( struct pipe_screen *screen,
- struct pipe_winsys *pipe_winsys,
- void *unused )
+softpipe_create( struct pipe_screen *screen )
{
struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
uint i;
@@ -140,7 +152,7 @@ softpipe_create( struct pipe_screen *screen,
softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
- softpipe->pipe.winsys = pipe_winsys;
+ softpipe->pipe.winsys = screen->winsys;
softpipe->pipe.screen = screen;
softpipe->pipe.destroy = softpipe_destroy;
@@ -190,6 +202,9 @@ softpipe_create( struct pipe_screen *screen,
softpipe->pipe.clear = softpipe_clear;
softpipe->pipe.flush = softpipe_flush;
+ softpipe->pipe.is_texture_referenced = softpipe_is_texture_referenced;
+ softpipe->pipe.is_buffer_referenced = softpipe_is_buffer_referenced;
+
softpipe_init_query_funcs( softpipe );
softpipe_init_texture_funcs( softpipe );
diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h
index 4ab666486c4..cf91e7782bc 100644
--- a/src/gallium/drivers/softpipe/sp_winsys.h
+++ b/src/gallium/drivers/softpipe/sp_winsys.h
@@ -35,31 +35,17 @@
#define SP_WINSYS_H
-#include "pipe/p_compiler.h" /* for boolean */
-
-
#ifdef __cplusplus
extern "C" {
#endif
-enum pipe_format;
-
-struct softpipe_winsys {
- /** test if the given format is supported for front/back color bufs */
- boolean (*is_format_supported)( struct softpipe_winsys *sws,
- enum pipe_format format );
-
-};
-
struct pipe_screen;
struct pipe_winsys;
struct pipe_context;
-struct pipe_context *softpipe_create( struct pipe_screen *,
- struct pipe_winsys *,
- void *unused );
+struct pipe_context *softpipe_create( struct pipe_screen * );
struct pipe_screen *
diff --git a/src/gallium/drivers/trace/tr_buffer.c b/src/gallium/drivers/trace/tr_buffer.c
index 6ffce1660ec..4f0eff6a5a4 100644
--- a/src/gallium/drivers/trace/tr_buffer.c
+++ b/src/gallium/drivers/trace/tr_buffer.c
@@ -27,10 +27,10 @@
#include "util/u_memory.h"
+#include "util/u_simple_list.h"
#include "tr_buffer.h"
-
struct pipe_buffer *
trace_buffer_create(struct trace_screen *tr_scr,
struct pipe_buffer *buffer)
@@ -52,6 +52,8 @@ trace_buffer_create(struct trace_screen *tr_scr,
tr_buf->base.screen = &tr_scr->base;
tr_buf->buffer = buffer;
+ trace_screen_add_to_list(tr_scr, buffers, tr_buf);
+
return &tr_buf->base;
error:
@@ -64,7 +66,10 @@ void
trace_buffer_destroy(struct trace_screen *tr_scr,
struct pipe_buffer *buffer)
{
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, buffer);
+ struct trace_buffer *tr_buf = trace_buffer(buffer);
+
+ trace_screen_remove_from_list(tr_scr, buffers, tr_buf);
+
pipe_buffer_reference(&tr_buf->buffer, NULL);
FREE(tr_buf);
}
diff --git a/src/gallium/drivers/trace/tr_buffer.h b/src/gallium/drivers/trace/tr_buffer.h
index e9e4d354dad..1a2d0b9aeae 100644
--- a/src/gallium/drivers/trace/tr_buffer.h
+++ b/src/gallium/drivers/trace/tr_buffer.h
@@ -41,19 +41,19 @@ struct trace_buffer
struct pipe_buffer *buffer;
+ struct tr_list list;
+
void *map;
boolean range_flushed;
};
static INLINE struct trace_buffer *
-trace_buffer(struct trace_screen *tr_scr,
- struct pipe_buffer *buffer)
+trace_buffer(struct pipe_buffer *buffer)
{
if(!buffer)
return NULL;
- assert(tr_scr);
- assert(buffer->screen == &tr_scr->base);
+ (void)trace_screen(buffer->screen);
return (struct trace_buffer *)buffer;
}
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index d8d5821a1d1..47280459a75 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -26,6 +26,8 @@
**************************************************************************/
#include "util/u_memory.h"
+#include "util/u_simple_list.h"
+
#include "pipe/p_screen.h"
#include "tr_dump.h"
@@ -46,7 +48,7 @@ trace_buffer_unwrap(struct trace_context *tr_ctx,
if(!buffer)
return NULL;
- tr_buf = trace_buffer(tr_scr, buffer);
+ tr_buf = trace_buffer(buffer);
assert(tr_buf->buffer);
assert(tr_buf->buffer->screen == tr_scr->screen);
@@ -142,9 +144,8 @@ trace_context_draw_elements(struct pipe_context *_pipe,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
- struct trace_screen *tr_scr = trace_screen(_pipe->screen);
struct trace_context *tr_ctx = trace_context(_pipe);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _indexBuffer);
+ struct trace_buffer *tr_buf = trace_buffer(_indexBuffer);
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_buffer *indexBuffer = tr_buf->buffer;
boolean result;
@@ -180,9 +181,8 @@ trace_context_draw_range_elements(struct pipe_context *_pipe,
unsigned start,
unsigned count)
{
- struct trace_screen *tr_scr = trace_screen(_pipe->screen);
struct trace_context *tr_ctx = trace_context(_pipe);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _indexBuffer);
+ struct trace_buffer *tr_buf = trace_buffer(_indexBuffer);
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_buffer *indexBuffer = tr_buf->buffer;
boolean result;
@@ -1016,20 +1016,67 @@ trace_context_flush(struct pipe_context *_pipe,
static INLINE void
trace_context_destroy(struct pipe_context *_pipe)
{
+ struct trace_screen *tr_scr = trace_screen(_pipe->screen);
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
trace_dump_call_begin("pipe_context", "destroy");
-
trace_dump_arg(ptr, pipe);
+ trace_dump_call_end();
+
+ trace_screen_remove_from_list(tr_scr, contexts, tr_ctx);
pipe->destroy(pipe);
+ FREE(tr_ctx);
+}
+
+static unsigned int
+trace_is_texture_referenced( struct pipe_context *_pipe,
+ struct pipe_texture *_texture,
+ unsigned face, unsigned level)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_texture *tr_tex = trace_texture(_texture);
+ struct pipe_context *pipe = tr_ctx->pipe;
+ struct pipe_texture *texture = tr_tex->texture;
+ unsigned int referenced;
+
+ trace_dump_call_begin("pipe_context", "is_texture_referenced");
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(ptr, texture);
+ trace_dump_arg(uint, face);
+ trace_dump_arg(uint, level);
+
+ referenced = pipe->is_texture_referenced(pipe, texture, face, level);
+
+ trace_dump_ret(uint, referenced);
trace_dump_call_end();
- FREE(tr_ctx);
+ return referenced;
}
+static unsigned int
+trace_is_buffer_referenced( struct pipe_context *_pipe,
+ struct pipe_buffer *_buf)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_buffer *tr_buf = trace_buffer(_buf);
+ struct pipe_context *pipe = tr_ctx->pipe;
+ struct pipe_buffer *buf = tr_buf->buffer;
+ unsigned int referenced;
+
+ trace_dump_call_begin("pipe_context", "is_buffer_referenced");
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(ptr, buf);
+
+ referenced = pipe->is_buffer_referenced(pipe, buf);
+
+ trace_dump_ret(uint, referenced);
+ trace_dump_call_end();
+
+ return referenced;
+}
struct pipe_context *
trace_context_create(struct pipe_screen *_screen,
@@ -1042,7 +1089,7 @@ trace_context_create(struct pipe_screen *_screen,
if(!pipe)
goto error1;
- if(!trace_dump_enabled())
+ if(!trace_dump_trace_enabled())
goto error1;
tr_scr = trace_screen(_screen);
@@ -1096,6 +1143,8 @@ trace_context_create(struct pipe_screen *_screen,
tr_ctx->base.surface_fill = trace_context_surface_fill;
tr_ctx->base.clear = trace_context_clear;
tr_ctx->base.flush = trace_context_flush;
+ tr_ctx->base.is_texture_referenced = trace_is_texture_referenced;
+ tr_ctx->base.is_buffer_referenced = trace_is_buffer_referenced;
tr_ctx->pipe = pipe;
@@ -1104,6 +1153,8 @@ trace_context_create(struct pipe_screen *_screen,
trace_dump_ret(ptr, pipe);
trace_dump_call_end();
+ trace_screen_add_to_list(tr_scr, contexts, tr_ctx);
+
return &tr_ctx->base;
error1:
diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h
index d02b22a069b..2512a0a2328 100644
--- a/src/gallium/drivers/trace/tr_context.h
+++ b/src/gallium/drivers/trace/tr_context.h
@@ -44,6 +44,8 @@ struct trace_context
struct pipe_context base;
struct pipe_context *pipe;
+
+ struct tr_list list;
};
diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c
index 2618883e70d..3a1409e95a7 100644
--- a/src/gallium/drivers/trace/tr_dump.c
+++ b/src/gallium/drivers/trace/tr_dump.c
@@ -61,6 +61,8 @@ static struct util_stream *stream = NULL;
static unsigned refcount = 0;
static pipe_mutex call_mutex;
static long unsigned call_no = 0;
+static boolean dumping = FALSE;
+static boolean initialized = FALSE;
static INLINE void
@@ -226,10 +228,22 @@ trace_dump_trace_close(void)
}
}
+void trace_dump_init()
+{
+ if (initialized)
+ return;
+
+ pipe_mutex_init(call_mutex);
+ dumping = FALSE;
+ initialized = TRUE;
+}
+
boolean trace_dump_trace_begin()
{
const char *filename;
+ assert(initialized);
+
filename = debug_get_option("GALLIUM_TRACE", NULL);
if(!filename)
return FALSE;
@@ -240,8 +254,6 @@ boolean trace_dump_trace_begin()
if(!stream)
return FALSE;
- pipe_mutex_init(call_mutex);
-
trace_dump_writes("<?xml version='1.0' encoding='UTF-8'?>\n");
trace_dump_writes("<?xml-stylesheet type='text/xsl' href='trace.xsl'?>\n");
trace_dump_writes("<trace version='0.1'>\n");
@@ -258,7 +270,7 @@ boolean trace_dump_trace_begin()
return TRUE;
}
-boolean trace_dump_enabled(void)
+boolean trace_dump_trace_enabled(void)
{
return stream ? TRUE : FALSE;
}
@@ -270,9 +282,71 @@ void trace_dump_trace_end(void)
trace_dump_trace_close();
}
-void trace_dump_call_begin(const char *klass, const char *method)
+/*
+ * Call lock
+ */
+
+void trace_dump_call_lock(void)
{
pipe_mutex_lock(call_mutex);
+}
+
+void trace_dump_call_unlock(void)
+{
+ pipe_mutex_unlock(call_mutex);
+}
+
+/*
+ * Dumping control
+ */
+
+void trace_dumping_start_locked(void)
+{
+ dumping = TRUE;
+}
+
+void trace_dumping_stop_locked(void)
+{
+ dumping = FALSE;
+}
+
+boolean trace_dumping_enabled_locked(void)
+{
+ return dumping;
+}
+
+void trace_dumping_start(void)
+{
+ pipe_mutex_lock(call_mutex);
+ trace_dumping_start_locked();
+ pipe_mutex_unlock(call_mutex);
+}
+
+void trace_dumping_stop(void)
+{
+ pipe_mutex_lock(call_mutex);
+ trace_dumping_stop_locked();
+ pipe_mutex_unlock(call_mutex);
+}
+
+boolean trace_dumping_enabled(void)
+{
+ boolean ret;
+ pipe_mutex_lock(call_mutex);
+ ret = trace_dumping_enabled_locked();
+ pipe_mutex_unlock(call_mutex);
+ return ret;
+}
+
+/*
+ * Dump functions
+ */
+
+void trace_dump_call_begin_locked(const char *klass, const char *method)
+{
+ if (!dumping)
+ return;
+
++call_no;
trace_dump_indent(1);
trace_dump_writes("<call no=\'");
@@ -285,56 +359,94 @@ void trace_dump_call_begin(const char *klass, const char *method)
trace_dump_newline();
}
-void trace_dump_call_end(void)
+void trace_dump_call_end_locked(void)
{
+ if (!dumping)
+ return;
+
trace_dump_indent(1);
trace_dump_tag_end("call");
trace_dump_newline();
util_stream_flush(stream);
+}
+
+void trace_dump_call_begin(const char *klass, const char *method)
+{
+ pipe_mutex_lock(call_mutex);
+ trace_dump_call_begin_locked(klass, method);
+}
+
+void trace_dump_call_end(void)
+{
+ trace_dump_call_end_locked();
pipe_mutex_unlock(call_mutex);
}
void trace_dump_arg_begin(const char *name)
{
+ if (!dumping)
+ return;
+
trace_dump_indent(2);
trace_dump_tag_begin1("arg", "name", name);
}
void trace_dump_arg_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_tag_end("arg");
trace_dump_newline();
}
void trace_dump_ret_begin(void)
{
+ if (!dumping)
+ return;
+
trace_dump_indent(2);
trace_dump_tag_begin("ret");
}
void trace_dump_ret_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_tag_end("ret");
trace_dump_newline();
}
void trace_dump_bool(int value)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<bool>%c</bool>", value ? '1' : '0');
}
void trace_dump_int(long long int value)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<int>%lli</int>", value);
}
void trace_dump_uint(long long unsigned value)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<uint>%llu</uint>", value);
}
void trace_dump_float(double value)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<float>%g</float>", value);
}
@@ -344,6 +456,10 @@ void trace_dump_bytes(const void *data,
static const char hex_table[16] = "0123456789ABCDEF";
const uint8_t *p = data;
long unsigned i;
+
+ if (!dumping)
+ return;
+
trace_dump_writes("<bytes>");
for(i = 0; i < size; ++i) {
uint8_t byte = *p++;
@@ -357,6 +473,9 @@ void trace_dump_bytes(const void *data,
void trace_dump_string(const char *str)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("<string>");
trace_dump_escape(str);
trace_dump_writes("</string>");
@@ -364,6 +483,9 @@ void trace_dump_string(const char *str)
void trace_dump_enum(const char *value)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("<enum>");
trace_dump_escape(value);
trace_dump_writes("</enum>");
@@ -371,51 +493,81 @@ void trace_dump_enum(const char *value)
void trace_dump_array_begin(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("<array>");
}
void trace_dump_array_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("</array>");
}
void trace_dump_elem_begin(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("<elem>");
}
void trace_dump_elem_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("</elem>");
}
void trace_dump_struct_begin(const char *name)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<struct name='%s'>", name);
}
void trace_dump_struct_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("</struct>");
}
void trace_dump_member_begin(const char *name)
{
+ if (!dumping)
+ return;
+
trace_dump_writef("<member name='%s'>", name);
}
void trace_dump_member_end(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("</member>");
}
void trace_dump_null(void)
{
+ if (!dumping)
+ return;
+
trace_dump_writes("<null/>");
}
void trace_dump_ptr(const void *value)
{
+ if (!dumping)
+ return;
+
if(value)
trace_dump_writef("<ptr>0x%08lx</ptr>", (unsigned long)(uintptr_t)value);
else
@@ -424,9 +576,11 @@ void trace_dump_ptr(const void *value)
void trace_dump_buffer_ptr(struct pipe_buffer *_buffer)
{
+ if (!dumping)
+ return;
+
if (_buffer) {
- struct trace_screen *tr_scr = trace_screen(_buffer->screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
trace_dump_ptr(tr_buf->buffer);
} else {
trace_dump_null();
@@ -435,6 +589,9 @@ void trace_dump_buffer_ptr(struct pipe_buffer *_buffer)
void trace_dump_texture_ptr(struct pipe_texture *_texture)
{
+ if (!dumping)
+ return;
+
if (_texture) {
struct trace_texture *tr_tex = trace_texture(_texture);
trace_dump_ptr(tr_tex->texture);
@@ -445,6 +602,9 @@ void trace_dump_texture_ptr(struct pipe_texture *_texture)
void trace_dump_surface_ptr(struct pipe_surface *_surface)
{
+ if (!dumping)
+ return;
+
if (_surface) {
struct trace_surface *tr_surf = trace_surface(_surface);
trace_dump_ptr(tr_surf->surface);
@@ -455,6 +615,9 @@ void trace_dump_surface_ptr(struct pipe_surface *_surface)
void trace_dump_transfer_ptr(struct pipe_transfer *_transfer)
{
+ if (!dumping)
+ return;
+
if (_transfer) {
struct trace_transfer *tr_tran = trace_transfer(_transfer);
trace_dump_ptr(tr_tran->transfer);
diff --git a/src/gallium/drivers/trace/tr_dump.h b/src/gallium/drivers/trace/tr_dump.h
index 26409f26c66..31ac70802f0 100644
--- a/src/gallium/drivers/trace/tr_dump.h
+++ b/src/gallium/drivers/trace/tr_dump.h
@@ -42,11 +42,47 @@ struct pipe_texture;
struct pipe_surface;
struct pipe_transfer;
+/*
+ * Call before use.
+ */
+void trace_dump_init(void);
+
+/*
+ * Low level dumping controls.
+ *
+ * Opening the trace file and checking if that is opened.
+ */
boolean trace_dump_trace_begin(void);
-boolean trace_dump_enabled(void);
+boolean trace_dump_trace_enabled(void);
void trace_dump_trace_end(void);
+
+/*
+ * Lock and unlock the call mutex.
+ *
+ * It used by the none locked version of dumping control
+ * and begin/end call dump functions.
+ *
+ * Begin takes the lock while end unlocks it. Use the _locked
+ * version to avoid locking/unlocking it.
+ */
+void trace_dump_call_lock(void);
+void trace_dump_call_unlock(void);
+
+/*
+ * High level dumping control.
+ */
+void trace_dumping_start_locked(void);
+void trace_dumping_stop_locked(void);
+boolean trace_dumping_enabled_locked(void);
+void trace_dumping_start(void);
+void trace_dumping_stop(void);
+boolean trace_dumping_enabled(void);
+
+void trace_dump_call_begin_locked(const char *klass, const char *method);
+void trace_dump_call_end_locked(void);
void trace_dump_call_begin(const char *klass, const char *method);
void trace_dump_call_end(void);
+
void trace_dump_arg_begin(const char *name);
void trace_dump_arg_end(void);
void trace_dump_ret_begin(void);
diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c
index 67925053833..12a85353428 100644
--- a/src/gallium/drivers/trace/tr_screen.c
+++ b/src/gallium/drivers/trace/tr_screen.c
@@ -26,6 +26,7 @@
**************************************************************************/
#include "util/u_memory.h"
+#include "util/u_simple_list.h"
#include "tr_buffer.h"
#include "tr_dump.h"
@@ -603,7 +604,7 @@ trace_screen_buffer_map(struct pipe_screen *_screen,
unsigned usage)
{
struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
struct pipe_buffer *buffer = tr_buf->buffer;
void *map;
@@ -628,7 +629,7 @@ trace_screen_buffer_map_range(struct pipe_screen *_screen,
unsigned usage)
{
struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
struct pipe_buffer *buffer = tr_buf->buffer;
void *map;
@@ -680,7 +681,7 @@ trace_screen_buffer_flush_mapped_range(struct pipe_screen *_screen,
unsigned length)
{
struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
struct pipe_buffer *buffer = tr_buf->buffer;
@@ -696,7 +697,7 @@ trace_screen_buffer_unmap(struct pipe_screen *_screen,
struct pipe_buffer *_buffer)
{
struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
struct pipe_buffer *buffer = tr_buf->buffer;
@@ -712,7 +713,7 @@ static void
trace_screen_buffer_destroy(struct pipe_buffer *_buffer)
{
struct trace_screen *tr_scr = trace_screen(_buffer->screen);
- struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer);
+ struct trace_buffer *tr_buf = trace_buffer(_buffer);
struct pipe_screen *screen = tr_scr->screen;
struct pipe_buffer *buffer = tr_buf->buffer;
@@ -734,19 +735,23 @@ trace_screen_buffer_destroy(struct pipe_buffer *_buffer)
static void
trace_screen_fence_reference(struct pipe_screen *_screen,
- struct pipe_fence_handle **dst,
+ struct pipe_fence_handle **pdst,
struct pipe_fence_handle *src)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
+ struct pipe_fence_handle *dst;
+ assert(pdst);
+ dst = *pdst;
+
trace_dump_call_begin("pipe_screen", "fence_reference");
trace_dump_arg(ptr, screen);
trace_dump_arg(ptr, dst);
trace_dump_arg(ptr, src);
- screen->fence_reference(screen, dst, src);
+ screen->fence_reference(screen, pdst, src);
trace_dump_call_end();
}
@@ -755,7 +760,7 @@ trace_screen_fence_reference(struct pipe_screen *_screen,
static int
trace_screen_fence_signalled(struct pipe_screen *_screen,
struct pipe_fence_handle *fence,
- unsigned flag)
+ unsigned flags)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
@@ -765,9 +770,9 @@ trace_screen_fence_signalled(struct pipe_screen *_screen,
trace_dump_arg(ptr, screen);
trace_dump_arg(ptr, fence);
- trace_dump_arg(uint, flag);
+ trace_dump_arg(uint, flags);
- result = screen->fence_signalled(screen, fence, flag);
+ result = screen->fence_signalled(screen, fence, flags);
trace_dump_ret(int, result);
@@ -780,7 +785,7 @@ trace_screen_fence_signalled(struct pipe_screen *_screen,
static int
trace_screen_fence_finish(struct pipe_screen *_screen,
struct pipe_fence_handle *fence,
- unsigned flag)
+ unsigned flags)
{
struct trace_screen *tr_scr = trace_screen(_screen);
struct pipe_screen *screen = tr_scr->screen;
@@ -790,9 +795,9 @@ trace_screen_fence_finish(struct pipe_screen *_screen,
trace_dump_arg(ptr, screen);
trace_dump_arg(ptr, fence);
- trace_dump_arg(uint, flag);
+ trace_dump_arg(uint, flags);
- result = screen->fence_finish(screen, fence, flag);
+ result = screen->fence_finish(screen, fence, flags);
trace_dump_ret(int, result);
@@ -835,9 +840,13 @@ trace_screen_create(struct pipe_screen *screen)
if(!screen)
goto error1;
+ trace_dump_init();
+
if(!trace_dump_trace_begin())
goto error1;
+ trace_dumping_start();
+
trace_dump_call_begin("", "pipe_screen_create");
tr_scr = CALLOC_STRUCT(trace_screen);
@@ -851,6 +860,12 @@ trace_screen_create(struct pipe_screen *screen)
#else
winsys = screen->winsys;
#endif
+ pipe_mutex_init(tr_scr->list_mutex);
+ make_empty_list(&tr_scr->buffers);
+ make_empty_list(&tr_scr->contexts);
+ make_empty_list(&tr_scr->textures);
+ make_empty_list(&tr_scr->surfaces);
+ make_empty_list(&tr_scr->transfers);
tr_scr->base.winsys = winsys;
tr_scr->base.destroy = trace_screen_destroy;
diff --git a/src/gallium/drivers/trace/tr_screen.h b/src/gallium/drivers/trace/tr_screen.h
index 8c65516b509..59f254166d4 100644
--- a/src/gallium/drivers/trace/tr_screen.h
+++ b/src/gallium/drivers/trace/tr_screen.h
@@ -30,6 +30,7 @@
#include "pipe/p_screen.h"
+#include "pipe/p_thread.h"
#ifdef __cplusplus
@@ -37,6 +38,11 @@ extern "C" {
#endif
+struct tr_list {
+ struct tr_list *next;
+ struct tr_list *prev;
+};
+
/**
* It often happens that new data is written directly to the user buffers
* without mapping/unmapping. This flag marks user buffers, so that their
@@ -50,6 +56,18 @@ struct trace_screen
struct pipe_screen base;
struct pipe_screen *screen;
+
+ pipe_mutex list_mutex;
+ int num_buffers;
+ int num_contexts;
+ int num_textures;
+ int num_surfaces;
+ int num_transfers;
+ struct tr_list buffers;
+ struct tr_list contexts;
+ struct tr_list textures;
+ struct tr_list surfaces;
+ struct tr_list transfers;
};
@@ -65,6 +83,21 @@ void
trace_screen_user_buffer_update(struct pipe_screen *screen,
struct pipe_buffer *buffer);
+#define trace_screen_add_to_list(tr_scr, name, obj) \
+ do { \
+ pipe_mutex_lock(tr_scr->list_mutex); \
+ insert_at_head(&tr_scr->name, &obj->list); \
+ tr_scr->num_##name++; \
+ pipe_mutex_unlock(tr_scr->list_mutex); \
+ } while (0)
+
+#define trace_screen_remove_from_list(tr_scr, name, obj) \
+ do { \
+ pipe_mutex_lock(tr_scr->list_mutex); \
+ remove_from_list(&obj->list); \
+ tr_scr->num_##name--; \
+ pipe_mutex_unlock(tr_scr->list_mutex); \
+ } while (0)
#ifdef __cplusplus
}
diff --git a/src/gallium/drivers/trace/tr_texture.c b/src/gallium/drivers/trace/tr_texture.c
index f4e433792b1..1f25fe38d4c 100644
--- a/src/gallium/drivers/trace/tr_texture.c
+++ b/src/gallium/drivers/trace/tr_texture.c
@@ -27,6 +27,7 @@
#include "util/u_hash_table.h"
#include "util/u_memory.h"
+#include "util/u_simple_list.h"
#include "tr_screen.h"
#include "tr_texture.h"
@@ -53,6 +54,8 @@ trace_texture_create(struct trace_screen *tr_scr,
tr_tex->base.screen = &tr_scr->base;
tr_tex->texture = texture;
+ trace_screen_add_to_list(tr_scr, textures, tr_tex);
+
return &tr_tex->base;
error:
@@ -64,6 +67,10 @@ error:
void
trace_texture_destroy(struct trace_texture *tr_tex)
{
+ struct trace_screen *tr_scr = trace_screen(tr_tex->base.screen);
+
+ trace_screen_remove_from_list(tr_scr, textures, tr_tex);
+
pipe_texture_reference(&tr_tex->texture, NULL);
FREE(tr_tex);
}
@@ -73,6 +80,7 @@ struct pipe_surface *
trace_surface_create(struct trace_texture *tr_tex,
struct pipe_surface *surface)
{
+ struct trace_screen *tr_scr = trace_screen(tr_tex->base.screen);
struct trace_surface *tr_surf;
if(!surface)
@@ -91,6 +99,8 @@ trace_surface_create(struct trace_texture *tr_tex,
pipe_texture_reference(&tr_surf->base.texture, &tr_tex->base);
tr_surf->surface = surface;
+ trace_screen_add_to_list(tr_scr, surfaces, tr_surf);
+
return &tr_surf->base;
error:
@@ -102,6 +112,10 @@ error:
void
trace_surface_destroy(struct trace_surface *tr_surf)
{
+ struct trace_screen *tr_scr = trace_screen(tr_surf->base.texture->screen);
+
+ trace_screen_remove_from_list(tr_scr, surfaces, tr_surf);
+
pipe_texture_reference(&tr_surf->base.texture, NULL);
pipe_surface_reference(&tr_surf->surface, NULL);
FREE(tr_surf);
@@ -112,6 +126,7 @@ struct pipe_transfer *
trace_transfer_create(struct trace_texture *tr_tex,
struct pipe_transfer *transfer)
{
+ struct trace_screen *tr_scr = trace_screen(tr_tex->base.screen);
struct trace_transfer *tr_trans;
if(!transfer)
@@ -130,6 +145,8 @@ trace_transfer_create(struct trace_texture *tr_tex,
tr_trans->transfer = transfer;
assert(tr_trans->base.texture == &tr_tex->base);
+ trace_screen_add_to_list(tr_scr, transfers, tr_trans);
+
return &tr_trans->base;
error:
@@ -141,7 +158,11 @@ error:
void
trace_transfer_destroy(struct trace_transfer *tr_trans)
{
+ struct trace_screen *tr_scr = trace_screen(tr_trans->base.texture->screen);
struct pipe_screen *screen = tr_trans->transfer->texture->screen;
+
+ trace_screen_remove_from_list(tr_scr, transfers, tr_trans);
+
pipe_texture_reference(&tr_trans->base.texture, NULL);
screen->tex_transfer_destroy(tr_trans->transfer);
FREE(tr_trans);
diff --git a/src/gallium/drivers/trace/tr_texture.h b/src/gallium/drivers/trace/tr_texture.h
index 14dafd8b2c3..395e523e73a 100644
--- a/src/gallium/drivers/trace/tr_texture.h
+++ b/src/gallium/drivers/trace/tr_texture.h
@@ -40,6 +40,8 @@ struct trace_texture
struct pipe_texture base;
struct pipe_texture *texture;
+
+ struct tr_list list;
};
@@ -48,6 +50,8 @@ struct trace_surface
struct pipe_surface base;
struct pipe_surface *surface;
+
+ struct tr_list list;
};
@@ -57,6 +61,8 @@ struct trace_transfer
struct pipe_transfer *transfer;
+ struct tr_list list;
+
void *map;
};
diff --git a/src/gallium/include/pipe/p_atomic.h b/src/gallium/include/pipe/p_atomic.h
index f2fe083efa7..0c3fbae428c 100644
--- a/src/gallium/include/pipe/p_atomic.h
+++ b/src/gallium/include/pipe/p_atomic.h
@@ -18,58 +18,29 @@ extern "C" {
/* Favor OS-provided implementations.
+ *
+ * Where no OS-provided implementation is available, fall back to
+ * locally coded assembly, compiler intrinsic or ultimately a
+ * mutex-based implementation.
*/
-#define PIPE_ATOMIC_OS_UNLOCKED \
- (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \
- defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT))
-
-#define PIPE_ATOMIC_OS_MS_INTERLOCK \
- (!defined(PIPE_CC_GCC) && \
- !PIPE_ATOMIC_OS_UNLOCKED && \
- defined(PIPE_SUBSYSTEM_WINDOWS_USER))
-
-#define PIPE_ATOMIC_OS_PROVIDED \
- (PIPE_ATOMIC_OS_UNLOCKED || \
- PIPE_ATOMIC_OS_MS_INTERLOCK)
-
-/* Where no OS-provided implementation is available, fall back to
- * either locally coded assembly or ultimately a mutex-based
- * implementation:
- */
-#define PIPE_ATOMIC_ASM_GCC_X86 \
- (!PIPE_ATOMIC_OS_PROVIDED && \
- defined(PIPE_CC_GCC) && \
- defined(PIPE_ARCH_X86))
-
-/* KW: this was originally used when x86 asm wasn't available.
- * Maintain that logic here.
- */
-#define PIPE_ATOMIC_GCC_INTRINISIC \
- (!PIPE_ATOMIC_OS_PROVIDED && \
- !PIPE_ATOMIC_ASM_GCC_X86 && \
- defined(PIPE_CC_GCC))
-
-#define PIPE_ATOMIC_ASM_MSVC_X86 \
- (!PIPE_ATOMIC_OS_PROVIDED && \
- defined(PIPE_CC_MSVC) && \
- defined(PIPE_ARCH_X86))
-
-#define PIPE_ATOMIC_ASM \
- (PIPE_ATOMIC_ASM_GCC_X86 || \
- PIPE_ATOMIC_ASM_GCC_INTRINSIC || \
- PIPE_ATOMIC_ASM_MSVC_X86)
-
-
-/* Where no OS-provided or locally-coded assembly implemenation is
- * available, use pipe_mutex:
- */
-#define PIPE_ATOMIC_MUTEX \
- (!PIPE_ATOMIC_OS_PROVIDED && \
- !PIPE_ATOMIC_ASM)
+#if (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \
+ defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT))
+#define PIPE_ATOMIC_OS_UNLOCKED
+#elif (defined(PIPE_CC_MSVC) && defined(PIPE_SUBSYSTEM_WINDOWS_USER))
+#define PIPE_ATOMIC_OS_MS_INTERLOCK
+#elif (defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86))
+#define PIPE_ATOMIC_ASM_MSVC_X86
+#elif (defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86))
+#define PIPE_ATOMIC_ASM_GCC_X86
+#elif defined(PIPE_CC_GCC)
+#define PIPE_ATOMIC_GCC_INTRINSIC
+#else
+#define PIPE_ATOMIC_MUTEX
+#endif
-#if (PIPE_ATOMIC_ASM_GCC_X86)
+#if defined(PIPE_ATOMIC_ASM_GCC_X86)
#define PIPE_ATOMIC "GCC x86 assembly"
@@ -115,7 +86,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
/* Implementation using GCC-provided synchronization intrinsics
*/
-#if (PIPE_ATOMIC_ASM_GCC_INTRINSIC)
+#if defined(PIPE_ATOMIC_GCC_INTRINSIC)
#define PIPE_ATOMIC "GCC Sync Intrinsics"
@@ -157,7 +128,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
/* Unlocked version for single threaded environments, such as some
* windows kernel modules.
*/
-#if (PIPE_ATOMIC_OS_UNLOCKED)
+#if defined(PIPE_ATOMIC_OS_UNLOCKED)
#define PIPE_ATOMIC "Unlocked"
@@ -178,7 +149,7 @@ struct pipe_atomic
/* Locally coded assembly for MSVC on x86:
*/
-#if (PIPE_ATOMIC_ASM_MSVC_X86)
+#if defined(PIPE_ATOMIC_ASM_MSVC_X86)
#define PIPE_ATOMIC "MSVC x86 assembly"
@@ -246,7 +217,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
#endif
-#if (PIPE_ATOMIC_OS_MS_INTERLOCK)
+#if defined(PIPE_ATOMIC_OS_MS_INTERLOCK)
#define PIPE_ATOMIC "MS userspace interlocks"
@@ -254,7 +225,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
struct pipe_atomic
{
- long count;
+ volatile long count;
};
#define p_atomic_set(_v, _i) ((_v)->count = (_i))
@@ -263,7 +234,7 @@ struct pipe_atomic
static INLINE boolean
p_atomic_dec_zero(struct pipe_atomic *v)
{
- return InterlockedDecrement(&v->count);
+ return InterlockedDecrement(&v->count) == 0;
}
static INLINE void
@@ -288,7 +259,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new)
-#if (PIPE_ATOMIC_MUTEX)
+#if defined(PIPE_ATOMIC_MUTEX)
#define PIPE_ATOMIC "mutex-based fallback"
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 29095dcdc3b..57e966ac3b0 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -42,7 +42,6 @@ struct pipe_state_cache;
struct pipe_query;
struct pipe_winsys;
-
/**
* Gallium rendering context. Basically:
* - state setting functions
@@ -192,14 +191,21 @@ struct pipe_context {
* Surface functions
*/
/*@{*/
+
+ /**
+ * Copy a block of pixels from one surface to another.
+ * The surfaces must be of the same format.
+ */
void (*surface_copy)(struct pipe_context *pipe,
struct pipe_surface *dest,
unsigned destx, unsigned desty,
- struct pipe_surface *src, /* don't make this const -
- need to map/unmap */
+ struct pipe_surface *src,
unsigned srcx, unsigned srcy,
unsigned width, unsigned height);
+ /**
+ * Fill a region of a surface with a constant value.
+ */
void (*surface_fill)(struct pipe_context *pipe,
struct pipe_surface *dst,
unsigned dstx, unsigned dsty,
@@ -224,6 +230,34 @@ struct pipe_context {
void (*flush)( struct pipe_context *pipe,
unsigned flags,
struct pipe_fence_handle **fence );
+
+ /**
+ * Check whether a texture is referenced by an unflushed hw command.
+ * The state-tracker uses this function to optimize away unnecessary
+ * flushes. It is safe (but wasteful) to always return.
+ * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
+ * \param pipe The pipe context whose unflushed hw commands will be
+ * checked.
+ * \param level mipmap level.
+ * \param texture texture to check.
+ * \param face cubemap face. Use 0 for non-cubemap texture.
+ */
+
+ unsigned int (*is_texture_referenced) (struct pipe_context *pipe,
+ struct pipe_texture *texture,
+ unsigned face, unsigned level);
+ /**
+ * Check whether a buffer is referenced by an unflushed hw command.
+ * The state-tracker uses this function to optimize away unnecessary
+ * flushes. It is safe (but wasteful) to always return
+ * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
+ * \param pipe The pipe context whose unflushed hw commands will be
+ * checked.
+ * \param buf Buffer to check.
+ */
+
+ unsigned int (*is_buffer_referenced) (struct pipe_context *pipe,
+ struct pipe_buffer *buf);
};
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 81defa445bf..82e23c413c8 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -200,7 +200,7 @@ enum pipe_texture_target {
enum pipe_transfer_usage {
PIPE_TRANSFER_READ,
PIPE_TRANSFER_WRITE,
- PIPE_TRANSFER_READ_WRITE //< Read/modify/write
+ PIPE_TRANSFER_READ_WRITE /**< Read/modify/write */
};
@@ -312,6 +312,13 @@ enum pipe_transfer_usage {
#define PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS 26
+/**
+ * Referenced query flags.
+ */
+
+#define PIPE_UNREFERENCED 0
+#define PIPE_REFERENCED_FOR_READ (1 << 0)
+#define PIPE_REFERENCED_FOR_WRITE (1 << 1)
#ifdef __cplusplus
}
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index ceac755e71e..b449522fac3 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -87,7 +87,7 @@ struct pipe_screen {
* Check if the given pipe_format is supported as a texture or
* drawing surface.
* \param tex_usage bitmask of PIPE_TEXTURE_USAGE_*
- * \param flags bitmask of PIPE_TEXTURE_GEOM_*
+ * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_*
*/
boolean (*is_format_supported)( struct pipe_screen *,
enum pipe_format format,
@@ -102,7 +102,7 @@ struct pipe_screen {
const struct pipe_texture *templat);
/**
- * Create a new texture object, using the given template info, but on top of
+ * Create a new texture object, using the given template info, but on top of
* existing memory.
*
* It is assumed that the buffer data is layed out according to the expected
@@ -144,8 +144,10 @@ struct pipe_screen {
/**
- * Buffer management. Buffer attributes are mostly fixed over its lifetime.
- *
+ * Create a new buffer.
+ * \param alignment buffer start address alignment in bytes
+ * \param usage bitmask of PIPE_BUFFER_USAGE_x
+ * \param size size in bytes
*/
struct pipe_buffer *(*buffer_create)( struct pipe_screen *screen,
unsigned alignment,
@@ -264,7 +266,7 @@ struct pipe_screen {
*/
int (*fence_signalled)( struct pipe_screen *screen,
struct pipe_fence_handle *fence,
- unsigned flag );
+ unsigned flags );
/**
* Wait for the fence to finish.
@@ -273,7 +275,7 @@ struct pipe_screen {
*/
int (*fence_finish)( struct pipe_screen *screen,
struct pipe_fence_handle *fence,
- unsigned flag );
+ unsigned flags );
};
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 705ae68ec65..4b590bdc906 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -336,7 +336,6 @@ struct pipe_texture
unsigned nblocksy[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated height in blocks */
unsigned last_level:8; /**< Index of last mipmap level present/defined */
- unsigned compressed:1;
unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */
diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i
index f41a95e6eb0..1d513abf3c7 100644
--- a/src/gallium/state_trackers/python/p_texture.i
+++ b/src/gallium/state_trackers/python/p_texture.i
@@ -426,7 +426,7 @@ struct st_surface
if(!*STRING)
return;
- pipe_buffer_read(screen, $self, 0, $self->size, STRING);
+ pipe_buffer_read(screen, $self, 0, $self->size, *STRING);
}
%cstring_input_binary(const char *STRING, unsigned LENGTH);
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index 5ea07724a50..5d4d04498b2 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -32,7 +32,7 @@ import struct
import gallium
import model
-import parser
+import parse as parser
try:
diff --git a/src/gallium/state_trackers/python/retrace/parse.py b/src/gallium/state_trackers/python/retrace/parse.py
new file mode 100755
index 00000000000..b0f3e8a432f
--- /dev/null
+++ b/src/gallium/state_trackers/python/retrace/parse.py
@@ -0,0 +1,392 @@
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+import sys
+import xml.parsers.expat
+import binascii
+import optparse
+
+from model import *
+
+
+ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF = range(4)
+
+
+class XmlToken:
+
+ def __init__(self, type, name_or_data, attrs = None, line = None, column = None):
+ assert type in (ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF)
+ self.type = type
+ self.name_or_data = name_or_data
+ self.attrs = attrs
+ self.line = line
+ self.column = column
+
+ def __str__(self):
+ if self.type == ELEMENT_START:
+ return '<' + self.name_or_data + ' ...>'
+ if self.type == ELEMENT_END:
+ return '</' + self.name_or_data + '>'
+ if self.type == CHARACTER_DATA:
+ return self.name_or_data
+ if self.type == EOF:
+ return 'end of file'
+ assert 0
+
+
+class XmlTokenizer:
+ """Expat based XML tokenizer."""
+
+ def __init__(self, fp, skip_ws = True):
+ self.fp = fp
+ self.tokens = []
+ self.index = 0
+ self.final = False
+ self.skip_ws = skip_ws
+
+ self.character_pos = 0, 0
+ self.character_data = ''
+
+ self.parser = xml.parsers.expat.ParserCreate()
+ self.parser.StartElementHandler = self.handle_element_start
+ self.parser.EndElementHandler = self.handle_element_end
+ self.parser.CharacterDataHandler = self.handle_character_data
+
+ def handle_element_start(self, name, attributes):
+ self.finish_character_data()
+ line, column = self.pos()
+ token = XmlToken(ELEMENT_START, name, attributes, line, column)
+ self.tokens.append(token)
+
+ def handle_element_end(self, name):
+ self.finish_character_data()
+ line, column = self.pos()
+ token = XmlToken(ELEMENT_END, name, None, line, column)
+ self.tokens.append(token)
+
+ def handle_character_data(self, data):
+ if not self.character_data:
+ self.character_pos = self.pos()
+ self.character_data += data
+
+ def finish_character_data(self):
+ if self.character_data:
+ if not self.skip_ws or not self.character_data.isspace():
+ line, column = self.character_pos
+ token = XmlToken(CHARACTER_DATA, self.character_data, None, line, column)
+ self.tokens.append(token)
+ self.character_data = ''
+
+ def next(self):
+ size = 16*1024
+ while self.index >= len(self.tokens) and not self.final:
+ self.tokens = []
+ self.index = 0
+ data = self.fp.read(size)
+ self.final = len(data) < size
+ data = data.rstrip('\0')
+ try:
+ self.parser.Parse(data, self.final)
+ except xml.parsers.expat.ExpatError, e:
+ #if e.code == xml.parsers.expat.errors.XML_ERROR_NO_ELEMENTS:
+ if e.code == 3:
+ pass
+ else:
+ raise e
+ if self.index >= len(self.tokens):
+ line, column = self.pos()
+ token = XmlToken(EOF, None, None, line, column)
+ else:
+ token = self.tokens[self.index]
+ self.index += 1
+ return token
+
+ def pos(self):
+ return self.parser.CurrentLineNumber, self.parser.CurrentColumnNumber
+
+
+class TokenMismatch(Exception):
+
+ def __init__(self, expected, found):
+ self.expected = expected
+ self.found = found
+
+ def __str__(self):
+ return '%u:%u: %s expected, %s found' % (self.found.line, self.found.column, str(self.expected), str(self.found))
+
+
+
+class XmlParser:
+ """Base XML document parser."""
+
+ def __init__(self, fp):
+ self.tokenizer = XmlTokenizer(fp)
+ self.consume()
+
+ def consume(self):
+ self.token = self.tokenizer.next()
+
+ def match_element_start(self, name):
+ return self.token.type == ELEMENT_START and self.token.name_or_data == name
+
+ def match_element_end(self, name):
+ return self.token.type == ELEMENT_END and self.token.name_or_data == name
+
+ def element_start(self, name):
+ while self.token.type == CHARACTER_DATA:
+ self.consume()
+ if self.token.type != ELEMENT_START:
+ raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
+ if self.token.name_or_data != name:
+ raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
+ attrs = self.token.attrs
+ self.consume()
+ return attrs
+
+ def element_end(self, name):
+ while self.token.type == CHARACTER_DATA:
+ self.consume()
+ if self.token.type != ELEMENT_END:
+ raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
+ if self.token.name_or_data != name:
+ raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
+ self.consume()
+
+ def character_data(self, strip = True):
+ data = ''
+ while self.token.type == CHARACTER_DATA:
+ data += self.token.name_or_data
+ self.consume()
+ if strip:
+ data = data.strip()
+ return data
+
+
+class TraceParser(XmlParser):
+
+ def __init__(self, fp):
+ XmlParser.__init__(self, fp)
+ self.last_call_no = 0
+
+ def parse(self):
+ self.element_start('trace')
+ while self.token.type not in (ELEMENT_END, EOF):
+ call = self.parse_call()
+ self.handle_call(call)
+ if self.token.type != EOF:
+ self.element_end('trace')
+
+ def parse_call(self):
+ attrs = self.element_start('call')
+ try:
+ no = int(attrs['no'])
+ except KeyError:
+ self.last_call_no += 1
+ no = self.last_call_no
+ else:
+ self.last_call_no = no
+ klass = attrs['class']
+ method = attrs['method']
+ args = []
+ ret = None
+ while self.token.type == ELEMENT_START:
+ if self.token.name_or_data == 'arg':
+ arg = self.parse_arg()
+ args.append(arg)
+ elif self.token.name_or_data == 'ret':
+ ret = self.parse_ret()
+ elif self.token.name_or_data == 'call':
+ # ignore nested function calls
+ self.parse_call()
+ else:
+ raise TokenMismatch("<arg ...> or <ret ...>", self.token)
+ self.element_end('call')
+
+ return Call(no, klass, method, args, ret)
+
+ def parse_arg(self):
+ attrs = self.element_start('arg')
+ name = attrs['name']
+ value = self.parse_value()
+ self.element_end('arg')
+
+ return name, value
+
+ def parse_ret(self):
+ attrs = self.element_start('ret')
+ value = self.parse_value()
+ self.element_end('ret')
+
+ return value
+
+ def parse_value(self):
+ expected_tokens = ('null', 'bool', 'int', 'uint', 'float', 'string', 'enum', 'array', 'struct', 'ptr', 'bytes')
+ if self.token.type == ELEMENT_START:
+ if self.token.name_or_data in expected_tokens:
+ method = getattr(self, 'parse_' + self.token.name_or_data)
+ return method()
+ raise TokenMismatch(" or " .join(expected_tokens), self.token)
+
+ def parse_null(self):
+ self.element_start('null')
+ self.element_end('null')
+ return Literal(None)
+
+ def parse_bool(self):
+ self.element_start('bool')
+ value = int(self.character_data())
+ self.element_end('bool')
+ return Literal(value)
+
+ def parse_int(self):
+ self.element_start('int')
+ value = int(self.character_data())
+ self.element_end('int')
+ return Literal(value)
+
+ def parse_uint(self):
+ self.element_start('uint')
+ value = int(self.character_data())
+ self.element_end('uint')
+ return Literal(value)
+
+ def parse_float(self):
+ self.element_start('float')
+ value = float(self.character_data())
+ self.element_end('float')
+ return Literal(value)
+
+ def parse_enum(self):
+ self.element_start('enum')
+ name = self.character_data()
+ self.element_end('enum')
+ return NamedConstant(name)
+
+ def parse_string(self):
+ self.element_start('string')
+ value = self.character_data()
+ self.element_end('string')
+ return Literal(value)
+
+ def parse_bytes(self):
+ self.element_start('bytes')
+ value = binascii.a2b_hex(self.character_data())
+ self.element_end('bytes')
+ return Literal(value)
+
+ def parse_array(self):
+ self.element_start('array')
+ elems = []
+ while self.token.type != ELEMENT_END:
+ elems.append(self.parse_elem())
+ self.element_end('array')
+ return Array(elems)
+
+ def parse_elem(self):
+ self.element_start('elem')
+ value = self.parse_value()
+ self.element_end('elem')
+ return value
+
+ def parse_struct(self):
+ attrs = self.element_start('struct')
+ name = attrs['name']
+ members = []
+ while self.token.type != ELEMENT_END:
+ members.append(self.parse_member())
+ self.element_end('struct')
+ return Struct(name, members)
+
+ def parse_member(self):
+ attrs = self.element_start('member')
+ name = attrs['name']
+ value = self.parse_value()
+ self.element_end('member')
+
+ return name, value
+
+ def parse_ptr(self):
+ self.element_start('ptr')
+ address = self.character_data()
+ self.element_end('ptr')
+
+ return Pointer(address)
+
+ def handle_call(self, call):
+ pass
+
+
+class TraceDumper(TraceParser):
+
+ def __init__(self, fp):
+ TraceParser.__init__(self, fp)
+ self.formatter = format.DefaultFormatter(sys.stdout)
+ self.pretty_printer = PrettyPrinter(self.formatter)
+
+ def handle_call(self, call):
+ call.visit(self.pretty_printer)
+ self.formatter.newline()
+
+
+class Main:
+ '''Common main class for all retrace command line utilities.'''
+
+ def __init__(self):
+ pass
+
+ def main(self):
+ optparser = self.get_optparser()
+ (options, args) = optparser.parse_args(sys.argv[1:])
+
+ if args:
+ for arg in args:
+ if arg.endswith('.gz'):
+ from gzip import GzipFile
+ stream = GzipFile(arg, 'rt')
+ elif arg.endswith('.bz2'):
+ from bz2 import BZ2File
+ stream = BZ2File(arg, 'rt')
+ else:
+ stream = open(arg, 'rt')
+ self.process_arg(stream, options)
+ else:
+ self.process_arg(stream, options)
+
+ def get_optparser(self):
+ optparser = optparse.OptionParser(
+ usage="\n\t%prog [options] [traces] ...")
+ return optparser
+
+ def process_arg(self, stream, options):
+ parser = TraceDumper(stream)
+ parser.parse()
+
+
+if __name__ == '__main__':
+ Main().main()
diff --git a/src/gallium/state_trackers/python/retrace/parser.py b/src/gallium/state_trackers/python/retrace/parser.py
index b0f3e8a432f..bd47c9a6b06 100755
--- a/src/gallium/state_trackers/python/retrace/parser.py
+++ b/src/gallium/state_trackers/python/retrace/parser.py
@@ -27,365 +27,7 @@
##########################################################################
-import sys
-import xml.parsers.expat
-import binascii
-import optparse
-
-from model import *
-
-
-ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF = range(4)
-
-
-class XmlToken:
-
- def __init__(self, type, name_or_data, attrs = None, line = None, column = None):
- assert type in (ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF)
- self.type = type
- self.name_or_data = name_or_data
- self.attrs = attrs
- self.line = line
- self.column = column
-
- def __str__(self):
- if self.type == ELEMENT_START:
- return '<' + self.name_or_data + ' ...>'
- if self.type == ELEMENT_END:
- return '</' + self.name_or_data + '>'
- if self.type == CHARACTER_DATA:
- return self.name_or_data
- if self.type == EOF:
- return 'end of file'
- assert 0
-
-
-class XmlTokenizer:
- """Expat based XML tokenizer."""
-
- def __init__(self, fp, skip_ws = True):
- self.fp = fp
- self.tokens = []
- self.index = 0
- self.final = False
- self.skip_ws = skip_ws
-
- self.character_pos = 0, 0
- self.character_data = ''
-
- self.parser = xml.parsers.expat.ParserCreate()
- self.parser.StartElementHandler = self.handle_element_start
- self.parser.EndElementHandler = self.handle_element_end
- self.parser.CharacterDataHandler = self.handle_character_data
-
- def handle_element_start(self, name, attributes):
- self.finish_character_data()
- line, column = self.pos()
- token = XmlToken(ELEMENT_START, name, attributes, line, column)
- self.tokens.append(token)
-
- def handle_element_end(self, name):
- self.finish_character_data()
- line, column = self.pos()
- token = XmlToken(ELEMENT_END, name, None, line, column)
- self.tokens.append(token)
-
- def handle_character_data(self, data):
- if not self.character_data:
- self.character_pos = self.pos()
- self.character_data += data
-
- def finish_character_data(self):
- if self.character_data:
- if not self.skip_ws or not self.character_data.isspace():
- line, column = self.character_pos
- token = XmlToken(CHARACTER_DATA, self.character_data, None, line, column)
- self.tokens.append(token)
- self.character_data = ''
-
- def next(self):
- size = 16*1024
- while self.index >= len(self.tokens) and not self.final:
- self.tokens = []
- self.index = 0
- data = self.fp.read(size)
- self.final = len(data) < size
- data = data.rstrip('\0')
- try:
- self.parser.Parse(data, self.final)
- except xml.parsers.expat.ExpatError, e:
- #if e.code == xml.parsers.expat.errors.XML_ERROR_NO_ELEMENTS:
- if e.code == 3:
- pass
- else:
- raise e
- if self.index >= len(self.tokens):
- line, column = self.pos()
- token = XmlToken(EOF, None, None, line, column)
- else:
- token = self.tokens[self.index]
- self.index += 1
- return token
-
- def pos(self):
- return self.parser.CurrentLineNumber, self.parser.CurrentColumnNumber
-
-
-class TokenMismatch(Exception):
-
- def __init__(self, expected, found):
- self.expected = expected
- self.found = found
-
- def __str__(self):
- return '%u:%u: %s expected, %s found' % (self.found.line, self.found.column, str(self.expected), str(self.found))
-
-
-
-class XmlParser:
- """Base XML document parser."""
-
- def __init__(self, fp):
- self.tokenizer = XmlTokenizer(fp)
- self.consume()
-
- def consume(self):
- self.token = self.tokenizer.next()
-
- def match_element_start(self, name):
- return self.token.type == ELEMENT_START and self.token.name_or_data == name
-
- def match_element_end(self, name):
- return self.token.type == ELEMENT_END and self.token.name_or_data == name
-
- def element_start(self, name):
- while self.token.type == CHARACTER_DATA:
- self.consume()
- if self.token.type != ELEMENT_START:
- raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
- if self.token.name_or_data != name:
- raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token)
- attrs = self.token.attrs
- self.consume()
- return attrs
-
- def element_end(self, name):
- while self.token.type == CHARACTER_DATA:
- self.consume()
- if self.token.type != ELEMENT_END:
- raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
- if self.token.name_or_data != name:
- raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token)
- self.consume()
-
- def character_data(self, strip = True):
- data = ''
- while self.token.type == CHARACTER_DATA:
- data += self.token.name_or_data
- self.consume()
- if strip:
- data = data.strip()
- return data
-
-
-class TraceParser(XmlParser):
-
- def __init__(self, fp):
- XmlParser.__init__(self, fp)
- self.last_call_no = 0
-
- def parse(self):
- self.element_start('trace')
- while self.token.type not in (ELEMENT_END, EOF):
- call = self.parse_call()
- self.handle_call(call)
- if self.token.type != EOF:
- self.element_end('trace')
-
- def parse_call(self):
- attrs = self.element_start('call')
- try:
- no = int(attrs['no'])
- except KeyError:
- self.last_call_no += 1
- no = self.last_call_no
- else:
- self.last_call_no = no
- klass = attrs['class']
- method = attrs['method']
- args = []
- ret = None
- while self.token.type == ELEMENT_START:
- if self.token.name_or_data == 'arg':
- arg = self.parse_arg()
- args.append(arg)
- elif self.token.name_or_data == 'ret':
- ret = self.parse_ret()
- elif self.token.name_or_data == 'call':
- # ignore nested function calls
- self.parse_call()
- else:
- raise TokenMismatch("<arg ...> or <ret ...>", self.token)
- self.element_end('call')
-
- return Call(no, klass, method, args, ret)
-
- def parse_arg(self):
- attrs = self.element_start('arg')
- name = attrs['name']
- value = self.parse_value()
- self.element_end('arg')
-
- return name, value
-
- def parse_ret(self):
- attrs = self.element_start('ret')
- value = self.parse_value()
- self.element_end('ret')
-
- return value
-
- def parse_value(self):
- expected_tokens = ('null', 'bool', 'int', 'uint', 'float', 'string', 'enum', 'array', 'struct', 'ptr', 'bytes')
- if self.token.type == ELEMENT_START:
- if self.token.name_or_data in expected_tokens:
- method = getattr(self, 'parse_' + self.token.name_or_data)
- return method()
- raise TokenMismatch(" or " .join(expected_tokens), self.token)
-
- def parse_null(self):
- self.element_start('null')
- self.element_end('null')
- return Literal(None)
-
- def parse_bool(self):
- self.element_start('bool')
- value = int(self.character_data())
- self.element_end('bool')
- return Literal(value)
-
- def parse_int(self):
- self.element_start('int')
- value = int(self.character_data())
- self.element_end('int')
- return Literal(value)
-
- def parse_uint(self):
- self.element_start('uint')
- value = int(self.character_data())
- self.element_end('uint')
- return Literal(value)
-
- def parse_float(self):
- self.element_start('float')
- value = float(self.character_data())
- self.element_end('float')
- return Literal(value)
-
- def parse_enum(self):
- self.element_start('enum')
- name = self.character_data()
- self.element_end('enum')
- return NamedConstant(name)
-
- def parse_string(self):
- self.element_start('string')
- value = self.character_data()
- self.element_end('string')
- return Literal(value)
-
- def parse_bytes(self):
- self.element_start('bytes')
- value = binascii.a2b_hex(self.character_data())
- self.element_end('bytes')
- return Literal(value)
-
- def parse_array(self):
- self.element_start('array')
- elems = []
- while self.token.type != ELEMENT_END:
- elems.append(self.parse_elem())
- self.element_end('array')
- return Array(elems)
-
- def parse_elem(self):
- self.element_start('elem')
- value = self.parse_value()
- self.element_end('elem')
- return value
-
- def parse_struct(self):
- attrs = self.element_start('struct')
- name = attrs['name']
- members = []
- while self.token.type != ELEMENT_END:
- members.append(self.parse_member())
- self.element_end('struct')
- return Struct(name, members)
-
- def parse_member(self):
- attrs = self.element_start('member')
- name = attrs['name']
- value = self.parse_value()
- self.element_end('member')
-
- return name, value
-
- def parse_ptr(self):
- self.element_start('ptr')
- address = self.character_data()
- self.element_end('ptr')
-
- return Pointer(address)
-
- def handle_call(self, call):
- pass
-
-
-class TraceDumper(TraceParser):
-
- def __init__(self, fp):
- TraceParser.__init__(self, fp)
- self.formatter = format.DefaultFormatter(sys.stdout)
- self.pretty_printer = PrettyPrinter(self.formatter)
-
- def handle_call(self, call):
- call.visit(self.pretty_printer)
- self.formatter.newline()
-
-
-class Main:
- '''Common main class for all retrace command line utilities.'''
-
- def __init__(self):
- pass
-
- def main(self):
- optparser = self.get_optparser()
- (options, args) = optparser.parse_args(sys.argv[1:])
-
- if args:
- for arg in args:
- if arg.endswith('.gz'):
- from gzip import GzipFile
- stream = GzipFile(arg, 'rt')
- elif arg.endswith('.bz2'):
- from bz2 import BZ2File
- stream = BZ2File(arg, 'rt')
- else:
- stream = open(arg, 'rt')
- self.process_arg(stream, options)
- else:
- self.process_arg(stream, options)
-
- def get_optparser(self):
- optparser = optparse.OptionParser(
- usage="\n\t%prog [options] [traces] ...")
- return optparser
-
- def process_arg(self, stream, options):
- parser = TraceDumper(stream)
- parser.parse()
+from parse import *
if __name__ == '__main__':
diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c
index 41cdeaa6fdc..f0a4826a001 100644
--- a/src/gallium/state_trackers/python/st_softpipe_winsys.c
+++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c
@@ -260,7 +260,7 @@ st_softpipe_screen_create(void)
static struct pipe_context *
st_softpipe_context_create(struct pipe_screen *screen)
{
- return softpipe_create(screen, screen->winsys, NULL);
+ return softpipe_create(screen);
}
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript
index 038a7a31b32..61fd8bfc0c8 100644
--- a/src/gallium/state_trackers/wgl/SConscript
+++ b/src/gallium/state_trackers/wgl/SConscript
@@ -26,7 +26,6 @@ if env['platform'] in ['windows']:
'shared/stw_device.c',
'shared/stw_framebuffer.c',
'shared/stw_pixelformat.c',
- 'shared/stw_quirks.c',
'shared/stw_arbextensionsstring.c',
'shared/stw_getprocaddress.c',
'shared/stw_arbpixelformat.c',
diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.h b/src/gallium/state_trackers/wgl/icd/stw_icd.h
index 8e676fb5b74..cbc1a665481 100644
--- a/src/gallium/state_trackers/wgl/icd/stw_icd.h
+++ b/src/gallium/state_trackers/wgl/icd/stw_icd.h
@@ -25,8 +25,8 @@
*
**************************************************************************/
-#ifndef DRV_H
-#define DRV_H
+#ifndef STW_ICD_H
+#define STW_ICD_H
#include <windows.h>
@@ -486,4 +486,4 @@ BOOL APIENTRY
DrvValidateVersion(
ULONG ulVersion );
-#endif /* DRV_H */
+#endif /* STW_ICD_H */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c b/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c
index b3934cb4643..cd9fe93eeec 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c
@@ -27,7 +27,11 @@
#include <windows.h>
-#include "stw_arbextensionsstring.h"
+#define WGL_WGLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/wglext.h>
+
WINGDIAPI const char * APIENTRY
wglGetExtensionsStringARB(
diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c b/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c
index f5636354202..0e2d4076993 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c
@@ -25,75 +25,30 @@
*
**************************************************************************/
+/**
+ * @file
+ *
+ * WGL_ARB_pixel_format extension implementation.
+ *
+ * @sa http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt
+ */
+
+
#include <windows.h>
+#define WGL_WGLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/wglext.h>
+
#include "pipe/p_compiler.h"
#include "util/u_memory.h"
#include "stw_public.h"
#include "stw_pixelformat.h"
-#include "stw_arbpixelformat.h"
-
-#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
-#define WGL_DRAW_TO_WINDOW_ARB 0x2001
-#define WGL_DRAW_TO_BITMAP_ARB 0x2002
-#define WGL_ACCELERATION_ARB 0x2003
-#define WGL_NEED_PALETTE_ARB 0x2004
-#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
-#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
-#define WGL_SWAP_METHOD_ARB 0x2007
-#define WGL_NUMBER_OVERLAYS_ARB 0x2008
-#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
-#define WGL_TRANSPARENT_ARB 0x200A
-#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
-#define WGL_SHARE_DEPTH_ARB 0x200C
-#define WGL_SHARE_STENCIL_ARB 0x200D
-#define WGL_SHARE_ACCUM_ARB 0x200E
-#define WGL_SUPPORT_GDI_ARB 0x200F
-#define WGL_SUPPORT_OPENGL_ARB 0x2010
-#define WGL_DOUBLE_BUFFER_ARB 0x2011
-#define WGL_STEREO_ARB 0x2012
-#define WGL_PIXEL_TYPE_ARB 0x2013
-#define WGL_COLOR_BITS_ARB 0x2014
-#define WGL_RED_BITS_ARB 0x2015
-#define WGL_RED_SHIFT_ARB 0x2016
-#define WGL_GREEN_BITS_ARB 0x2017
-#define WGL_GREEN_SHIFT_ARB 0x2018
-#define WGL_BLUE_BITS_ARB 0x2019
-#define WGL_BLUE_SHIFT_ARB 0x201A
-#define WGL_ALPHA_BITS_ARB 0x201B
-#define WGL_ALPHA_SHIFT_ARB 0x201C
-#define WGL_ACCUM_BITS_ARB 0x201D
-#define WGL_ACCUM_RED_BITS_ARB 0x201E
-#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
-#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
-#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
-#define WGL_DEPTH_BITS_ARB 0x2022
-#define WGL_STENCIL_BITS_ARB 0x2023
-#define WGL_AUX_BUFFERS_ARB 0x2024
-
-#define WGL_NO_ACCELERATION_ARB 0x2025
-#define WGL_GENERIC_ACCELERATION_ARB 0x2026
-#define WGL_FULL_ACCELERATION_ARB 0x2027
-
-#define WGL_SWAP_EXCHANGE_ARB 0x2028
-#define WGL_SWAP_COPY_ARB 0x2029
-#define WGL_SWAP_UNDEFINED_ARB 0x202A
-
-#define WGL_TYPE_RGBA_ARB 0x202B
-#define WGL_TYPE_COLORINDEX_ARB 0x202C
-
-/* From arb_multisample:
- */
-#define WGL_SAMPLE_BUFFERS_ARB 0x2041
-#define WGL_SAMPLES_ARB 0x2042
static boolean
-query_attrib(
+stw_query_attrib(
int iPixelFormat,
int iLayerPlane,
int attrib,
@@ -101,9 +56,9 @@ query_attrib(
{
uint count;
uint index;
- const struct pixelformat_info *pf;
+ const struct stw_pixelformat_info *pfi;
- count = pixelformat_get_extended_count();
+ count = stw_pixelformat_get_extended_count();
if (attrib == WGL_NUMBER_PIXEL_FORMATS_ARB) {
*pvalue = (int) count;
@@ -114,30 +69,27 @@ query_attrib(
if (index >= count)
return FALSE;
- pf = pixelformat_get_info( index );
+ pfi = stw_pixelformat_get_info( index );
switch (attrib) {
case WGL_DRAW_TO_WINDOW_ARB:
- *pvalue = TRUE;
+ *pvalue = pfi->pfd.dwFlags & PFD_DRAW_TO_WINDOW ? TRUE : FALSE;
return TRUE;
case WGL_DRAW_TO_BITMAP_ARB:
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_DRAW_TO_BITMAP ? TRUE : FALSE;
return TRUE;
case WGL_NEED_PALETTE_ARB:
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_NEED_PALETTE ? TRUE : FALSE;
return TRUE;
case WGL_NEED_SYSTEM_PALETTE_ARB:
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_NEED_SYSTEM_PALETTE ? TRUE : FALSE;
return TRUE;
case WGL_SWAP_METHOD_ARB:
- if (pf->flags & PF_FLAG_DOUBLEBUFFER)
- *pvalue = WGL_SWAP_COPY_ARB;
- else
- *pvalue = WGL_SWAP_UNDEFINED_ARB;
+ *pvalue = pfi->pfd.dwFlags & PFD_SWAP_COPY ? WGL_SWAP_COPY_ARB : WGL_SWAP_UNDEFINED_ARB;
return TRUE;
case WGL_SWAP_LAYER_BUFFERS_ARB:
@@ -179,96 +131,108 @@ query_attrib(
break;
case WGL_SUPPORT_GDI_ARB:
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_SUPPORT_GDI ? TRUE : FALSE;
break;
case WGL_SUPPORT_OPENGL_ARB:
- *pvalue = TRUE;
+ *pvalue = pfi->pfd.dwFlags & PFD_SUPPORT_OPENGL ? TRUE : FALSE;
break;
case WGL_DOUBLE_BUFFER_ARB:
- if (pf->flags & PF_FLAG_DOUBLEBUFFER)
- *pvalue = TRUE;
- else
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_DOUBLEBUFFER ? TRUE : FALSE;
break;
case WGL_STEREO_ARB:
- *pvalue = FALSE;
+ *pvalue = pfi->pfd.dwFlags & PFD_STEREO ? TRUE : FALSE;
break;
case WGL_PIXEL_TYPE_ARB:
- *pvalue = WGL_TYPE_RGBA_ARB;
+ switch (pfi->pfd.iPixelType) {
+ case PFD_TYPE_RGBA:
+ *pvalue = WGL_TYPE_RGBA_ARB;
+ break;
+ case PFD_TYPE_COLORINDEX:
+ *pvalue = WGL_TYPE_COLORINDEX_ARB;
+ break;
+ default:
+ return FALSE;
+ }
break;
case WGL_COLOR_BITS_ARB:
- *pvalue = (int) (pf->color.redbits + pf->color.greenbits + pf->color.bluebits);
+ *pvalue = pfi->pfd.cColorBits;
break;
case WGL_RED_BITS_ARB:
- *pvalue = (int) pf->color.redbits;
+ *pvalue = pfi->pfd.cRedBits;
break;
case WGL_RED_SHIFT_ARB:
- *pvalue = (int) pf->color.redshift;
+ *pvalue = pfi->pfd.cRedShift;
break;
case WGL_GREEN_BITS_ARB:
- *pvalue = (int) pf->color.greenbits;
+ *pvalue = pfi->pfd.cGreenBits;
break;
case WGL_GREEN_SHIFT_ARB:
- *pvalue = (int) pf->color.greenshift;
+ *pvalue = pfi->pfd.cGreenShift;
break;
case WGL_BLUE_BITS_ARB:
- *pvalue = (int) pf->color.bluebits;
+ *pvalue = pfi->pfd.cBlueBits;
break;
case WGL_BLUE_SHIFT_ARB:
- *pvalue = (int) pf->color.blueshift;
+ *pvalue = pfi->pfd.cBlueShift;
break;
case WGL_ALPHA_BITS_ARB:
- *pvalue = (int) pf->alpha.alphabits;
+ *pvalue = pfi->pfd.cAlphaBits;
break;
case WGL_ALPHA_SHIFT_ARB:
- *pvalue = (int) pf->alpha.alphashift;
+ *pvalue = pfi->pfd.cAlphaShift;
break;
case WGL_ACCUM_BITS_ARB:
+ *pvalue = pfi->pfd.cAccumBits;
+ break;
+
case WGL_ACCUM_RED_BITS_ARB:
+ *pvalue = pfi->pfd.cAccumRedBits;
+ break;
+
case WGL_ACCUM_GREEN_BITS_ARB:
+ *pvalue = pfi->pfd.cAccumGreenBits;
+ break;
+
case WGL_ACCUM_BLUE_BITS_ARB:
+ *pvalue = pfi->pfd.cAccumBlueBits;
+ break;
+
case WGL_ACCUM_ALPHA_BITS_ARB:
- *pvalue = 0;
+ *pvalue = pfi->pfd.cAccumAlphaBits;
break;
case WGL_DEPTH_BITS_ARB:
- *pvalue = (int) pf->depth.depthbits;
+ *pvalue = pfi->pfd.cDepthBits;
break;
case WGL_STENCIL_BITS_ARB:
- *pvalue = (int) pf->depth.stencilbits;
+ *pvalue = pfi->pfd.cStencilBits;
break;
case WGL_AUX_BUFFERS_ARB:
- *pvalue = 0;
+ *pvalue = pfi->pfd.cAuxBuffers;
break;
case WGL_SAMPLE_BUFFERS_ARB:
- if (pf->flags & PF_FLAG_MULTISAMPLED)
- *pvalue = stw_query_sample_buffers();
- else
- *pvalue = 0;
+ *pvalue = pfi->numSampleBuffers;
break;
case WGL_SAMPLES_ARB:
- if (pf->flags & PF_FLAG_MULTISAMPLED)
- *pvalue = stw_query_samples();
- else
- *pvalue = 0;
+ *pvalue = pfi->numSamples;
break;
default:
@@ -285,7 +249,7 @@ struct attrib_match_info
BOOL exact;
};
-static struct attrib_match_info attrib_match[] = {
+static const struct attrib_match_info attrib_match[] = {
/* WGL_ARB_pixel_format */
{ WGL_DRAW_TO_WINDOW_ARB, 0, TRUE },
@@ -324,7 +288,7 @@ static struct attrib_match_info attrib_match[] = {
{ WGL_SAMPLES_ARB, 2, FALSE }
};
-struct pixelformat_score
+struct stw_pixelformat_score
{
int points;
uint index;
@@ -332,13 +296,13 @@ struct pixelformat_score
static BOOL
score_pixelformats(
- struct pixelformat_score *scores,
+ struct stw_pixelformat_score *scores,
uint count,
int attribute,
int expected_value )
{
uint i;
- struct attrib_match_info *ami = NULL;
+ const struct attrib_match_info *ami = NULL;
uint index;
/* Find out if a given attribute should be considered for score calculation.
@@ -358,7 +322,7 @@ score_pixelformats(
for (index = 0; index < count; index++) {
int actual_value;
- if (!query_attrib( index + 1, 0, attribute, &actual_value ))
+ if (!stw_query_attrib( index + 1, 0, attribute, &actual_value ))
return FALSE;
if (ami->exact) {
@@ -395,7 +359,7 @@ wglChoosePixelFormatARB(
UINT *nNumFormats )
{
uint count;
- struct pixelformat_score *scores;
+ struct stw_pixelformat_score *scores;
uint i;
*nNumFormats = 0;
@@ -405,8 +369,8 @@ wglChoosePixelFormatARB(
* points for a mismatch when the match does not have to be exact.
* Set a score to 0 if there is a mismatch for an exact match criteria.
*/
- count = pixelformat_get_extended_count();
- scores = (struct pixelformat_score *) MALLOC( count * sizeof( struct pixelformat_score ) );
+ count = stw_pixelformat_get_extended_count();
+ scores = (struct stw_pixelformat_score *) MALLOC( count * sizeof( struct stw_pixelformat_score ) );
if (scores == NULL)
return FALSE;
for (i = 0; i < count; i++) {
@@ -446,7 +410,7 @@ wglChoosePixelFormatARB(
swapped = FALSE;
for (i = 1; i < n; i++) {
if (scores[i - 1].points < scores[i].points) {
- struct pixelformat_score score = scores[i - 1];
+ struct stw_pixelformat_score score = scores[i - 1];
scores[i - 1] = scores[i];
scores[i] = score;
@@ -489,7 +453,7 @@ wglGetPixelFormatAttribfvARB(
for (i = 0; i < nAttributes; i++) {
int value;
- if (!query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &value ))
+ if (!stw_query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &value ))
return FALSE;
pfValues[i] = (FLOAT) value;
}
@@ -511,7 +475,7 @@ wglGetPixelFormatAttribivARB(
(void) hdc;
for (i = 0; i < nAttributes; i++) {
- if (!query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &piValues[i] ))
+ if (!stw_query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &piValues[i] ))
return FALSE;
}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.h b/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.h
deleted file mode 100644
index a6c42599424..00000000000
--- a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef WGL_ARBPIXELFORMAT_H
-#define WGL_ARBPIXELFORMAT_H
-
-
-/* Extension functions for get_proc_address:
- */
-WINGDIAPI BOOL APIENTRY
-wglChoosePixelFormatARB(
- HDC hdc,
- const int *piAttribIList,
- const FLOAT *pfAttribFList,
- UINT nMaxFormats,
- int *piFormats,
- UINT *nNumFormats );
-
-WINGDIAPI BOOL APIENTRY
-wglGetPixelFormatAttribfvARB(
- HDC hdc,
- int iPixelFormat,
- int iLayerPlane,
- UINT nAttributes,
- const int *piAttributes,
- FLOAT *pfValues );
-
-WINGDIAPI BOOL APIENTRY
-wglGetPixelFormatAttribivARB(
- HDC hdc,
- int iPixelFormat,
- int iLayerPlane,
- UINT nAttributes,
- const int *piAttributes,
- int *piValues );
-
-#endif /* WGL_ARBPIXELFORMAT_H */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.c b/src/gallium/state_trackers/wgl/shared/stw_context.c
index f890225242a..f3c7af93f50 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_context.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_context.c
@@ -59,8 +59,8 @@ stw_copy_context(
pipe_mutex_lock( stw_dev->mutex );
- src = stw_lookup_context( hglrcSrc );
- dst = stw_lookup_context( hglrcDst );
+ src = stw_lookup_context_locked( hglrcSrc );
+ dst = stw_lookup_context_locked( hglrcDst );
if (src && dst) {
/* FIXME */
@@ -80,7 +80,7 @@ stw_create_layer_context(
int iLayerPlane )
{
uint pfi;
- const struct pixelformat_info *pf = NULL;
+ const struct stw_pixelformat_info *pf = NULL;
struct stw_context *ctx = NULL;
GLvisual *visual = NULL;
struct pipe_screen *screen = NULL;
@@ -97,7 +97,7 @@ stw_create_layer_context(
if (pfi == 0)
return 0;
- pf = pixelformat_get_info( pfi - 1 );
+ pf = stw_pixelformat_get_info( pfi - 1 );
ctx = CALLOC_STRUCT( stw_context );
if (ctx == NULL)
@@ -109,21 +109,21 @@ stw_create_layer_context(
/* Create visual based on flags
*/
visual = _mesa_create_visual(
- GL_TRUE,
- (pf->flags & PF_FLAG_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE,
- GL_FALSE,
- pf->color.redbits,
- pf->color.greenbits,
- pf->color.bluebits,
- pf->alpha.alphabits,
- 0,
- pf->depth.depthbits,
- pf->depth.stencilbits,
- 0,
- 0,
- 0,
- 0,
- (pf->flags & PF_FLAG_MULTISAMPLED) ? stw_query_samples() : 0 );
+ (pf->pfd.iPixelType == PFD_TYPE_RGBA) ? GL_TRUE : GL_FALSE,
+ (pf->pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE,
+ (pf->pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE,
+ pf->pfd.cRedBits,
+ pf->pfd.cGreenBits,
+ pf->pfd.cBlueBits,
+ pf->pfd.cAlphaBits,
+ (pf->pfd.iPixelType == PFD_TYPE_COLORINDEX) ? pf->pfd.cColorBits : 0,
+ pf->pfd.cDepthBits,
+ pf->pfd.cStencilBits,
+ pf->pfd.cAccumRedBits,
+ pf->pfd.cAccumGreenBits,
+ pf->pfd.cAccumBlueBits,
+ pf->pfd.cAccumAlphaBits,
+ pf->numSamples );
if (visual == NULL)
goto fail;
@@ -153,11 +153,10 @@ stw_create_layer_context(
goto fail;
ctx->st->ctx->DriverCtx = ctx;
+ ctx->pfi = pf;
pipe_mutex_lock( stw_dev->mutex );
- {
- hglrc = handle_table_add(stw_dev->ctx_table, ctx);
- }
+ hglrc = handle_table_add(stw_dev->ctx_table, ctx);
pipe_mutex_unlock( stw_dev->mutex );
/* Success?
@@ -187,8 +186,10 @@ stw_delete_context(
return FALSE;
pipe_mutex_lock( stw_dev->mutex );
+ ctx = stw_lookup_context_locked(hglrc);
+ handle_table_remove(stw_dev->ctx_table, hglrc);
+ pipe_mutex_unlock( stw_dev->mutex );
- ctx = stw_lookup_context(hglrc);
if (ctx) {
GLcontext *glctx = ctx->st->ctx;
GET_CURRENT_CONTEXT( glcurctx );
@@ -199,26 +200,19 @@ stw_delete_context(
if (glcurctx == glctx)
st_make_current( NULL, NULL, NULL );
- fb = framebuffer_from_hdc( ctx->hdc );
+ fb = stw_framebuffer_from_hdc( ctx->hdc );
if (fb)
- framebuffer_destroy( fb );
+ stw_framebuffer_destroy( fb );
if (WindowFromDC( ctx->hdc ) != NULL)
ReleaseDC( WindowFromDC( ctx->hdc ), ctx->hdc );
- pipe_mutex_lock(stw_dev->mutex);
- {
- st_destroy_context(ctx->st);
- FREE(ctx);
- handle_table_remove(stw_dev->ctx_table, hglrc);
- }
- pipe_mutex_unlock(stw_dev->mutex);
+ st_destroy_context(ctx->st);
+ FREE(ctx);
ret = TRUE;
}
- pipe_mutex_unlock( stw_dev->mutex );
-
return ret;
}
@@ -226,38 +220,40 @@ BOOL
stw_release_context(
UINT_PTR hglrc )
{
- BOOL ret = FALSE;
+ struct stw_context *ctx;
if (!stw_dev)
- return ret;
+ return FALSE;
pipe_mutex_lock( stw_dev->mutex );
- {
- struct stw_context *ctx;
-
- /* XXX: The expectation is that ctx is the same context which is
- * current for this thread. We should check that and return False
- * if not the case.
- */
- ctx = stw_lookup_context( hglrc );
- if (ctx == NULL)
- goto done;
+ ctx = stw_lookup_context_locked( hglrc );
+ pipe_mutex_unlock( stw_dev->mutex );
- if (stw_make_current( NULL, 0 ) == FALSE)
- goto done;
+ if (!ctx)
+ return FALSE;
+
+ /* The expectation is that ctx is the same context which is
+ * current for this thread. We should check that and return False
+ * if not the case.
+ */
+ {
+ GLcontext *glctx = ctx->st->ctx;
+ GET_CURRENT_CONTEXT( glcurctx );
- ret = TRUE;
+ if (glcurctx != glctx)
+ return FALSE;
}
-done:
- pipe_mutex_unlock( stw_dev->mutex );
- return ret;
+ if (stw_make_current( NULL, 0 ) == FALSE)
+ return FALSE;
+
+ return TRUE;
}
/* Find the width and height of the window named by hdc.
*/
static void
-get_window_size( HDC hdc, GLuint *width, GLuint *height )
+stw_get_window_size( HDC hdc, GLuint *width, GLuint *height )
{
if (WindowFromDC( hdc )) {
RECT rect;
@@ -300,7 +296,7 @@ stw_make_current(
return FALSE;
pipe_mutex_lock( stw_dev->mutex );
- ctx = stw_lookup_context( hglrc );
+ ctx = stw_lookup_context_locked( hglrc );
pipe_mutex_unlock( stw_dev->mutex );
stw_tls_get_data()->currentDC = hdc;
@@ -325,24 +321,27 @@ stw_make_current(
return TRUE;
}
- fb = framebuffer_from_hdc( hdc );
+ fb = stw_framebuffer_from_hdc( hdc );
if (hdc != NULL)
- get_window_size( hdc, &width, &height );
+ stw_get_window_size( hdc, &width, &height );
- /* Lazy creation of framebuffers.
+ /* Lazy creation of stw_framebuffers.
*/
if (fb == NULL && ctx != NULL && hdc != NULL) {
GLvisual *visual = &ctx->st->ctx->Visual;
- fb = framebuffer_create( hdc, visual, width, height );
+ fb = stw_framebuffer_create( hdc, visual, ctx->pfi, width, height );
if (fb == NULL)
return FALSE;
}
if (ctx && fb) {
+ pipe_mutex_lock( fb->mutex );
st_make_current( ctx->st, fb->stfb, fb->stfb );
- framebuffer_resize( fb, width, height );
+ st_resize_framebuffer( fb->stfb, width, height );
+ pipe_mutex_unlock( fb->mutex );
+
ctx->hdc = hdc;
ctx->st->pipe->priv = hdc;
}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.h b/src/gallium/state_trackers/wgl/shared/stw_context.h
index b2896152724..bc3b1dc880d 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_context.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_context.h
@@ -31,12 +31,14 @@
#include <windows.h>
struct st_context;
+struct stw_pixelformat_info;
struct stw_context
{
struct st_context *st;
HDC hdc;
DWORD color_bits;
+ const struct stw_pixelformat_info *pfi;
};
#endif /* STW_CONTEXT_H */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.c b/src/gallium/state_trackers/wgl/shared/stw_device.c
index 51936c2bdd6..eef848988c0 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_device.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_device.c
@@ -41,6 +41,7 @@
#include "shared/stw_pixelformat.h"
#include "shared/stw_public.h"
#include "shared/stw_tls.h"
+#include "shared/stw_framebuffer.h"
#ifdef WIN32_THREADS
extern _glthread_Mutex OneTimeLock;
@@ -75,7 +76,7 @@ st_flush_frontbuffer(struct pipe_screen *screen,
boolean
-st_init(const struct stw_winsys *stw_winsys)
+stw_init(const struct stw_winsys *stw_winsys)
{
static struct stw_device stw_dev_storage;
struct pipe_screen *screen;
@@ -119,7 +120,7 @@ st_init(const struct stw_winsys *stw_winsys)
goto error1;
}
- pixelformat_init();
+ stw_pixelformat_init();
return TRUE;
@@ -130,25 +131,28 @@ error1:
boolean
-st_init_thread(void)
+stw_init_thread(void)
{
- if (!stw_tls_init_thread()) {
+ if (!stw_tls_init_thread())
+ return FALSE;
+
+ if (!stw_framebuffer_init_thread())
return FALSE;
- }
return TRUE;
}
void
-st_cleanup_thread(void)
+stw_cleanup_thread(void)
{
+ stw_framebuffer_cleanup_thread();
stw_tls_cleanup_thread();
}
void
-st_cleanup(void)
+stw_cleanup(void)
{
unsigned i;
@@ -189,7 +193,7 @@ st_cleanup(void)
struct stw_context *
-stw_lookup_context( UINT_PTR dhglrc )
+stw_lookup_context_locked( UINT_PTR dhglrc )
{
if (dhglrc == 0)
return NULL;
diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.h b/src/gallium/state_trackers/wgl/shared/stw_device.h
index 703cb670816..969e3843e76 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_device.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_device.h
@@ -29,12 +29,19 @@
#define STW_DEVICE_H_
+#include <windows.h>
+
#include "pipe/p_compiler.h"
#include "pipe/p_thread.h"
#include "util/u_handle_table.h"
+#include "stw_pixelformat.h"
+
+
+#define STW_MAX_PIXELFORMATS 128
struct pipe_screen;
+struct stw_framebuffer;
struct stw_device
{
@@ -45,18 +52,24 @@ struct stw_device
#ifdef DEBUG
boolean trace_running;
#endif
-
+
+ struct stw_pixelformat_info pixelformats[STW_MAX_PIXELFORMATS];
+ unsigned pixelformat_count;
+ unsigned pixelformat_extended_count;
+
pipe_mutex mutex;
struct handle_table *ctx_table;
+ struct stw_framebuffer *fb_head;
+
#ifdef DEBUG
unsigned long memdbg_no;
#endif
};
struct stw_context *
-stw_lookup_context( UINT_PTR hglrc );
+stw_lookup_context_locked( UINT_PTR hglrc );
extern struct stw_device *stw_dev;
diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
index c96c4b8dfa8..4348b8f3262 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c
@@ -42,143 +42,94 @@
#include "stw_device.h"
#include "stw_public.h"
#include "stw_winsys.h"
+#include "stw_tls.h"
-void
-framebuffer_resize(
- struct stw_framebuffer *fb,
- GLuint width,
- GLuint height )
-{
- st_resize_framebuffer( fb->stfb, width, height );
-}
-
-static struct stw_framebuffer *fb_head = NULL;
-
+/**
+ * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx
+ * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
+ */
static LRESULT CALLBACK
-window_proc(
- HWND hWnd,
- UINT uMsg,
+stw_call_window_proc(
+ int nCode,
WPARAM wParam,
LPARAM lParam )
{
- struct stw_framebuffer *fb;
-
- for (fb = fb_head; fb != NULL; fb = fb->next)
- if (fb->hWnd == hWnd)
- break;
- assert( fb != NULL );
-
- if (uMsg == WM_SIZE && wParam != SIZE_MINIMIZED)
- framebuffer_resize( fb, LOWORD( lParam ), HIWORD( lParam ) );
-
- return CallWindowProc( fb->WndProc, hWnd, uMsg, wParam, lParam );
-}
+ struct stw_tls_data *tls_data;
+ PCWPSTRUCT pParams = (PCWPSTRUCT)lParam;
+
+ tls_data = stw_tls_get_data();
+ if(!tls_data)
+ return 0;
+
+ if (nCode < 0)
+ return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
+
+ if (pParams->message == WM_SIZE && pParams->wParam != SIZE_MINIMIZED) {
+ struct stw_framebuffer *fb;
+
+ pipe_mutex_lock( stw_dev->mutex );
+ for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
+ if (fb->hWnd == pParams->hwnd)
+ break;
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ if(fb) {
+ unsigned width = LOWORD( pParams->lParam );
+ unsigned height = HIWORD( pParams->lParam );
+
+ /* FIXME: The mesa statetracker makes the assumptions that only
+ * one context is using the framebuffer, and that that context is the
+ * current one. However neither holds true, as WGL allows more than
+ * one context to be bound to the same drawable, and this function can
+ * be called from any thread.
+ */
+ pipe_mutex_lock( fb->mutex );
+ st_resize_framebuffer( fb->stfb, width, height );
+ pipe_mutex_unlock( fb->mutex );
+ }
+ }
-static INLINE boolean
-stw_is_supported_color(enum pipe_format format)
-{
- struct pipe_screen *screen = stw_dev->screen;
- return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
+ return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
}
-static INLINE boolean
-stw_is_supported_depth_stencil(enum pipe_format format)
-{
- struct pipe_screen *screen = stw_dev->screen;
- return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
-}
/* Create a new framebuffer object which will correspond to the given HDC.
*/
struct stw_framebuffer *
-framebuffer_create(
+stw_framebuffer_create(
HDC hdc,
GLvisual *visual,
+ const struct stw_pixelformat_info *pfi,
GLuint width,
GLuint height )
{
- struct stw_framebuffer *fb;
enum pipe_format colorFormat, depthFormat, stencilFormat;
+ struct stw_framebuffer *fb;
- /* Determine PIPE_FORMATs for buffers.
- */
-
- if(visual->alphaBits <= 0 && visual->redBits <= 5 && visual->blueBits <= 6 && visual->greenBits <= 5 &&
- stw_is_supported_color(PIPE_FORMAT_R5G6B5_UNORM)) {
- colorFormat = PIPE_FORMAT_R5G6B5_UNORM;
- }
- else if(visual->alphaBits <= 0 && visual->redBits <= 8 && visual->blueBits <= 8 && visual->greenBits <= 8 &&
- stw_is_supported_color(PIPE_FORMAT_X8R8G8B8_UNORM)) {
- colorFormat = PIPE_FORMAT_X8R8G8B8_UNORM;
- }
- else if(visual->alphaBits <= 1 && visual->redBits <= 5 && visual->blueBits <= 5 && visual->greenBits <= 5 &&
- stw_is_supported_color(PIPE_FORMAT_A1R5G5B5_UNORM)) {
- colorFormat = PIPE_FORMAT_A1R5G5B5_UNORM;
- }
- else if(visual->alphaBits <= 4 && visual->redBits <= 4 && visual->blueBits <= 4 && visual->greenBits <= 4 &&
- stw_is_supported_color(PIPE_FORMAT_A4R4G4B4_UNORM)) {
- colorFormat = PIPE_FORMAT_A4R4G4B4_UNORM;
- }
- else if(visual->alphaBits <= 8 && visual->redBits <= 8 && visual->blueBits <= 8 && visual->greenBits <= 8 &&
- stw_is_supported_color(PIPE_FORMAT_A8R8G8B8_UNORM)) {
- colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
- }
- else {
- assert(0);
- return NULL;
- }
+ colorFormat = pfi->color_format;
+
+ assert(pf_layout( pfi->depth_stencil_format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
- if (visual->depthBits == 0)
+ if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_Z ))
+ depthFormat = pfi->depth_stencil_format;
+ else
depthFormat = PIPE_FORMAT_NONE;
- else if (visual->depthBits <= 16 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_Z16_UNORM))
- depthFormat = PIPE_FORMAT_Z16_UNORM;
- else if (visual->depthBits <= 24 && visual->stencilBits != 8 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_X8Z24_UNORM)) {
- depthFormat = PIPE_FORMAT_X8Z24_UNORM;
- }
- else if (visual->depthBits <= 24 && visual->stencilBits != 8 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_Z24X8_UNORM)) {
- depthFormat = PIPE_FORMAT_Z24X8_UNORM;
- }
- else if (visual->depthBits <= 24 && visual->stencilBits == 8 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_S8Z24_UNORM)) {
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- }
- else if (visual->depthBits <= 24 && visual->stencilBits == 8 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_Z24S8_UNORM)) {
- depthFormat = PIPE_FORMAT_Z24S8_UNORM;
- }
- else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_UNORM)) {
- depthFormat = PIPE_FORMAT_Z32_UNORM;
- }
- else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_FLOAT)) {
- depthFormat = PIPE_FORMAT_Z32_FLOAT;
- }
- else {
- assert(0);
- depthFormat = PIPE_FORMAT_NONE;
- }
- if (depthFormat == PIPE_FORMAT_S8Z24_UNORM ||
- depthFormat == PIPE_FORMAT_Z24S8_UNORM) {
- stencilFormat = depthFormat;
- }
- else if (visual->stencilBits == 8 &&
- stw_is_supported_depth_stencil(PIPE_FORMAT_S8_UNORM)) {
- stencilFormat = PIPE_FORMAT_S8_UNORM;
- }
- else {
+ if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_S ))
+ stencilFormat = pfi->depth_stencil_format;
+ else
stencilFormat = PIPE_FORMAT_NONE;
- }
fb = CALLOC_STRUCT( stw_framebuffer );
if (fb == NULL)
return NULL;
+ fb->hDC = hdc;
+ fb->hWnd = WindowFromDC( hdc );
+
+ pipe_mutex_init( fb->mutex );
+
fb->stfb = st_create_framebuffer(
visual,
colorFormat,
@@ -187,63 +138,60 @@ framebuffer_create(
width,
height,
(void *) fb );
-
- fb->cColorBits = GetDeviceCaps( hdc, BITSPIXEL );
- fb->hDC = hdc;
-
- /* Subclass a window associated with the device context.
- */
- fb->hWnd = WindowFromDC( hdc );
- if (fb->hWnd != NULL) {
- fb->WndProc = (WNDPROC) SetWindowLongPtr(
- fb->hWnd,
- GWLP_WNDPROC,
- (LONG_PTR) window_proc );
+ if(!fb->stfb) {
+ FREE(fb);
+ return NULL;
}
- fb->next = fb_head;
- fb_head = fb;
+ pipe_mutex_lock( stw_dev->mutex );
+ fb->next = stw_dev->fb_head;
+ stw_dev->fb_head = fb;
+ pipe_mutex_unlock( stw_dev->mutex );
+
return fb;
}
void
-framebuffer_destroy(
+stw_framebuffer_destroy(
struct stw_framebuffer *fb )
{
- struct stw_framebuffer **link = &fb_head;
- struct stw_framebuffer *pfb = fb_head;
-
- while (pfb != NULL) {
- if (pfb == fb) {
- if (fb->hWnd != NULL) {
- SetWindowLongPtr(
- fb->hWnd,
- GWLP_WNDPROC,
- (LONG_PTR) fb->WndProc );
- }
-
- *link = fb->next;
- FREE( fb );
- return;
- }
+ struct stw_framebuffer **link;
- link = &pfb->next;
- pfb = pfb->next;
- }
+ pipe_mutex_lock( stw_dev->mutex );
+
+ link = &stw_dev->fb_head;
+ while (link && *link != fb)
+ link = &(*link)->next;
+ assert(*link);
+ if (link)
+ *link = fb->next;
+ fb->next = NULL;
+
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ st_unreference_framebuffer(fb->stfb);
+
+ pipe_mutex_destroy( fb->mutex );
+
+ FREE( fb );
}
-/* Given an hdc, return the corresponding stw_framebuffer.
+/**
+ * Given an hdc, return the corresponding stw_framebuffer.
*/
struct stw_framebuffer *
-framebuffer_from_hdc(
+stw_framebuffer_from_hdc(
HDC hdc )
{
struct stw_framebuffer *fb;
- for (fb = fb_head; fb != NULL; fb = fb->next)
+ pipe_mutex_lock( stw_dev->mutex );
+ for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
if (fb->hDC == hdc)
- return fb;
- return NULL;
+ break;
+ pipe_mutex_unlock( stw_dev->mutex );
+
+ return fb;
}
@@ -255,10 +203,12 @@ stw_swap_buffers(
struct pipe_screen *screen;
struct pipe_surface *surface;
- fb = framebuffer_from_hdc( hdc );
+ fb = stw_framebuffer_from_hdc( hdc );
if (fb == NULL)
return FALSE;
+ pipe_mutex_lock( fb->mutex );
+
/* If we're swapping the buffer associated with the current context
* we have to flush any pending rendering commands first.
*/
@@ -266,9 +216,11 @@ stw_swap_buffers(
screen = stw_dev->screen;
- if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surface ))
+ if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surface )) {
/* FIXME: this shouldn't happen, but does on glean */
+ pipe_mutex_unlock( fb->mutex );
return FALSE;
+ }
#ifdef DEBUG
if(stw_dev->trace_running) {
@@ -279,5 +231,42 @@ stw_swap_buffers(
stw_dev->stw_winsys->flush_frontbuffer( screen, surface, hdc );
+ pipe_mutex_unlock( fb->mutex );
+
return TRUE;
}
+
+
+boolean
+stw_framebuffer_init_thread(void)
+{
+ struct stw_tls_data *tls_data;
+
+ tls_data = stw_tls_get_data();
+ if(!tls_data)
+ return FALSE;
+
+ tls_data->hCallWndProcHook = SetWindowsHookEx(WH_CALLWNDPROC,
+ stw_call_window_proc,
+ NULL,
+ GetCurrentThreadId());
+ if(tls_data->hCallWndProcHook == NULL)
+ return FALSE;
+
+ return TRUE;
+}
+
+void
+stw_framebuffer_cleanup_thread(void)
+{
+ struct stw_tls_data *tls_data;
+
+ tls_data = stw_tls_get_data();
+ if(!tls_data)
+ return;
+
+ if(tls_data->hCallWndProcHook) {
+ UnhookWindowsHookEx(tls_data->hCallWndProcHook);
+ tls_data->hCallWndProcHook = NULL;
+ }
+}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h
index 5abdf189970..f5b48db048c 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h
@@ -28,39 +28,49 @@
#ifndef STW_FRAMEBUFFER_H
#define STW_FRAMEBUFFER_H
+#include <windows.h>
+
#include "main/mtypes.h"
-/* Windows framebuffer, derived from gl_framebuffer.
+#include "pipe/p_thread.h"
+
+struct stw_pixelformat_info;
+
+/**
+ * Windows framebuffer, derived from gl_framebuffer.
*/
struct stw_framebuffer
{
- struct st_framebuffer *stfb;
HDC hDC;
- BYTE cColorBits;
HWND hWnd;
- WNDPROC WndProc;
+
+ pipe_mutex mutex;
+ struct st_framebuffer *stfb;
+
+ /** This is protected by stw_device::mutex, not the mutex above */
struct stw_framebuffer *next;
};
struct stw_framebuffer *
-framebuffer_create(
+stw_framebuffer_create(
HDC hdc,
GLvisual *visual,
+ const struct stw_pixelformat_info *pfi,
GLuint width,
GLuint height );
void
-framebuffer_destroy(
+stw_framebuffer_destroy(
struct stw_framebuffer *fb );
-void
-framebuffer_resize(
- struct stw_framebuffer *fb,
- GLuint width,
- GLuint height );
-
struct stw_framebuffer *
-framebuffer_from_hdc(
+stw_framebuffer_from_hdc(
HDC hdc );
+boolean
+stw_framebuffer_init_thread(void);
+
+void
+stw_framebuffer_cleanup_thread(void);
+
#endif /* STW_FRAMEBUFFER_H */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
index ac2d6fc2605..aa43120955e 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c
@@ -27,28 +27,31 @@
#include <windows.h>
+#define WGL_WGLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/wglext.h>
+
#include "glapi/glapi.h"
-#include "stw_arbextensionsstring.h"
-#include "stw_arbpixelformat.h"
#include "stw_public.h"
-struct extension_entry
+struct stw_extension_entry
{
const char *name;
PROC proc;
};
-#define EXTENTRY(P) { #P, (PROC) P }
+#define STW_EXTENSION_ENTRY(P) { #P, (PROC) P }
-static struct extension_entry extension_entries[] = {
+static const struct stw_extension_entry stw_extension_entries[] = {
/* WGL_ARB_extensions_string */
- EXTENTRY( wglGetExtensionsStringARB ),
+ STW_EXTENSION_ENTRY( wglGetExtensionsStringARB ),
/* WGL_ARB_pixel_format */
- EXTENTRY( wglChoosePixelFormatARB ),
- EXTENTRY( wglGetPixelFormatAttribfvARB ),
- EXTENTRY( wglGetPixelFormatAttribivARB ),
+ STW_EXTENSION_ENTRY( wglChoosePixelFormatARB ),
+ STW_EXTENSION_ENTRY( wglGetPixelFormatAttribfvARB ),
+ STW_EXTENSION_ENTRY( wglGetPixelFormatAttribivARB ),
{ NULL, NULL }
};
@@ -57,13 +60,13 @@ PROC
stw_get_proc_address(
LPCSTR lpszProc )
{
- struct extension_entry *entry;
+ const struct stw_extension_entry *entry;
- PROC p = (PROC) _glapi_get_proc_address( (const char *) lpszProc );
+ PROC p = (PROC) _glapi_get_proc_address( lpszProc );
if (p)
return p;
- for (entry = extension_entries; entry->name; entry++)
+ for (entry = stw_extension_entries; entry->name; entry++)
if (strcmp( lpszProc, entry->name ) == 0)
return entry->proc;
diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
index b216ca5c823..9e642cbdd48 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
+++ b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c
@@ -25,113 +25,237 @@
*
**************************************************************************/
+#include "pipe/p_format.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+
#include "util/u_debug.h"
+#include "util/u_memory.h"
+
+#include "stw_device.h"
#include "stw_pixelformat.h"
#include "stw_public.h"
#include "stw_tls.h"
-#define MAX_PIXELFORMATS 16
-static struct pixelformat_info pixelformats[MAX_PIXELFORMATS];
-static uint pixelformat_count = 0;
-static uint pixelformat_extended_count = 0;
+struct stw_pf_color_info
+{
+ enum pipe_format format;
+ struct {
+ unsigned char red;
+ unsigned char green;
+ unsigned char blue;
+ unsigned char alpha;
+ } bits;
+ struct {
+ unsigned char red;
+ unsigned char green;
+ unsigned char blue;
+ unsigned char alpha;
+ } shift;
+};
+
+struct stw_pf_depth_info
+{
+ enum pipe_format format;
+ struct {
+ unsigned char depth;
+ unsigned char stencil;
+ } bits;
+};
+
+
+/* NOTE: order matters, since in otherwise equal circumstances the first
+ * format listed will get chosen */
+
+static const struct stw_pf_color_info
+stw_pf_color[] = {
+ /* no-alpha */
+ { PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} },
+ { PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} },
+ { PIPE_FORMAT_R5G6B5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} },
+ /* alpha */
+ { PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} },
+ { PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} },
+#if 0
+ { PIPE_FORMAT_A2B10G10R10_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} },
+#endif
+ { PIPE_FORMAT_A1R5G5B5_UNORM, { 5, 5, 5, 1}, {10, 5, 0, 15} },
+ { PIPE_FORMAT_A4R4G4B4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} }
+};
+
+
+static const struct stw_pf_depth_info
+stw_pf_depth_stencil[] = {
+ /* pure depth */
+ { PIPE_FORMAT_Z32_UNORM, {32, 0} },
+ { PIPE_FORMAT_Z24X8_UNORM, {24, 0} },
+ { PIPE_FORMAT_X8Z24_UNORM, {24, 0} },
+ { PIPE_FORMAT_Z16_UNORM, {16, 0} },
+ /* pure stencil */
+ { PIPE_FORMAT_S8_UNORM, { 0, 8} },
+ /* combined depth-stencil */
+ { PIPE_FORMAT_S8Z24_UNORM, {24, 8} },
+ { PIPE_FORMAT_Z24S8_UNORM, {24, 8} }
+};
+
+
+static const boolean
+stw_pf_doublebuffer[] = {
+ FALSE,
+ TRUE,
+};
+
+
+const unsigned
+stw_pf_multisample[] = {
+ 0,
+ 4
+};
static void
-add_standard_pixelformats(
- struct pixelformat_info **ppf,
- uint flags )
+stw_pixelformat_add(
+ struct stw_device *stw_dev,
+ const struct stw_pf_color_info *color,
+ const struct stw_pf_depth_info *depth,
+ boolean doublebuffer,
+ unsigned samples )
{
- struct pixelformat_info *pf = *ppf;
- struct pixelformat_color_info color24 = { 8, 0, 8, 8, 8, 16 };
- struct pixelformat_alpha_info alpha8 = { 8, 24 };
- struct pixelformat_alpha_info noalpha = { 0, 0 };
- struct pixelformat_depth_info depth24s8 = { 24, 8 };
- struct pixelformat_depth_info depth16 = { 16, 0 };
-
- pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
- pf->color = color24;
- pf->alpha = alpha8;
- pf->depth = depth16;
- pf++;
-
- pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
- pf->color = color24;
- pf->alpha = alpha8;
- pf->depth = depth24s8;
- pf++;
-
- pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
- pf->color = color24;
- pf->alpha = noalpha;
- pf->depth = depth16;
- pf++;
-
- pf->flags = PF_FLAG_DOUBLEBUFFER | flags;
- pf->color = color24;
- pf->alpha = noalpha;
- pf->depth = depth24s8;
- pf++;
-
- pf->flags = flags;
- pf->color = color24;
- pf->alpha = alpha8;
- pf->depth = depth16;
- pf++;
-
- pf->flags = flags;
- pf->color = color24;
- pf->alpha = alpha8;
- pf->depth = depth24s8;
- pf++;
-
- pf->flags = flags;
- pf->color = color24;
- pf->alpha = noalpha;
- pf->depth = depth16;
- pf++;
-
- pf->flags = flags;
- pf->color = color24;
- pf->alpha = noalpha;
- pf->depth = depth24s8;
- pf++;
-
- *ppf = pf;
+ boolean extended = FALSE;
+ struct stw_pixelformat_info *pfi;
+
+ assert(stw_dev->pixelformat_extended_count < STW_MAX_PIXELFORMATS);
+ if(stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS)
+ return;
+
+ assert(pf_layout( color->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
+ assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_R ) == color->bits.red );
+ assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_G ) == color->bits.green );
+ assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_B ) == color->bits.blue );
+ assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_A ) == color->bits.alpha );
+ assert(pf_layout( depth->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
+ assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_Z ) == depth->bits.depth );
+ assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_S ) == depth->bits.stencil );
+
+ pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count];
+
+ memset(pfi, 0, sizeof *pfi);
+
+ pfi->color_format = color->format;
+ pfi->depth_stencil_format = depth->format;
+
+ pfi->pfd.nSize = sizeof pfi->pfd;
+ pfi->pfd.nVersion = 1;
+
+ pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL;
+
+ /* TODO: also support non-native pixel formats */
+ pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW ;
+
+ if (doublebuffer)
+ pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY;
+
+ pfi->pfd.iPixelType = PFD_TYPE_RGBA;
+
+ pfi->pfd.cColorBits = color->bits.red + color->bits.green + color->bits.blue;
+ pfi->pfd.cRedBits = color->bits.red;
+ pfi->pfd.cRedShift = color->shift.red;
+ pfi->pfd.cGreenBits = color->bits.green;
+ pfi->pfd.cGreenShift = color->shift.green;
+ pfi->pfd.cBlueBits = color->bits.blue;
+ pfi->pfd.cBlueShift = color->shift.blue;
+ pfi->pfd.cAlphaBits = color->bits.alpha;
+ pfi->pfd.cAlphaShift = color->shift.alpha;
+ pfi->pfd.cAccumBits = 0;
+ pfi->pfd.cAccumRedBits = 0;
+ pfi->pfd.cAccumGreenBits = 0;
+ pfi->pfd.cAccumBlueBits = 0;
+ pfi->pfd.cAccumAlphaBits = 0;
+ pfi->pfd.cDepthBits = depth->bits.depth;
+ pfi->pfd.cStencilBits = depth->bits.stencil;
+ pfi->pfd.cAuxBuffers = 0;
+ pfi->pfd.iLayerType = 0;
+ pfi->pfd.bReserved = 0;
+ pfi->pfd.dwLayerMask = 0;
+ pfi->pfd.dwVisibleMask = 0;
+ pfi->pfd.dwDamageMask = 0;
+
+ if(samples) {
+ pfi->numSampleBuffers = 1;
+ pfi->numSamples = samples;
+ extended = TRUE;
+ }
+
+ ++stw_dev->pixelformat_extended_count;
+
+ if(!extended) {
+ ++stw_dev->pixelformat_count;
+ assert(stw_dev->pixelformat_count == stw_dev->pixelformat_extended_count);
+ }
}
void
-pixelformat_init( void )
+stw_pixelformat_init( void )
{
- struct pixelformat_info *pf = pixelformats;
-
- add_standard_pixelformats( &pf, 0 );
- pixelformat_count = pf - pixelformats;
-
- add_standard_pixelformats( &pf, PF_FLAG_MULTISAMPLED );
- pixelformat_extended_count = pf - pixelformats;
+ struct pipe_screen *screen = stw_dev->screen;
+ unsigned i, j, k, l;
+
+ assert( !stw_dev->pixelformat_count );
+ assert( !stw_dev->pixelformat_extended_count );
+
+ for(i = 0; i < Elements(stw_pf_multisample); ++i) {
+ unsigned samples = stw_pf_multisample[i];
+
+ /* FIXME: re-enabled MSAA when we can query it */
+ if(samples)
+ continue;
- assert( pixelformat_extended_count <= MAX_PIXELFORMATS );
+ for(j = 0; j < Elements(stw_pf_color); ++j) {
+ const struct stw_pf_color_info *color = &stw_pf_color[j];
+
+ if(!screen->is_format_supported(screen, color->format, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
+ continue;
+
+ for(k = 0; k < Elements(stw_pf_doublebuffer); ++k) {
+ unsigned doublebuffer = stw_pf_doublebuffer[k];
+
+ for(l = 0; l < Elements(stw_pf_depth_stencil); ++l) {
+ const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[l];
+
+ if(!screen->is_format_supported(screen, depth->format, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
+ continue;
+
+ stw_pixelformat_add( stw_dev, color, depth, doublebuffer, samples );
+ }
+ }
+ }
+ }
+
+ assert( stw_dev->pixelformat_count <= stw_dev->pixelformat_extended_count );
+ assert( stw_dev->pixelformat_extended_count <= STW_MAX_PIXELFORMATS );
}
uint
-pixelformat_get_count( void )
+stw_pixelformat_get_count( void )
{
- return pixelformat_count;
+ return stw_dev->pixelformat_count;
}
uint
-pixelformat_get_extended_count( void )
+stw_pixelformat_get_extended_count( void )
{
- return pixelformat_extended_count;
+ return stw_dev->pixelformat_extended_count;
}
-const struct pixelformat_info *
-pixelformat_get_info( uint index )
+const struct stw_pixelformat_info *
+stw_pixelformat_get_info( uint index )
{
- assert( index < pixelformat_extended_count );
+ assert( index < stw_dev->pixelformat_extended_count );
- return &pixelformats[index];
+ return &stw_dev->pixelformats[index];
}
@@ -144,11 +268,11 @@ stw_pixelformat_describe(
{
uint count;
uint index;
- const struct pixelformat_info *pf;
+ const struct stw_pixelformat_info *pfi;
(void) hdc;
- count = pixelformat_get_extended_count();
+ count = stw_pixelformat_get_extended_count();
index = (uint) iPixelFormat - 1;
if (ppfd == NULL)
@@ -156,36 +280,9 @@ stw_pixelformat_describe(
if (index >= count || nBytes != sizeof( PIXELFORMATDESCRIPTOR ))
return 0;
- pf = pixelformat_get_info( index );
-
- ppfd->nSize = sizeof( PIXELFORMATDESCRIPTOR );
- ppfd->nVersion = 1;
- ppfd->dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
- if (pf->flags & PF_FLAG_DOUBLEBUFFER)
- ppfd->dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY;
- ppfd->iPixelType = PFD_TYPE_RGBA;
- ppfd->cColorBits = pf->color.redbits + pf->color.greenbits + pf->color.bluebits;
- ppfd->cRedBits = pf->color.redbits;
- ppfd->cRedShift = pf->color.redshift;
- ppfd->cGreenBits = pf->color.greenbits;
- ppfd->cGreenShift = pf->color.greenshift;
- ppfd->cBlueBits = pf->color.bluebits;
- ppfd->cBlueShift = pf->color.blueshift;
- ppfd->cAlphaBits = pf->alpha.alphabits;
- ppfd->cAlphaShift = pf->alpha.alphashift;
- ppfd->cAccumBits = 0;
- ppfd->cAccumRedBits = 0;
- ppfd->cAccumGreenBits = 0;
- ppfd->cAccumBlueBits = 0;
- ppfd->cAccumAlphaBits = 0;
- ppfd->cDepthBits = pf->depth.depthbits;
- ppfd->cStencilBits = pf->depth.stencilbits;
- ppfd->cAuxBuffers = 0;
- ppfd->iLayerType = 0;
- ppfd->bReserved = 0;
- ppfd->dwLayerMask = 0;
- ppfd->dwVisibleMask = 0;
- ppfd->dwDamageMask = 0;
+ pfi = stw_pixelformat_get_info( index );
+
+ memcpy(ppfd, &pfi->pfd, sizeof( PIXELFORMATDESCRIPTOR ));
return count;
}
@@ -203,29 +300,30 @@ int stw_pixelformat_choose( HDC hdc,
(void) hdc;
- count = pixelformat_get_count();
+ count = stw_pixelformat_get_count();
bestindex = count;
- bestdelta = 0xffffffff;
+ bestdelta = ~0U;
for (index = 0; index < count; index++) {
uint delta = 0;
- const struct pixelformat_info *pf = pixelformat_get_info( index );
+ const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info( index );
if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
!!(ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
- !!(pf->flags & PF_FLAG_DOUBLEBUFFER))
+ !!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER))
continue;
- if (ppfd->cColorBits != pf->color.redbits + pf->color.greenbits + pf->color.bluebits)
+ /* FIXME: Take in account individual channel bits */
+ if (ppfd->cColorBits != pfi->pfd.cColorBits)
delta += 8;
- if (ppfd->cDepthBits != pf->depth.depthbits)
+ if (ppfd->cDepthBits != pfi->pfd.cDepthBits)
delta += 4;
- if (ppfd->cStencilBits != pf->depth.stencilbits)
+ if (ppfd->cStencilBits != pfi->pfd.cStencilBits)
delta += 2;
- if (ppfd->cAlphaBits != pf->alpha.alphabits)
+ if (ppfd->cAlphaBits != pfi->pfd.cAlphaBits)
delta++;
if (delta < bestdelta) {
@@ -262,7 +360,7 @@ stw_pixelformat_set(
(void) hdc;
index = (uint) iPixelFormat - 1;
- count = pixelformat_get_extended_count();
+ count = stw_pixelformat_get_extended_count();
if (index >= count)
return FALSE;
@@ -277,21 +375,3 @@ stw_pixelformat_set(
return TRUE;
}
-
-
-
-/* XXX: this needs to be turned into queries on pipe_screen or
- * stw_winsys.
- */
-int
-stw_query_sample_buffers( void )
-{
- return 1;
-}
-
-int
-stw_query_samples( void )
-{
- return 4;
-}
-
diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h
index 7ca4194a2ae..34522ebef38 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h
@@ -25,59 +25,36 @@
*
**************************************************************************/
-#ifndef PIXELFORMAT_H
-#define PIXELFORMAT_H
+#ifndef STW_PIXELFORMAT_H
+#define STW_PIXELFORMAT_H
#include <windows.h>
-#include "pipe/p_compiler.h"
-
-#define PF_FLAG_DOUBLEBUFFER 0x00000001
-#define PF_FLAG_MULTISAMPLED 0x00000002
-
-struct pixelformat_color_info
-{
- uint redbits;
- uint redshift;
- uint greenbits;
- uint greenshift;
- uint bluebits;
- uint blueshift;
-};
-
-struct pixelformat_alpha_info
-{
- uint alphabits;
- uint alphashift;
-};
-struct pixelformat_depth_info
-{
- uint depthbits;
- uint stencilbits;
-};
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
-struct pixelformat_info
+struct stw_pixelformat_info
{
- uint flags;
- struct pixelformat_color_info color;
- struct pixelformat_alpha_info alpha;
- struct pixelformat_depth_info depth;
+ enum pipe_format color_format;
+ enum pipe_format depth_stencil_format;
+
+ PIXELFORMATDESCRIPTOR pfd;
+
+ unsigned numSampleBuffers;
+ unsigned numSamples;
};
void
-pixelformat_init( void );
+stw_pixelformat_init( void );
uint
-pixelformat_get_count( void );
+stw_pixelformat_get_count( void );
uint
-pixelformat_get_extended_count( void );
-
-const struct pixelformat_info *
-pixelformat_get_info( uint index );
+stw_pixelformat_get_extended_count( void );
-int stw_query_sample_buffers( void );
-int stw_query_samples( void );
+const struct stw_pixelformat_info *
+stw_pixelformat_get_info( uint index );
-#endif /* PIXELFORMAT_H */
+#endif /* STW_PIXELFORMAT_H */
diff --git a/src/gallium/state_trackers/wgl/shared/stw_quirks.c b/src/gallium/state_trackers/wgl/shared/stw_quirks.c
deleted file mode 100644
index 2f7091a52c0..00000000000
--- a/src/gallium/state_trackers/wgl/shared/stw_quirks.c
+++ /dev/null
@@ -1,116 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * @file
- *
- * This is hopefully a temporary hack to define some needed dispatch
- * table entries. Hopefully, I'll find a better solution. The
- * dispatch table generation scripts ought to be making these dummy
- * stubs as well.
- */
-
-void gl_dispatch_stub_543(void){}
-void gl_dispatch_stub_544(void){}
-void gl_dispatch_stub_545(void){}
-void gl_dispatch_stub_546(void){}
-void gl_dispatch_stub_547(void){}
-void gl_dispatch_stub_548(void){}
-void gl_dispatch_stub_549(void){}
-void gl_dispatch_stub_550(void){}
-void gl_dispatch_stub_551(void){}
-void gl_dispatch_stub_552(void){}
-void gl_dispatch_stub_553(void){}
-void gl_dispatch_stub_554(void){}
-void gl_dispatch_stub_555(void){}
-void gl_dispatch_stub_556(void){}
-void gl_dispatch_stub_557(void){}
-void gl_dispatch_stub_558(void){}
-void gl_dispatch_stub_559(void){}
-void gl_dispatch_stub_560(void){}
-void gl_dispatch_stub_561(void){}
-void gl_dispatch_stub_565(void){}
-void gl_dispatch_stub_566(void){}
-void gl_dispatch_stub_570(void){}
-void gl_dispatch_stub_577(void){}
-void gl_dispatch_stub_578(void){}
-void gl_dispatch_stub_582(void){}
-void gl_dispatch_stub_603(void){}
-void gl_dispatch_stub_607(void){}
-void gl_dispatch_stub_645(void){}
-void gl_dispatch_stub_646(void){}
-void gl_dispatch_stub_647(void){}
-void gl_dispatch_stub_648(void){}
-void gl_dispatch_stub_649(void){}
-void gl_dispatch_stub_650(void){}
-void gl_dispatch_stub_651(void){}
-void gl_dispatch_stub_652(void){}
-void gl_dispatch_stub_653(void){}
-void gl_dispatch_stub_657(void){}
-void gl_dispatch_stub_733(void){}
-void gl_dispatch_stub_734(void){}
-void gl_dispatch_stub_735(void){}
-void gl_dispatch_stub_736(void){}
-void gl_dispatch_stub_737(void){}
-void gl_dispatch_stub_738(void){}
-void gl_dispatch_stub_744(void){}
-void gl_dispatch_stub_745(void){}
-void gl_dispatch_stub_746(void){}
-void gl_dispatch_stub_760(void){}
-void gl_dispatch_stub_761(void){}
-void gl_dispatch_stub_763(void){}
-void gl_dispatch_stub_764(void){}
-void gl_dispatch_stub_765(void){}
-void gl_dispatch_stub_766(void){}
-void gl_dispatch_stub_767(void){}
-void gl_dispatch_stub_768(void){}
-
-void gl_dispatch_stub_562(void){}
-void gl_dispatch_stub_563(void){}
-void gl_dispatch_stub_564(void){}
-void gl_dispatch_stub_567(void){}
-void gl_dispatch_stub_568(void){}
-void gl_dispatch_stub_569(void){}
-void gl_dispatch_stub_580(void){}
-void gl_dispatch_stub_581(void){}
-void gl_dispatch_stub_606(void){}
-void gl_dispatch_stub_654(void){}
-void gl_dispatch_stub_655(void){}
-void gl_dispatch_stub_656(void){}
-void gl_dispatch_stub_739(void){}
-void gl_dispatch_stub_740(void){}
-void gl_dispatch_stub_741(void){}
-void gl_dispatch_stub_748(void){}
-void gl_dispatch_stub_749(void){}
-void gl_dispatch_stub_769(void){}
-void gl_dispatch_stub_770(void){}
-void gl_dispatch_stub_771(void){}
-void gl_dispatch_stub_772(void){}
-void gl_dispatch_stub_773(void){}
-void gl_dispatch_stub_774(void){}
-void gl_dispatch_stub_750(void){}
-void gl_dispatch_stub_742(void){}
diff --git a/src/gallium/state_trackers/wgl/shared/stw_tls.h b/src/gallium/state_trackers/wgl/shared/stw_tls.h
index 23b61e68ff5..f5a6bdf4b1a 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_tls.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_tls.h
@@ -28,11 +28,14 @@
#ifndef STW_TLS_H
#define STW_TLS_H
+#include <windows.h>
+
struct stw_tls_data
{
uint currentPixelFormat;
HDC currentDC;
UINT_PTR currentGLRC;
+ HHOOK hCallWndProcHook;
};
boolean
diff --git a/src/gallium/state_trackers/wgl/shared/stw_winsys.h b/src/gallium/state_trackers/wgl/shared/stw_winsys.h
index e4a1d4f979f..c0bf82c9ed7 100644
--- a/src/gallium/state_trackers/wgl/shared/stw_winsys.h
+++ b/src/gallium/state_trackers/wgl/shared/stw_winsys.h
@@ -51,15 +51,15 @@ struct stw_winsys
};
boolean
-st_init(const struct stw_winsys *stw_winsys);
+stw_init(const struct stw_winsys *stw_winsys);
boolean
-st_init_thread(void);
+stw_init_thread(void);
void
-st_cleanup_thread(void);
+stw_cleanup_thread(void);
void
-st_cleanup(void);
+stw_cleanup(void);
#endif /* STW_WINSYS_H */
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c
index 33f9ac15ab1..f038bfa40ef 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c
@@ -31,42 +31,11 @@
#include "radeon_winsys_softpipe.h"
-struct radeon_softpipe_winsys {
- struct softpipe_winsys sp_winsys;
- struct radeon_context *radeon_context;
-};
-
-/**
- * Return list of surface formats supported by this driver.
- */
-static boolean radeon_is_format_supported(struct softpipe_winsys *sws,
- uint format)
-{
- switch (format) {
- case PIPE_FORMAT_A8R8G8B8_UNORM:
- case PIPE_FORMAT_R5G6B5_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- return TRUE;
- default:
- break;
- }
- return FALSE;
-}
-
struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys)
{
- struct softpipe_winsys *sp_winsys;
struct pipe_screen *pipe_screen;
pipe_screen = softpipe_create_screen(winsys);
- sp_winsys = CALLOC_STRUCT(softpipe_winsys);
- if (sp_winsys == NULL) {
- return NULL;
- }
-
- sp_winsys->is_format_supported = radeon_is_format_supported;
- return softpipe_create(pipe_screen,
- winsys,
- sp_winsys);
+ return softpipe_create(pipe_screen);
}
diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c
index 9ceb67d2ac7..b52f427e4a7 100644
--- a/src/gallium/winsys/egl_xlib/egl_xlib.c
+++ b/src/gallium/winsys/egl_xlib/egl_xlib.c
@@ -359,7 +359,7 @@ xlib_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
/* fall-through */
case EGL_OPENGL_API:
/* create a softpipe context */
- ctx->pipe = softpipe_create(xdrv->screen, xdrv->winsys, NULL);
+ ctx->pipe = softpipe_create(xdrv->screen);
/* Now do xlib / state tracker inits here */
_eglConfigToContextModesRec(conf, &visual);
ctx->Context = st_create_context(ctx->pipe, &visual, share_ctx);
@@ -388,6 +388,7 @@ xlib_eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx)
/* API-dependent clean-up */
switch (context->Base.ClientAPI) {
case EGL_OPENGL_ES_API:
+ case EGL_OPENVG_API:
/* fall-through */
case EGL_OPENGL_API:
st_destroy_context(context->Context);
diff --git a/src/gallium/winsys/g3dvl/xsp_winsys.c b/src/gallium/winsys/g3dvl/xsp_winsys.c
index 5b9fdb5c1f8..698c2856a4f 100644
--- a/src/gallium/winsys/g3dvl/xsp_winsys.c
+++ b/src/gallium/winsys/g3dvl/xsp_winsys.c
@@ -261,7 +261,7 @@ struct pipe_context* create_pipe_context(Display *display, int screen)
}
sp_screen = softpipe_create_screen((struct pipe_winsys*)xsp_winsys);
- sp_pipe = softpipe_create(sp_screen, (struct pipe_winsys*)xsp_winsys, NULL);
+ sp_pipe = softpipe_create(sp_screen);
xsp_context = calloc(1, sizeof(struct xsp_context));
xsp_context->display = display;
diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
index d5d9431865c..33826524d7a 100644
--- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
+++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c
@@ -263,7 +263,7 @@ gdi_softpipe_screen_create(void)
static struct pipe_context *
gdi_softpipe_context_create(struct pipe_screen *screen)
{
- return softpipe_create(screen, screen->winsys, NULL);
+ return softpipe_create(screen);
}
@@ -312,21 +312,21 @@ DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
{
switch (fdwReason) {
case DLL_PROCESS_ATTACH:
- if (!st_init(&stw_winsys)) {
+ if (!stw_init(&stw_winsys)) {
return FALSE;
}
- return st_init_thread();
+ return stw_init_thread();
case DLL_THREAD_ATTACH:
- return st_init_thread();
+ return stw_init_thread();
case DLL_THREAD_DETACH:
- st_cleanup_thread();
+ stw_cleanup_thread();
break;
case DLL_PROCESS_DETACH:
- st_cleanup_thread();
- st_cleanup();
+ stw_cleanup_thread();
+ stw_cleanup();
break;
}
return TRUE;
diff --git a/src/gallium/winsys/xlib/xlib_softpipe.c b/src/gallium/winsys/xlib/xlib_softpipe.c
index 762ebd98477..44b8464518a 100644
--- a/src/gallium/winsys/xlib/xlib_softpipe.c
+++ b/src/gallium/winsys/xlib/xlib_softpipe.c
@@ -482,7 +482,7 @@ xlib_create_softpipe_context( struct pipe_screen *screen,
{
struct pipe_context *pipe;
- pipe = softpipe_create(screen, screen->winsys, NULL);
+ pipe = softpipe_create(screen);
if (pipe == NULL)
goto fail;
diff --git a/src/gallium/winsys/xlib/xlib_trace.c b/src/gallium/winsys/xlib/xlib_trace.c
index 37095c5d8ec..dbea655ab45 100644
--- a/src/gallium/winsys/xlib/xlib_trace.c
+++ b/src/gallium/winsys/xlib/xlib_trace.c
@@ -37,6 +37,7 @@
#include "trace/tr_screen.h"
#include "trace/tr_context.h"
+#include "trace/tr_texture.h"
#include "pipe/p_screen.h"
@@ -66,9 +67,11 @@ fail:
}
static struct pipe_context *
-xlib_create_trace_context( struct pipe_screen *screen,
+xlib_create_trace_context( struct pipe_screen *_screen,
void *priv )
{
+ struct trace_screen *tr_scr = trace_screen( _screen );
+ struct pipe_screen *screen = tr_scr->screen;
struct pipe_context *pipe, *trace_pipe;
pipe = xlib_softpipe_driver.create_pipe_context( screen, priv );
@@ -77,7 +80,7 @@ xlib_create_trace_context( struct pipe_screen *screen,
/* Wrap it:
*/
- trace_pipe = trace_context_create(screen, pipe);
+ trace_pipe = trace_context_create(_screen, pipe);
if (trace_pipe == NULL)
goto fail;
@@ -86,15 +89,18 @@ xlib_create_trace_context( struct pipe_screen *screen,
return trace_pipe;
fail:
+ if (pipe)
+ pipe->destroy( pipe );
return NULL;
}
static void
xlib_trace_display_surface( struct xmesa_buffer *buffer,
- struct pipe_surface *surf )
+ struct pipe_surface *_surf )
{
- /* ??
- */
+ struct trace_surface *tr_surf = trace_surface( _surf );
+ struct pipe_surface *surf = tr_surf->surface;
+
xlib_softpipe_driver.display_surface( buffer, surf );
}
diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c
index 9c8f1101b9e..b6eeb913b66 100644
--- a/src/glx/x11/dri2_glx.c
+++ b/src/glx/x11/dri2_glx.c
@@ -74,7 +74,6 @@ struct __GLXDRIdrawablePrivateRec {
int bufferCount;
int width, height;
int have_back;
- int have_front;
int have_fake_front;
};
@@ -195,7 +194,7 @@ static void dri2CopySubBuffer(__GLXDRIdrawable *pdraw,
XserverRegion region;
/* Check we have the right attachments */
- if (!(priv->have_front && priv->have_back))
+ if (!priv->have_back)
return;
xrect.x = x;
@@ -229,7 +228,7 @@ static void dri2WaitX(__GLXDRIdrawable *pdraw)
XserverRegion region;
/* Check we have the right attachments */
- if (!(priv->have_fake_front && priv->have_front))
+ if (!priv->have_fake_front)
return;
xrect.x = 0;
@@ -254,7 +253,7 @@ static void dri2WaitGL(__GLXDRIdrawable *pdraw)
XRectangle xrect;
XserverRegion region;
- if (!(priv->have_fake_front && priv->have_front))
+ if (!priv->have_fake_front)
return;
xrect.x = 0;
@@ -273,6 +272,15 @@ static void dri2WaitGL(__GLXDRIdrawable *pdraw)
XFixesDestroyRegion(pdraw->psc->dpy, region);
}
+
+static void dri2FlushFrontBuffer(__DRIdrawable *driDrawable,
+ void *loaderPrivate)
+{
+ (void) driDrawable;
+ dri2WaitGL((__GLXDRIdrawable *) loaderPrivate);
+}
+
+
static void dri2DestroyScreen(__GLXscreenConfigs *psc)
{
/* Free the direct rendering per screen data */
@@ -299,7 +307,6 @@ dri2GetBuffers(__DRIdrawable *driDrawable,
pdraw->width = *width;
pdraw->height = *height;
pdraw->bufferCount = *out_count;
- pdraw->have_front = 0;
pdraw->have_fake_front = 0;
pdraw->have_back = 0;
@@ -311,8 +318,6 @@ dri2GetBuffers(__DRIdrawable *driDrawable,
pdraw->buffers[i].pitch = buffers[i].pitch;
pdraw->buffers[i].cpp = buffers[i].cpp;
pdraw->buffers[i].flags = buffers[i].flags;
- if (pdraw->buffers[i].attachment == __DRI_BUFFER_FRONT_LEFT)
- pdraw->have_front = 1;
if (pdraw->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT)
pdraw->have_fake_front = 1;
if (pdraw->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT)
@@ -327,6 +332,7 @@ dri2GetBuffers(__DRIdrawable *driDrawable,
static const __DRIdri2LoaderExtension dri2LoaderExtension = {
{ __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION },
dri2GetBuffers,
+ dri2FlushFrontBuffer
};
static const __DRIextension *loader_extensions[] = {
diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c
index 3089aa17285..87d62ad8468 100644
--- a/src/glx/x11/dri_glx.c
+++ b/src/glx/x11/dri_glx.c
@@ -40,6 +40,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "glxclient.h"
#include "glcontextmodes.h"
#include "xf86dri.h"
+#include "dri2.h"
#include "sarea.h"
#include <dlfcn.h>
#include <sys/types.h>
@@ -75,32 +76,45 @@ struct __GLXDRIcontextPrivateRec {
*/
static Bool driGetDriverName(Display *dpy, int scrNum, char **driverName)
{
- int directCapable;
- Bool b;
- int driverMajor, driverMinor, driverPatch;
+ int directCapable;
+ Bool b;
+ int event, error;
+ int driverMajor, driverMinor, driverPatch;
- *driverName = NULL;
+ *driverName = NULL;
- if (!XF86DRIQueryDirectRenderingCapable(dpy, scrNum, &directCapable)) {
- ErrorMessageF("XF86DRIQueryDirectRenderingCapable failed\n");
- return False;
- }
- if (!directCapable) {
- ErrorMessageF("XF86DRIQueryDirectRenderingCapable returned false\n");
- return False;
- }
+ if (XF86DRIQueryExtension(dpy, &event, &error)) { /* DRI1 */
+ if (!XF86DRIQueryDirectRenderingCapable(dpy, scrNum, &directCapable)) {
+ ErrorMessageF("XF86DRIQueryDirectRenderingCapable failed\n");
+ return False;
+ }
+ if (!directCapable) {
+ ErrorMessageF("XF86DRIQueryDirectRenderingCapable returned false\n");
+ return False;
+ }
- b = XF86DRIGetClientDriverName(dpy, scrNum, &driverMajor, &driverMinor,
- &driverPatch, driverName);
- if (!b) {
- ErrorMessageF("Cannot determine driver name for screen %d\n", scrNum);
- return False;
- }
+ b = XF86DRIGetClientDriverName(dpy, scrNum, &driverMajor, &driverMinor,
+ &driverPatch, driverName);
+ if (!b) {
+ ErrorMessageF("Cannot determine driver name for screen %d\n", scrNum);
+ return False;
+ }
+
+ InfoMessageF("XF86DRIGetClientDriverName: %d.%d.%d %s (screen %d)\n",
+ driverMajor, driverMinor, driverPatch, *driverName, scrNum);
+
+ return True;
+ } else if (DRI2QueryExtension(dpy, &event, &error)) { /* DRI2 */
+ char *dev;
+ Bool ret = DRI2Connect(dpy, RootWindow(dpy, scrNum), driverName, &dev);
- InfoMessageF("XF86DRIGetClientDriverName: %d.%d.%d %s (screen %d)\n",
- driverMajor, driverMinor, driverPatch, *driverName, scrNum);
+ if (ret)
+ Xfree(dev);
+
+ return ret;
+ }
- return True;
+ return False;
}
/*
diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c
index e5c0db4c968..b9e0706d312 100644
--- a/src/glx/x11/glxcmds.c
+++ b/src/glx/x11/glxcmds.c
@@ -1702,7 +1702,8 @@ PUBLIC GLXFBConfig *glXGetFBConfigs(Display *dpy, int screen, int *nelements)
int i;
*nelements = 0;
- if ( (priv->screenConfigs != NULL)
+ if ( priv
+ && (priv->screenConfigs != NULL)
&& (screen >= 0) && (screen <= ScreenCount(dpy))
&& (priv->screenConfigs[screen].configs != NULL)
&& (priv->screenConfigs[screen].configs->fbconfigID != GLX_DONT_CARE) ) {
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template
index 2fa36bab3f9..5c01d233c13 100644
--- a/src/mesa/drivers/dri/Makefile.template
+++ b/src/mesa/drivers/dri/Makefile.template
@@ -72,10 +72,11 @@ $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME)
depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \
- $(ASM_SOURCES)
+ @ echo "running $(MKDEP)"
+ @ rm -f depend
+ @ touch depend
+ @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \
+ $(ASM_SOURCES) > /dev/null 2>/dev/null
# Emacs tags
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index 0ec4adc2325..ae0e61e515b 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -62,7 +62,7 @@ __driUtilMessage(const char *f, ...)
va_list args;
if (getenv("LIBGL_DEBUG")) {
- fprintf(stderr, "libGL error: \n");
+ fprintf(stderr, "libGL: ");
va_start(args, f);
vfprintf(stderr, f, args);
va_end(args);
@@ -314,12 +314,12 @@ static void driSwapBuffers(__DRIdrawable *dPriv)
__DRIscreen *psp = dPriv->driScreenPriv;
drm_clip_rect_t *rects;
int i;
-
- if (!dPriv->numClipRects)
- return;
psp->DriverAPI.SwapBuffers(dPriv);
+ if (!dPriv->numClipRects)
+ return;
+
rects = _mesa_malloc(sizeof(*rects) * dPriv->numClipRects);
if (!rects)
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h
index f2868cb58a6..89c815722f6 100644
--- a/src/mesa/drivers/dri/common/spantmp2.h
+++ b/src/mesa/drivers/dri/common/spantmp2.h
@@ -82,6 +82,71 @@
rgba[3] = 0xff; \
} while (0)
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_4444(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_4444(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = ((p >> 8) & 0xf) * 0x11; \
+ rgba[1] = ((p >> 4) & 0xf) * 0x11; \
+ rgba[2] = ((p >> 0) & 0xf) * 0x11; \
+ rgba[3] = ((p >> 12) & 0xf) * 0x11; \
+ } while (0)
+
+
+#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5_REV)
+
+/**
+ ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV
+ **/
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+#define INIT_MONO_PIXEL(p, color) \
+ p = PACK_COLOR_1555(color[3], color[0], color[1], color[2])
+
+#define WRITE_RGBA( _x, _y, r, g, b, a ) \
+ PUT_VALUE(_x, _y, PACK_COLOR_1555(a, r, g, b)) \
+
+#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \
+ rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \
+ rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \
+ rgba[3] = ((p >> 15) & 0x1) * 0xff; \
+ } while (0)
+
#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)
/**
diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile
index 954a7e2af1f..9f4bd1699f9 100644
--- a/src/mesa/drivers/dri/i915/Makefile
+++ b/src/mesa/drivers/dri/i915/Makefile
@@ -11,7 +11,6 @@ DRIVER_SOURCES = \
i830_metaops.c \
i830_state.c \
i830_texblend.c \
- i830_tex.c \
i830_texstate.c \
i830_vtbl.c \
intel_render.c \
@@ -36,7 +35,6 @@ DRIVER_SOURCES = \
intel_buffers.c \
intel_blit.c \
intel_swapbuffers.c \
- i915_tex.c \
i915_tex_layout.c \
i915_texstate.c \
i915_context.c \
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 9c540cb2bb7..10b9bf371c3 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -47,7 +47,6 @@ i830InitDriverFunctions(struct dd_function_table *functions)
{
intelInitDriverFunctions(functions);
i830InitStateFuncs(functions);
- i830InitTextureFuncs(functions);
}
extern const struct tnl_pipeline_stage *intel_pipeline[];
diff --git a/src/mesa/drivers/dri/i915/i830_tex.c b/src/mesa/drivers/dri/i915/i830_tex.c
deleted file mode 100644
index 34ac42a78e0..00000000000
--- a/src/mesa/drivers/dri/i915/i830_tex.c
+++ /dev/null
@@ -1,100 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/imports.h"
-#include "main/simple_list.h"
-#include "main/enums.h"
-#include "main/image.h"
-#include "main/mm.h"
-#include "main/texstore.h"
-#include "main/texformat.h"
-#include "swrast/swrast.h"
-
-#include "texmem.h"
-
-#include "i830_context.h"
-#include "i830_reg.h"
-
-
-
-static void
-i830TexEnv(GLcontext * ctx, GLenum target,
- GLenum pname, const GLfloat * param)
-{
-
- switch (pname) {
- case GL_TEXTURE_ENV_COLOR:
- case GL_TEXTURE_ENV_MODE:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_RGB_SCALE:
- case GL_ALPHA_SCALE:
- break;
-
- case GL_TEXTURE_LOD_BIAS:{
- struct i830_context *i830 = i830_context(ctx);
- GLuint unit = ctx->Texture.CurrentUnit;
- int b = (int) ((*param) * 16.0);
- if (b > 63)
- b = 63;
- if (b < -64)
- b = -64;
- I830_STATECHANGE(i830, I830_UPLOAD_TEX(unit));
- i830->lodbias_tm0s3[unit] =
- ((b << TM0S3_LOD_BIAS_SHIFT) & TM0S3_LOD_BIAS_MASK);
- break;
- }
-
- default:
- break;
- }
-}
-
-
-
-
-void
-i830InitTextureFuncs(struct dd_function_table *functions)
-{
-/*
- functions->TexEnv = i830TexEnv;
-*/
-}
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 1a949210789..3bf02de61f8 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -26,12 +26,14 @@
**************************************************************************/
#include "glapi/glapi.h"
+#include "main/texformat.h"
#include "i830_context.h"
#include "i830_reg.h"
#include "intel_batchbuffer.h"
#include "intel_regions.h"
#include "intel_tris.h"
+#include "intel_fbo.h"
#include "tnl/t_context.h"
#include "tnl/t_vertex.h"
@@ -614,6 +616,8 @@ i830_state_draw_region(struct intel_context *intel,
{
struct i830_context *i830 = i830_context(&intel->ctx);
GLcontext *ctx = &intel->ctx;
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
GLuint value;
ASSERT(state == &i830->state || state == &i830->meta);
@@ -651,13 +655,27 @@ i830_state_draw_region(struct intel_context *intel,
*/
value = (DSTORG_HORT_BIAS(0x8) | /* .5 */
DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */
-
- if (color_region && color_region->cpp == 4) {
- value |= DV_PF_8888;
- }
- else {
- value |= DV_PF_565;
+
+ if (irb != NULL) {
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_ARGB8888:
+ value |= DV_PF_8888;
+ break;
+ case MESA_FORMAT_RGB565:
+ value |= DV_PF_565;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ value |= DV_PF_1555;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ value |= DV_PF_4444;
+ break;
+ default:
+ _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
+ irb->texformat->MesaFormat);
+ }
}
+
if (depth_region && depth_region->cpp == 4) {
value |= DEPTH_FRMT_24_FIXED_8_OTHER;
}
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 7549029a1be..fdd2cf61096 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -83,7 +83,6 @@ i915InitDriverFunctions(struct dd_function_table *functions)
{
intelInitDriverFunctions(functions);
i915InitStateFunctions(functions);
- i915InitTextureFuncs(functions);
i915InitFragProgFuncs(functions);
functions->UpdateState = i915InvalidateState;
}
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index 52f09a4b1b2..2db10c60e99 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -162,12 +162,12 @@ src_vector(struct i915_fragment_program *p,
GET_SWZ(source->Swizzle, 1),
GET_SWZ(source->Swizzle, 2), GET_SWZ(source->Swizzle, 3));
- if (source->NegateBase)
+ if (source->Negate)
src = negate(src,
- GET_BIT(source->NegateBase, 0),
- GET_BIT(source->NegateBase, 1),
- GET_BIT(source->NegateBase, 2),
- GET_BIT(source->NegateBase, 3));
+ GET_BIT(source->Negate, 0),
+ GET_BIT(source->Negate, 1),
+ GET_BIT(source->Negate, 2),
+ GET_BIT(source->Negate, 3));
return src;
}
@@ -323,7 +323,8 @@ upload_program(struct i915_fragment_program *p)
p->ctx->FragmentProgram._Current;
const struct prog_instruction *inst = program->Base.Instructions;
-/* _mesa_debug_fp_inst(program->Base.NumInstructions, inst); */
+ if (INTEL_DEBUG & DEBUG_WM)
+ _mesa_print_program(&program->Base);
/* Is this a parse-failed program? Ensure a valid program is
* loaded, as the flagging of an error isn't sufficient to stop
@@ -1049,9 +1050,6 @@ i915ProgramStringNotify(GLcontext * ctx,
_mesa_append_fog_code(ctx, &p->FragProg);
p->FragProg.FogOption = GL_NONE;
}
-
- if (INTEL_DEBUG & DEBUG_STATE)
- _mesa_print_program(prog);
}
_tnl_program_string(ctx, target, prog);
diff --git a/src/mesa/drivers/dri/i915/i915_tex.c b/src/mesa/drivers/dri/i915/i915_tex.c
deleted file mode 100644
index e38d8fe79d1..00000000000
--- a/src/mesa/drivers/dri/i915/i915_tex.c
+++ /dev/null
@@ -1,78 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/imports.h"
-#include "main/simple_list.h"
-#include "main/enums.h"
-#include "main/image.h"
-#include "main/mm.h"
-#include "main/texstore.h"
-#include "main/texformat.h"
-#include "swrast/swrast.h"
-
-#include "texmem.h"
-
-#include "i915_context.h"
-#include "i915_reg.h"
-
-
-
-static void
-i915TexEnv(GLcontext * ctx, GLenum target,
- GLenum pname, const GLfloat * param)
-{
- struct i915_context *i915 = I915_CONTEXT(ctx);
-
- switch (pname) {
- case GL_TEXTURE_LOD_BIAS:{
- GLuint unit = ctx->Texture.CurrentUnit;
- GLint b = (int) ((*param) * 16.0);
- if (b > 255)
- b = 255;
- if (b < -256)
- b = -256;
- I915_STATECHANGE(i915, I915_UPLOAD_TEX(unit));
- i915->lodbias_ss2[unit] =
- ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
- break;
- }
-
- default:
- break;
- }
-}
-
-
-void
-i915InitTextureFuncs(struct dd_function_table *functions)
-{
-/*
- functions->TexEnv = i915TexEnv;
-*/
-}
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 3f6d282d342..115004616ff 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -32,6 +32,7 @@
#include "main/imports.h"
#include "main/macros.h"
#include "main/colormac.h"
+#include "main/texformat.h"
#include "tnl/t_context.h"
#include "tnl/t_vertex.h"
@@ -40,6 +41,7 @@
#include "intel_tex.h"
#include "intel_regions.h"
#include "intel_tris.h"
+#include "intel_fbo.h"
#include "i915_reg.h"
#include "i915_context.h"
@@ -542,6 +544,8 @@ i915_state_draw_region(struct intel_context *intel,
{
struct i915_context *i915 = i915_context(&intel->ctx);
GLcontext *ctx = &intel->ctx;
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
GLuint value;
ASSERT(state == &i915->state || state == &i915->meta);
@@ -580,12 +584,26 @@ i915_state_draw_region(struct intel_context *intel,
value = (DSTORG_HORT_BIAS(0x8) | /* .5 */
DSTORG_VERT_BIAS(0x8) | /* .5 */
LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL);
- if (color_region && color_region->cpp == 4) {
- value |= DV_PF_8888;
- }
- else {
- value |= (DITHER_FULL_ALWAYS | DV_PF_565);
+ if (irb != NULL) {
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_ARGB8888:
+ value |= DV_PF_8888;
+ break;
+ case MESA_FORMAT_RGB565:
+ value |= DV_PF_565 | DITHER_FULL_ALWAYS;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ value |= DV_PF_1555 | DITHER_FULL_ALWAYS;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ value |= DV_PF_4444 | DITHER_FULL_ALWAYS;
+ break;
+ default:
+ _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
+ irb->texformat->MesaFormat);
+ }
}
+
if (depth_region && depth_region->cpp == 4) {
value |= DEPTH_FRMT_24_FIXED_8_OTHER;
}
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 01e07c967fa..a0b3b06309f 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -141,7 +141,8 @@ struct brw_context;
#define BRW_NEW_BATCH 0x10000
/** brw->depth_region updated */
#define BRW_NEW_DEPTH_BUFFER 0x20000
-#define BRW_NEW_NR_SURFACES 0x40000
+#define BRW_NEW_NR_WM_SURFACES 0x40000
+#define BRW_NEW_NR_VS_SURFACES 0x80000
struct brw_state_flags {
/** State update flags signalled by mesa internals */
@@ -159,6 +160,7 @@ struct brw_state_flags {
struct brw_vertex_program {
struct gl_vertex_program program;
GLuint id;
+ dri_bo *const_buffer; /** Program constant buffer/surface */
};
@@ -168,8 +170,7 @@ struct brw_fragment_program {
GLuint id; /**< serial no. to identify frag progs, never re-used */
GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
- /** Program constant buffer/surface */
- dri_bo *const_buffer;
+ dri_bo *const_buffer; /** Program constant buffer/surface */
};
@@ -186,7 +187,7 @@ struct brw_wm_prog_data {
GLuint total_grf;
GLuint total_scratch;
- GLuint nr_params;
+ GLuint nr_params; /**< number of float params/constants */
GLboolean error;
/* Pointer to tracked values (only valid once
@@ -225,6 +226,7 @@ struct brw_vs_prog_data {
GLuint urb_read_length;
GLuint total_grf;
GLuint outputs_written;
+ GLuint nr_params; /**< number of float params/constants */
GLuint inputs_read;
@@ -245,12 +247,31 @@ struct brw_vs_ouput_sizes {
#define BRW_MAX_TEX_UNIT 16
/**
- * Size of our surface binding table.
+ * Size of our surface binding table for the WM.
* This contains pointers to the drawing surfaces and current texture
- * objects and shader constant buffer (+1).
+ * objects and shader constant buffers (+2).
*/
#define BRW_WM_MAX_SURF (MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1)
+/**
+ * Helpers to convert drawing buffers, textures and constant buffers
+ * to surface binding table indexes, for WM.
+ */
+#define SURF_INDEX_DRAW(d) (d)
+#define SURF_INDEX_FRAG_CONST_BUFFER (MAX_DRAW_BUFFERS)
+#define SURF_INDEX_TEXTURE(t) (MAX_DRAW_BUFFERS + 1 + (t))
+
+/**
+ * Size of surface binding table for the VS.
+ * Only one constant buffer for now.
+ */
+#define BRW_VS_MAX_SURF 1
+
+/**
+ * Only a VS constant buffer
+ */
+#define SURF_INDEX_VERT_CONST_BUFFER 0
+
enum brw_cache_id {
BRW_CC_VP,
@@ -557,6 +578,11 @@ struct brw_context
dri_bo *prog_bo;
dri_bo *state_bo;
+
+ /** Binding table of pointers to surf_bo entries */
+ dri_bo *bind_bo;
+ dri_bo *surf_bo[BRW_VS_MAX_SURF];
+ GLuint nr_surfaces;
} vs;
struct {
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index a6bfb7507e7..18b187ed1dc 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -45,17 +45,21 @@
#include "brw_util.h"
-/* Partition the CURBE between the various users of constant values:
+/**
+ * Partition the CURBE between the various users of constant values:
+ * Note that vertex and fragment shaders can now fetch constants out
+ * of constant buffers. We no longer allocatea block of the GRF for
+ * constants. That greatly reduces the demand for space in the CURBE.
+ * Some of the comments within are dated...
*/
static void calculate_curbe_offsets( struct brw_context *brw )
{
GLcontext *ctx = &brw->intel.ctx;
/* CACHE_NEW_WM_PROG */
- GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
+ const GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
/* BRW_NEW_VERTEX_PROGRAM */
- const struct brw_vertex_program *vp = brw_vertex_program_const(brw->vertex_program);
- GLuint nr_vp_regs = (vp->program.Base.Parameters->NumParameters * 4 + 15) / 16;
+ const GLuint nr_vp_regs = (brw->vs.prog_data->nr_params + 15) / 16;
GLuint nr_clip_regs = 0;
GLuint total_regs;
@@ -248,7 +252,7 @@ static void prepare_constant_buffer(struct brw_context *brw)
/* vertex shader constants */
if (brw->curbe.vs_size) {
GLuint offset = brw->curbe.vs_start * 16;
- GLuint nr = vp->program.Base.Parameters->NumParameters;
+ GLuint nr = brw->vs.prog_data->nr_params / 4;
_mesa_load_state_parameters(ctx, vp->program.Base.Parameters);
@@ -333,37 +337,69 @@ static void prepare_constant_buffer(struct brw_context *brw)
/**
- * Vertex/fragment shader constants are stored in a pseudo 1D texture.
- * This function updates the constants in that buffer.
+ * Copy Mesa program parameters into given constant buffer.
*/
static void
-update_texture_constant_buffer(struct brw_context *brw)
+update_constant_buffer(struct brw_context *brw,
+ const struct gl_program_parameter_list *params,
+ dri_bo *const_buffer)
{
- struct brw_fragment_program *fp =
- (struct brw_fragment_program *) brw->fragment_program;
- const struct gl_program_parameter_list *params = fp->program.Base.Parameters;
const int size = params->NumParameters * 4 * sizeof(GLfloat);
- assert(fp->const_buffer);
- assert(fp->const_buffer->size >= size);
-
- /* copy constants into the buffer */
- if (size > 0) {
+ /* copy Mesa program constants into the buffer */
+ if (const_buffer && size > 0) {
GLubyte *map;
- dri_bo_map(fp->const_buffer, GL_TRUE);
- map = fp->const_buffer->virtual;
+
+ assert(const_buffer);
+ assert(const_buffer->size >= size);
+
+ dri_bo_map(const_buffer, GL_TRUE);
+ map = const_buffer->virtual;
memcpy(map, params->ParameterValues, size);
- dri_bo_unmap(fp->const_buffer);
+ dri_bo_unmap(const_buffer);
+
+ if (0) {
+ int i;
+ for (i = 0; i < params->NumParameters; i++) {
+ float *p = params->ParameterValues[i];
+ printf("%d: %f %f %f %f\n", i, p[0], p[1], p[2], p[3]);
+ }
+ }
}
}
+/** Copy current vertex program's parameters into the constant buffer */
+static void
+update_vertex_constant_buffer(struct brw_context *brw)
+{
+ struct brw_vertex_program *vp =
+ (struct brw_vertex_program *) brw->vertex_program;
+ if (0) {
+ printf("update VS constants in buffer %p\n", vp->const_buffer);
+ printf("program %u\n", vp->program.Base.Id);
+ }
+ update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer);
+}
+
+
+/** Copy current fragment program's parameters into the constant buffer */
+static void
+update_fragment_constant_buffer(struct brw_context *brw)
+{
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer);
+}
+
+
static void emit_constant_buffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
GLuint sz = brw->curbe.total_size;
- update_texture_constant_buffer(brw);
+ update_vertex_constant_buffer(brw);
+ update_fragment_constant_buffer(brw);
BEGIN_BATCH(2, IGNORE_CLIPRECTS);
if (sz == 0) {
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index d05f2e6c410..62c98bd8bb3 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -862,9 +862,17 @@ void brw_dp_READ_4( struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
GLboolean relAddr,
- GLuint scratch_offset,
+ GLuint location,
GLuint bind_table_index );
+void brw_dp_READ_4_vs( struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint oword,
+ GLboolean relAddr,
+ struct brw_reg addrReg,
+ GLuint location,
+ GLuint bind_table_index );
+
void brw_dp_WRITE_16( struct brw_compile *p,
struct brw_reg src,
GLuint msg_reg_nr,
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 21ce8369db4..60ea44f7a96 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -952,7 +952,7 @@ void brw_dp_READ_16( struct brw_compile *p,
/**
* Read a float[4] vector from the data port Data Cache (const buffer).
- * Scratch offset should be a multiple of 16.
+ * Location (in buffer) should be a multiple of 16.
* Used for fetching shader constants.
* If relAddr is true, we'll do an indirect fetch using the address register.
*/
@@ -960,7 +960,7 @@ void brw_dp_READ_4( struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
GLboolean relAddr,
- GLuint scratch_offset,
+ GLuint location,
GLuint bind_table_index )
{
{
@@ -969,18 +969,20 @@ void brw_dp_READ_4( struct brw_compile *p,
brw_set_mask_control(p, BRW_MASK_DISABLE);
/* set message header global offset field (reg 0, element 2) */
+ /* Note that grf[0] will be copied to mrf[1] implicitly by the SEND instr */
brw_MOV(p,
retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD),
- brw_imm_d(scratch_offset));
+ brw_imm_d(location));
brw_pop_insn_state(p);
}
{
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
- insn->header.predicate_control = 0; /* XXX */
+ insn->header.predicate_control = BRW_PREDICATE_NONE;
insn->header.compression_control = BRW_COMPRESSION_NONE;
insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.mask_control = BRW_MASK_DISABLE;
/* cast dest to a uword[8] vector */
dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW);
@@ -989,7 +991,7 @@ void brw_dp_READ_4( struct brw_compile *p,
brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW));
brw_set_dp_read_message(insn,
- bind_table_index, /* binding table index (255=stateless) */
+ bind_table_index,
0, /* msg_control (0 means 1 Oword) */
BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */
0, /* source cache = data cache */
@@ -1000,6 +1002,78 @@ void brw_dp_READ_4( struct brw_compile *p,
}
+/**
+ * Read float[4] constant(s) from VS constant buffer.
+ * For relative addressing, two float[4] constants will be read into 'dest'.
+ * Otherwise, one float[4] constant will be read into the lower half of 'dest'.
+ */
+void brw_dp_READ_4_vs(struct brw_compile *p,
+ struct brw_reg dest,
+ GLuint oword,
+ GLboolean relAddr,
+ struct brw_reg addrReg,
+ GLuint location,
+ GLuint bind_table_index)
+{
+ GLuint msg_reg_nr = 1;
+
+ assert(oword < 2);
+ /*
+ printf("vs const read msg, location %u, msg_reg_nr %d\n",
+ location, msg_reg_nr);
+ */
+
+ /* Setup MRF[1] with location/offset into const buffer */
+ {
+ struct brw_reg b;
+
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ /*brw_set_access_mode(p, BRW_ALIGN_16);*/
+
+ /* XXX I think we're setting all the dwords of MRF[1] to 'location'.
+ * when the docs say only dword[2] should be set. Hmmm. But it works.
+ */
+ b = brw_message_reg(msg_reg_nr);
+ b = retype(b, BRW_REGISTER_TYPE_UD);
+ /*b = get_element_ud(b, 2);*/
+ if (relAddr) {
+ brw_ADD(p, b, addrReg, brw_imm_ud(location));
+ }
+ else {
+ brw_MOV(p, b, brw_imm_ud(location));
+ }
+
+ brw_pop_insn_state(p);
+ }
+
+ {
+ struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
+
+ insn->header.predicate_control = BRW_PREDICATE_NONE;
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.destreg__conditonalmod = msg_reg_nr;
+ insn->header.mask_control = BRW_MASK_DISABLE;
+ /*insn->header.access_mode = BRW_ALIGN_16;*/
+
+ brw_set_dest(insn, dest);
+ brw_set_src0(insn, brw_null_reg());
+
+ brw_set_dp_read_message(insn,
+ bind_table_index,
+ oword, /* 0 = lower Oword, 1 = upper Oword */
+ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */
+ 0, /* source cache = data cache */
+ 1, /* msg_length */
+ 1, /* response_length (1 Oword) */
+ 0); /* eot */
+ }
+}
+
+
+
void brw_fb_WRITE(struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 5c94a49f60a..9bc5c35139c 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -101,6 +101,7 @@ const struct brw_tracked_state brw_drawing_rect = {
static void prepare_binding_table_pointers(struct brw_context *brw)
{
+ brw_add_validated_bo(brw, brw->vs.bind_bo);
brw_add_validated_bo(brw, brw->wm.bind_bo);
}
@@ -117,13 +118,11 @@ static void upload_binding_table_pointers(struct brw_context *brw)
BEGIN_BATCH(6, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
- OUT_BATCH(0); /* vs */
+ OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */
OUT_BATCH(0); /* gs */
OUT_BATCH(0); /* clip */
OUT_BATCH(0); /* sf */
- OUT_RELOC(brw->wm.bind_bo,
- I915_GEM_DOMAIN_SAMPLER, 0,
- 0);
+ OUT_RELOC(brw->wm.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* wm/ps */
ADVANCE_BATCH();
}
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 457bc2fc7f4..bac69187c19 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -95,6 +95,12 @@ static struct gl_program *brwNewProgram( GLcontext *ctx,
static void brwDeleteProgram( GLcontext *ctx,
struct gl_program *prog )
{
+ if (prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
+ struct brw_fragment_program *brw_fprog = brw_fragment_program(fprog);
+ dri_bo_unreference(brw_fprog->const_buffer);
+ }
+
_mesa_delete_program( ctx, prog );
}
@@ -111,7 +117,6 @@ static void brwProgramStringNotify( GLcontext *ctx,
struct gl_program *prog )
{
struct brw_context *brw = brw_context(ctx);
- struct intel_context *intel = &brw->intel;
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
@@ -128,24 +133,6 @@ static void brwProgramStringNotify( GLcontext *ctx,
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
newFP->id = brw->program_id++;
newFP->isGLSL = brw_wm_is_glsl(fprog);
-
- /* alloc constant buffer/surface */
- {
- const struct gl_program_parameter_list *params = prog->Parameters;
- const int size = params->NumParameters * 4 * sizeof(GLfloat);
-
- /* free old const buffer if too small */
- if (newFP->const_buffer && newFP->const_buffer->size < size) {
- dri_bo_unreference(newFP->const_buffer);
- newFP->const_buffer = NULL;
- }
-
- if (!newFP->const_buffer) {
- newFP->const_buffer = drm_intel_bo_alloc(intel->bufmgr,
- "fp_const_buffer",
- size, 64);
- }
- }
}
else if (target == GL_VERTEX_PROGRAM_ARB) {
struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog;
diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c
index 5d332d010c2..a7132622696 100644
--- a/src/mesa/drivers/dri/i965/brw_state_dump.c
+++ b/src/mesa/drivers/dri/i965/brw_state_dump.c
@@ -84,6 +84,19 @@ get_965_surfacetype(unsigned int surfacetype)
}
}
+static const char *
+get_965_surface_format(unsigned int surface_format)
+{
+ switch (surface_format) {
+ case 0x000: return "r32g32b32a32_float";
+ case 0x0c1: return "b8g8r8a8_unorm";
+ case 0x100: return "b5g6r5_unorm";
+ case 0x102: return "b5g5r5a1_unorm";
+ case 0x104: return "b4g4r4a4_unorm";
+ default: return "unknown";
+ }
+}
+
static void dump_wm_surface_state(struct brw_context *brw)
{
int i;
@@ -95,7 +108,7 @@ static void dump_wm_surface_state(struct brw_context *brw)
char name[20];
if (surf_bo == NULL) {
- fprintf(stderr, "WM SS%d: NULL\n", i);
+ fprintf(stderr, " WM SS%d: NULL\n", i);
continue;
}
dri_bo_map(surf_bo, GL_FALSE);
@@ -103,8 +116,9 @@ static void dump_wm_surface_state(struct brw_context *brw)
surf = (struct brw_surface_state *)(surf_bo->virtual);
sprintf(name, "WM SS%d", i);
- state_out(name, surf, surfoff, 0, "%s\n",
- get_965_surfacetype(surf->ss0.surface_type));
+ state_out(name, surf, surfoff, 0, "%s %s\n",
+ get_965_surfacetype(surf->ss0.surface_type),
+ get_965_surface_format(surf->ss0.surface_format));
state_out(name, surf, surfoff, 1, "offset\n");
state_out(name, surf, surfoff, 2, "%dx%d size, %d mips\n",
surf->ss2.width + 1, surf->ss2.height + 1, surf->ss2.mip_count);
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 99d0e937226..d20cf78b8af 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -75,6 +75,13 @@ struct brw_vs_compile {
struct brw_reg userplane[6];
+ /** using a real constant buffer? */
+ GLboolean use_const_buffer;
+ /** we may need up to 3 constants per instruction (if use_const_buffer) */
+ struct {
+ GLint index;
+ struct brw_reg reg;
+ } current_const[3];
};
void brw_vs_emit( struct brw_vs_compile *c );
diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c
index d29eb17f8cf..2637344b482 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_constval.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c
@@ -96,7 +96,7 @@ static GLubyte get_active( struct tracker *t,
struct prog_src_register src )
{
GLuint i;
- GLubyte active = src.NegateBase; /* NOTE! */
+ GLubyte active = src.Negate; /* NOTE! */
if (src.RelAddr)
return 0xf;
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 0d6c6ab9a8a..524f1211cee 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -38,14 +38,44 @@
#include "brw_vs.h"
+static struct brw_reg get_tmp( struct brw_vs_compile *c )
+{
+ struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0);
+
+ if (++c->last_tmp > c->prog_data.total_grf)
+ c->prog_data.total_grf = c->last_tmp;
+
+ return tmp;
+}
-/* Do things as simply as possible. Allocate and populate all regs
+static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp )
+{
+ if (tmp.nr == c->last_tmp-1)
+ c->last_tmp--;
+}
+
+static void release_tmps( struct brw_vs_compile *c )
+{
+ c->last_tmp = c->first_tmp;
+}
+
+
+/**
+ * Preallocate GRF register before code emit.
+ * Do things as simply as possible. Allocate and populate all regs
* ahead of time.
*/
static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
GLuint i, reg = 0, mrf;
- GLuint nr_params;
+
+#if 0
+ if (c->vp->program.Base.Parameters->NumParameters >= 6)
+ c->use_const_buffer = 1;
+ else
+#endif
+ c->use_const_buffer = GL_FALSE;
+ /*printf("use_const_buffer = %d\n", c->use_const_buffer);*/
/* r0 -- reserved as usual
*/
@@ -66,13 +96,22 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
/* Vertex program parameters from curbe:
*/
- nr_params = c->vp->program.Base.Parameters->NumParameters;
- for (i = 0; i < nr_params; i++) {
- c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1);
- }
- reg += (nr_params + 1) / 2;
+ if (c->use_const_buffer) {
+ /* get constants from a real constant buffer */
+ c->prog_data.curb_read_length = 0;
+ c->prog_data.nr_params = 4; /* XXX 0 causes a bug elsewhere... */
+ }
+ else {
+ /* use a section of the GRF for constants */
+ GLuint nr_params = c->vp->program.Base.Parameters->NumParameters;
+ for (i = 0; i < nr_params; i++) {
+ c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1);
+ }
+ reg += (nr_params + 1) / 2;
+ c->prog_data.curb_read_length = reg - 1;
- c->prog_data.curb_read_length = reg - 1;
+ c->prog_data.nr_params = nr_params * 4;
+ }
/* Allocate input regs:
*/
@@ -133,6 +172,14 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
reg++;
}
+ if (c->use_const_buffer) {
+ for (i = 0; i < 3; i++) {
+ c->current_const[i].index = -1;
+ c->current_const[i].reg = brw_vec8_grf(reg, 0);
+ reg++;
+ }
+ }
+
for (i = 0; i < 128; i++) {
if (c->output_regs[i].used_in_src) {
c->output_regs[i].reg = brw_vec8_grf(reg, 0);
@@ -165,28 +212,6 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
}
-static struct brw_reg get_tmp( struct brw_vs_compile *c )
-{
- struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0);
-
- if (++c->last_tmp > c->prog_data.total_grf)
- c->prog_data.total_grf = c->last_tmp;
-
- return tmp;
-}
-
-static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp )
-{
- if (tmp.nr == c->last_tmp-1)
- c->last_tmp--;
-}
-
-static void release_tmps( struct brw_vs_compile *c )
-{
- c->last_tmp = c->first_tmp;
-}
-
-
/**
* If an instruction uses a temp reg both as a src and the dest, we
* sometimes need to allocate an intermediate temporary.
@@ -633,6 +658,8 @@ static void emit_lit_noalias( struct brw_vs_compile *c,
}
brw_ENDIF(p, if_insn);
+
+ release_tmp(c, tmp);
}
static void emit_lrp_noalias(struct brw_vs_compile *c,
@@ -673,13 +700,83 @@ static void emit_nrm( struct brw_vs_compile *c,
}
+static struct brw_reg
+get_constant(struct brw_vs_compile *c,
+ const struct prog_instruction *inst,
+ GLuint argIndex)
+{
+ const struct prog_src_register *src = &inst->SrcReg[argIndex];
+ struct brw_compile *p = &c->func;
+ struct brw_reg const_reg;
+ struct brw_reg const2_reg;
+
+ assert(argIndex < 3);
+
+ if (c->current_const[argIndex].index != src->Index || src->RelAddr) {
+ struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0];
+
+ c->current_const[argIndex].index = src->Index;
+
+#if 0
+ printf(" fetch const[%d] for arg %d into reg %d\n",
+ src->Index, argIndex, c->current_const[argIndex].reg.nr);
+#endif
+ /* need to fetch the constant now */
+ brw_dp_READ_4_vs(p,
+ c->current_const[argIndex].reg,/* writeback dest */
+ 0, /* oword */
+ src->RelAddr, /* relative indexing? */
+ addrReg, /* address register */
+ 16 * src->Index, /* byte offset */
+ SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
+ );
+
+ if (src->RelAddr) {
+ /* second read */
+ const2_reg = get_tmp(c);
+
+ /* use upper half of address reg for second read */
+ addrReg = stride(addrReg, 0, 4, 0);
+ addrReg.subnr = 16;
+
+ brw_dp_READ_4_vs(p,
+ const2_reg, /* writeback dest */
+ 1, /* oword */
+ src->RelAddr, /* relative indexing? */
+ addrReg, /* address register */
+ 16 * src->Index, /* byte offset */
+ SURF_INDEX_VERT_CONST_BUFFER
+ );
+ }
+ }
+
+ const_reg = c->current_const[argIndex].reg;
+
+ if (src->RelAddr) {
+ /* merge the two Owords into the constant register */
+ /* const_reg[7..4] = const2_reg[7..4] */
+ brw_MOV(p,
+ suboffset(stride(const_reg, 0, 4, 1), 4),
+ suboffset(stride(const2_reg, 0, 4, 1), 4));
+ release_tmp(c, const2_reg);
+ }
+ else {
+ /* replicate lower four floats into upper half (to get XYZWXYZW) */
+ const_reg = stride(const_reg, 0, 4, 0);
+ const_reg.subnr = 0;
+ }
+
+ return const_reg;
+}
+
+
+
/* TODO: relative addressing!
*/
static struct brw_reg get_reg( struct brw_vs_compile *c,
gl_register_file file,
GLuint index )
{
-
switch (file) {
case PROGRAM_TEMPORARY:
case PROGRAM_INPUT:
@@ -708,13 +805,17 @@ static struct brw_reg get_reg( struct brw_vs_compile *c,
}
+/**
+ * Indirect addressing: get reg[[arg] + offset].
+ */
static struct brw_reg deref( struct brw_vs_compile *c,
struct brw_reg arg,
GLint offset)
{
struct brw_compile *p = &c->func;
struct brw_reg tmp = vec4(get_tmp(c));
- struct brw_reg vp_address = retype(vec1(get_reg(c, PROGRAM_ADDRESS, 0)), BRW_REGISTER_TYPE_UW);
+ struct brw_reg addr_reg = c->regs[PROGRAM_ADDRESS][0];
+ struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_UW);
GLuint byte_offset = arg.nr * 32 + arg.subnr + offset * 16;
struct brw_reg indirect = brw_vec4_indirect(0,0);
@@ -735,10 +836,67 @@ static struct brw_reg deref( struct brw_vs_compile *c,
brw_pop_insn_state(p);
}
+ /* NOTE: tmp not released */
return vec8(tmp);
}
+/**
+ * Get brw reg corresponding to the instruction's [argIndex] src reg.
+ * TODO: relative addressing!
+ */
+static struct brw_reg
+get_src_reg( struct brw_vs_compile *c,
+ const struct prog_instruction *inst,
+ GLuint argIndex )
+{
+ const GLuint file = inst->SrcReg[argIndex].File;
+ const GLint index = inst->SrcReg[argIndex].Index;
+ const GLboolean relAddr = inst->SrcReg[argIndex].RelAddr;
+
+ switch (file) {
+ case PROGRAM_TEMPORARY:
+ case PROGRAM_INPUT:
+ case PROGRAM_OUTPUT:
+ if (relAddr) {
+ return deref(c, c->regs[file][0], index);
+ }
+ else {
+ assert(c->regs[file][index].nr != 0);
+ return c->regs[file][index];
+ }
+
+ case PROGRAM_STATE_VAR:
+ case PROGRAM_CONSTANT:
+ case PROGRAM_UNIFORM:
+ if (c->use_const_buffer) {
+ return get_constant(c, inst, argIndex);
+ }
+ else if (relAddr) {
+ return deref(c, c->regs[PROGRAM_STATE_VAR][0], index);
+ }
+ else {
+ assert(c->regs[PROGRAM_STATE_VAR][index].nr != 0);
+ return c->regs[PROGRAM_STATE_VAR][index];
+ }
+ case PROGRAM_ADDRESS:
+ assert(index == 0);
+ return c->regs[file][index];
+
+ case PROGRAM_UNDEFINED:
+ /* this is a normal case since we loop over all three src args */
+ return brw_null_reg();
+
+ case PROGRAM_LOCAL_PARAM:
+ case PROGRAM_ENV_PARAM:
+ case PROGRAM_WRITE_ONLY:
+ default:
+ assert(0);
+ return brw_null_reg();
+ }
+}
+
+
static void emit_arl( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0 )
@@ -750,30 +908,31 @@ static void emit_arl( struct brw_vs_compile *c,
if (need_tmp)
tmp = get_tmp(c);
- brw_RNDD(p, tmp, arg0);
- brw_MUL(p, dst, tmp, brw_imm_d(16));
+ brw_RNDD(p, tmp, arg0); /* tmp = round(arg0) */
+ brw_MUL(p, dst, tmp, brw_imm_d(16)); /* dst = tmp * 16 */
if (need_tmp)
release_tmp(c, tmp);
}
-/* Will return mangled results for SWZ op. The emit_swz() function
+/**
+ * Return the brw reg for the given instruction's src argument.
+ * Will return mangled results for SWZ op. The emit_swz() function
* ignores this result and recalculates taking extended swizzles into
* account.
*/
static struct brw_reg get_arg( struct brw_vs_compile *c,
- struct prog_src_register *src )
+ const struct prog_instruction *inst,
+ GLuint argIndex )
{
+ const struct prog_src_register *src = &inst->SrcReg[argIndex];
struct brw_reg reg;
if (src->File == PROGRAM_UNDEFINED)
return brw_null_reg();
- if (src->RelAddr)
- reg = deref(c, c->regs[PROGRAM_STATE_VAR][0], src->Index);
- else
- reg = get_reg(c, src->File, src->Index);
+ reg = get_src_reg(c, inst, argIndex);
/* Convert 3-bit swizzle to 2-bit.
*/
@@ -784,16 +943,38 @@ static struct brw_reg get_arg( struct brw_vs_compile *c,
/* Note this is ok for non-swizzle instructions:
*/
- reg.negate = src->NegateBase ? 1 : 0;
+ reg.negate = src->Negate ? 1 : 0;
return reg;
}
+/**
+ * Get brw register for the given program dest register.
+ */
static struct brw_reg get_dst( struct brw_vs_compile *c,
struct prog_dst_register dst )
{
- struct brw_reg reg = get_reg(c, dst.File, dst.Index);
+ struct brw_reg reg;
+
+ switch (dst.File) {
+ case PROGRAM_TEMPORARY:
+ case PROGRAM_OUTPUT:
+ assert(c->regs[dst.File][dst.Index].nr != 0);
+ reg = c->regs[dst.File][dst.Index];
+ break;
+ case PROGRAM_ADDRESS:
+ assert(dst.Index == 0);
+ reg = c->regs[dst.File][dst.Index];
+ break;
+ case PROGRAM_UNDEFINED:
+ /* we may hit this for OPCODE_END, OPCODE_KIL, etc */
+ reg = brw_null_reg();
+ break;
+ default:
+ assert(0);
+ reg = brw_null_reg();
+ }
reg.dw1.bits.writemask = dst.WriteMask;
@@ -803,14 +984,16 @@ static struct brw_reg get_dst( struct brw_vs_compile *c,
static void emit_swz( struct brw_vs_compile *c,
struct brw_reg dst,
- struct prog_src_register src )
+ const struct prog_instruction *inst)
{
+ const GLuint argIndex = 0;
+ const struct prog_src_register src = inst->SrcReg[argIndex];
struct brw_compile *p = &c->func;
GLuint zeros_mask = 0;
GLuint ones_mask = 0;
GLuint src_mask = 0;
GLubyte src_swz[4];
- GLboolean need_tmp = (src.NegateBase &&
+ GLboolean need_tmp = (src.Negate &&
dst.file != BRW_GENERAL_REGISTER_FILE);
struct brw_reg tmp = dst;
GLuint i;
@@ -844,10 +1027,7 @@ static void emit_swz( struct brw_vs_compile *c,
if (src_mask) {
struct brw_reg arg0;
- if (src.RelAddr)
- arg0 = deref(c, c->regs[PROGRAM_STATE_VAR][0], src.Index);
- else
- arg0 = get_reg(c, src.File, src.Index);
+ arg0 = get_src_reg(c, inst, argIndex);
arg0 = brw_swizzle(arg0,
src_swz[0], src_swz[1],
@@ -862,8 +1042,8 @@ static void emit_swz( struct brw_vs_compile *c,
if (ones_mask)
brw_MOV(p, brw_writemask(tmp, ones_mask), brw_imm_f(1));
- if (src.NegateBase)
- brw_MOV(p, brw_writemask(tmp, src.NegateBase), negate(tmp));
+ if (src.Negate)
+ brw_MOV(p, brw_writemask(tmp, src.Negate), negate(tmp));
if (need_tmp) {
brw_MOV(p, dst, tmp);
@@ -1043,6 +1223,11 @@ void brw_vs_emit(struct brw_vs_compile *c )
struct brw_reg args[3], dst;
GLuint i;
+#if 0
+ printf("%d: ", insn);
+ _mesa_print_instruction(inst);
+#endif
+
/* Get argument regs. SWZ is special and does this itself.
*/
if (inst->Opcode != OPCODE_SWZ)
@@ -1053,7 +1238,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
if (file == PROGRAM_OUTPUT && c->output_regs[index].used_in_src)
args[i] = c->output_regs[index].reg;
else
- args[i] = get_arg(c, src);
+ args[i] = get_arg(c, inst, i);
}
/* Get dest regs. Note that it is possible for a reg to be both
@@ -1181,7 +1366,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
/* The args[0] value can't be used here as it won't have
* correctly encoded the full swizzle:
*/
- emit_swz(c, dst, inst->SrcReg[0] );
+ emit_swz(c, dst, inst);
break;
case OPCODE_TRUNC:
/* round toward zero */
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index 1a63766ea1f..3d295388437 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -44,6 +44,8 @@ struct brw_vs_unit_key {
unsigned int curbe_offset;
unsigned int nr_urb_entries, urb_size;
+
+ unsigned int nr_surfaces;
};
static void
@@ -62,6 +64,9 @@ vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key)
key->nr_urb_entries = brw->urb.nr_vs_entries;
key->urb_size = brw->urb.vsize;
+ /* BRW_NEW_NR_VS_SURFACES */
+ key->nr_surfaces = brw->vs.nr_surfaces;
+
/* BRW_NEW_CURBE_OFFSETS, _NEW_TRANSFORM */
if (ctx->Transform.ClipPlanesEnabled) {
/* Note that we read in the userclip planes as well, hence
@@ -92,6 +97,8 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
* brw_urb_WRITE() results.
*/
vs.thread1.single_program_flow = 0;
+ vs.thread1.binding_table_entry_count = key->nr_surfaces;
+
vs.thread3.urb_entry_read_length = key->urb_entry_read_length;
vs.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
vs.thread3.dispatch_grf_start_reg = 1;
@@ -158,6 +165,7 @@ const struct brw_tracked_state brw_vs_unit = {
.dirty = {
.mesa = _NEW_TRANSFORM,
.brw = (BRW_NEW_CURBE_OFFSETS |
+ BRW_NEW_NR_VS_SURFACES |
BRW_NEW_URB_FENCE),
.cache = CACHE_NEW_VS_PROG
},
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 960bbb311e3..ba03afd6c13 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -79,6 +79,7 @@ static void brw_destroy_context( struct intel_context *intel )
dri_bo_release(&brw->curbe.curbe_bo);
dri_bo_release(&brw->vs.prog_bo);
dri_bo_release(&brw->vs.state_bo);
+ dri_bo_release(&brw->vs.bind_bo);
dri_bo_release(&brw->gs.prog_bo);
dri_bo_release(&brw->gs.state_bo);
dri_bo_release(&brw->clip.prog_bo);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index d65b1332c61..72fc21d2eba 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -742,7 +742,7 @@ static void emit_tex( struct brw_wm_compile *c,
retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
1,
retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
- inst->tex_unit + MAX_DRAW_BUFFERS, /* surface */
+ SURF_INDEX_TEXTURE(inst->tex_unit),
inst->tex_unit, /* sampler */
inst->writemask,
(inst->tex_shadow ?
@@ -791,7 +791,7 @@ static void emit_txb( struct brw_wm_compile *c,
retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
1,
retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW),
- inst->tex_unit + MAX_DRAW_BUFFERS, /* surface */
+ SURF_INDEX_TEXTURE(inst->tex_unit),
inst->tex_unit, /* sampler */
inst->writemask,
BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index a7f5f1b9a28..1798d842c79 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -80,9 +80,8 @@ static struct prog_src_register src_reg(GLuint file, GLuint idx)
reg.Index = idx;
reg.Swizzle = SWIZZLE_NOOP;
reg.RelAddr = 0;
- reg.NegateBase = 0;
+ reg.Negate = NEGATE_NONE;
reg.Abs = 0;
- reg.NegateAbs = 0;
return reg;
}
@@ -569,7 +568,7 @@ static void precalc_dst( struct brw_wm_compile *c,
src_undef(),
src_undef());
/* Avoid letting negation flag of src0 affect our 1 constant. */
- swz->SrcReg[0].NegateBase &= ~NEGATE_X;
+ swz->SrcReg[0].Negate &= ~NEGATE_X;
}
if (dst.WriteMask & WRITEMASK_W) {
/* dst.w = mov src1.w
@@ -604,7 +603,7 @@ static void precalc_lit( struct brw_wm_compile *c,
src_undef(),
src_undef());
/* Avoid letting the negation flag of src0 affect our 1 constant. */
- swz->SrcReg[0].NegateBase = 0;
+ swz->SrcReg[0].Negate = NEGATE_NONE;
}
if (dst.WriteMask & WRITEMASK_YZ) {
@@ -651,7 +650,7 @@ static void precalc_tex( struct brw_wm_compile *c,
src0,
src_undef(),
src_undef());
- out->SrcReg[0].NegateBase = 0;
+ out->SrcReg[0].Negate = NEGATE_NONE;
out->SrcReg[0].Abs = 1;
/* tmp0 = MAX(coord.X, coord.Y) */
@@ -1050,14 +1049,14 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
case OPCODE_ABS:
out = emit_insn(c, inst);
out->Opcode = OPCODE_MOV;
- out->SrcReg[0].NegateBase = 0;
+ out->SrcReg[0].Negate = NEGATE_NONE;
out->SrcReg[0].Abs = 1;
break;
case OPCODE_SUB:
out = emit_insn(c, inst);
out->Opcode = OPCODE_ADD;
- out->SrcReg[1].NegateBase ^= 0xf;
+ out->SrcReg[1].Negate ^= NEGATE_XYZW;
break;
case OPCODE_SCS:
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 575cd45d572..22e17622c6d 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -56,7 +56,7 @@ static void set_reg(struct brw_wm_compile *c, int file, int index,
* Examine instruction's write mask to find index of first component
* enabled for writing.
*/
-static int get_scalar_dst_index(struct prog_instruction *inst)
+static int get_scalar_dst_index(const struct prog_instruction *inst)
{
int i;
for (i = 0; i < 4; i++)
@@ -254,14 +254,15 @@ static void prealloc_reg(struct brw_wm_compile *c)
* XXX alloc these on demand!
*/
if (c->use_const_buffer) {
- c->current_const[0].reg = alloc_tmp(c);
- c->current_const[1].reg = alloc_tmp(c);
- c->current_const[2].reg = alloc_tmp(c);
+ for (i = 0; i < 3; i++) {
+ c->current_const[i].index = -1;
+ c->current_const[i].reg = alloc_tmp(c);
+ }
}
- /*
+#if 0
printf("USE CONST BUFFER? %d\n", c->use_const_buffer);
printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index);
- */
+#endif
}
@@ -283,14 +284,12 @@ static void fetch_constants(struct brw_wm_compile *c,
src->File == PROGRAM_CONSTANT ||
src->File == PROGRAM_UNIFORM) {
if (c->current_const[i].index != src->Index) {
-
c->current_const[i].index = src->Index;
- /*c->current_const[i].reg = alloc_tmp(c);*/
- /*
+#if 0
printf(" fetch const[%d] for arg %d into reg %d\n",
src->Index, i, c->current_const[i].reg.nr);
- */
+#endif
/* need to fetch the constant now */
brw_dp_READ_4(p,
@@ -298,28 +297,8 @@ static void fetch_constants(struct brw_wm_compile *c,
1, /* msg_reg */
src->RelAddr, /* relative indexing? */
16 * src->Index, /* byte offset */
- BRW_WM_MAX_SURF - 1 /* binding table index */
+ SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */
);
-
-#if 0
- /* dependency stall */
- {
- int response_length = 1;
- int mark = mark_tmps( c );
- struct brw_reg src = c->current_const[i].reg;
- struct brw_reg tmp = alloc_tmp(c);
-
- /* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 }
- */
- brw_push_insn_state(p);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, tmp, src);
- brw_MOV(p, src, tmp);
- brw_pop_insn_state(p);
-
- release_tmps( c, mark );
- }
-#endif
}
}
}
@@ -361,18 +340,18 @@ get_src_reg_const(struct brw_wm_compile *c,
const_reg = stride(const_reg, 0, 1, 0);
const_reg.subnr = component * 4;
- if (src->NegateBase)
+ if (src->Negate & (1 << component))
const_reg = negate(const_reg);
if (src->Abs)
const_reg = brw_abs(const_reg);
- /*
- printf(" form const[%d] for arg %d, comp %d, reg %d\n",
+#if 0
+ printf(" form const[%d].%d for arg %d, reg %d\n",
c->current_const[srcRegIndex].index,
- srcRegIndex,
component,
+ srcRegIndex,
const_reg.nr);
- */
+#endif
return const_reg;
}
@@ -398,7 +377,7 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c,
else {
/* other type of source register */
return get_reg(c, src->File, src->Index, component, nr,
- src->NegateBase, src->Abs);
+ src->Negate, src->Abs);
}
}
@@ -423,11 +402,13 @@ static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c,
const GLfloat *param =
c->fp->program.Base.Parameters->ParameterValues[src->Index];
GLfloat value = param[component];
- if (src->NegateBase)
+ if (src->Negate & (1 << channel))
value = -value;
if (src->Abs)
value = FABSF(value);
- /*printf(" form imm reg %f\n", value);*/
+#if 0
+ printf(" form immed value %f for chan %d\n", value, channel);
+#endif
return brw_imm_f(value);
}
else {
@@ -501,7 +482,7 @@ static void invoke_subroutine( struct brw_wm_compile *c,
}
static void emit_abs( struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
int i;
struct brw_compile *p = &c->func;
@@ -518,7 +499,7 @@ static void emit_abs( struct brw_wm_compile *c,
}
static void emit_trunc( struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
int i;
struct brw_compile *p = &c->func;
@@ -536,7 +517,7 @@ static void emit_trunc( struct brw_wm_compile *c,
}
static void emit_mov( struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
int i;
struct brw_compile *p = &c->func;
@@ -546,7 +527,9 @@ static void emit_mov( struct brw_wm_compile *c,
if (mask & (1<<i)) {
struct brw_reg src, dst;
dst = get_dst_reg(c, inst, i);
- src = get_src_reg_imm(c, inst, 0, i);
+ /* XXX some moves from immediate value don't work reliably!!! */
+ /*src = get_src_reg_imm(c, inst, 0, i);*/
+ src = get_src_reg(c, inst, 0, i);
brw_MOV(p, dst, src);
}
}
@@ -554,7 +537,7 @@ static void emit_mov( struct brw_wm_compile *c,
}
static void emit_pixel_xy(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_reg r1 = brw_vec1_grf(1, 0);
struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
@@ -584,7 +567,7 @@ static void emit_pixel_xy(struct brw_wm_compile *c,
}
static void emit_delta_xy(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_reg r1 = brw_vec1_grf(1, 0);
struct brw_reg dst0, dst1, src0, src1;
@@ -644,7 +627,7 @@ static void fire_fb_write( struct brw_wm_compile *c,
}
static void emit_fb_write(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
int nr = 2;
@@ -713,7 +696,7 @@ static void emit_fb_write(struct brw_wm_compile *c,
}
static void emit_pixel_w( struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -743,7 +726,7 @@ static void emit_pixel_w( struct brw_wm_compile *c,
}
static void emit_linterp(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -772,7 +755,7 @@ static void emit_linterp(struct brw_wm_compile *c,
}
static void emit_cinterp(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -798,7 +781,7 @@ static void emit_cinterp(struct brw_wm_compile *c,
}
static void emit_pinterp(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -832,7 +815,7 @@ static void emit_pinterp(struct brw_wm_compile *c,
/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
static void emit_frontfacing(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
@@ -861,7 +844,7 @@ static void emit_frontfacing(struct brw_wm_compile *c,
}
static void emit_xpd(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
int i;
struct brw_compile *p = &c->func;
@@ -886,7 +869,7 @@ static void emit_xpd(struct brw_wm_compile *c,
}
static void emit_dp3(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_reg src0[3], src1[3], dst;
int i;
@@ -905,7 +888,7 @@ static void emit_dp3(struct brw_wm_compile *c,
}
static void emit_dp4(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_reg src0[4], src1[4], dst;
int i;
@@ -924,7 +907,7 @@ static void emit_dp4(struct brw_wm_compile *c,
}
static void emit_dph(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_reg src0[4], src1[4], dst;
int i;
@@ -948,7 +931,7 @@ static void emit_dph(struct brw_wm_compile *c,
* register's X, Y, Z and W channels (subject to writemasking of course).
*/
static void emit_math1(struct brw_wm_compile *c,
- struct prog_instruction *inst, GLuint func)
+ const struct prog_instruction *inst, GLuint func)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, dst, tmp;
@@ -985,43 +968,43 @@ static void emit_math1(struct brw_wm_compile *c,
}
static void emit_rcp(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_INV);
}
static void emit_rsq(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ);
}
static void emit_sin(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_SIN);
}
static void emit_cos(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_COS);
}
static void emit_ex2(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_EXP);
}
static void emit_lg2(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_math1(c, inst, BRW_MATH_FUNCTION_LOG);
}
static void emit_add(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, dst;
@@ -1040,7 +1023,7 @@ static void emit_add(struct brw_wm_compile *c,
}
static void emit_arl(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, addr_reg;
@@ -1053,7 +1036,7 @@ static void emit_arl(struct brw_wm_compile *c,
}
static void emit_sub(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, dst;
@@ -1072,7 +1055,7 @@ static void emit_sub(struct brw_wm_compile *c,
}
static void emit_mul(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, dst;
@@ -1091,7 +1074,7 @@ static void emit_mul(struct brw_wm_compile *c,
}
static void emit_frc(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, dst;
@@ -1110,7 +1093,7 @@ static void emit_frc(struct brw_wm_compile *c,
}
static void emit_flr(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg src0, dst;
@@ -1177,7 +1160,7 @@ static void emit_min_max(struct brw_wm_compile *c,
}
static void emit_pow(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg dst, src0, src1;
@@ -1199,7 +1182,7 @@ static void emit_pow(struct brw_wm_compile *c,
}
static void emit_lrp(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -1252,7 +1235,7 @@ static void emit_kil(struct brw_wm_compile *c)
}
static void emit_mad(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -1275,7 +1258,7 @@ static void emit_mad(struct brw_wm_compile *c,
}
static void emit_sop(struct brw_wm_compile *c,
- struct prog_instruction *inst, GLuint cond)
+ const struct prog_instruction *inst, GLuint cond)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -1299,43 +1282,43 @@ static void emit_sop(struct brw_wm_compile *c,
}
static void emit_slt(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_L);
}
static void emit_sle(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_LE);
}
static void emit_sgt(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_G);
}
static void emit_sge(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_GE);
}
static void emit_seq(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_EQ);
}
static void emit_sne(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
emit_sop(c, inst, BRW_CONDITIONAL_NEQ);
}
static void emit_ddx(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -1362,7 +1345,7 @@ static void emit_ddx(struct brw_wm_compile *c,
}
static void emit_ddy(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -1505,7 +1488,7 @@ static void noise1_sub( struct brw_wm_compile *c ) {
}
static void emit_noise1( struct brw_wm_compile *c,
- struct prog_instruction *inst )
+ const struct prog_instruction *inst )
{
struct brw_compile *p = &c->func;
struct brw_reg src, param, dst;
@@ -1675,7 +1658,7 @@ static void noise2_sub( struct brw_wm_compile *c ) {
}
static void emit_noise2( struct brw_wm_compile *c,
- struct prog_instruction *inst )
+ const struct prog_instruction *inst )
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, param0, param1, dst;
@@ -1978,7 +1961,7 @@ static void noise3_sub( struct brw_wm_compile *c ) {
}
static void emit_noise3( struct brw_wm_compile *c,
- struct prog_instruction *inst )
+ const struct prog_instruction *inst )
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, src2, param0, param1, param2, dst;
@@ -2401,7 +2384,7 @@ static void noise4_sub( struct brw_wm_compile *c )
}
static void emit_noise4( struct brw_wm_compile *c,
- struct prog_instruction *inst )
+ const struct prog_instruction *inst )
{
struct brw_compile *p = &c->func;
struct brw_reg src0, src1, src2, src3, param0, param1, param2, param3, dst;
@@ -2443,7 +2426,7 @@ static void emit_noise4( struct brw_wm_compile *c,
}
static void emit_wpos_xy(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
GLuint mask = inst->DstReg.WriteMask;
@@ -2479,7 +2462,7 @@ static void emit_wpos_xy(struct brw_wm_compile *c,
BIAS on SIMD8 not working yet...
*/
static void emit_txb(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg dst[4], src[4], payload_reg;
@@ -2517,7 +2500,7 @@ static void emit_txb(struct brw_wm_compile *c,
retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
1, /* msg_reg_nr */
retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
- unit + MAX_DRAW_BUFFERS, /* surface */
+ SURF_INDEX_TEXTURE(unit),
unit, /* sampler */
inst->DstReg.WriteMask, /* writemask */
BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS, /* msg_type */
@@ -2528,7 +2511,7 @@ static void emit_txb(struct brw_wm_compile *c,
static void emit_tex(struct brw_wm_compile *c,
- struct prog_instruction *inst)
+ const struct prog_instruction *inst)
{
struct brw_compile *p = &c->func;
struct brw_reg dst[4], src[4], payload_reg;
@@ -2581,7 +2564,7 @@ static void emit_tex(struct brw_wm_compile *c,
retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */
1, /* msg_reg_nr */
retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */
- unit + MAX_DRAW_BUFFERS, /* surface */
+ SURF_INDEX_TEXTURE(unit),
unit, /* sampler */
inst->DstReg.WriteMask, /* writemask */
BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE, /* msg_type */
@@ -2618,22 +2601,22 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
for (i = 0; i < c->nr_fp_insns; i++) {
- struct prog_instruction *inst = &c->prog_instructions[i];
+ const struct prog_instruction *inst = &c->prog_instructions[i];
- if (inst->CondUpdate)
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
- else
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
-
- /*
+#if 0
_mesa_printf("Inst %d: ", i);
_mesa_print_instruction(inst);
- */
+#endif
/* fetch any constants that this instruction needs */
if (c->use_const_buffer)
fetch_constants(c, inst);
+ if (inst->CondUpdate)
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ else
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
+
switch (inst->Opcode) {
case WM_PIXELXY:
emit_pixel_xy(c, inst);
@@ -2819,6 +2802,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
break;
case OPCODE_BGNLOOP:
+ /* XXX may need to invalidate the current_constant regs */
loop_inst[loop_insn++] = brw_DO(p, BRW_EXECUTE_8);
break;
case OPCODE_BRK:
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
index 2debd0678a5..92142764f5d 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
@@ -322,7 +322,7 @@ static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c,
newref->value->lastuse = newref;
}
- if (src.NegateBase & (1<<i))
+ if (src.Negate & (1 << i))
newref->hw_reg.negate ^= 1;
if (src.Abs) {
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 58fa6aaf8f9..67b41173fb2 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -290,7 +290,7 @@ const struct brw_tracked_state brw_wm_unit = {
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_CURBE_OFFSETS |
- BRW_NEW_NR_SURFACES),
+ BRW_NEW_NR_WM_SURFACES),
.cache = (CACHE_NEW_WM_PROG |
CACHE_NEW_SAMPLER)
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index e7d55d5dbd1..71840d1e4e8 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -38,7 +38,7 @@
#include "intel_mipmap_tree.h"
#include "intel_batchbuffer.h"
#include "intel_tex.h"
-
+#include "intel_fbo.h"
#include "brw_context.h"
#include "brw_state.h"
@@ -176,7 +176,11 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format,
}
}
-struct brw_wm_surface_key {
+
+/**
+ * Use same key for WM and VS surfaces.
+ */
+struct brw_surface_key {
GLenum target, depthmode;
dri_bo *bo;
GLint format, internal_format;
@@ -187,6 +191,7 @@ struct brw_wm_surface_key {
GLuint offset;
};
+
static void
brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling)
{
@@ -208,7 +213,7 @@ brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling)
static dri_bo *
brw_create_texture_surface( struct brw_context *brw,
- struct brw_wm_surface_key *key )
+ struct brw_surface_key *key )
{
struct brw_surface_state surf;
dri_bo *bo;
@@ -287,8 +292,8 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
- struct brw_wm_surface_key key;
- const GLuint j = MAX_DRAW_BUFFERS + unit;
+ struct brw_surface_key key;
+ const GLuint surf = SURF_INDEX_TEXTURE(unit);
memset(&key, 0, sizeof(key));
@@ -315,25 +320,25 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
key.cpp = intelObj->mt->cpp;
key.tiling = intelObj->mt->region->tiling;
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
&key, sizeof(key),
&key.bo, key.bo ? 1 : 0,
NULL);
- if (brw->wm.surf_bo[j] == NULL) {
- brw->wm.surf_bo[j] = brw_create_texture_surface(brw, &key);
+ if (brw->wm.surf_bo[surf] == NULL) {
+ brw->wm.surf_bo[surf] = brw_create_texture_surface(brw, &key);
}
}
/**
- * Create the constant buffer surface. Fragment shader constanst will be
+ * Create the constant buffer surface. Vertex/fragment shader constants will be
* read from this buffer with Data Port Read instructions/messages.
*/
static dri_bo *
brw_create_constant_surface( struct brw_context *brw,
- struct brw_wm_surface_key *key )
+ struct brw_surface_key *key )
{
const GLint w = key->width - 1;
struct brw_surface_state surf;
@@ -345,8 +350,6 @@ brw_create_constant_surface( struct brw_context *brw,
surf.ss0.surface_type = BRW_SURFACE_BUFFER;
surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
- /* This is ok for all textures with channel width 8bit or less:
- */
assert(key->bo);
if (key->bo)
surf.ss1.base_addr = key->bo->offset; /* reloc */
@@ -356,8 +359,8 @@ brw_create_constant_surface( struct brw_context *brw,
surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */
surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
- surf.ss3.pitch = (key->pitch * key->cpp) - 1;
- brw_set_surface_tiling(&surf, key->tiling);
+ surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */
+ brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */
bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
key, sizeof(*key),
@@ -379,26 +382,100 @@ brw_create_constant_surface( struct brw_context *brw,
/**
- * Update the constant buffer surface.
+ * Update the surface state for a WM constant buffer.
+ * The constant buffer will be (re)allocated here if needed.
*/
-static void
-brw_update_constant_surface( GLcontext *ctx,
- const struct brw_fragment_program *fp )
+static dri_bo *
+brw_update_wm_constant_surface( GLcontext *ctx,
+ GLuint surf,
+ dri_bo *const_buffer,
+ const struct gl_program_parameter_list *params)
{
struct brw_context *brw = brw_context(ctx);
- struct brw_wm_surface_key key;
- const GLuint j = BRW_WM_MAX_SURF - 1;
- const GLuint numParams = fp->program.Base.Parameters->NumParameters;
+ struct brw_surface_key key;
+ struct intel_context *intel = &brw->intel;
+ const int size = params->NumParameters * 4 * sizeof(GLfloat);
+
+ /* free old const buffer if too small */
+ if (const_buffer && const_buffer->size < size) {
+ dri_bo_unreference(const_buffer);
+ const_buffer = NULL;
+ }
+
+ /* alloc new buffer if needed */
+ if (!const_buffer) {
+ const_buffer =
+ drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer", size, 64);
+ }
memset(&key, 0, sizeof(key));
key.format = MESA_FORMAT_RGBA_FLOAT32;
key.internal_format = GL_RGBA;
- key.bo = fp->const_buffer;
+ key.bo = const_buffer;
+ key.depthmode = GL_NONE;
+ key.pitch = params->NumParameters;
+ key.width = params->NumParameters;
+ key.height = 1;
+ key.depth = 1;
+ key.cpp = 16;
+
+ /*
+ printf("%s:\n", __FUNCTION__);
+ printf(" width %d height %d depth %d cpp %d pitch %d\n",
+ key.width, key.height, key.depth, key.cpp, key.pitch);
+ */
+
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL);
+ if (brw->wm.surf_bo[surf] == NULL) {
+ brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key);
+ }
+
+ return const_buffer;
+}
+
+/**
+ * Update the surface state for a VS constant buffer.
+ * The constant buffer will be (re)allocated here if needed.
+ */
+static dri_bo *
+brw_update_vs_constant_surface( GLcontext *ctx,
+ GLuint surf,
+ dri_bo *const_buffer,
+ const struct gl_program_parameter_list *params)
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct brw_surface_key key;
+ struct intel_context *intel = &brw->intel;
+ const int size = params->NumParameters * 4 * sizeof(GLfloat);
+
+ assert(surf == 0);
+
+ /* free old const buffer if too small */
+ if (const_buffer && const_buffer->size < size) {
+ dri_bo_unreference(const_buffer);
+ const_buffer = NULL;
+ }
+
+ /* alloc new buffer if needed */
+ if (!const_buffer) {
+ const_buffer =
+ drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64);
+ }
+
+ memset(&key, 0, sizeof(key));
+
+ key.format = MESA_FORMAT_RGBA_FLOAT32;
+ key.internal_format = GL_RGBA;
+ key.bo = const_buffer;
key.depthmode = GL_NONE;
- key.pitch = numParams;
- key.width = numParams;
+ key.pitch = params->NumParameters;
+ key.width = params->NumParameters;
key.height = 1;
key.depth = 1;
key.cpp = 16;
@@ -409,14 +486,16 @@ brw_update_constant_surface( GLcontext *ctx,
key.width, key.height, key.depth, key.cpp, key.pitch);
*/
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
- &key.bo, key.bo ? 1 : 0,
- NULL);
- if (brw->wm.surf_bo[j] == NULL) {
- brw->wm.surf_bo[j] = brw_create_constant_surface(brw, &key);
+ dri_bo_unreference(brw->vs.surf_bo[surf]);
+ brw->vs.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL);
+ if (brw->vs.surf_bo[surf] == NULL) {
+ brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key);
}
+
+ return const_buffer;
}
@@ -426,15 +505,18 @@ brw_update_constant_surface( GLcontext *ctx,
* usable for further buffers when doing ARB_draw_buffer support.
*/
static void
-brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
- unsigned int unit, GLboolean cached)
+brw_update_renderbuffer_surface(struct brw_context *brw,
+ struct gl_renderbuffer *rb,
+ unsigned int unit, GLboolean cached)
{
GLcontext *ctx = &brw->intel.ctx;
dri_bo *region_bo = NULL;
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
+ struct intel_region *region = irb ? irb->region : NULL;
struct {
unsigned int surface_type;
unsigned int surface_format;
- unsigned int width, height, cpp;
+ unsigned int width, height, pitch, cpp;
GLubyte color_mask[4];
GLboolean color_blend;
uint32_t tiling;
@@ -446,13 +528,27 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
region_bo = region->buffer;
key.surface_type = BRW_SURFACE_2D;
- if (region->cpp == 4)
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_ARGB8888:
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- else
+ break;
+ case MESA_FORMAT_RGB565:
key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
+ break;
+ default:
+ _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
+ irb->texformat->MesaFormat);
+ }
key.tiling = region->tiling;
- key.width = region->pitch; /* XXX: not really! */
+ key.width = region->width;
key.height = region->height;
+ key.pitch = region->pitch;
key.cpp = region->cpp;
} else {
key.surface_type = BRW_SURFACE_NULL;
@@ -488,7 +584,7 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
surf.ss2.width = key.width - 1;
surf.ss2.height = key.height - 1;
brw_set_surface_tiling(&surf, key.tiling);
- surf.ss3.pitch = (key.width * key.cpp) - 1;
+ surf.ss3.pitch = (key.pitch * key.cpp) - 1;
/* _NEW_COLOR */
surf.ss0.color_blend = key.color_blend;
@@ -499,7 +595,7 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
/* Key size will never match key size for textures, so we're safe. */
brw->wm.surf_bo[unit] = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
+ &key, sizeof(key),
&region_bo, 1,
&surf, sizeof(surf),
NULL, NULL);
@@ -528,6 +624,8 @@ brw_wm_get_binding_table(struct brw_context *brw)
{
dri_bo *bind_bo;
+ assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF);
+
bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND,
NULL, 0,
brw->wm.surf_bo, brw->wm.nr_surfaces,
@@ -574,69 +672,159 @@ static void prepare_wm_surfaces(struct brw_context *brw )
GLuint i;
int old_nr_surfaces;
+ /* _NEW_BUFFERS */
/* Update surfaces for drawing buffers */
- if (brw->state.nr_color_regions > 1) {
- for (i = 0; i < brw->state.nr_color_regions; i++) {
- brw_update_region_surface(brw, brw->state.color_regions[i], i,
- GL_FALSE);
+ if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
+ for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
+ brw_update_renderbuffer_surface(brw,
+ ctx->DrawBuffer->_ColorDrawBuffers[i],
+ i,
+ GL_FALSE);
}
} else {
- brw_update_region_surface(brw, brw->state.color_regions[0], 0, GL_TRUE);
+ brw_update_renderbuffer_surface(brw, NULL, 0, GL_TRUE);
}
old_nr_surfaces = brw->wm.nr_surfaces;
brw->wm.nr_surfaces = MAX_DRAW_BUFFERS;
+ /* Update surface / buffer for fragment shader constant buffer */
+ {
+ const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ fp->const_buffer =
+ brw_update_wm_constant_surface(ctx, surf, fp->const_buffer,
+ fp->program.Base.Parameters);
+
+ brw->wm.nr_surfaces = surf + 1;
+ }
+
/* Update surfaces for textures */
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
- const GLuint j = MAX_DRAW_BUFFERS + i;
+ const GLuint surf = SURF_INDEX_TEXTURE(i);
/* _NEW_TEXTURE, BRW_NEW_TEXDATA */
if (texUnit->_ReallyEnabled) {
if (texUnit->_Current == intel->frame_buffer_texobj) {
/* render to texture */
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = brw->wm.surf_bo[0];
- dri_bo_reference(brw->wm.surf_bo[j]);
- brw->wm.nr_surfaces = j + 1;
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = brw->wm.surf_bo[0];
+ dri_bo_reference(brw->wm.surf_bo[surf]);
+ brw->wm.nr_surfaces = surf + 1;
} else {
/* regular texture */
brw_update_texture_surface(ctx, i);
- brw->wm.nr_surfaces = j + 1;
+ brw->wm.nr_surfaces = surf + 1;
}
} else {
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = NULL;
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = NULL;
}
}
- /* Update surface for fragment shader constant buffer */
- {
- const GLuint j = BRW_WM_MAX_SURF - 1;
- const struct brw_fragment_program *fp =
- brw_fragment_program_const(brw->fragment_program);
+ dri_bo_unreference(brw->wm.bind_bo);
+ brw->wm.bind_bo = brw_wm_get_binding_table(brw);
+
+ if (brw->wm.nr_surfaces != old_nr_surfaces)
+ brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
+}
+
+
+/**
+ * Constructs the binding table for the VS surface state.
+ */
+static dri_bo *
+brw_vs_get_binding_table(struct brw_context *brw)
+{
+ dri_bo *bind_bo;
+
+ assert(brw->vs.nr_surfaces <= BRW_VS_MAX_SURF);
+
+ bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ brw->vs.surf_bo, brw->vs.nr_surfaces,
+ NULL);
+
+ if (bind_bo == NULL) {
+ GLuint data_size = brw->vs.nr_surfaces * sizeof(GLuint);
+ uint32_t *data = malloc(data_size);
+ int i;
+
+ for (i = 0; i < brw->vs.nr_surfaces; i++)
+ if (brw->vs.surf_bo[i])
+ data[i] = brw->vs.surf_bo[i]->offset;
+ else
+ data[i] = 0;
+
+ bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ brw->vs.surf_bo, brw->vs.nr_surfaces,
+ data, data_size,
+ NULL, NULL);
- brw_update_constant_surface(ctx, fp);
- brw->wm.nr_surfaces = j + 1;
+ /* Emit binding table relocations to surface state */
+ for (i = 0; i < BRW_VS_MAX_SURF; i++) {
+ if (brw->vs.surf_bo[i] != NULL) {
+ dri_bo_emit_reloc(bind_bo,
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ 0,
+ i * sizeof(GLuint),
+ brw->vs.surf_bo[i]);
+ }
+ }
+
+ free(data);
}
+ return bind_bo;
+}
- dri_bo_unreference(brw->wm.bind_bo);
- brw->wm.bind_bo = brw_wm_get_binding_table(brw);
- if (brw->wm.nr_surfaces != old_nr_surfaces)
- brw->state.dirty.brw |= BRW_NEW_NR_SURFACES;
+/**
+ * Vertex shader surfaces. Just constant buffer for now. Could add vertex
+ * shader textures in the future.
+ */
+static void prepare_vs_surfaces(struct brw_context *brw )
+{
+ GLcontext *ctx = &brw->intel.ctx;
+
+ /* Update surface / buffer for vertex shader constant buffer */
+ {
+ const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER;
+ struct brw_vertex_program *vp =
+ (struct brw_vertex_program *) brw->vertex_program;
+ vp->const_buffer =
+ brw_update_vs_constant_surface(ctx, surf, vp->const_buffer,
+ vp->program.Base.Parameters);
+
+ brw->vs.nr_surfaces = 1;
+ }
+
+ dri_bo_unreference(brw->vs.bind_bo);
+ brw->vs.bind_bo = brw_vs_get_binding_table(brw);
+
+ if (1)
+ brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES;
+}
+
+
+static void
+prepare_surfaces(struct brw_context *brw)
+{
+ prepare_wm_surfaces(brw);
+ prepare_vs_surfaces(brw);
}
const struct brw_tracked_state brw_wm_surfaces = {
.dirty = {
- .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS,
+ .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS | _NEW_PROGRAM,
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
- .prepare = prepare_wm_surfaces,
+ .prepare = prepare_surfaces,
};
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 4ae9b118a3d..49198281316 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -32,6 +32,8 @@
#include "main/mtypes.h"
#include "main/context.h"
#include "main/enums.h"
+#include "main/texformat.h"
+#include "main/colormac.h"
#include "intel_blit.h"
#include "intel_buffers.h"
@@ -484,10 +486,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
const GLbitfield bufBit = 1 << buf;
if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
/* OK, clear this renderbuffer */
- struct intel_region *irb_region =
- intel_get_rb_region(fb, buf);
+ struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, buf);
dri_bo *write_buffer =
- intel_region_buffer(intel, irb_region,
+ intel_region_buffer(intel, irb->region,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
@@ -495,15 +496,13 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
GLint pitch, cpp;
GLuint BR13, CMD;
- ASSERT(irb_region);
-
- pitch = irb_region->pitch;
- cpp = irb_region->cpp;
+ pitch = irb->region->pitch;
+ cpp = irb->region->cpp;
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
- irb_region->buffer, (pitch * cpp),
- irb_region->draw_offset,
+ irb->region->buffer, (pitch * cpp),
+ irb->region->draw_offset,
b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
BR13 = 0xf0 << 16;
@@ -529,7 +528,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
}
#ifndef I915
- if (irb_region->tiling != I915_TILING_NONE) {
+ if (irb->region->tiling != I915_TILING_NONE) {
CMD |= XY_DST_TILED;
pitch /= 4;
}
@@ -540,9 +539,36 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
clearVal = clear_depth;
}
else {
- clearVal = (cpp == 4)
- ? intel->ClearColor8888 : intel->ClearColor565;
- }
+ uint8_t clear[4];
+ GLclampf *color = ctx->Color.ClearColor;
+
+ CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
+
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_ARGB8888:
+ clearVal = intel->ClearColor8888;
+ break;
+ case MESA_FORMAT_RGB565:
+ clearVal = intel->ClearColor565;
+ break;
+ case MESA_FORMAT_ARGB4444:
+ clearVal = PACK_COLOR_4444(clear[3], clear[0],
+ clear[1], clear[2]);
+ break;
+ case MESA_FORMAT_ARGB1555:
+ clearVal = PACK_COLOR_1555(clear[3], clear[0],
+ clear[1], clear[2]);
+ break;
+ default:
+ _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
+ irb->texformat->MesaFormat);
+ clearVal = 0;
+ }
+ }
+
/*
_mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
buf, irb->Base.Name);
@@ -558,7 +584,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
OUT_BATCH((b.y2 << 16) | b.x2);
OUT_RELOC(write_buffer,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- irb_region->draw_offset);
+ irb->region->draw_offset);
OUT_BATCH(clearVal);
ADVANCE_BATCH();
clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 0929a2c223c..90964df3553 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -202,6 +202,8 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
intel_batchbuffer_flush(intel->batch);
intel->front_cliprects = GL_TRUE;
colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
+
+ intel->front_buffer_dirty = GL_TRUE;
}
else {
if (!intel->constant_cliprect && intel->front_cliprects)
@@ -319,6 +321,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
static void
intelDrawBuffer(GLcontext * ctx, GLenum mode)
{
+ if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
+ struct intel_context *const intel = intel_context(ctx);
+
+ intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT);
+ }
+
intel_draw_buffer(ctx, ctx->DrawBuffer);
}
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 28281b38615..aed95c7c561 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -38,6 +38,7 @@
#include "main/enable.h"
#include "main/macros.h"
#include "main/matrix.h"
+#include "main/polygon.h"
#include "main/texstate.h"
#include "main/shaders.h"
#include "main/stencil.h"
@@ -93,6 +94,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
GL_CURRENT_BIT |
GL_DEPTH_BUFFER_BIT |
GL_ENABLE_BIT |
+ GL_POLYGON_BIT |
GL_STENCIL_BUFFER_BIT |
GL_TRANSFORM_BIT |
GL_CURRENT_BIT);
@@ -114,6 +116,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
_mesa_Disable(GL_CLIP_PLANE3);
_mesa_Disable(GL_CLIP_PLANE4);
_mesa_Disable(GL_CLIP_PLANE5);
+ _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL);
if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) {
saved_fp_enable = GL_TRUE;
_mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
@@ -146,6 +149,11 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
}
}
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
+#endif
+
intel_meta_set_passthrough_transform(intel);
for (i = 0; i < 4; i++) {
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index a664e749360..3436b8ecd30 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -235,6 +235,11 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
region_name = "dri2 front buffer";
break;
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ rb = intel_fb->color_rb[0];
+ region_name = "dri2 fake front buffer";
+ break;
+
case __DRI_BUFFER_BACK_LEFT:
rb = intel_fb->color_rb[1];
region_name = "dri2 back buffer";
@@ -391,6 +396,27 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
if (intel->batch->map != intel->batch->ptr)
intel_batchbuffer_flush(intel->batch);
+
+ if ((ctx->DrawBuffer->Name == 0) && intel->front_buffer_dirty) {
+ __DRIscreen *const screen = intel->intelScreen->driScrnPriv;
+
+ if (screen->dri2.loader &&
+ (screen->dri2.loader->base.version >= 2)
+ && (screen->dri2.loader->flushFrontBuffer != NULL)) {
+ (*screen->dri2.loader->flushFrontBuffer)(intel->driDrawable,
+ intel->driDrawable->loaderPrivate);
+
+ /* Only clear the dirty bit if front-buffer rendering is no longer
+ * enabled. This is done so that the dirty bit can only be set in
+ * glDrawBuffer. Otherwise the dirty bit would have to be set at
+ * each of N places that do rendering. This has worse performances,
+ * but it is much easier to get correct.
+ */
+ if (intel->is_front_buffer_rendering) {
+ intel->front_buffer_dirty = GL_FALSE;
+ }
+ }
+ }
}
void
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index d635f3f50dc..d798225ddd9 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -48,6 +48,8 @@
#define DV_PF_555 (1<<8)
#define DV_PF_565 (2<<8)
#define DV_PF_8888 (3<<8)
+#define DV_PF_4444 (8<<8)
+#define DV_PF_1555 (9<<8)
struct intel_region;
struct intel_context;
@@ -262,11 +264,29 @@ struct intel_context
* flush time while the lock is held.
*/
GLboolean constant_cliprect;
+
/**
* In !constant_cliprect mode, set to true if the front cliprects should be
* used instead of back.
*/
GLboolean front_cliprects;
+
+ /**
+ * Set if rendering has occured to the drawable's front buffer.
+ *
+ * This is used in the DRI2 case to detect that glFlush should also copy
+ * the contents of the fake front buffer to the real front buffer.
+ */
+ GLboolean front_buffer_dirty;
+
+ /**
+ * Track whether front-buffer rendering is currently enabled
+ *
+ * A separate flag is used to track this in order to support MRT more
+ * easily.
+ */
+ GLboolean is_front_buffer_rendering;
+
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
int perf_boxes;
@@ -319,6 +339,7 @@ extern char *__progname;
#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
+#define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
#define INTEL_FIREVERTICES(intel) \
do { \
diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c
index f04638206d5..a9dfe281cbd 100644
--- a/src/mesa/drivers/dri/intel/intel_decode.c
+++ b/src/mesa/drivers/dri/intel/intel_decode.c
@@ -800,6 +800,7 @@ static int
decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830)
{
unsigned int len, i, c, opcode, word, map, sampler, instr;
+ char *format;
struct {
uint32_t opcode;
@@ -1001,6 +1002,35 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
(*failures)++;
}
return len;
+ case 0x85:
+ len = (data[0] & 0x0000000f) + 2;
+
+ if (len != 2)
+ fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
+ if (count < 2)
+ BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES");
+
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_DEST_BUFFER_VARIABLES\n");
+
+ switch ((data[1] >> 8) & 0xf) {
+ case 0x0: format = "g8"; break;
+ case 0x1: format = "x1r5g5b5"; break;
+ case 0x2: format = "r5g6b5"; break;
+ case 0x3: format = "a8r8g8b8"; break;
+ case 0x4: format = "ycrcb_swapy"; break;
+ case 0x5: format = "ycrcb_normal"; break;
+ case 0x6: format = "ycrcb_swapuv"; break;
+ case 0x7: format = "ycrcb_swapuvy"; break;
+ case 0x8: format = "a4r4g4b4"; break;
+ case 0x9: format = "a1r5g5b5"; break;
+ case 0xa: format = "a2r10g10b10"; break;
+ default: format = "BAD"; break;
+ }
+ instr_out(data, hw_offset, 1, "%s format, early Z %sabled\n",
+ format,
+ (data[1] & (1 << 31)) ? "en" : "dis");
+ return len;
}
for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]);
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index a401f730ba2..52647ddf8b2 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -119,6 +119,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->RedBits = 5;
rb->GreenBits = 6;
rb->BlueBits = 5;
+ irb->texformat = &_mesa_texformat_rgb565;
cpp = 2;
break;
case GL_RGB:
@@ -132,6 +133,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->GreenBits = 8;
rb->BlueBits = 8;
rb->AlphaBits = 0;
+ irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */
cpp = 4;
break;
case GL_RGBA:
@@ -148,6 +150,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->GreenBits = 8;
rb->BlueBits = 8;
rb->AlphaBits = 8;
+ irb->texformat = &_mesa_texformat_argb8888;
cpp = 4;
break;
case GL_STENCIL_INDEX:
@@ -160,12 +163,14 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
rb->StencilBits = 8;
cpp = 4;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
case GL_DEPTH_COMPONENT16:
rb->_ActualFormat = GL_DEPTH_COMPONENT16;
rb->DataType = GL_UNSIGNED_SHORT;
rb->DepthBits = 16;
cpp = 2;
+ irb->texformat = &_mesa_texformat_z16;
break;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
@@ -174,6 +179,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
rb->DepthBits = 24;
cpp = 4;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
@@ -182,6 +188,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->DepthBits = 24;
rb->StencilBits = 8;
cpp = 4;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
default:
_mesa_problem(ctx,
@@ -322,6 +329,7 @@ intel_create_renderbuffer(GLenum intFormat)
irb->Base.GreenBits = 6;
irb->Base.BlueBits = 5;
irb->Base.DataType = GL_UNSIGNED_BYTE;
+ irb->texformat = &_mesa_texformat_rgb565;
break;
case GL_RGB8:
irb->Base._ActualFormat = GL_RGB8;
@@ -331,6 +339,7 @@ intel_create_renderbuffer(GLenum intFormat)
irb->Base.BlueBits = 8;
irb->Base.AlphaBits = 0;
irb->Base.DataType = GL_UNSIGNED_BYTE;
+ irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */
break;
case GL_RGBA8:
irb->Base._ActualFormat = GL_RGBA8;
@@ -340,24 +349,28 @@ intel_create_renderbuffer(GLenum intFormat)
irb->Base.BlueBits = 8;
irb->Base.AlphaBits = 8;
irb->Base.DataType = GL_UNSIGNED_BYTE;
+ irb->texformat = &_mesa_texformat_argb8888;
break;
case GL_STENCIL_INDEX8_EXT:
irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT;
irb->Base._BaseFormat = GL_STENCIL_INDEX;
irb->Base.StencilBits = 8;
irb->Base.DataType = GL_UNSIGNED_BYTE;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
case GL_DEPTH_COMPONENT16:
irb->Base._ActualFormat = GL_DEPTH_COMPONENT16;
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
irb->Base.DepthBits = 16;
irb->Base.DataType = GL_UNSIGNED_SHORT;
+ irb->texformat = &_mesa_texformat_z16;
break;
case GL_DEPTH_COMPONENT24:
irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
irb->Base.DepthBits = 24;
irb->Base.DataType = GL_UNSIGNED_INT;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
case GL_DEPTH24_STENCIL8_EXT:
irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
@@ -365,6 +378,7 @@ intel_create_renderbuffer(GLenum intFormat)
irb->Base.DepthBits = 24;
irb->Base.StencilBits = 8;
irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+ irb->texformat = &_mesa_texformat_s8_z24;
break;
default:
_mesa_problem(NULL,
@@ -449,6 +463,8 @@ static GLboolean
intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
+ irb->texformat = texImage->TexFormat;
+
if (texImage->TexFormat == &_mesa_texformat_argb8888) {
irb->Base._ActualFormat = GL_RGBA8;
irb->Base._BaseFormat = GL_RGBA;
@@ -458,9 +474,21 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
else if (texImage->TexFormat == &_mesa_texformat_rgb565) {
irb->Base._ActualFormat = GL_RGB5;
irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_SHORT;
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGB5 texture OK\n");
}
+ else if (texImage->TexFormat == &_mesa_texformat_argb1555) {
+ irb->Base._ActualFormat = GL_RGB5_A1;
+ irb->Base._BaseFormat = GL_RGBA;
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
+ DBG("Render to ARGB1555 texture OK\n");
+ }
+ else if (texImage->TexFormat == &_mesa_texformat_argb4444) {
+ irb->Base._ActualFormat = GL_RGBA4;
+ irb->Base._BaseFormat = GL_RGBA;
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
+ DBG("Render to ARGB4444 texture OK\n");
+ }
else if (texImage->TexFormat == &_mesa_texformat_z16) {
irb->Base._ActualFormat = GL_DEPTH_COMPONENT16;
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
@@ -631,11 +659,11 @@ intel_finish_render_texture(GLcontext * ctx,
static void
intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
{
- struct intel_context *intel = intel_context(ctx);
const struct intel_renderbuffer *depthRb =
intel_get_renderbuffer(fb, BUFFER_DEPTH);
const struct intel_renderbuffer *stencilRb =
intel_get_renderbuffer(fb, BUFFER_STENCIL);
+ int i;
if (stencilRb && stencilRb != depthRb) {
/* we only support combined depth/stencil buffers, not separate
@@ -644,32 +672,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
- /* check that texture color buffers are a format we can render into */
- {
- const struct gl_texture_format *supportedFormat;
- GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- /* The texture format we can render into seems to depend on the
- * screen depth. There currently seems to be a problem when
- * rendering into a rgb565 texture when the screen is abgr8888.
- */
+ if (rb == NULL)
+ continue;
- if (intel->ctx.Visual.rgbBits >= 24)
- supportedFormat = &_mesa_texformat_argb8888;
- else
- supportedFormat = &_mesa_texformat_rgb565;
-
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- const struct gl_texture_object *texObj =
- fb->Attachment[BUFFER_COLOR0 + i].Texture;
- if (texObj) {
- const struct gl_texture_image *texImg =
- texObj->Image[0][texObj->BaseLevel];
- if (texImg && texImg->TexFormat != supportedFormat) {
- fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
- break;
- }
- }
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB4444:
+ break;
+ default:
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index 7226ee026f6..f0665af482e 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -61,6 +61,8 @@ struct intel_renderbuffer
struct gl_renderbuffer Base;
struct intel_region *region;
+ const struct gl_texture_format *texformat;
+
GLuint vbl_pending; /**< vblank sequence number of pending flip */
uint8_t *span_cache;
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index c3a873f1abd..34b78ebc1ab 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -29,6 +29,7 @@
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/colormac.h"
+#include "main/texformat.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
@@ -313,6 +314,22 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define INTEL_TAG(x) x##_RGB565
#include "intel_spantmp.h"
+/* a4r4g4b4 color span and pixel functions */
+#define INTEL_PIXEL_FMT GL_BGRA
+#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4_REV
+#define INTEL_READ_VALUE(offset) pread_16(irb, offset)
+#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v)
+#define INTEL_TAG(x) x##_ARGB4444
+#include "intel_spantmp.h"
+
+/* a1r5g5b5 color span and pixel functions */
+#define INTEL_PIXEL_FMT GL_BGRA
+#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5_REV
+#define INTEL_READ_VALUE(offset) pread_16(irb, offset)
+#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v)
+#define INTEL_TAG(x) x##_ARGB1555
+#include "intel_spantmp.h"
+
/* a8r8g8b8 color span and pixel functions */
#define INTEL_PIXEL_FMT GL_BGRA
#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
@@ -561,8 +578,8 @@ intel_set_span_functions(struct intel_context *intel,
else
tiling = I915_TILING_NONE;
- if (rb->_ActualFormat == GL_RGB5) {
- /* 565 RGB */
+ switch (irb->texformat->MesaFormat) {
+ case MESA_FORMAT_RGB565:
switch (tiling) {
case I915_TILING_NONE:
default:
@@ -575,38 +592,67 @@ intel_set_span_functions(struct intel_context *intel,
intel_YTile_InitPointers_RGB565(rb);
break;
}
- }
- else if (rb->_ActualFormat == GL_RGB8) {
- /* 8888 RGBx */
+ break;
+ case MESA_FORMAT_ARGB4444:
switch (tiling) {
case I915_TILING_NONE:
default:
- intelInitPointers_xRGB8888(rb);
+ intelInitPointers_ARGB4444(rb);
break;
case I915_TILING_X:
- intel_XTile_InitPointers_xRGB8888(rb);
+ intel_XTile_InitPointers_ARGB4444(rb);
break;
case I915_TILING_Y:
- intel_YTile_InitPointers_xRGB8888(rb);
+ intel_YTile_InitPointers_ARGB4444(rb);
break;
}
- }
- else if (rb->_ActualFormat == GL_RGBA8) {
- /* 8888 RGBA */
+ break;
+ case MESA_FORMAT_ARGB1555:
switch (tiling) {
case I915_TILING_NONE:
default:
- intelInitPointers_ARGB8888(rb);
+ intelInitPointers_ARGB1555(rb);
break;
case I915_TILING_X:
- intel_XTile_InitPointers_ARGB8888(rb);
+ intel_XTile_InitPointers_ARGB1555(rb);
break;
case I915_TILING_Y:
- intel_YTile_InitPointers_ARGB8888(rb);
+ intel_YTile_InitPointers_ARGB1555(rb);
break;
}
- }
- else if (rb->_ActualFormat == GL_DEPTH_COMPONENT16) {
+ break;
+ case MESA_FORMAT_ARGB8888:
+ if (rb->AlphaBits == 0) { /* XXX: Need xRGB8888 Mesa format */
+ /* 8888 RGBx */
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitPointers_xRGB8888(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitPointers_xRGB8888(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitPointers_xRGB8888(rb);
+ break;
+ }
+ } else {
+ /* 8888 RGBA */
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitPointers_ARGB8888(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitPointers_ARGB8888(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitPointers_ARGB8888(rb);
+ break;
+ }
+ }
+ break;
+ case MESA_FORMAT_Z16:
switch (tiling) {
case I915_TILING_NONE:
default:
@@ -619,51 +665,57 @@ intel_set_span_functions(struct intel_context *intel,
intel_YTile_InitDepthPointers_z16(rb);
break;
}
- }
- else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) {
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitDepthPointers_z24(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitDepthPointers_z24(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitDepthPointers_z24(rb);
- break;
- }
- }
- else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitDepthPointers_z24_s8(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitDepthPointers_z24_s8(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitDepthPointers_z24_s8(rb);
- break;
- }
- }
- else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) {
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitStencilPointers_z24_s8(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitStencilPointers_z24_s8(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitStencilPointers_z24_s8(rb);
- break;
+ break;
+ case MESA_FORMAT_S8_Z24:
+ /* There are a few different ways SW asks us to access the S8Z24 data:
+ * Z24 depth-only depth reads
+ * S8Z24 depth reads
+ * S8Z24 stencil reads.
+ */
+ if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) {
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitDepthPointers_z24(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitDepthPointers_z24(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitDepthPointers_z24(rb);
+ break;
+ }
+ } else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitDepthPointers_z24_s8(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitDepthPointers_z24_s8(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitDepthPointers_z24_s8(rb);
+ break;
+ }
+ } else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) {
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitStencilPointers_z24_s8(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitStencilPointers_z24_s8(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitStencilPointers_z24_s8(rb);
+ break;
+ }
}
- }
- else {
+ break;
+ default:
_mesa_problem(NULL,
- "Unexpected _ActualFormat in intelSetSpanFunctions");
+ "Unexpected MesaFormat in intelSetSpanFunctions");
+ break;
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 71561cf85cd..1f192dafbe1 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -315,8 +315,8 @@ intelTexImage(GLcontext * ctx,
GLint postConvWidth = width;
GLint postConvHeight = height;
GLint texelBytes, sizeInBytes;
- GLuint dstRowStride, srcRowStride = texImage->RowStride;
-
+ GLuint dstRowStride = 0, srcRowStride = texImage->RowStride;
+ GLboolean needs_map;
DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
@@ -482,8 +482,15 @@ intelTexImage(GLcontext * ctx,
LOCK_HARDWARE(intel);
+ /* Two cases where we need a mapping of the miptree: when the user supplied
+ * data is mapped as well (non-PBO, memcpy upload) or when we're going to do
+ * (software) mipmap generation.
+ */
+ needs_map = (pixels != NULL) || (level == texObj->BaseLevel &&
+ texObj->GenerateMipmap);
+
if (intelImage->mt) {
- if (pixels)
+ if (needs_map)
texImage->Data = intel_miptree_image_map(intel,
intelImage->mt,
intelImage->face,
@@ -509,8 +516,9 @@ intelTexImage(GLcontext * ctx,
}
DBG("Upload image %dx%dx%d row_len %d "
- "pitch %d\n",
- width, height, depth, width * texelBytes, dstRowStride);
+ "pitch %d pixels %d compressed %d\n",
+ width, height, depth, width * texelBytes, dstRowStride,
+ pixels ? 1 : 0, compressed);
/* Copy data. Would like to know when it's ok for us to eg. use
* the blitter to copy. Or, use the hardware to do the format
@@ -523,7 +531,7 @@ intelTexImage(GLcontext * ctx,
_mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch,
0, 0,
intelImage->mt->level[level].width,
- intelImage->mt->level[level].height/4,
+ (intelImage->mt->level[level].height+3)/4,
pixels,
srcRowStride,
0, 0);
@@ -549,7 +557,7 @@ intelTexImage(GLcontext * ctx,
_mesa_unmap_teximage_pbo(ctx, unpack);
if (intelImage->mt) {
- if (pixels)
+ if (needs_map)
intel_miptree_image_unmap(intel, intelImage->mt);
texImage->Data = NULL;
}
diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c
index aadd1443ad9..620f29b5c6e 100644
--- a/src/mesa/drivers/dri/r200/r200_vertprog.c
+++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
@@ -290,7 +290,7 @@ static unsigned long t_src(struct r200_vertex_program *vp, struct prog_src_regis
t_swizzle(GET_SWZ(src->Swizzle, 2)),
t_swizzle(GET_SWZ(src->Swizzle, 3)),
t_src_class(src->File),
- src->NegateBase) | (src->RelAddr << 4);
+ src->Negate) | (src->RelAddr << 4);
}
static unsigned long t_src_scalar(struct r200_vertex_program *vp, struct prog_src_register *src)
@@ -302,7 +302,7 @@ static unsigned long t_src_scalar(struct r200_vertex_program *vp, struct prog_sr
t_swizzle(GET_SWZ(src->Swizzle, 0)),
t_swizzle(GET_SWZ(src->Swizzle, 0)),
t_src_class(src->File),
- src->NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src->RelAddr << 4);
+ src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src->RelAddr << 4);
}
static unsigned long t_opcode(enum prog_opcode opcode)
@@ -700,7 +700,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte
t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
SWIZZLE_ZERO,
t_src_class(src[0].File),
- src[0].NegateBase) | (src[0].RelAddr << 4);
+ src[0].Negate) | (src[0].RelAddr << 4);
o_inst->src1 = UNUSED_SRC_0;
o_inst->src2 = UNUSED_SRC_0;
}
@@ -712,12 +712,12 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte
t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO,
t_src_class(src[0].File),
- src[0].NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4);
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4);
o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
SWIZZLE_ZERO, SWIZZLE_ZERO,
t_swizzle(GET_SWZ(src[1].Swizzle, 0)), SWIZZLE_ZERO,
t_src_class(src[1].File),
- src[1].NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
+ src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
o_inst->src2 = UNUSED_SRC_1;
o_inst++;
@@ -766,11 +766,11 @@ if ((o_inst - vp->instr) == 31) {
o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X,
t_src_class(src[1].File),
- src[1].NegateBase) | (src[1].RelAddr << 4);
+ src[1].Negate) | (src[1].RelAddr << 4);
o_inst->src2 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y,
t_src_class(src[1].File),
- src[1].NegateBase) | (src[1].RelAddr << 4);
+ src[1].Negate) | (src[1].RelAddr << 4);
}
else {
o_inst->src1 = t_src(vp, &src[1]);
@@ -792,7 +792,7 @@ else {
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
SWIZZLE_ZERO,
t_src_class(src[0].File),
- src[0].NegateBase) | (src[0].RelAddr << 4);
+ src[0].Negate) | (src[0].RelAddr << 4);
o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
t_swizzle(GET_SWZ(src[1].Swizzle, 0)),
@@ -800,7 +800,7 @@ else {
t_swizzle(GET_SWZ(src[1].Swizzle, 2)),
SWIZZLE_ZERO,
t_src_class(src[1].File),
- src[1].NegateBase) | (src[1].RelAddr << 4);
+ src[1].Negate) | (src[1].RelAddr << 4);
o_inst->src2 = UNUSED_SRC_1;
goto next;
@@ -815,7 +815,7 @@ else {
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
VSF_IN_COMPONENT_ONE,
t_src_class(src[0].File),
- src[0].NegateBase) | (src[0].RelAddr << 4);
+ src[0].Negate) | (src[0].RelAddr << 4);
o_inst->src1 = t_src(vp, &src[1]);
o_inst->src2 = UNUSED_SRC_1;
goto next;
@@ -831,7 +831,7 @@ else {
t_swizzle(GET_SWZ(src[1].Swizzle, 2)),
t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
t_src_class(src[1].File),
- (!src[1].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
+ (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
o_inst->src2 = UNUSED_SRC_1;
goto next;
@@ -846,7 +846,7 @@ else {
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
t_swizzle(GET_SWZ(src[0].Swizzle, 3)),
t_src_class(src[0].File),
- (!src[0].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4);
+ (!src[0].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4);
o_inst->src2 = UNUSED_SRC_1;
goto next;
@@ -874,7 +874,7 @@ else {
VSF_IN_COMPONENT_W,
VSF_IN_CLASS_TMP,
/* Not 100% sure about this */
- (!src[0].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE/*VSF_FLAG_ALL*/);
+ (!src[0].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE/*VSF_FLAG_ALL*/);
o_inst->src2 = UNUSED_SRC_0;
u_temp_i--;
@@ -899,7 +899,7 @@ else {
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w
t_src_class(src[0].File),
- src[0].NegateBase) | (src[0].RelAddr << 4);
+ src[0].Negate) | (src[0].RelAddr << 4);
o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]),
t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z
@@ -907,7 +907,7 @@ else {
t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y
t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w
t_src_class(src[1].File),
- src[1].NegateBase) | (src[1].RelAddr << 4);
+ src[1].Negate) | (src[1].RelAddr << 4);
o_inst->src2 = UNUSED_SRC_1;
o_inst++;
@@ -922,7 +922,7 @@ else {
t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x
t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w
t_src_class(src[1].File),
- (!src[1].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
+ (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4);
o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]),
t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z
@@ -930,7 +930,7 @@ else {
t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w
t_src_class(src[0].File),
- src[0].NegateBase) | (src[0].RelAddr << 4);
+ src[0].Negate) | (src[0].RelAddr << 4);
o_inst->src2 = MAKE_VSF_SOURCE(u_temp_i+1,
VSF_IN_COMPONENT_X,
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
index 921ca33c750..ea530fd00e7 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.c
@@ -194,9 +194,9 @@ GLboolean r300_transform_TEX(
* r < tex <=> -tex+r < 0
* r >= tex <=> not (-tex+r < 0 */
if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
- tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW;
else
- tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW;
tgt[2].Opcode = OPCODE_CMP;
tgt[2].DstReg = orig_inst->DstReg;
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c
index a86d2bd4712..fc9d855bce6 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c
@@ -92,7 +92,7 @@ static const struct swizzle_data* lookup_native_swizzle(GLuint swizzle)
GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
{
if (reg.Abs)
- reg.NegateBase = 0;
+ reg.Negate = NEGATE_NONE;
if (opcode == OPCODE_KIL ||
opcode == OPCODE_TEX ||
@@ -100,7 +100,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
opcode == OPCODE_TXP) {
int j;
- if (reg.Abs || reg.NegateBase != (15*reg.NegateAbs))
+ if (reg.Abs || reg.Negate)
return GL_FALSE;
for(j = 0; j < 4; ++j) {
@@ -121,7 +121,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
if (GET_SWZ(reg.Swizzle, j) != SWIZZLE_NIL)
relevant |= 1 << j;
- if ((reg.NegateBase & relevant) && (reg.NegateBase & relevant) != relevant)
+ if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant))
return GL_FALSE;
if (!lookup_native_swizzle(reg.Swizzle))
@@ -137,13 +137,12 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src)
{
if (src.Abs)
- src.NegateBase = 0;
+ src.Negate = NEGATE_NONE;
while(dst.WriteMask) {
const struct swizzle_data *best_swizzle = 0;
GLuint best_matchcount = 0;
GLuint best_matchmask = 0;
- GLboolean rgbnegate;
int i, comp;
for(i = 0; i < num_native_swizzles; ++i) {
@@ -157,6 +156,11 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
if (swz == SWIZZLE_NIL)
continue;
if (swz == GET_SWZ(sd->hash, comp)) {
+ /* check if the negate bit of current component
+ * is the same for already matched components */
+ if (matchmask && (!!(src.Negate & matchmask) != !!(src.Negate & (1 << comp))))
+ continue;
+
matchcount++;
matchmask |= 1 << comp;
}
@@ -170,13 +174,6 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
}
}
- if ((src.NegateBase & best_matchmask) != 0) {
- best_matchmask &= src.NegateBase;
- rgbnegate = !src.NegateAbs;
- } else {
- rgbnegate = src.NegateAbs;
- }
-
struct prog_instruction *inst;
_mesa_insert_instructions(s->Program, s->IP, 1);
@@ -185,6 +182,7 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
inst->DstReg = dst;
inst->DstReg.WriteMask &= (best_matchmask | WRITEMASK_W);
inst->SrcReg[0] = src;
+ inst->SrcReg[0].Negate = (best_matchmask & src.Negate) ? NEGATE_XYZW : NEGATE_NONE;
/* Note: We rely on NqSSA/DCE to set unused swizzle components to NIL */
dst.WriteMask &= ~inst->DstReg.WriteMask;
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index 50806575ced..146daa367cd 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -245,7 +245,7 @@ static unsigned long t_src_index(struct r300_vertex_program *vp,
static unsigned long t_src(struct r300_vertex_program *vp,
struct prog_src_register *src)
{
- /* src->NegateBase uses the NEGATE_ flags from program_instruction.h,
+ /* src->Negate uses the NEGATE_ flags from program_instruction.h,
* which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
*/
return PVS_SRC_OPERAND(t_src_index(vp, src),
@@ -254,13 +254,13 @@ static unsigned long t_src(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src->Swizzle, 2)),
t_swizzle(GET_SWZ(src->Swizzle, 3)),
t_src_class(src->File),
- src->NegateBase) | (src->RelAddr << 4);
+ src->Negate) | (src->RelAddr << 4);
}
static unsigned long t_src_scalar(struct r300_vertex_program *vp,
struct prog_src_register *src)
{
- /* src->NegateBase uses the NEGATE_ flags from program_instruction.h,
+ /* src->Negate uses the NEGATE_ flags from program_instruction.h,
* which equal our VSF_FLAGS_ values, so it's safe to just pass it here.
*/
return PVS_SRC_OPERAND(t_src_index(vp, src),
@@ -269,8 +269,7 @@ static unsigned long t_src_scalar(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src->Swizzle, 0)),
t_swizzle(GET_SWZ(src->Swizzle, 0)),
t_src_class(src->File),
- src->
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src->RelAddr << 4);
}
@@ -307,7 +306,7 @@ static GLuint *r300TranslateOpcodeABS(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 3)),
t_src_class(src[0].File),
(!src[0].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[3] = 0;
@@ -369,8 +368,7 @@ static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
SWIZZLE_ZERO,
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] =
PVS_SRC_OPERAND(t_src_index(vp, &src[1]),
@@ -378,8 +376,7 @@ static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 1)),
t_swizzle(GET_SWZ(src[1].Swizzle, 2)), SWIZZLE_ZERO,
t_src_class(src[1].File),
- src[1].
- NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ src[1].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[3] = __CONST(1, SWIZZLE_ZERO);
@@ -422,8 +419,7 @@ static GLuint *r300TranslateOpcodeDPH(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 2)),
PVS_SRC_SELECT_FORCE_1,
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = t_src(vp, &src[1]);
inst[3] = __CONST(1, SWIZZLE_ZERO);
@@ -519,7 +515,7 @@ static GLuint *r300TranslateOpcodeFLR(struct r300_vertex_program *vp,
PVS_SRC_SELECT_W, PVS_SRC_REG_TEMPORARY,
/* Not 100% sure about this */
(!src[0].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE
/*VSF_FLAG_ALL */ );
inst[3] = __CONST(0, SWIZZLE_ZERO);
(*u_temp_i)--;
@@ -564,8 +560,7 @@ static GLuint *r300TranslateOpcodeLG2(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
t_swizzle(GET_SWZ(src[0].Swizzle, 0)),
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = __CONST(0, SWIZZLE_ZERO);
inst[3] = __CONST(0, SWIZZLE_ZERO);
@@ -592,24 +587,21 @@ static GLuint *r300TranslateOpcodeLIT(struct r300_vertex_program *vp,
PVS_SRC_SELECT_FORCE_0, // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
PVS_SRC_SELECT_FORCE_0, // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
PVS_SRC_SELECT_FORCE_0, // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
return inst;
@@ -837,7 +829,7 @@ static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
t_src_class(src[1].File),
(!src[1].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[3] = 0;
#else
@@ -857,7 +849,7 @@ static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 3)),
t_src_class(src[1].File),
(!src[1].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
#endif
@@ -905,16 +897,14 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z
t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X
t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W
t_src_class(src[1].File),
- src[1].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[3] = __CONST(1, SWIZZLE_ZERO);
inst += 4;
@@ -931,15 +921,14 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W
t_src_class(src[1].File),
(!src[1].
- NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[1].RelAddr << 4);
inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z
t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X
t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y
t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W
t_src_class(src[0].File),
- src[0].
- NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
+ src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) |
(src[0].RelAddr << 4);
inst[3] =
PVS_SRC_OPERAND(*u_temp_i, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y,
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c
index e9c0d89dd43..8f0b70ad3a3 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r500_fragprog.c
@@ -152,9 +152,9 @@ GLboolean r500_transform_TEX(
* r < tex <=> -tex+r < 0
* r >= tex <=> not (-tex+r < 0 */
if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
- tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW;
else
- tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW;
+ tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW;
tgt[2].Opcode = OPCODE_CMP;
tgt[2].DstReg = orig_inst->DstReg;
@@ -196,8 +196,8 @@ GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
if (reg.Abs)
return GL_FALSE;
- if (reg.NegateAbs)
- reg.NegateBase ^= 15;
+ if (reg.Negate)
+ reg.Negate ^= NEGATE_XYZW;
if (opcode == OPCODE_KIL) {
if (reg.Swizzle != SWIZZLE_NOOP)
@@ -206,7 +206,7 @@ GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
for(i = 0; i < 4; ++i) {
GLuint swz = GET_SWZ(reg.Swizzle, i);
if (swz == SWIZZLE_NIL) {
- reg.NegateBase &= ~(1 << i);
+ reg.Negate &= ~(1 << i);
continue;
}
if (swz >= 4)
@@ -214,15 +214,14 @@ GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
}
}
- if (reg.NegateBase)
+ if (reg.Negate)
return GL_FALSE;
return GL_TRUE;
} else if (opcode == OPCODE_DDX || opcode == OPCODE_DDY) {
/* DDX/MDH and DDY/MDV explicitly ignore incoming swizzles;
* if it doesn't fit perfectly into a .xyzw case... */
- if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs
- && !reg.NegateBase && !reg.NegateAbs)
+ if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs && !reg.Negate)
return GL_TRUE;
return GL_FALSE;
@@ -237,7 +236,7 @@ GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
if (swz != SWIZZLE_NIL && swz != SWIZZLE_ZERO)
relevant |= 1 << i;
}
- if ((reg.NegateBase & relevant) && ((reg.NegateBase & relevant) != relevant))
+ if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant))
return GL_FALSE;
return GL_TRUE;
@@ -260,7 +259,7 @@ void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst,
GLuint swz = GET_SWZ(src.Swizzle, i);
if (swz == SWIZZLE_NIL)
continue;
- negatebase[GET_BIT(src.NegateBase, i)] |= 1 << i;
+ negatebase[GET_BIT(src.Negate, i)] |= 1 << i;
}
_mesa_insert_instructions(s->Program, s->IP, (negatebase[0] ? 1 : 0) + (negatebase[1] ? 1 : 0));
diff --git a/src/mesa/drivers/dri/r300/radeon_nqssadce.c b/src/mesa/drivers/dri/r300/radeon_nqssadce.c
index a083c3d2436..4a2e1cba402 100644
--- a/src/mesa/drivers/dri/r300/radeon_nqssadce.c
+++ b/src/mesa/drivers/dri/r300/radeon_nqssadce.c
@@ -61,12 +61,12 @@ static struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_reg
struct prog_src_register tmp = srcreg;
int i;
tmp.Swizzle = 0;
- tmp.NegateBase = 0;
+ tmp.Negate = NEGATE_NONE;
for(i = 0; i < 4; ++i) {
GLuint swz = GET_SWZ(swizzle, i);
if (swz < 4) {
tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3);
- tmp.NegateBase |= GET_BIT(srcreg.NegateBase, swz) << i;
+ tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i;
} else {
tmp.Swizzle |= swz << (i*3);
}
@@ -103,9 +103,8 @@ static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s,
inst->SrcReg[src].File = PROGRAM_TEMPORARY;
inst->SrcReg[src].Index = dstreg.Index;
inst->SrcReg[src].Swizzle = 0;
- inst->SrcReg[src].NegateBase = 0;
+ inst->SrcReg[src].Negate = NEGATE_NONE;
inst->SrcReg[src].Abs = 0;
- inst->SrcReg[src].NegateAbs = 0;
for(i = 0; i < 4; ++i) {
if (GET_BIT(sourced, i))
inst->SrcReg[src].Swizzle |= i << (3*i);
diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.c b/src/mesa/drivers/dri/r300/radeon_program_alu.c
index 1ef71e74dcf..8283723bad7 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/radeon_program_alu.c
@@ -81,18 +81,6 @@ static struct prog_instruction *emit3(struct gl_program* p,
return fpi;
}
-static void set_swizzle(struct prog_src_register *SrcReg, int coordinate, int swz)
-{
- SrcReg->Swizzle &= ~(7 << (3*coordinate));
- SrcReg->Swizzle |= swz << (3*coordinate);
-}
-
-static void set_negate_base(struct prog_src_register *SrcReg, int coordinate, int negate)
-{
- SrcReg->NegateBase &= ~(1 << coordinate);
- SrcReg->NegateBase |= (negate << coordinate);
-}
-
static struct prog_dst_register dstreg(int file, int index)
{
struct prog_dst_register dst;
@@ -156,15 +144,14 @@ static struct prog_src_register absolute(struct prog_src_register reg)
{
struct prog_src_register newreg = reg;
newreg.Abs = 1;
- newreg.NegateBase = 0;
- newreg.NegateAbs = 0;
+ newreg.Negate = NEGATE_NONE;
return newreg;
}
static struct prog_src_register negate(struct prog_src_register reg)
{
struct prog_src_register newreg = reg;
- newreg.NegateAbs = !newreg.NegateAbs;
+ newreg.Negate = newreg.Negate ^ NEGATE_XYZW;
return newreg;
}
@@ -189,8 +176,7 @@ static void transform_ABS(struct radeon_transform_context* t,
{
struct prog_src_register src = inst->SrcReg[0];
src.Abs = 1;
- src.NegateBase = 0;
- src.NegateAbs = 0;
+ src.Negate = NEGATE_NONE;
emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, src);
}
@@ -198,18 +184,9 @@ static void transform_DPH(struct radeon_transform_context* t,
struct prog_instruction* inst)
{
struct prog_src_register src0 = inst->SrcReg[0];
- if (src0.NegateAbs) {
- if (src0.Abs) {
- int tempreg = radeonFindFreeTemporary(t);
- emit1(t->Program, OPCODE_MOV, 0, dstreg(PROGRAM_TEMPORARY, tempreg), src0);
- src0 = srcreg(src0.File, src0.Index);
- } else {
- src0.NegateAbs = 0;
- src0.NegateBase ^= NEGATE_XYZW;
- }
- }
- set_swizzle(&src0, 3, SWIZZLE_ONE);
- set_negate_base(&src0, 3, 0);
+ src0.Negate &= ~NEGATE_W;
+ src0.Swizzle &= ~(7 << (3 * 3));
+ src0.Swizzle |= SWIZZLE_ONE << (3 * 3);
emit2(t->Program, OPCODE_DP4, inst->SaturateMode, inst->DstReg, src0, inst->SrcReg[1]);
}
@@ -649,7 +626,7 @@ GLboolean radeonTransformDeriv(struct radeon_transform_context* t,
B.Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE,
SWIZZLE_ONE, SWIZZLE_ONE);
- B.NegateBase = NEGATE_XYZW;
+ B.Negate = NEGATE_XYZW;
emit2(t->Program, inst->Opcode, inst->SaturateMode, inst->DstReg,
inst->SrcReg[0], B);
diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c
index 49aa90dd94a..5c6594bc2e1 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_pair.c
+++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c
@@ -255,8 +255,7 @@ static void final_rewrite(struct pair_state *s, struct prog_instruction *inst)
inst->SrcReg[2] = inst->SrcReg[1];
inst->SrcReg[1].File = PROGRAM_BUILTIN;
inst->SrcReg[1].Swizzle = SWIZZLE_1111;
- inst->SrcReg[1].NegateBase = 0;
- inst->SrcReg[1].NegateAbs = 0;
+ inst->SrcReg[1].Negate = NEGATE_NONE;
inst->Opcode = OPCODE_MAD;
break;
case OPCODE_CMP:
@@ -722,7 +721,6 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
if (pairinst->NeedRGB && !pairinst->IsTranscendent) {
GLboolean srcrgb = GL_FALSE;
GLboolean srcalpha = GL_FALSE;
- GLuint negatebase = 0;
int j;
for(j = 0; j < 3; ++j) {
GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, j);
@@ -730,8 +728,6 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
srcrgb = GL_TRUE;
else if (swz < 4)
srcalpha = GL_TRUE;
- if (swz != SWIZZLE_NIL && GET_BIT(inst->SrcReg[i].NegateBase, j))
- negatebase = 1;
}
source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha);
if (source < 0)
@@ -739,12 +735,11 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
pair->RGB.Arg[i].Source = source;
pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff;
pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs;
- pair->RGB.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs;
+ pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (NEGATE_X | NEGATE_Y | NEGATE_Z));
}
if (pairinst->NeedAlpha) {
GLboolean srcrgb = GL_FALSE;
GLboolean srcalpha = GL_FALSE;
- GLuint negatebase = GET_BIT(inst->SrcReg[i].NegateBase, pairinst->IsTranscendent ? 0 : 3);
GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, pairinst->IsTranscendent ? 0 : 3);
if (swz < 3)
srcrgb = GL_TRUE;
@@ -756,7 +751,7 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_
pair->Alpha.Arg[i].Source = source;
pair->Alpha.Arg[i].Swizzle = swz;
pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs;
- pair->Alpha.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs;
+ pair->Alpha.Arg[i].Negate = !!(inst->SrcReg[i].Negate & NEGATE_W);
}
}
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index d1103f31670..e1971db6933 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -1679,80 +1679,3 @@ void WMesaShareLists(WMesaContext ctx_to_share, WMesaContext ctx)
_mesa_share_state(&ctx->gl_ctx, &ctx_to_share->gl_ctx);
}
-/* This is hopefully a temporary hack to define some needed dispatch
- * table entries. Hopefully, I'll find a better solution. The
- * dispatch table generation scripts ought to be making these dummy
- * stubs as well. */
-#if !defined(__MINGW32__) || !defined(GL_NO_STDCALL)
-void gl_dispatch_stub_543(void){}
-void gl_dispatch_stub_544(void){}
-void gl_dispatch_stub_545(void){}
-void gl_dispatch_stub_546(void){}
-void gl_dispatch_stub_547(void){}
-void gl_dispatch_stub_548(void){}
-void gl_dispatch_stub_549(void){}
-void gl_dispatch_stub_550(void){}
-void gl_dispatch_stub_551(void){}
-void gl_dispatch_stub_552(void){}
-void gl_dispatch_stub_553(void){}
-void gl_dispatch_stub_554(void){}
-void gl_dispatch_stub_555(void){}
-void gl_dispatch_stub_556(void){}
-void gl_dispatch_stub_557(void){}
-void gl_dispatch_stub_558(void){}
-void gl_dispatch_stub_559(void){}
-void gl_dispatch_stub_560(void){}
-void gl_dispatch_stub_561(void){}
-void gl_dispatch_stub_565(void){}
-void gl_dispatch_stub_566(void){}
-void gl_dispatch_stub_577(void){}
-void gl_dispatch_stub_578(void){}
-void gl_dispatch_stub_603(void){}
-void gl_dispatch_stub_645(void){}
-void gl_dispatch_stub_646(void){}
-void gl_dispatch_stub_647(void){}
-void gl_dispatch_stub_648(void){}
-void gl_dispatch_stub_649(void){}
-void gl_dispatch_stub_650(void){}
-void gl_dispatch_stub_651(void){}
-void gl_dispatch_stub_652(void){}
-void gl_dispatch_stub_653(void){}
-void gl_dispatch_stub_733(void){}
-void gl_dispatch_stub_734(void){}
-void gl_dispatch_stub_735(void){}
-void gl_dispatch_stub_736(void){}
-void gl_dispatch_stub_737(void){}
-void gl_dispatch_stub_738(void){}
-void gl_dispatch_stub_744(void){}
-void gl_dispatch_stub_745(void){}
-void gl_dispatch_stub_746(void){}
-void gl_dispatch_stub_760(void){}
-void gl_dispatch_stub_761(void){}
-void gl_dispatch_stub_763(void){}
-void gl_dispatch_stub_765(void){}
-void gl_dispatch_stub_766(void){}
-void gl_dispatch_stub_767(void){}
-void gl_dispatch_stub_768(void){}
-
-void gl_dispatch_stub_562(void){}
-void gl_dispatch_stub_563(void){}
-void gl_dispatch_stub_564(void){}
-void gl_dispatch_stub_567(void){}
-void gl_dispatch_stub_568(void){}
-void gl_dispatch_stub_569(void){}
-void gl_dispatch_stub_580(void){}
-void gl_dispatch_stub_581(void){}
-void gl_dispatch_stub_606(void){}
-void gl_dispatch_stub_654(void){}
-void gl_dispatch_stub_655(void){}
-void gl_dispatch_stub_656(void){}
-void gl_dispatch_stub_739(void){}
-void gl_dispatch_stub_740(void){}
-void gl_dispatch_stub_741(void){}
-void gl_dispatch_stub_748(void){}
-void gl_dispatch_stub_749(void){}
-void gl_dispatch_stub_769(void){}
-void gl_dispatch_stub_770(void){}
-void gl_dispatch_stub_771(void){}
-
-#endif
diff --git a/src/mesa/glapi/gl_procs.py b/src/mesa/glapi/gl_procs.py
index 96e59a58ca1..cd1a68cee17 100644
--- a/src/mesa/glapi/gl_procs.py
+++ b/src/mesa/glapi/gl_procs.py
@@ -134,12 +134,11 @@ typedef struct {
print "#endif /* USE_MGL_NAMESPACE */"
print ''
print ''
- print '/* FIXME: Having these (incorrect) prototypes here is ugly. */'
print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)'
for func in api.functionIterateByOffset():
for n in func.entry_points:
if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)):
- print 'extern void gl_dispatch_stub_%u(void);' % (func.offset)
+ print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string())
break
print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */'
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index 021a64efcd9..680893cfc4e 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -1178,54 +1178,53 @@ static const char gl_string_table[] =
#endif /* USE_MGL_NAMESPACE */
-/* FIXME: Having these (incorrect) prototypes here is ugly. */
#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
-extern void gl_dispatch_stub_343(void);
-extern void gl_dispatch_stub_344(void);
-extern void gl_dispatch_stub_345(void);
-extern void gl_dispatch_stub_356(void);
-extern void gl_dispatch_stub_357(void);
-extern void gl_dispatch_stub_358(void);
-extern void gl_dispatch_stub_359(void);
-extern void gl_dispatch_stub_361(void);
-extern void gl_dispatch_stub_362(void);
-extern void gl_dispatch_stub_363(void);
-extern void gl_dispatch_stub_364(void);
-extern void gl_dispatch_stub_365(void);
-extern void gl_dispatch_stub_366(void);
-extern void gl_dispatch_stub_563(void);
-extern void gl_dispatch_stub_564(void);
-extern void gl_dispatch_stub_565(void);
-extern void gl_dispatch_stub_566(void);
-extern void gl_dispatch_stub_567(void);
-extern void gl_dispatch_stub_568(void);
-extern void gl_dispatch_stub_569(void);
-extern void gl_dispatch_stub_570(void);
-extern void gl_dispatch_stub_581(void);
-extern void gl_dispatch_stub_582(void);
-extern void gl_dispatch_stub_607(void);
-extern void gl_dispatch_stub_649(void);
-extern void gl_dispatch_stub_650(void);
-extern void gl_dispatch_stub_651(void);
-extern void gl_dispatch_stub_652(void);
-extern void gl_dispatch_stub_653(void);
-extern void gl_dispatch_stub_654(void);
-extern void gl_dispatch_stub_655(void);
-extern void gl_dispatch_stub_656(void);
-extern void gl_dispatch_stub_657(void);
-extern void gl_dispatch_stub_738(void);
-extern void gl_dispatch_stub_739(void);
-extern void gl_dispatch_stub_740(void);
-extern void gl_dispatch_stub_741(void);
-extern void gl_dispatch_stub_742(void);
-extern void gl_dispatch_stub_749(void);
-extern void gl_dispatch_stub_750(void);
-extern void gl_dispatch_stub_768(void);
-extern void gl_dispatch_stub_770(void);
-extern void gl_dispatch_stub_771(void);
-extern void gl_dispatch_stub_772(void);
-extern void gl_dispatch_stub_773(void);
-extern void gl_dispatch_stub_774(void);
+void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
+void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
+void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_563(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_569(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_570(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_607(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_649(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_651(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_652(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_653(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_654(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_655(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_656(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_657(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_738(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_739(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_740(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_742(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_749(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_750(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_768(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_770(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_771(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_773(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index d5d0a552dbf..e43fa96dd31 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1265,7 +1265,7 @@ _mesa_PopAttrib(void)
/* restore clip planes */
for (i = 0; i < MAX_CLIP_PLANES; i++) {
- const GLuint mask = 1 << 1;
+ const GLuint mask = 1 << i;
const GLfloat *eyePlane = xform->EyeUserPlane[i];
COPY_4V(ctx->Transform.EyeUserPlane[i], eyePlane);
if (xform->ClipPlanesEnabled & mask) {
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b24a3b4409b..5726dbd983e 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -187,7 +187,7 @@ GLfloat _mesa_ubyte_to_float_color_tab[256];
void
_mesa_notifySwapBuffers(__GLcontext *ctx)
{
- FLUSH_VERTICES( ctx, 0 );
+ FLUSH_CURRENT( ctx, 0 );
if (ctx->Driver.Flush) {
ctx->Driver.Flush(ctx);
}
@@ -434,7 +434,7 @@ one_time_init( GLcontext *ctx )
}
#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
- _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
+ _mesa_debug(ctx, "Mesa %s DEBUG build %s %s",
MESA_VERSION_STRING, __DATE__, __TIME__);
#endif
@@ -1514,6 +1514,7 @@ _mesa_Flush(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT( ctx, 0 );
if (ctx->Driver.Flush) {
ctx->Driver.Flush(ctx);
}
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index d994401e55f..32b1d4e9faf 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -911,7 +911,7 @@ struct dd_function_table {
void (*Uniform)(GLcontext *ctx, GLint location, GLsizei count,
const GLvoid *values, GLenum type);
void (*UniformMatrix)(GLcontext *ctx, GLint cols, GLint rows,
- GLenum matrixType, GLint location, GLsizei count,
+ GLint location, GLsizei count,
GLboolean transpose, const GLfloat *values);
void (*UseProgram)(GLcontext *ctx, GLuint program);
void (*ValidateProgram)(GLcontext *ctx, GLuint program);
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 147d923e64f..5c4bea9cf62 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -31,7 +31,7 @@
#include "mtypes.h"
-#define F(x) (int)(uintptr_t)&(((struct gl_extensions *)0)->x)
+#define F(x) offsetof(struct gl_extensions, x)
#define ON GL_TRUE
#define OFF GL_FALSE
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 151e29053ab..9c5a5908a22 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -692,7 +692,7 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
return;
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
/* The above doesn't fully flush the drivers in the way that a
* glFlush does, but that is required here:
*/
@@ -1187,8 +1187,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
return;
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
-
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
if (ctx->Driver.Flush) {
ctx->Driver.Flush(ctx);
}
@@ -1269,7 +1268,7 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
/* The above doesn't fully flush the drivers in the way that a
* glFlush does, but that is required here:
*/
@@ -1507,7 +1506,7 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target,
}
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
/* The above doesn't fully flush the drivers in the way that a
* glFlush does, but that is required here:
*/
@@ -1688,7 +1687,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
/* The above doesn't fully flush the drivers in the way that a
* glFlush does, but that is required here:
*/
@@ -1769,7 +1768,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
}
}
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+ FLUSH_CURRENT(ctx, _NEW_BUFFERS);
/* The above doesn't fully flush the drivers in the way that a
* glFlush does, but that is required here:
*/
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 03f42704a7d..1ce5685af45 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -570,9 +570,8 @@ static void emit_arg( struct prog_src_register *src,
src->File = reg.file;
src->Index = reg.idx;
src->Swizzle = reg.swz;
- src->NegateBase = reg.negate ? NEGATE_XYZW : 0;
+ src->Negate = reg.negate ? NEGATE_XYZW : NEGATE_NONE;
src->Abs = 0;
- src->NegateAbs = 0;
src->RelAddr = 0;
/* Check that bitfield sizes aren't exceeded */
ASSERT(src->Index == reg.idx);
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index ad095321e39..81d4ccf919f 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -74,6 +74,11 @@
#endif
+#ifndef GL_PROGRAM_BINARY_LENGTH_OES
+#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
+#endif
+
+
/**
* Special, internal token
*/
diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c
index 976f9d999b7..08c64568c83 100644
--- a/src/mesa/main/hash.c
+++ b/src/mesa/main/hash.c
@@ -63,6 +63,7 @@ struct _mesa_HashTable {
struct HashEntry *Table[TABLE_SIZE]; /**< the lookup table */
GLuint MaxKey; /**< highest key inserted so far */
_glthread_Mutex Mutex; /**< mutual exclusion lock */
+ _glthread_Mutex WalkMutex; /**< for _mesa_HashWalk() */
GLboolean InDeleteAll; /**< Debug check */
};
@@ -79,6 +80,7 @@ _mesa_NewHashTable(void)
struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable);
if (table) {
_glthread_INIT_MUTEX(table->Mutex);
+ _glthread_INIT_MUTEX(table->WalkMutex);
}
return table;
}
@@ -111,6 +113,7 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table)
}
}
_glthread_DESTROY_MUTEX(table->Mutex);
+ _glthread_DESTROY_MUTEX(table->WalkMutex);
_mesa_free(table);
}
@@ -285,6 +288,11 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table,
/**
* Walk over all entries in a hash table, calling callback function for each.
+ * Note: we use a separate mutex in this function to avoid a recursive
+ * locking deadlock (in case the callback calls _mesa_HashRemove()) and to
+ * prevent multiple threads/contexts from getting tangled up.
+ * A lock-less version of this function could be used when the table will
+ * not be modified.
* \param table the hash table to walk
* \param callback the callback function
* \param userData arbitrary pointer to pass along to the callback
@@ -300,14 +308,16 @@ _mesa_HashWalk(const struct _mesa_HashTable *table,
GLuint pos;
ASSERT(table);
ASSERT(callback);
- _glthread_LOCK_MUTEX(table2->Mutex);
+ _glthread_LOCK_MUTEX(table2->WalkMutex);
for (pos = 0; pos < TABLE_SIZE; pos++) {
- struct HashEntry *entry;
- for (entry = table->Table[pos]; entry; entry = entry->Next) {
+ struct HashEntry *entry, *next;
+ for (entry = table->Table[pos]; entry; entry = next) {
+ /* save 'next' pointer now in case the callback deletes the entry */
+ next = entry->Next;
callback(entry->Key, entry->Data, userData);
}
}
- _glthread_UNLOCK_MUTEX(table2->Mutex);
+ _glthread_UNLOCK_MUTEX(table2->WalkMutex);
}
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 7388276c458..39b4967a58e 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -161,7 +161,7 @@ _mesa_MatrixMode( GLenum mode )
break;
case GL_TEXTURE:
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMatrixMode(invalid unit %d)",
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMatrixMode(invalid tex unit %d)",
ctx->Texture.CurrentUnit);
return;
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 3f315900000..30c7cca3b5a 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2615,6 +2615,7 @@ struct gl_matrix_stack
#define _NEW_TRACK_MATRIX 0x4000000 /**< __GLcontextRec::VertexProgram */
#define _NEW_PROGRAM 0x8000000 /**< __GLcontextRec::VertexProgram */
#define _NEW_CURRENT_ATTRIB 0x10000000 /**< __GLcontextRec::Current */
+#define _NEW_PROGRAM_CONSTANTS 0x20000000
#define _NEW_ALL ~0
/*@}*/
diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c
index be93b45a7da..bc76b912913 100644
--- a/src/mesa/main/shaders.c
+++ b/src/mesa/main/shaders.c
@@ -638,8 +638,7 @@ _mesa_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose,
const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 2, 2, GL_FLOAT_MAT2,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 2, 2, location, count, transpose, value);
}
void GLAPIENTRY
@@ -647,8 +646,7 @@ _mesa_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose,
const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 3, 3, GL_FLOAT_MAT3,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 3, 3, location, count, transpose, value);
}
void GLAPIENTRY
@@ -656,8 +654,7 @@ _mesa_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose,
const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 4, 4, GL_FLOAT_MAT4,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 4, 4, location, count, transpose, value);
}
@@ -669,8 +666,7 @@ _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 2, 3, GL_FLOAT_MAT2x3,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 2, 3, location, count, transpose, value);
}
void GLAPIENTRY
@@ -678,8 +674,7 @@ _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 3, 2, GL_FLOAT_MAT3x2,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 3, 2, location, count, transpose, value);
}
void GLAPIENTRY
@@ -687,8 +682,7 @@ _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 2, 4, GL_FLOAT_MAT2x4,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 2, 4, location, count, transpose, value);
}
void GLAPIENTRY
@@ -696,8 +690,7 @@ _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 4, 2, GL_FLOAT_MAT4x2,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 4, 2, location, count, transpose, value);
}
void GLAPIENTRY
@@ -705,8 +698,7 @@ _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 3, 4, GL_FLOAT_MAT3x4,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 3, 4, location, count, transpose, value);
}
void GLAPIENTRY
@@ -714,8 +706,7 @@ _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Driver.UniformMatrix(ctx, 4, 3, GL_FLOAT_MAT4x3,
- location, count, transpose, value);
+ ctx->Driver.UniformMatrix(ctx, 4, 3, location, count, transpose, value);
}
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index cc37d636369..f18fc8f6837 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -44,6 +44,7 @@
#include "pixel.h"
#endif
#include "shader/program.h"
+#include "shader/prog_parameter.h"
#include "state.h"
#include "stencil.h"
#include "texenvprogram.h"
@@ -303,6 +304,36 @@ update_program(GLcontext *ctx)
}
+/**
+ * Examine shader constants and return either _NEW_PROGRAM_CONSTANTS or 0.
+ */
+static GLbitfield
+update_program_constants(GLcontext *ctx)
+{
+ GLbitfield new_state = 0x0;
+
+ if (ctx->FragmentProgram._Current) {
+ const struct gl_program_parameter_list *params =
+ ctx->FragmentProgram._Current->Base.Parameters;
+ if (params && params->StateFlags & ctx->NewState) {
+ new_state |= _NEW_PROGRAM_CONSTANTS;
+ }
+ }
+
+ if (ctx->VertexProgram._Current) {
+ const struct gl_program_parameter_list *params =
+ ctx->VertexProgram._Current->Base.Parameters;
+ if (params && params->StateFlags & ctx->NewState) {
+ new_state |= _NEW_PROGRAM_CONSTANTS;
+ }
+ }
+
+ return new_state;
+}
+
+
+
+
static void
update_viewport_matrix(GLcontext *ctx)
{
@@ -470,7 +501,8 @@ _mesa_update_state_locked( GLcontext *ctx )
/* Determine which state flags effect vertex/fragment program state */
if (ctx->FragmentProgram._MaintainTexEnvProgram) {
- prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR);
+ prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR |
+ _NEW_ARRAY);
}
if (ctx->VertexProgram._MaintainTnlProgram) {
prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX |
@@ -553,6 +585,10 @@ _mesa_update_state_locked( GLcontext *ctx )
new_prog_state |= update_program( ctx );
}
+
+ out:
+ new_prog_state |= update_program_constants(ctx);
+
/*
* Give the driver a chance to act upon the new_state flags.
* The driver might plug in different span functions, for example.
@@ -562,7 +598,6 @@ _mesa_update_state_locked( GLcontext *ctx )
* Set ctx->NewState to zero to avoid recursion if
* Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
*/
- out:
new_state = ctx->NewState | new_prog_state;
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index d17e18da6b5..a1c0f18f36f 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -205,7 +205,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS)
dst, dstRowStride);
}
else {
- _mesa_warning(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgb_dxt1");
}
if (tempImage)
@@ -267,7 +267,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS)
dst, dstRowStride);
}
else {
- _mesa_warning(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt1");
}
if (tempImage)
@@ -328,7 +328,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS)
dst, dstRowStride);
}
else {
- _mesa_warning(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt3");
}
if (tempImage)
@@ -389,7 +389,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS)
dst, dstRowStride);
}
else {
- _mesa_warning(ctx, "external dxt library not available");
+ _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt5");
}
if (tempImage)
@@ -410,7 +410,7 @@ fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
(GLubyte *)(texImage)->Data, i, j, texel);
}
else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1");
}
@@ -438,7 +438,7 @@ fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage,
(GLubyte *)(texImage)->Data, i, j, texel);
}
else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n");
}
@@ -467,7 +467,7 @@ fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage,
i, j, texel);
}
else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n");
}
@@ -495,7 +495,7 @@ fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage,
i, j, texel);
}
else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n");
+ _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n");
}
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 4a124bf27e2..a70d069bd9c 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -663,9 +663,8 @@ static void emit_arg( struct prog_src_register *reg,
reg->File = ureg.file;
reg->Index = ureg.idx;
reg->Swizzle = ureg.swz;
- reg->NegateBase = ureg.negatebase ? 0xf : 0x0;
+ reg->Negate = ureg.negatebase ? NEGATE_XYZW : NEGATE_NONE;
reg->Abs = ureg.abs;
- reg->NegateAbs = ureg.negateabs;
}
static void emit_dst( struct prog_dst_register *dst,
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 35253daa2e6..b47bf360cf5 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -2669,7 +2669,7 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst,
reg->File = file;
reg->Index = index;
reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
- reg->NegateBase = negateMask;
+ reg->Negate = negateMask;
reg->RelAddr = isRelOffset;
return 0;
}
@@ -2703,7 +2703,7 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst,
reg->File = file;
reg->Index = index;
reg->Swizzle = (swizzle[0] << 0);
- reg->NegateBase = negateMask;
+ reg->Negate = negateMask;
reg->RelAddr = isRelOffset;
return 0;
}
@@ -3019,7 +3019,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
parse_extended_swizzle_mask(inst, swizzle, &negateMask);
fp->SrcReg[0].File = file;
fp->SrcReg[0].Index = index;
- fp->SrcReg[0].NegateBase = negateMask;
+ fp->SrcReg[0].Negate = negateMask;
fp->SrcReg[0].Swizzle = MAKE_SWIZZLE4(swizzle[0],
swizzle[1],
swizzle[2],
@@ -3363,7 +3363,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
parse_extended_swizzle_mask (inst, swizzle, &negateMask);
vp->SrcReg[0].File = file;
vp->SrcReg[0].Index = index;
- vp->SrcReg[0].NegateBase = negateMask;
+ vp->SrcReg[0].Negate = negateMask;
vp->SrcReg[0].Swizzle = MAKE_SWIZZLE4(swizzle[0],
swizzle[1],
swizzle[2],
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 329c0ea0b03..981565ab8f1 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -489,7 +489,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
@@ -537,7 +537,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
GLfloat * dest;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
if (count <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(count)");
@@ -595,8 +595,6 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index,
{
GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
-
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (target == GL_FRAGMENT_PROGRAM_ARB
@@ -633,7 +631,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
struct gl_program *prog;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
if ((target == GL_FRAGMENT_PROGRAM_NV
&& ctx->Extensions.NV_fragment_program) ||
@@ -687,7 +685,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
GLint i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
if (count <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)");
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index b935cb562a6..0fd55524abf 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -43,6 +43,7 @@
#include "main/macros.h"
#include "program.h"
#include "prog_parameter.h"
+#include "prog_print.h"
#include "prog_instruction.h"
#include "nvfragparse.h"
@@ -385,10 +386,6 @@ static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = {
};
-static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = {
- "DEPR", "COLR", "DATA0", NULL
-};
-
/**********************************************************************/
@@ -960,6 +957,7 @@ Parse_VectorSrc(struct parse_state *parseState,
GLfloat sign = 1.0F;
GLubyte token[100];
GLint idx;
+ GLuint negateBase, negateAbs;
/*
* First, take care of +/- and absolute value stuff.
@@ -971,21 +969,23 @@ Parse_VectorSrc(struct parse_state *parseState,
if (Parse_String(parseState, "|")) {
srcReg->Abs = GL_TRUE;
- srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE;
+ negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
if (Parse_String(parseState, "-"))
- srcReg->NegateBase = NEGATE_XYZW;
+ negateBase = NEGATE_XYZW;
else if (Parse_String(parseState, "+"))
- srcReg->NegateBase = NEGATE_NONE;
+ negateBase = NEGATE_NONE;
else
- srcReg->NegateBase = NEGATE_NONE;
+ negateBase = NEGATE_NONE;
}
else {
srcReg->Abs = GL_FALSE;
- srcReg->NegateAbs = GL_FALSE;
- srcReg->NegateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
+ negateAbs = NEGATE_NONE;
+ negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
}
+ srcReg->Negate = srcReg->Abs ? negateAbs : negateBase;
+
/* This should be the real src vector/register name */
if (!Peek_Token(parseState, token))
RETURN_ERROR;
@@ -1086,6 +1086,7 @@ Parse_ScalarSrcReg(struct parse_state *parseState,
GLfloat sign = 1.0F;
GLboolean needSuffix = GL_TRUE;
GLint idx;
+ GLuint negateBase, negateAbs;
/*
* First, take care of +/- and absolute value stuff.
@@ -1097,21 +1098,23 @@ Parse_ScalarSrcReg(struct parse_state *parseState,
if (Parse_String(parseState, "|")) {
srcReg->Abs = GL_TRUE;
- srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE;
+ negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
if (Parse_String(parseState, "-"))
- srcReg->NegateBase = NEGATE_XYZW;
+ negateBase = NEGATE_XYZW;
else if (Parse_String(parseState, "+"))
- srcReg->NegateBase = NEGATE_NONE;
+ negateBase = NEGATE_NONE;
else
- srcReg->NegateBase = NEGATE_NONE;
+ negateBase = NEGATE_NONE;
}
else {
srcReg->Abs = GL_FALSE;
- srcReg->NegateAbs = GL_FALSE;
- srcReg->NegateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
+ negateAbs = NEGATE_NONE;
+ negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE;
}
+ srcReg->Negate = srcReg->Abs ? negateAbs : negateBase;
+
if (!Peek_Token(parseState, token))
RETURN_ERROR;
@@ -1250,9 +1253,8 @@ Parse_PrintInstruction(struct parse_state *parseState,
}
inst->SrcReg[0].Swizzle = SWIZZLE_NOOP;
- inst->SrcReg[0].NegateBase = NEGATE_NONE;
inst->SrcReg[0].Abs = GL_FALSE;
- inst->SrcReg[0].NegateAbs = GL_FALSE;
+ inst->SrcReg[0].Negate = NEGATE_NONE;
return GL_TRUE;
}
@@ -1559,7 +1561,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
#ifdef DEBUG_foo
_mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
- _mesa_print_nv_fragment_program(program);
+ _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
_mesa_printf("----------------------------------\n");
#endif
}
@@ -1571,243 +1573,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
}
-static void
-PrintSrcReg(const struct gl_fragment_program *program,
- const struct prog_src_register *src)
-{
- static const char comps[5] = "xyzw";
-
- if (src->NegateAbs) {
- _mesa_printf("-");
- }
- if (src->Abs) {
- _mesa_printf("|");
- }
- if (src->NegateBase) {
- _mesa_printf("-");
- }
- if (src->File == PROGRAM_NAMED_PARAM) {
- if (program->Base.Parameters->Parameters[src->Index].Type
- == PROGRAM_CONSTANT) {
- const GLfloat *v;
- v = program->Base.Parameters->ParameterValues[src->Index];
- _mesa_printf("{%g, %g, %g, %g}", v[0], v[1], v[2], v[3]);
- }
- else {
- ASSERT(program->Base.Parameters->Parameters[src->Index].Type
- == PROGRAM_NAMED_PARAM);
- _mesa_printf("%s", program->Base.Parameters->Parameters[src->Index].Name);
- }
- }
- else if (src->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_INPUT) {
- _mesa_printf("f[%s]", InputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_LOCAL_PARAM) {
- _mesa_printf("p[%d]", src->Index);
- }
- else if (src->File == PROGRAM_TEMPORARY) {
- if (src->Index >= 32)
- _mesa_printf("H%d", src->Index);
- else
- _mesa_printf("R%d", src->Index);
- }
- else if (src->File == PROGRAM_WRITE_ONLY) {
- _mesa_printf("%cC", "HR"[src->Index]);
- }
- else {
- _mesa_problem(NULL, "Invalid fragment register %d", src->Index);
- return;
- }
- if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) {
- _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]);
- }
- else if (src->Swizzle != SWIZZLE_NOOP) {
- _mesa_printf(".%c%c%c%c",
- comps[GET_SWZ(src->Swizzle, 0)],
- comps[GET_SWZ(src->Swizzle, 1)],
- comps[GET_SWZ(src->Swizzle, 2)],
- comps[GET_SWZ(src->Swizzle, 3)]);
- }
- if (src->Abs) {
- _mesa_printf("|");
- }
-}
-
-static void
-PrintTextureSrc(const struct prog_instruction *inst)
-{
- _mesa_printf("TEX%d, ", inst->TexSrcUnit);
- switch (inst->TexSrcTarget) {
- case TEXTURE_1D_INDEX:
- _mesa_printf("1D");
- break;
- case TEXTURE_2D_INDEX:
- _mesa_printf("2D");
- break;
- case TEXTURE_3D_INDEX:
- _mesa_printf("3D");
- break;
- case TEXTURE_RECT_INDEX:
- _mesa_printf("RECT");
- break;
- case TEXTURE_CUBE_INDEX:
- _mesa_printf("CUBE");
- break;
- default:
- _mesa_problem(NULL, "Invalid textue target in PrintTextureSrc");
- }
-}
-
-static void
-PrintCondCode(const struct prog_dst_register *dst)
-{
- static const char *comps = "xyzw";
- static const char *ccString[] = {
- "??", "GT", "EQ", "LT", "UN", "GE", "LE", "NE", "TR", "FL", "??"
- };
-
- _mesa_printf("%s", ccString[dst->CondMask]);
- if (GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 1) &&
- GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 2) &&
- GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 3)) {
- _mesa_printf(".%c", comps[GET_SWZ(dst->CondSwizzle, 0)]);
- }
- else if (dst->CondSwizzle != SWIZZLE_NOOP) {
- _mesa_printf(".%c%c%c%c",
- comps[GET_SWZ(dst->CondSwizzle, 0)],
- comps[GET_SWZ(dst->CondSwizzle, 1)],
- comps[GET_SWZ(dst->CondSwizzle, 2)],
- comps[GET_SWZ(dst->CondSwizzle, 3)]);
- }
-}
-
-
-static void
-PrintDstReg(const struct prog_dst_register *dst)
-{
- if (dst->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[dst->Index]);
- }
- else if (dst->File == PROGRAM_TEMPORARY) {
- if (dst->Index >= 32)
- _mesa_printf("H%d", dst->Index);
- else
- _mesa_printf("R%d", dst->Index);
- }
- else if (dst->File == PROGRAM_LOCAL_PARAM) {
- _mesa_printf("p[%d]", dst->Index);
- }
- else if (dst->File == PROGRAM_WRITE_ONLY) {
- _mesa_printf("%cC", "HR"[dst->Index]);
- }
- else {
- _mesa_printf("???");
- }
-
- if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) {
- _mesa_printf(".");
- if (dst->WriteMask & WRITEMASK_X)
- _mesa_printf("x");
- if (dst->WriteMask & WRITEMASK_Y)
- _mesa_printf("y");
- if (dst->WriteMask & WRITEMASK_Z)
- _mesa_printf("z");
- if (dst->WriteMask & WRITEMASK_W)
- _mesa_printf("w");
- }
-
- if (dst->CondMask != COND_TR ||
- dst->CondSwizzle != SWIZZLE_NOOP) {
- _mesa_printf(" (");
- PrintCondCode(dst);
- _mesa_printf(")");
- }
-}
-
-
-/**
- * Print (unparse) the given vertex program. Just for debugging.
- */
-void
-_mesa_print_nv_fragment_program(const struct gl_fragment_program *program)
-{
- const struct prog_instruction *inst;
-
- for (inst = program->Base.Instructions; inst->Opcode != OPCODE_END; inst++) {
- int i;
- for (i = 0; Instructions[i].name; i++) {
- if (inst->Opcode == Instructions[i].opcode) {
- /* print instruction name */
- _mesa_printf("%s", Instructions[i].name);
- if (inst->Precision == FLOAT16)
- _mesa_printf("H");
- else if (inst->Precision == FIXED12)
- _mesa_printf("X");
- if (inst->CondUpdate)
- _mesa_printf("C");
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
- _mesa_printf("_SAT");
- _mesa_printf(" ");
-
- if (Instructions[i].inputs == INPUT_CC) {
- PrintCondCode(&inst->DstReg);
- }
- else if (Instructions[i].outputs == OUTPUT_V ||
- Instructions[i].outputs == OUTPUT_S) {
- /* print dest register */
- PrintDstReg(&inst->DstReg);
- _mesa_printf(", ");
- }
-
- /* print source register(s) */
- if (Instructions[i].inputs == INPUT_1V ||
- Instructions[i].inputs == INPUT_1S) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- }
- else if (Instructions[i].inputs == INPUT_2V ||
- Instructions[i].inputs == INPUT_2S) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[1]);
- }
- else if (Instructions[i].inputs == INPUT_3V) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[1]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[2]);
- }
- else if (Instructions[i].inputs == INPUT_1V_T) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintTextureSrc(inst);
- }
- else if (Instructions[i].inputs == INPUT_3V_T) {
- PrintSrcReg(program, &inst->SrcReg[0]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[1]);
- _mesa_printf(", ");
- PrintSrcReg(program, &inst->SrcReg[2]);
- _mesa_printf(", ");
- PrintTextureSrc(inst);
- }
- _mesa_printf(";\n");
- break;
- }
- }
- if (!Instructions[i].name) {
- _mesa_printf("Invalid opcode %d\n", inst->Opcode);
- }
- }
- _mesa_printf("END\n");
-}
-
-
const char *
_mesa_nv_fragment_input_register_name(GLuint i)
{
diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/shader/nvfragparse.h
index ac97921080c..544ab80c56c 100644
--- a/src/mesa/shader/nvfragparse.h
+++ b/src/mesa/shader/nvfragparse.h
@@ -37,10 +37,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum target,
struct gl_fragment_program *program);
-extern void
-_mesa_print_nv_fragment_program(const struct gl_fragment_program *program);
-
-
extern const char *
_mesa_nv_fragment_input_register_name(GLuint i);
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 50358cf1076..5142c2a4a59 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -706,7 +706,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
prog = _mesa_lookup_program(ctx, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index 268b577aec9..f5e2df26708 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -44,6 +44,7 @@
#include "nvprogram.h"
#include "nvvertparse.h"
#include "prog_instruction.h"
+#include "prog_print.h"
#include "program.h"
@@ -640,12 +641,12 @@ Parse_SwizzleSrcReg(struct parse_state *parseState, struct prog_src_register *sr
RETURN_ERROR;
if (token[0] == '-') {
(void) Parse_String(parseState, "-");
- srcReg->NegateBase = NEGATE_XYZW;
+ srcReg->Negate = NEGATE_XYZW;
if (!Peek_Token(parseState, token))
RETURN_ERROR;
}
else {
- srcReg->NegateBase = NEGATE_NONE;
+ srcReg->Negate = NEGATE_NONE;
}
/* Src reg can be R<n>, c[n], c[n +/- offset], or a named vertex attrib */
@@ -733,13 +734,13 @@ Parse_ScalarSrcReg(struct parse_state *parseState, struct prog_src_register *src
if (!Peek_Token(parseState, token))
RETURN_ERROR;
if (token[0] == '-') {
- srcReg->NegateBase = NEGATE_XYZW;
+ srcReg->Negate = NEGATE_XYZW;
(void) Parse_String(parseState, "-"); /* consume '-' */
if (!Peek_Token(parseState, token))
RETURN_ERROR;
}
else {
- srcReg->NegateBase = NEGATE_NONE;
+ srcReg->Negate = NEGATE_NONE;
}
/* Src reg can be R<n>, c[n], c[n +/- offset], or a named vertex attrib */
@@ -1061,7 +1062,7 @@ Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction *
RETURN_ERROR;
srcReg->RelAddr = GL_FALSE;
- srcReg->NegateBase = NEGATE_NONE;
+ srcReg->Negate = NEGATE_NONE;
srcReg->Swizzle = SWIZZLE_NOOP;
/* Register can be R<n>, c[n], c[n +/- offset], a named vertex attrib,
@@ -1394,7 +1395,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
#ifdef DEBUG_foo
_mesa_printf("--- glLoadProgramNV result ---\n");
- _mesa_print_nv_vertex_program(program);
+ _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0);
_mesa_printf("------------------------------\n");
#endif
}
@@ -1410,161 +1411,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
}
-static void
-PrintSrcReg(const struct prog_src_register *src)
-{
- static const char comps[5] = "xyzw";
- if (src->NegateBase)
- _mesa_printf("-");
- if (src->RelAddr) {
- if (src->Index > 0)
- _mesa_printf("c[A0.x + %d]", src->Index);
- else if (src->Index < 0)
- _mesa_printf("c[A0.x - %d]", -src->Index);
- else
- _mesa_printf("c[A0.x]");
- }
- else if (src->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_INPUT) {
- _mesa_printf("v[%s]", InputRegisters[src->Index]);
- }
- else if (src->File == PROGRAM_ENV_PARAM) {
- _mesa_printf("c[%d]", src->Index);
- }
- else {
- ASSERT(src->File == PROGRAM_TEMPORARY);
- _mesa_printf("R%d", src->Index);
- }
-
- if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) &&
- GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) {
- _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]);
- }
- else if (src->Swizzle != SWIZZLE_NOOP) {
- _mesa_printf(".%c%c%c%c",
- comps[GET_SWZ(src->Swizzle, 0)],
- comps[GET_SWZ(src->Swizzle, 1)],
- comps[GET_SWZ(src->Swizzle, 2)],
- comps[GET_SWZ(src->Swizzle, 3)]);
- }
-}
-
-
-static void
-PrintDstReg(const struct prog_dst_register *dst)
-{
- if (dst->File == PROGRAM_OUTPUT) {
- _mesa_printf("o[%s]", OutputRegisters[dst->Index]);
- }
- else if (dst->File == PROGRAM_INPUT) {
- _mesa_printf("v[%s]", InputRegisters[dst->Index]);
- }
- else if (dst->File == PROGRAM_ENV_PARAM) {
- _mesa_printf("c[%d]", dst->Index);
- }
- else {
- ASSERT(dst->File == PROGRAM_TEMPORARY);
- _mesa_printf("R%d", dst->Index);
- }
-
- if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) {
- _mesa_printf(".");
- if (dst->WriteMask & WRITEMASK_X)
- _mesa_printf("x");
- if (dst->WriteMask & WRITEMASK_Y)
- _mesa_printf("y");
- if (dst->WriteMask & WRITEMASK_Z)
- _mesa_printf("z");
- if (dst->WriteMask & WRITEMASK_W)
- _mesa_printf("w");
- }
-}
-
-
-/**
- * Print a single NVIDIA vertex program instruction.
- */
-void
-_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst)
-{
- GLuint i, n;
-
- switch (inst->Opcode) {
- case OPCODE_MOV:
- case OPCODE_LIT:
- case OPCODE_RCP:
- case OPCODE_RSQ:
- case OPCODE_EXP:
- case OPCODE_LOG:
- case OPCODE_RCC:
- case OPCODE_ABS:
- case OPCODE_MUL:
- case OPCODE_ADD:
- case OPCODE_DP3:
- case OPCODE_DP4:
- case OPCODE_DST:
- case OPCODE_MIN:
- case OPCODE_MAX:
- case OPCODE_SLT:
- case OPCODE_SGE:
- case OPCODE_DPH:
- case OPCODE_SUB:
- case OPCODE_MAD:
- _mesa_printf("%s ", _mesa_opcode_string(inst->Opcode));
- PrintDstReg(&inst->DstReg);
- _mesa_printf(", ");
- n = _mesa_num_inst_src_regs(inst->Opcode);
- for (i = 0; i < n; i++) {
- PrintSrcReg(&inst->SrcReg[i]);
- if (i + 1 < n)
- _mesa_printf(", ");
- }
- _mesa_printf(";\n");
- break;
- case OPCODE_ARL:
- _mesa_printf("ARL A0.x, ");
- PrintSrcReg(&inst->SrcReg[0]);
- _mesa_printf(";\n");
- break;
- case OPCODE_PRINT:
- _mesa_printf("PRINT '%s'", inst->Data);
- if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
- _mesa_printf(", ");
- PrintSrcReg(&inst->SrcReg[0]);
- _mesa_printf(";\n");
- }
- else {
- _mesa_printf("\n");
- }
- break;
- case OPCODE_END:
- _mesa_printf("END\n");
- break;
- default:
- _mesa_printf("BAD INSTRUCTION\n");
- }
-}
-
-
-/**
- * Print (unparse) the given vertex program. Just for debugging.
- */
-void
-_mesa_print_nv_vertex_program(const struct gl_vertex_program *program)
-{
- const struct prog_instruction *inst;
-
- for (inst = program->Base.Instructions; ; inst++) {
- _mesa_print_nv_vertex_instruction(inst);
- if (inst->Opcode == OPCODE_END)
- return;
- }
-}
-
-
const char *
_mesa_nv_vertex_input_register_name(GLuint i)
{
diff --git a/src/mesa/shader/nvvertparse.h b/src/mesa/shader/nvvertparse.h
index 15fb03cd4e4..9919e22388d 100644
--- a/src/mesa/shader/nvvertparse.h
+++ b/src/mesa/shader/nvvertparse.h
@@ -35,11 +35,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target,
const GLubyte *str, GLsizei len,
struct gl_vertex_program *program);
-extern void
-_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst);
-
-extern void
-_mesa_print_nv_vertex_program(const struct gl_vertex_program *program);
extern const char *
_mesa_nv_vertex_input_register_name(GLuint i);
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index bdac1d4f8a6..68a59350a13 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -212,19 +212,14 @@ fetch_vector4(const struct prog_src_register *source,
result[3] = src[GET_SWZ(source->Swizzle, 3)];
}
- if (source->NegateBase) {
- result[0] = -result[0];
- result[1] = -result[1];
- result[2] = -result[2];
- result[3] = -result[3];
- }
if (source->Abs) {
result[0] = FABSF(result[0]);
result[1] = FABSF(result[1]);
result[2] = FABSF(result[2]);
result[3] = FABSF(result[3]);
}
- if (source->NegateAbs) {
+ if (source->Negate) {
+ ASSERT(source->Negate == NEGATE_XYZW);
result[0] = -result[0];
result[1] = -result[1];
result[2] = -result[2];
@@ -259,7 +254,7 @@ fetch_vector4ui(const struct prog_src_register *source,
result[3] = src[GET_SWZ(source->Swizzle, 3)];
}
- /* Note: no NegateBase, Abs, NegateAbs here */
+ /* Note: no Negate or Abs here */
}
@@ -299,19 +294,14 @@ fetch_vector4_deriv(GLcontext * ctx,
result[2] = deriv[GET_SWZ(source->Swizzle, 2)];
result[3] = deriv[GET_SWZ(source->Swizzle, 3)];
- if (source->NegateBase) {
- result[0] = -result[0];
- result[1] = -result[1];
- result[2] = -result[2];
- result[3] = -result[3];
- }
if (source->Abs) {
result[0] = FABSF(result[0]);
result[1] = FABSF(result[1]);
result[2] = FABSF(result[2]);
result[3] = FABSF(result[3]);
}
- if (source->NegateAbs) {
+ if (source->Negate) {
+ ASSERT(source->Negate == NEGATE_XYZW);
result[0] = -result[0];
result[1] = -result[1];
result[2] = -result[2];
@@ -336,13 +326,10 @@ fetch_vector1(const struct prog_src_register *source,
result[0] = src[GET_SWZ(source->Swizzle, 0)];
- if (source->NegateBase) {
- result[0] = -result[0];
- }
if (source->Abs) {
result[0] = FABSF(result[0]);
}
- if (source->NegateAbs) {
+ if (source->Negate) {
result[0] = -result[0];
}
}
@@ -1514,7 +1501,7 @@ _mesa_execute_program(GLcontext * ctx,
ASSERT(swz <= 3);
result[i] = src[swz];
}
- if (source->NegateBase & (1 << i))
+ if (source->Negate & (1 << i))
result[i] = -result[i];
}
store_vector4(inst, machine, result);
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 4adce11f957..3109f6cbae5 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -261,37 +261,15 @@ struct prog_src_register
GLuint Swizzle:12;
GLuint RelAddr:1;
- /**
- * \name Source register "sign" control.
- *
- * The ARB and NV extensions allow varrying degrees of control over the
- * sign of the source vector components. These values allow enough control
- * for all flavors of the extensions.
- */
- /*@{*/
- /**
- * Per-component negation for the SWZ instruction. For non-SWZ
- * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE.
- *
- * \since
- * ARB_vertex_program, ARB_fragment_program
- */
- GLuint NegateBase:4;
-
- /**
- * Take the component-wise absolute value.
- *
- * \since
- * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
- * NV_vertex_program2_option.
- */
+ /** Take the component-wise absolute value */
GLuint Abs:1;
/**
- * Post-absolute value negation (all components).
+ * Post-Abs negation.
+ * This will either be NEGATE_NONE or NEGATE_XYZW, except for the SWZ
+ * instruction which allows per-component negation.
*/
- GLuint NegateAbs:1;
- /*@}*/
+ GLuint Negate:4;
};
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index 5f35dbf1289..6ba2e76ff96 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -660,7 +660,8 @@ find_live_intervals(struct gl_program *prog,
}
-static GLuint
+/** Scan the array of used register flags to find free entry */
+static GLint
alloc_register(GLboolean usedRegs[MAX_PROGRAM_TEMPS])
{
GLuint k;
@@ -670,7 +671,7 @@ alloc_register(GLboolean usedRegs[MAX_PROGRAM_TEMPS])
return k;
}
}
- return MAX_PROGRAM_TEMPS;
+ return -1;
}
@@ -689,7 +690,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
GLint registerMap[MAX_PROGRAM_TEMPS];
GLboolean usedRegs[MAX_PROGRAM_TEMPS];
GLuint i;
- GLuint maxTemp = 0;
+ GLint maxTemp = -1;
if (dbg) {
_mesa_printf("Optimize: Begin live-interval register reallocation\n");
@@ -754,15 +755,15 @@ _mesa_reallocate_registers(struct gl_program *prog)
/* find a free register for this live interval */
{
- const GLuint k = alloc_register(usedRegs);
- if (k == MAX_PROGRAM_TEMPS) {
+ const GLint k = alloc_register(usedRegs);
+ if (k < 0) {
/* out of registers, give up */
return;
}
registerMap[live->Reg] = k;
maxTemp = MAX2(maxTemp, k);
if (dbg)
- _mesa_printf(" remap register %d -> %d\n", live->Reg, k);
+ _mesa_printf(" remap register %u -> %d\n", live->Reg, k);
}
/* Insert this live interval into the active list which is sorted
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index e9ed3985ee2..bcd8c5d9dc0 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -327,15 +327,16 @@ _mesa_add_sampler(struct gl_program_parameter_list *paramList,
else {
GLuint i;
const GLint size = 1; /* a sampler is basically a texture unit number */
- GLfloat value;
+ GLfloat value[4];
GLint numSamplers = 0;
for (i = 0; i < paramList->NumParameters; i++) {
if (paramList->Parameters[i].Type == PROGRAM_SAMPLER)
numSamplers++;
}
- value = (GLfloat) numSamplers;
+ value[0] = (GLfloat) numSamplers;
+ value[1] = value[2] = value[3] = 0.0F;
(void) _mesa_add_parameter(paramList, PROGRAM_SAMPLER, name,
- size, datatype, &value, NULL, 0x0);
+ size, datatype, value, NULL, 0x0);
return numSamplers;
}
}
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index b832ddb4774..9967f2978de 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -325,19 +325,19 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
* \param extended if true, also allow 0, 1 values
*/
const char *
-_mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended)
+_mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
{
static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
static char s[20];
GLuint i = 0;
- if (!extended && swizzle == SWIZZLE_NOOP && negateBase == 0)
+ if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
return ""; /* no swizzle/negation */
if (!extended)
s[i++] = '.';
- if (negateBase & NEGATE_X)
+ if (negateMask & NEGATE_X)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 0)];
@@ -345,7 +345,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended)
s[i++] = ',';
}
- if (negateBase & NEGATE_Y)
+ if (negateMask & NEGATE_Y)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 1)];
@@ -353,7 +353,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended)
s[i++] = ',';
}
- if (negateBase & NEGATE_Z)
+ if (negateMask & NEGATE_Z)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 2)];
@@ -361,7 +361,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended)
s[i++] = ',';
}
- if (negateBase & NEGATE_W)
+ if (negateMask & NEGATE_W)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 3)];
@@ -465,14 +465,14 @@ fprint_src_reg(FILE *f,
reg_string((gl_register_file) srcReg->File,
srcReg->Index, mode, srcReg->RelAddr, prog),
_mesa_swizzle_string(srcReg->Swizzle,
- srcReg->NegateBase, GL_FALSE),
+ srcReg->Negate, GL_FALSE),
abs);
#if 0
_mesa_fprintf(f, "%s[%d]%s",
file_string((gl_register_file) srcReg->File, mode),
srcReg->Index,
_mesa_swizzle_string(srcReg->Swizzle,
- srcReg->NegateBase, GL_FALSE));
+ srcReg->Negate, GL_FALSE));
#endif
}
@@ -566,7 +566,7 @@ _mesa_fprint_instruction_opt(FILE *f,
mode),
inst->SrcReg[0].Index,
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
- inst->SrcReg[0].NegateBase, GL_FALSE));
+ inst->SrcReg[0].Negate, GL_FALSE));
}
if (inst->Comment)
_mesa_fprintf(f, " # %s", inst->Comment);
@@ -583,7 +583,7 @@ _mesa_fprint_instruction_opt(FILE *f,
mode),
inst->SrcReg[0].Index,
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
- inst->SrcReg[0].NegateBase, GL_TRUE));
+ inst->SrcReg[0].Negate, GL_TRUE));
fprint_comment(f, inst);
break;
case OPCODE_TEX:
@@ -873,6 +873,7 @@ _mesa_fprint_parameter_list(FILE *f,
return;
_mesa_fprintf(f, "param list %p\n", (void *) list);
+ _mesa_fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
for (i = 0; i < list->NumParameters; i++){
struct gl_program_parameter *param = list->Parameters + i;
const GLfloat *v = list->ParameterValues[i];
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index 37a3f1fc8ca..058d4bbafb7 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -816,7 +816,10 @@ append_token(char *dst, gl_state_index k)
break;
/* BEGIN internal state vars */
case STATE_INTERNAL:
- append(dst, "(internal)");
+ append(dst, ".internal.");
+ break;
+ case STATE_CURRENT_ATTRIB:
+ append(dst, "current");
break;
case STATE_NORMAL_SCALE:
append(dst, "normalScale");
@@ -986,7 +989,9 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
break;
case STATE_INTERNAL:
append_token(str, state[1]);
- break;
+ if (state[1] == STATE_CURRENT_ATTRIB)
+ append_index(str, state[2]);
+ break;
default:
_mesa_problem(NULL, "Invalid state in _mesa_program_state_string");
break;
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 2e5632710e4..d270bf9e1c3 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -296,6 +296,7 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
struct gl_program *prog;
switch (target) {
case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
+ case GL_VERTEX_STATE_PROGRAM_NV:
prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
target, id );
break;
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c
index e283f8933b2..ecd98dc85c5 100644
--- a/src/mesa/shader/programopt.c
+++ b/src/mesa/shader/programopt.c
@@ -241,7 +241,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog)
inst->DstReg.WriteMask = WRITEMASK_X;
inst->SrcReg[0].File = PROGRAM_TEMPORARY;
inst->SrcReg[0].Index = fogFactorTemp;
- inst->SrcReg[0].NegateBase = NEGATE_XYZW;
+ inst->SrcReg[0].Negate = NEGATE_XYZW;
inst->SrcReg[0].Swizzle = SWIZZLE_XXXX;
inst->SaturateMode = SATURATE_ZERO_ONE;
inst++;
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 61289db2d2e..644cd39185c 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -51,11 +51,6 @@
#include "glapi/dispatch.h"
-#ifndef GL_PROGRAM_BINARY_LENGTH_OES
-#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
-#endif
-
-
/**
* Allocate a new gl_shader_program object, initialize it.
*/
@@ -1794,7 +1789,7 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count,
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
uniform = &shProg->Uniforms->Uniforms[location];
@@ -1902,7 +1897,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
*/
static void
_mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
- GLenum matrixType, GLint location, GLsizei count,
+ GLint location, GLsizei count,
GLboolean transpose, const GLfloat *values)
{
struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
@@ -1934,7 +1929,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
uniform = &shProg->Uniforms->Uniforms[location];
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 8493c490fbc..3f455e0640b 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -1135,7 +1135,7 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
NULL,
NULL);
- inst->SrcReg[0].NegateBase = NEGATE_XYZW;
+ inst->SrcReg[0].Negate = NEGATE_XYZW;
return inst;
}
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index f79092291b0..ca15ce1b474 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -37,11 +37,8 @@
-/* This is used to initialize st->atoms[]. We could use this list
- * directly except for a single atom, st_update_constants, which has a
- * .dirty value which changes according to the parameters of the
- * current fragment and vertex programs, and so cannot be a static
- * value.
+/**
+ * This is used to initialize st->atoms[].
*/
static const struct st_tracked_state *atoms[] =
{
@@ -67,34 +64,13 @@ static const struct st_tracked_state *atoms[] =
void st_init_atoms( struct st_context *st )
{
- GLuint i;
-
- st->atoms = _mesa_malloc(sizeof(atoms));
- st->nr_atoms = sizeof(atoms)/sizeof(*atoms);
- memcpy(st->atoms, atoms, sizeof(atoms));
-
- /* Patch in a pointer to the dynamic state atom:
- */
- for (i = 0; i < st->nr_atoms; i++) {
- if (st->atoms[i] == &st_update_vs_constants) {
- st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_VERTEX];
- st->atoms[i][0] = st_update_vs_constants;
- }
-
- if (st->atoms[i] == &st_update_fs_constants) {
- st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_FRAGMENT];
- st->atoms[i][0] = st_update_fs_constants;
- }
- }
+ /* no-op */
}
void st_destroy_atoms( struct st_context *st )
{
- if (st->atoms) {
- _mesa_free(st->atoms);
- st->atoms = NULL;
- }
+ /* no-op */
}
@@ -172,8 +148,8 @@ void st_validate_state( struct st_context *st )
memset(&examined, 0, sizeof(examined));
prev = *state;
- for (i = 0; i < st->nr_atoms; i++) {
- const struct st_tracked_state *atom = st->atoms[i];
+ for (i = 0; i < Elements(atoms); i++) {
+ const struct st_tracked_state *atom = atoms[i];
struct st_state_flags generated;
// _mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st);
@@ -185,7 +161,7 @@ void st_validate_state( struct st_context *st )
}
if (check_state(state, &atom->dirty)) {
- st->atoms[i]->update( st );
+ atoms[i]->update( st );
// _mesa_printf("after: %x\n", atom->dirty.mesa);
}
@@ -203,11 +179,9 @@ void st_validate_state( struct st_context *st )
}
else {
- const GLuint nr = st->nr_atoms;
-
- for (i = 0; i < nr; i++) {
- if (check_state(state, &st->atoms[i]->dirty))
- st->atoms[i]->update( st );
+ for (i = 0; i < Elements(atoms); i++) {
+ if (check_state(state, &atoms[i]->dirty))
+ atoms[i]->update( st );
}
}
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index fd81ac36d2c..77ecd0719e6 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -42,7 +42,7 @@
#include "st_atom.h"
#include "st_atom_constbuf.h"
#include "st_program.h"
-
+#include "st_inlines.h"
/**
* Pass the given program parameters to the graphics pipe as a
@@ -62,12 +62,6 @@ void st_upload_constants( struct st_context *st,
if (params && params->NumParameters) {
const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4;
- /* Update our own dependency flags. This works because this
- * function will also be called whenever the program changes.
- */
- st->constants.tracked_state[id].dirty.mesa =
- (params->StateFlags | _NEW_PROGRAM);
-
_mesa_load_state_parameters(st->ctx, params);
/* We always need to get a new buffer, to keep the drivers simple and
@@ -86,9 +80,9 @@ void st_upload_constants( struct st_context *st,
/* load Mesa constants into the constant buffer */
if (cbuf->buffer)
- pipe_buffer_write(pipe->screen, cbuf->buffer,
- 0, paramBytes,
- params->ParameterValues);
+ st_no_flush_pipe_buffer_write(st, cbuf->buffer,
+ 0, paramBytes,
+ params->ParameterValues);
st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf);
}
@@ -111,7 +105,7 @@ static void update_vs_constants(struct st_context *st )
const struct st_tracked_state st_update_vs_constants = {
"st_update_vs_constants", /* name */
{ /* dirty */
- 0, /* set dynamically above */ /* mesa */
+ _NEW_PROGRAM_CONSTANTS,
ST_NEW_VERTEX_PROGRAM, /* st */
},
update_vs_constants /* update */
@@ -130,7 +124,7 @@ static void update_fs_constants(struct st_context *st )
const struct st_tracked_state st_update_fs_constants = {
"st_update_fs_constants", /* name */
{ /* dirty */
- 0, /* set dynamically above */ /* mesa */
+ (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS), /* mesa */
ST_NEW_FRAGMENT_PROGRAM, /* st */
},
update_fs_constants /* update */
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 8d0029dde5f..eff3666ca88 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -45,6 +45,7 @@
#include "st_format.h"
#include "st_program.h"
#include "st_texture.h"
+#include "st_inlines.h"
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
@@ -125,8 +126,7 @@ create_color_map_texture(GLcontext *ctx)
/* create texture for color map/table */
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0,
- texSize, texSize, 1, 0,
- PIPE_TEXTURE_USAGE_SAMPLER);
+ texSize, texSize, 1, PIPE_TEXTURE_USAGE_SAMPLER);
return pt;
}
@@ -148,8 +148,9 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
uint *dest;
uint i, j;
- transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
- 0, 0, texSize, texSize);
+ transfer = st_cond_flush_get_tex_transfer(st_context(ctx),
+ pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
+ 0, 0, texSize, texSize);
dest = (uint *) screen->transfer_map(screen, transfer);
/* Pack four 1D maps into a 2D texture:
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 3f9a825a153..7f793cf08db 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -40,6 +40,8 @@
#include "st_draw.h"
#include "st_public.h"
#include "st_format.h"
+#include "st_texture.h"
+#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
@@ -118,9 +120,10 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
GLubyte *map;
- acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, xpos, ypos,
- width, height);
+ acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_WRITE, xpos, ypos,
+ width, height);
map = screen->transfer_map(screen, acc_pt);
/* note acc_strb->format might not equal acc_pt->format */
@@ -163,9 +166,11 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
struct pipe_transfer *acc_pt;
GLubyte *map;
- acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE, xpos, ypos,
- width, height);
+ acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ_WRITE,
+ xpos, ypos,
+ width, height);
map = screen->transfer_map(screen, acc_pt);
/* note acc_strb->format might not equal acc_pt->format */
@@ -192,23 +197,25 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
static void
-accum_accum(struct pipe_context *pipe, GLfloat value,
+accum_accum(struct st_context *st, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb,
struct st_renderbuffer *color_strb)
{
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_transfer *acc_trans, *color_trans;
GLfloat *colorBuf, *accBuf;
GLint i;
- acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
- color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
@@ -221,9 +228,9 @@ accum_accum(struct pipe_context *pipe, GLfloat value,
}
screen->tex_transfer_destroy(acc_trans);
- acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, xpos, ypos,
- width, height);
+ acc_trans = st_no_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, xpos, ypos,
+ width, height);
acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf);
@@ -235,23 +242,25 @@ accum_accum(struct pipe_context *pipe, GLfloat value,
static void
-accum_load(struct pipe_context *pipe, GLfloat value,
+accum_load(struct st_context *st, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb,
struct st_renderbuffer *color_strb)
{
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_transfer *acc_trans, *color_trans;
GLfloat *buf;
GLint i;
- acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, xpos, ypos,
- width, height);
+ acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, xpos, ypos,
+ width, height);
- color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
@@ -284,13 +293,16 @@ accum_return(GLcontext *ctx, GLfloat value,
abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ acc_trans = st_cond_flush_get_tex_transfer(st_context(ctx),
+ acc_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
- color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE, xpos, ypos,
- width, height);
+ color_trans = st_cond_flush_get_tex_transfer(st_context(ctx),
+ color_strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ_WRITE,
+ xpos, ypos,
+ width, height);
acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf);
@@ -325,7 +337,6 @@ static void
st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
{
struct st_context *st = ctx->st;
- struct pipe_context *pipe = st->pipe;
struct st_renderbuffer *acc_strb
= st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer);
struct st_renderbuffer *color_strb
@@ -352,11 +363,11 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
break;
case GL_ACCUM:
if (value != 0.0F) {
- accum_accum(pipe, value, xpos, ypos, width, height, acc_strb, color_strb);
+ accum_accum(st, value, xpos, ypos, width, height, acc_strb, color_strb);
}
break;
case GL_LOAD:
- accum_load(pipe, value, xpos, ypos, width, height, acc_strb, color_strb);
+ accum_load(st, value, xpos, ypos, width, height, acc_strb, color_strb);
break;
case GL_RETURN:
accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb);
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 2d547dd0722..8709633557c 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -47,6 +47,8 @@
#include "st_cb_program.h"
#include "st_mesa_to_tgsi.h"
#include "st_texture.h"
+#include "st_inlines.h"
+
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
@@ -147,7 +149,7 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
p->Instructions[ic].SrcReg[0].Swizzle = SWIZZLE_XXXX;
p->Instructions[ic].SrcReg[0].Index = 0;
- p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW;
+ p->Instructions[ic].SrcReg[0].Negate = NEGATE_XYZW;
ic++;
/* END; */
@@ -330,15 +332,16 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
* Create texture to hold bitmap pattern.
*/
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format,
- 0, width, height, 1, 0,
+ 0, width, height, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
_mesa_unmap_bitmap_pbo(ctx, unpack);
return NULL;
}
- transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
- 0, 0, width, height);
+ transfer = st_no_flush_get_tex_transfer(st_context(ctx), pt, 0, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
dest = screen->transfer_map(screen, transfer);
@@ -425,11 +428,11 @@ setup_bitmap_vertex_data(struct st_context *st,
}
/* put vertex data into vbuf */
- pipe_buffer_write(pipe->screen,
- st->bitmap.vbuf,
- st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
- sizeof st->bitmap.vertices,
- st->bitmap.vertices);
+ st_no_flush_pipe_buffer_write(st,
+ st->bitmap.vbuf,
+ st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
+ sizeof st->bitmap.vertices,
+ st->bitmap.vertices);
return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices;
}
@@ -570,8 +573,10 @@ reset_cache(struct st_context *st)
cache->ymin = 1000000;
cache->ymax = -1000000;
- if (cache->trans)
+ if (cache->trans) {
screen->tex_transfer_destroy(cache->trans);
+ cache->trans = NULL;
+ }
assert(!cache->texture);
@@ -579,16 +584,27 @@ reset_cache(struct st_context *st)
cache->texture = st_texture_create(st, PIPE_TEXTURE_2D,
st->bitmap.tex_format, 0,
BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
- 1, 0,
- PIPE_TEXTURE_USAGE_SAMPLER);
+ 1, PIPE_TEXTURE_USAGE_SAMPLER);
+
+}
+
+static void
+create_cache_trans(struct st_context *st)
+{
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct bitmap_cache *cache = st->bitmap.cache;
+
+ if (cache->trans)
+ return;
/* Map the texture transfer.
* Subsequent glBitmap calls will write into the texture image.
*/
- cache->trans = screen->get_tex_transfer(screen, cache->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- BITMAP_CACHE_WIDTH,
- BITMAP_CACHE_HEIGHT);
+ cache->trans = st_no_flush_get_tex_transfer(st, cache->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ BITMAP_CACHE_WIDTH,
+ BITMAP_CACHE_HEIGHT);
cache->buffer = screen->transfer_map(screen, cache->trans);
/* init image to all 0xff */
@@ -620,11 +636,13 @@ st_flush_bitmap_cache(struct st_context *st)
/* The texture transfer has been mapped until now.
* So unmap and release the texture transfer before drawing.
*/
- screen->transfer_unmap(screen, cache->trans);
- cache->buffer = NULL;
+ if (cache->trans) {
+ screen->transfer_unmap(screen, cache->trans);
+ cache->buffer = NULL;
- screen->tex_transfer_destroy(cache->trans);
- cache->trans = NULL;
+ screen->tex_transfer_destroy(cache->trans);
+ cache->trans = NULL;
+ }
draw_bitmap_quad(st->ctx,
cache->xpos,
@@ -709,6 +727,9 @@ accum_bitmap(struct st_context *st,
if (y + height > cache->ymax)
cache->ymax = y + height;
+ /* create the transfer if needed */
+ create_cache_trans(st);
+
unpack_bitmap(st, px, py, width, height, unpack, bitmap,
cache->buffer, BITMAP_CACHE_WIDTH);
@@ -821,8 +842,7 @@ st_destroy_bitmap(struct st_context *st)
struct pipe_screen *screen = pipe->screen;
struct bitmap_cache *cache = st->bitmap.cache;
- screen->transfer_unmap(screen, cache->trans);
- screen->tex_transfer_destroy(cache->trans);
+
if (st->bitmap.vs) {
cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
@@ -834,7 +854,11 @@ st_destroy_bitmap(struct st_context *st)
st->bitmap.vbuf = NULL;
}
- if (st->bitmap.cache) {
+ if (cache) {
+ if (cache->trans) {
+ screen->transfer_unmap(screen, cache->trans);
+ screen->tex_transfer_destroy(cache->trans);
+ }
pipe_texture_reference(&st->bitmap.cache->texture, NULL);
_mesa_free(st->bitmap.cache);
st->bitmap.cache = NULL;
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 3651e4ae7dc..a94e11fff12 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -30,6 +30,7 @@
#include "main/mtypes.h"
#include "main/bufferobj.h"
+#include "st_inlines.h"
#include "st_context.h"
#include "st_cb_bufferobjects.h"
@@ -97,13 +98,13 @@ st_bufferobj_subdata(GLcontext *ctx,
GLsizeiptrARB size,
const GLvoid * data, struct gl_buffer_object *obj)
{
- struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (offset >= st_obj->size || size > (st_obj->size - offset))
return;
- pipe_buffer_write(pipe->screen, st_obj->buffer, offset, size, data);
+ st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer,
+ offset, size, data);
}
@@ -117,13 +118,13 @@ st_bufferobj_get_subdata(GLcontext *ctx,
GLsizeiptrARB size,
GLvoid * data, struct gl_buffer_object *obj)
{
- struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (offset >= st_obj->size || size > (st_obj->size - offset))
return;
- pipe_buffer_read(pipe->screen, st_obj->buffer, offset, size, data);
+ st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer,
+ offset, size, data);
}
@@ -168,10 +169,16 @@ st_bufferobj_data(GLcontext *ctx,
st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size );
+ if (!st_obj->buffer) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB");
+ return;
+ }
+
st_obj->size = size;
if (data)
- st_bufferobj_subdata(ctx, target, 0, size, data, obj);
+ st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
+ size, data);
}
@@ -182,7 +189,6 @@ static void *
st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
struct gl_buffer_object *obj)
{
- struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
GLuint flags;
@@ -200,7 +206,9 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
break;
}
- obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags);
+ obj->Pointer = st_cond_flush_pipe_buffer_map(st_context(ctx),
+ st_obj->buffer,
+ flags);
if(obj->Pointer) {
obj->Offset = 0;
obj->Length = obj->Size;
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 5bdc6a13309..880e83108c1 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -45,6 +45,7 @@
#include "st_program.h"
#include "st_public.h"
#include "st_mesa_to_tgsi.h"
+#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
@@ -166,10 +167,10 @@ draw_quad(GLcontext *ctx,
}
/* put vertex data into vbuf */
- pipe_buffer_write(pipe->screen, st->clear.vbuf,
- st->clear.vbuf_slot * sizeof(st->clear.vertices),
- sizeof(st->clear.vertices),
- st->clear.vertices);
+ st_no_flush_pipe_buffer_write(st, st->clear.vbuf,
+ st->clear.vbuf_slot * sizeof(st->clear.vertices),
+ sizeof(st->clear.vertices),
+ st->clear.vertices);
/* draw */
util_draw_vertex_buffer(pipe,
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index ebb1d1142aa..08dc7c930e2 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -53,6 +53,8 @@
#include "st_format.h"
#include "st_mesa_to_tgsi.h"
#include "st_texture.h"
+#include "st_inlines.h"
+
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
@@ -144,6 +146,8 @@ combined_drawpix_fragment_program(GLcontext *ctx)
st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo;
st->pixel_xfer.user_prog_sn = st->fp->serialNo;
st->pixel_xfer.combined_prog_sn = stfp->serialNo;
+ /* can't reference new program directly, already have a reference on it */
+ st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
st->pixel_xfer.combined_prog = stfp;
}
@@ -351,8 +355,7 @@ make_texture(struct st_context *st,
if (!pixels)
return NULL;
- pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height,
- 1, 0,
+ pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
_mesa_unmap_drawpix_pbo(ctx, unpack);
@@ -369,9 +372,9 @@ make_texture(struct st_context *st,
/* we'll do pixel transfer in a fragment shader */
ctx->_ImageTransferState = 0x0;
- transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- width, height);
+ transfer = st_no_flush_get_tex_transfer(st, pt, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ width, height);
/* map texture transfer */
dest = screen->transfer_map(screen, transfer);
@@ -491,7 +494,7 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
/* allocate/load buffer object with vertex data */
buf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX,
sizeof(verts));
- pipe_buffer_write(pipe->screen, buf, 0, sizeof(verts), verts);
+ st_no_flush_pipe_buffer_write(st, buf, 0, sizeof(verts), verts);
util_draw_vertex_buffer(pipe, buf, 0,
PIPE_PRIM_QUADS,
@@ -632,8 +635,6 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
GLint skipPixels;
ubyte *stmap;
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
strb = st_renderbuffer(ctx->DrawBuffer->
Attachment[BUFFER_STENCIL].Renderbuffer);
@@ -641,9 +642,9 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
y = ctx->DrawBuffer->Height - y - height;
}
- pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, x, y,
- width, height);
+ pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, x, y,
+ width, height);
stmap = screen->transfer_map(screen, pt);
@@ -826,9 +827,10 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GL_STENCIL_INDEX, GL_UNSIGNED_BYTE,
&ctx->DefaultPacking, buffer);
- ptDraw = screen->get_tex_transfer(screen, rbDraw->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, dstx, dsty,
- width, height);
+ ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx),
+ rbDraw->texture, 0, 0, 0,
+ PIPE_TRANSFER_WRITE, dstx, dsty,
+ width, height);
assert(ptDraw->block.width == 1);
assert(ptDraw->block.height == 1);
@@ -904,7 +906,6 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
GLfloat *color;
enum pipe_format srcFormat, texFormat;
- /* make sure rendering has completed */
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
st_validate_state(st);
@@ -951,7 +952,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0,
- width, height, 1, 0,
+ width, height, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt)
return;
@@ -978,13 +979,13 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
else {
/* CPU-based fallback/conversion */
struct pipe_transfer *ptRead =
- screen->get_tex_transfer(screen, rbRead->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, srcx, srcy, width,
- height);
+ st_cond_flush_get_tex_transfer(st, rbRead->texture, 0, 0, 0,
+ PIPE_TRANSFER_READ, srcx, srcy, width,
+ height);
struct pipe_transfer *ptTex =
- screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
- 0, 0, width, height);
+ st_cond_flush_get_tex_transfer(st, pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
if (type == GL_COLOR) {
/* alternate path using get/put_tile() */
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index f74d0d46d01..1590f275e2a 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -96,29 +96,22 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
pipe_surface_reference( &strb->surface, NULL );
pipe_texture_reference( &strb->texture, NULL );
-
+ /* Setup new texture template.
+ */
memset(&template, 0, sizeof(template));
-
+ template.target = PIPE_TEXTURE_2D;
if (strb->format != PIPE_FORMAT_NONE) {
template.format = strb->format;
}
else {
template.format = st_choose_renderbuffer_format(pipe, internalFormat);
}
-
- strb->Base.Width = width;
- strb->Base.Height = height;
- init_renderbuffer_bits(strb, template.format);
-
- template.target = PIPE_TEXTURE_2D;
- template.compressed = 0;
pf_get_block(template.format, &template.block);
template.width[0] = width;
template.height[0] = height;
template.depth[0] = 1;
template.last_level = 0;
template.nr_samples = rb->NumSamples;
-
if (pf_is_depth_stencil(template.format)) {
template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
}
@@ -127,6 +120,10 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
PIPE_TEXTURE_USAGE_RENDER_TARGET);
}
+ /* init renderbuffer fields */
+ strb->Base.Width = width;
+ strb->Base.Height = height;
+ init_renderbuffer_bits(strb, template.format);
/* Probably need dedicated flags for surface usage too:
*/
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 9ce5f3fe84c..7a4bbf5ce3a 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -42,13 +42,15 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_tile.h"
+
#include "st_context.h"
#include "st_cb_bitmap.h"
#include "st_cb_readpixels.h"
#include "st_cb_fbo.h"
#include "st_format.h"
#include "st_public.h"
-
+#include "st_texture.h"
+#include "st_inlines.h"
/**
* Special case for reading stencil buffer.
@@ -73,8 +75,11 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* Create a read transfer from the renderbuffer's texture */
- pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, x, y, width, height);
+
+ pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ, x, y,
+ width, height);
/* map the stencil buffer */
stmap = screen->transfer_map(screen, pt);
@@ -240,8 +245,10 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
y = strb->texture->height[0] - y - height;
}
- trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, x, y, width, height);
+ trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ, x, y,
+ width, height);
if (!trans) {
return GL_FALSE;
}
@@ -350,7 +357,6 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (!dest)
return;
- /* make sure rendering has completed */
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
if (format == GL_STENCIL_INDEX ||
@@ -395,8 +401,10 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
/* Create a read transfer from the renderbuffer's texture */
- trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, x, y, width, height);
+ trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ, x, y,
+ width, height);
/* determine bottom-to-top vs. top-to-bottom order */
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 8013e69e8e1..c3e990e0775 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -26,6 +26,7 @@
**************************************************************************/
#include "main/mfeatures.h"
+#include "main/bufferobj.h"
#if FEATURE_convolve
#include "main/convolve.h"
#endif
@@ -49,12 +50,14 @@
#include "state_tracker/st_public.h"
#include "state_tracker/st_texture.h"
#include "state_tracker/st_gen_mipmap.h"
+#include "state_tracker/st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_tile.h"
#include "util/u_blit.h"
+#include "util/u_surface.h"
#define DBG if (0) printf
@@ -88,7 +91,7 @@ gl_target_to_pipe(GLenum target)
* Return nominal bytes per texel for a compressed format, 0 for non-compressed
* format.
*/
-static int
+static GLuint
compressed_num_bytes(GLuint mesaFormat)
{
switch(mesaFormat) {
@@ -110,6 +113,25 @@ compressed_num_bytes(GLuint mesaFormat)
}
+static GLboolean
+is_compressed_mesa_format(const struct gl_texture_format *format)
+{
+ switch (format->MesaFormat) {
+ case MESA_FORMAT_RGB_DXT1:
+ case MESA_FORMAT_RGBA_DXT1:
+ case MESA_FORMAT_RGBA_DXT3:
+ case MESA_FORMAT_RGBA_DXT5:
+ case MESA_FORMAT_SRGB_DXT1:
+ case MESA_FORMAT_SRGBA_DXT1:
+ case MESA_FORMAT_SRGBA_DXT3:
+ case MESA_FORMAT_SRGBA_DXT5:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
/** called via ctx->Driver.NewTextureImage() */
static struct gl_texture_image *
st_NewTextureImage(GLcontext * ctx)
@@ -169,7 +191,7 @@ st_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage)
* than COPY_DWORDS would:
* XXX Put this in src/mesa/main/imports.h ???
*/
-#if defined(i386) || defined(__i386__)
+#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)
static INLINE void *
__memcpy(void *to, const void *from, size_t n)
{
@@ -227,6 +249,21 @@ logbase2(int n)
/**
+ * Return default texture usage bitmask for the given texture format.
+ */
+static GLuint
+default_usage(enum pipe_format fmt)
+{
+ GLuint usage = PIPE_TEXTURE_USAGE_SAMPLER;
+ if (pf_is_depth_stencil(fmt))
+ usage |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ else
+ usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ return usage;
+}
+
+
+/**
* Allocate a pipe_texture object for the given st_texture_object using
* the given st_texture_image to guess the mipmap size/levels.
*
@@ -250,7 +287,7 @@ guess_and_alloc_texture(struct st_context *st,
GLuint width = stImage->base.Width2; /* size w/out border */
GLuint height = stImage->base.Height2;
GLuint depth = stImage->base.Depth2;
- GLuint i, comp_byte = 0;
+ GLuint i, usage;
enum pipe_format fmt;
DBG("%s\n", __FUNCTION__);
@@ -308,10 +345,10 @@ guess_and_alloc_texture(struct st_context *st,
lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth);
}
- if (stImage->base.IsCompressed)
- comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat);
-
fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat);
+
+ usage = default_usage(fmt);
+
stObj->pt = st_texture_create(st,
gl_target_to_pipe(stObj->base.Target),
fmt,
@@ -319,11 +356,7 @@ guess_and_alloc_texture(struct st_context *st,
width,
height,
depth,
- comp_byte,
- ( (pf_is_depth_stencil(fmt) ?
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
- PIPE_TEXTURE_USAGE_RENDER_TARGET) |
- PIPE_TEXTURE_USAGE_SAMPLER ));
+ usage);
DBG("%s - success\n", __FUNCTION__);
}
@@ -368,6 +401,110 @@ strip_texture_border(GLint border,
/**
+ * Try to do texture compression via rendering. If the Gallium driver
+ * can render into a compressed surface this will allow us to do texture
+ * compression.
+ * \return GL_TRUE for success, GL_FALSE for failure
+ */
+static GLboolean
+compress_with_blit(GLcontext * ctx,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *unpack,
+ struct gl_texture_image *texImage)
+{
+ const GLuint dstImageOffsets[1] = {0};
+ struct st_texture_image *stImage = st_texture_image(texImage);
+ struct pipe_screen *screen = ctx->st->pipe->screen;
+ const GLuint face = _mesa_tex_target_to_face(target);
+ const struct gl_texture_format *mesa_format;
+ struct pipe_texture templ;
+ struct pipe_texture *src_tex;
+ struct pipe_surface *dst_surface;
+ struct pipe_transfer *tex_xfer;
+ void *map;
+
+
+ if (!stImage->pt) {
+ /* XXX: Can this happen? Should we assert? */
+ return GL_FALSE;
+ }
+
+ /* get destination surface (in the compressed texture) */
+ dst_surface = screen->get_tex_surface(screen, stImage->pt,
+ stImage->face, stImage->level, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+ if (!dst_surface) {
+ /* can't render into this format (or other problem) */
+ return GL_FALSE;
+ }
+
+ /* Choose format for the temporary RGBA texture image.
+ */
+ mesa_format = st_ChooseTextureFormat(ctx, GL_RGBA, format, type);
+ assert(mesa_format);
+ if (!mesa_format)
+ return GL_FALSE;
+
+ /* Create the temporary source texture
+ */
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.format = st_mesa_format_to_pipe_format(mesa_format->MesaFormat);
+ pf_get_block(templ.format, &templ.block);
+ templ.width[0] = width;
+ templ.height[0] = height;
+ templ.depth[0] = 1;
+ templ.last_level = 0;
+ templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
+ src_tex = screen->texture_create(screen, &templ);
+
+ if (!src_tex)
+ return GL_FALSE;
+
+ /* Put user's tex data into the temporary texture
+ */
+ tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), src_tex,
+ face, level, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height); /* x, y, w, h */
+ map = screen->transfer_map(screen, tex_xfer);
+
+ mesa_format->StoreImage(ctx, 2, GL_RGBA, mesa_format,
+ map, /* dest ptr */
+ 0, 0, 0, /* dest x/y/z offset */
+ tex_xfer->stride, /* dest row stride (bytes) */
+ dstImageOffsets, /* image offsets (for 3D only) */
+ width, height, 1, /* size */
+ format, type, /* source format/type */
+ pixels, /* source data */
+ unpack); /* source data packing */
+
+ screen->transfer_unmap(screen, tex_xfer);
+ screen->tex_transfer_destroy(tex_xfer);
+
+ /* copy / compress image */
+ util_blit_pixels_tex(ctx->st->blit,
+ src_tex, /* pipe_texture (src) */
+ 0, 0, /* src x0, y0 */
+ width, height, /* src x1, y1 */
+ dst_surface, /* pipe_surface (dst) */
+ xoffset, yoffset, /* dst x0, y0 */
+ xoffset + width, /* dst x1 */
+ yoffset + height, /* dst y1 */
+ 0.0, /* z */
+ PIPE_TEX_MIPFILTER_NEAREST);
+
+ pipe_surface_reference(&dst_surface, NULL);
+ pipe_texture_reference(&src_tex, NULL);
+
+ return GL_TRUE;
+}
+
+
+/**
* Do glTexImage1/2/3D().
*/
static void
@@ -381,8 +518,9 @@ st_TexImage(GLcontext * ctx,
const struct gl_pixelstore_attrib *unpack,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
- GLsizei imageSize, int compressed)
+ GLsizei imageSize, GLboolean compressed_src)
{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_texture_object *stObj = st_texture_object(texObj);
struct st_texture_image *stImage = st_texture_image(texImage);
GLint postConvWidth, postConvHeight;
@@ -395,8 +533,7 @@ st_TexImage(GLcontext * ctx,
/* gallium does not support texture borders, strip it off */
if (border) {
- strip_texture_border(border, &width, &height, &depth,
- unpack, &unpackNB);
+ strip_texture_border(border, &width, &height, &depth, unpack, &unpackNB);
unpack = &unpackNB;
texImage->Width = width;
texImage->Height = height;
@@ -512,11 +649,12 @@ st_TexImage(GLcontext * ctx,
* the expectation that the texture will be set up but nothing
* more will be done. This is where those calls return:
*/
- if (compressed) {
+ if (compressed_src) {
pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels,
unpack,
"glCompressedTexImage");
- } else {
+ }
+ else {
pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1,
format, type,
pixels, unpack, "glTexImage");
@@ -524,12 +662,28 @@ st_TexImage(GLcontext * ctx,
if (!pixels)
return;
+ /* See if we can do texture compression with a blit/render.
+ */
+ if (!compressed_src &&
+ !ctx->Mesa_DXTn &&
+ is_compressed_mesa_format(texImage->TexFormat) &&
+ screen->is_format_supported(screen,
+ stImage->pt->format,
+ stImage->pt->target,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ if (compress_with_blit(ctx, target, level, 0, 0, 0, width, height, depth,
+ format, type, pixels, unpack, texImage)) {
+ return;
+ }
+ }
+
if (stImage->pt) {
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
PIPE_TRANSFER_WRITE, 0, 0,
stImage->base.Width,
stImage->base.Height);
- dstRowStride = stImage->transfer->stride;
+ if(stImage->transfer)
+ dstRowStride = stImage->transfer->stride;
}
else {
/* Allocate regular memory and store the image there temporarily. */
@@ -559,16 +713,16 @@ st_TexImage(GLcontext * ctx,
* the blitter to copy. Or, use the hardware to do the format
* conversion and copy:
*/
- if (compressed) {
+ if (compressed_src) {
memcpy(texImage->Data, pixels, imageSize);
}
else {
- GLuint srcImageStride = _mesa_image_image_stride(unpack, width, height,
- format, type);
- int i;
+ const GLuint srcImageStride =
+ _mesa_image_image_stride(unpack, width, height, format, type);
+ GLint i;
const GLubyte *src = (const GLubyte *) pixels;
- for (i = 0; i++ < depth;) {
+ for (i = 0; i < depth; i++) {
if (!texImage->TexFormat->StoreImage(ctx, dims,
texImage->_BaseFormat,
texImage->TexFormat,
@@ -581,9 +735,11 @@ st_TexImage(GLcontext * ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
- if (stImage->pt && i < depth) {
+ if (stImage->pt && i + 1 < depth) {
+ /* unmap this slice */
st_texture_image_unmap(ctx->st, stImage);
- texImage->Data = st_texture_image_map(ctx->st, stImage, i,
+ /* map next slice of 3D texture */
+ texImage->Data = st_texture_image_map(ctx->st, stImage, i + 1,
PIPE_TRANSFER_WRITE, 0, 0,
stImage->base.Width,
stImage->base.Height);
@@ -594,7 +750,7 @@ st_TexImage(GLcontext * ctx,
_mesa_unmap_teximage_pbo(ctx, unpack);
- if (stImage->pt) {
+ if (stImage->pt && texImage->Data) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
@@ -616,9 +772,9 @@ st_TexImage3D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_TexImage(ctx, 3, target, level,
- internalFormat, width, height, depth, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ st_TexImage(ctx, 3, target, level, internalFormat, width, height, depth,
+ border, format, type, pixels, unpack, texObj, texImage,
+ 0, GL_FALSE);
}
@@ -632,9 +788,8 @@ st_TexImage2D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_TexImage(ctx, 2, target, level,
- internalFormat, width, height, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border,
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
@@ -648,9 +803,8 @@ st_TexImage1D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_TexImage(ctx, 1, target, level,
- internalFormat, width, 1, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ st_TexImage(ctx, 1, target, level, internalFormat, width, 1, 1, border,
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
@@ -662,12 +816,96 @@ st_CompressedTexImage2D(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_TexImage(ctx, 2, target, level,
- internalFormat, width, height, 1, border,
- 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1);
+ st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border,
+ 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, GL_TRUE);
}
+
+/**
+ * glGetTexImage() helper: decompress a compressed texture by rendering
+ * a textured quad. Store the results in the user's buffer.
+ */
+static void
+decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid *pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
+ struct st_texture_image *stImage = st_texture_image(texImage);
+ const GLuint width = texImage->Width;
+ const GLuint height = texImage->Height;
+ struct pipe_surface *dst_surface;
+ struct pipe_texture *dst_texture;
+ struct pipe_transfer *tex_xfer;
+
+ /* create temp / dest surface */
+ if (!util_create_rgba_surface(screen, width, height,
+ &dst_texture, &dst_surface)) {
+ _mesa_problem(ctx, "util_create_rgba_surface() failed "
+ "in decompress_with_blit()");
+ return;
+ }
+
+ /* blit/render/decompress */
+ util_blit_pixels_tex(ctx->st->blit,
+ stImage->pt, /* pipe_texture (src) */
+ 0, 0, /* src x0, y0 */
+ width, height, /* src x1, y1 */
+ dst_surface, /* pipe_surface (dst) */
+ 0, 0, /* dst x0, y0 */
+ width, height, /* dst x1, y1 */
+ 0.0, /* z */
+ PIPE_TEX_MIPFILTER_NEAREST);
+
+ /* map the dst_surface so we can read from it */
+ tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx),
+ dst_texture, 0, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0, width, height);
+
+ pixels = _mesa_map_readpix_pbo(ctx, &ctx->Pack, pixels);
+
+ /* copy/pack data into user buffer */
+ if (st_equal_formats(stImage->pt->format, format, type)) {
+ /* memcpy */
+ const uint bytesPerRow = width * pf_get_size(stImage->pt->format);
+ ubyte *map = screen->transfer_map(screen, tex_xfer);
+ GLuint row;
+ for (row = 0; row < height; row++) {
+ GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
+ height, format, type, row, 0);
+ memcpy(dest, map, bytesPerRow);
+ map += tex_xfer->stride;
+ }
+ screen->transfer_unmap(screen, tex_xfer);
+ }
+ else {
+ /* format translation via floats */
+ GLuint row;
+ for (row = 0; row < height; row++) {
+ const GLbitfield transferOps = 0x0; /* bypassed for glGetTexImage() */
+ GLfloat rgba[4 * MAX_WIDTH];
+ GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
+ height, format, type, row, 0);
+
+ /* get float[4] rgba row from surface */
+ pipe_get_tile_rgba(tex_xfer, 0, row, width, 1, rgba);
+
+ _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format,
+ type, dest, &ctx->Pack, transferOps);
+ }
+ }
+
+ _mesa_unmap_readpix_pbo(ctx, &ctx->Pack);
+
+ /* destroy the temp / dest surface */
+ util_destroy_rgba_surface(dst_texture, dst_surface);
+}
+
+
+
/**
* Need to map texture image into memory before copying image data,
* then unmap it.
@@ -676,22 +914,36 @@ static void
st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid * pixels,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage, int compressed)
+ struct gl_texture_image *texImage, GLboolean compressed_dst)
{
struct st_texture_image *stImage = st_texture_image(texImage);
- GLuint dstImageStride = _mesa_image_image_stride(&ctx->Pack,
- texImage->Width,
- texImage->Height,
- format, type);
- GLuint depth;
- GLuint i;
+ const GLuint dstImageStride =
+ _mesa_image_image_stride(&ctx->Pack, texImage->Width, texImage->Height,
+ format, type);
+ GLuint depth, i;
GLubyte *dest;
+ if (stImage->pt &&
+ pf_is_compressed(stImage->pt->format) &&
+ !compressed_dst) {
+ /* Need to decompress the texture.
+ * We'll do this by rendering a textured quad.
+ * Note that we only expect RGBA formats (no Z/depth formats).
+ */
+ decompress_with_blit(ctx, target, level, format, type, pixels,
+ texObj, texImage);
+ return;
+ }
+
/* Map */
if (stImage->pt) {
/* Image is stored in hardware format in a buffer managed by the
* kernel. Need to explicitly map and unmap it.
*/
+
+ st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ PIPE_TRANSFER_READ);
+
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
PIPE_TRANSFER_READ, 0, 0,
stImage->base.Width,
@@ -715,18 +967,21 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
dest = (GLubyte *) pixels;
- for (i = 0; i++ < depth;) {
- if (compressed) {
+ for (i = 0; i < depth; i++) {
+ if (compressed_dst) {
_mesa_get_compressed_teximage(ctx, target, level, dest,
texObj, texImage);
- } else {
+ }
+ else {
_mesa_get_teximage(ctx, target, level, format, type, dest,
texObj, texImage);
}
- if (stImage->pt && i < depth) {
+ if (stImage->pt && i + 1 < depth) {
+ /* unmap this slice */
st_texture_image_unmap(ctx->st, stImage);
- texImage->Data = st_texture_image_map(ctx->st, stImage, i,
+ /* map next slice of 3D texture */
+ texImage->Data = st_texture_image_map(ctx->st, stImage, i + 1,
PIPE_TRANSFER_READ, 0, 0,
stImage->base.Width,
stImage->base.Height);
@@ -750,8 +1005,8 @@ st_GetTexImage(GLcontext * ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_get_tex_image(ctx, target, level, format, type, pixels,
- texObj, texImage, 0);
+ st_get_tex_image(ctx, target, level, format, type, pixels, texObj, texImage,
+ GL_FALSE);
}
@@ -761,17 +1016,14 @@ st_GetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- st_get_tex_image(ctx, target, level, 0, 0, pixels,
- (struct gl_texture_object *) texObj,
- (struct gl_texture_image *) texImage, 1);
+ st_get_tex_image(ctx, target, level, 0, 0, pixels, texObj, texImage,
+ GL_TRUE);
}
static void
-st_TexSubimage(GLcontext * ctx,
- GLint dims,
- GLenum target, GLint level,
+st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
GLenum format, GLenum type, const void *pixels,
@@ -779,11 +1031,12 @@ st_TexSubimage(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_texture_image *stImage = st_texture_image(texImage);
GLuint dstRowStride;
- GLuint srcImageStride = _mesa_image_image_stride(packing, width, height,
- format, type);
- int i;
+ const GLuint srcImageStride =
+ _mesa_image_image_stride(packing, width, height, format, type);
+ GLint i;
const GLubyte *src;
DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
@@ -796,10 +1049,28 @@ st_TexSubimage(GLcontext * ctx,
if (!pixels)
return;
+ /* See if we can do texture compression with a blit/render.
+ */
+ if (!ctx->Mesa_DXTn &&
+ is_compressed_mesa_format(texImage->TexFormat) &&
+ screen->is_format_supported(screen,
+ stImage->pt->format,
+ stImage->pt->target,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ if (compress_with_blit(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels, packing, texImage)) {
+ return;
+ }
+ }
+
/* Map buffer if necessary. Need to lock to prevent other contexts
* from uploading the buffer under us.
*/
if (stImage->pt) {
+ st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ PIPE_TRANSFER_WRITE);
texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset,
PIPE_TRANSFER_WRITE,
xoffset, yoffset,
@@ -814,7 +1085,7 @@ st_TexSubimage(GLcontext * ctx,
src = (const GLubyte *) pixels;
dstRowStride = stImage->transfer->stride;
- for (i = 0; i++ < depth;) {
+ for (i = 0; i < depth; i++) {
if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
texImage->TexFormat,
texImage->Data,
@@ -826,10 +1097,12 @@ st_TexSubimage(GLcontext * ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
}
- if (stImage->pt && i < depth) {
- /* map next slice of 3D texture */
+ if (stImage->pt && i + 1 < depth) {
+ /* unmap this slice */
st_texture_image_unmap(ctx->st, stImage);
- texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i,
+ /* map next slice of 3D texture */
+ texImage->Data = st_texture_image_map(ctx->st, stImage,
+ zoffset + i + 1,
PIPE_TRANSFER_WRITE,
xoffset, yoffset,
width, height);
@@ -852,73 +1125,58 @@ st_TexSubimage(GLcontext * ctx,
static void
-st_TexSubImage3D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+st_TexSubImage3D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
{
- st_TexSubimage(ctx, 3, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels, packing, texObj, texImage);
+ st_TexSubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type,
+ pixels, packing, texObj, texImage);
}
static void
-st_TexSubImage2D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+st_TexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type, const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
{
- st_TexSubimage(ctx, 2, target, level,
- xoffset, yoffset, 0,
- width, height, 1,
- format, type, pixels, packing, texObj, texImage);
+ st_TexSubimage(ctx, 2, target, level, xoffset, yoffset, 0,
+ width, height, 1, format, type,
+ pixels, packing, texObj, texImage);
}
static void
-st_TexSubImage1D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+st_TexSubImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLsizei width, GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
{
- st_TexSubimage(ctx, 1, target, level,
- xoffset, 0, 0,
- width, 1, 1,
+ st_TexSubimage(ctx, 1, target, level, xoffset, 0, 0, width, 1, 1,
format, type, pixels, packing, texObj, texImage);
}
/**
- * Do a CopyTexSubImage operation using a read transfer from the source, a write
- * transfer to the destination and get_tile()/put_tile() to access the pixels/texels.
+ * Do a CopyTexSubImage operation using a read transfer from the source,
+ * a write transfer to the destination and get_tile()/put_tile() to access
+ * the pixels/texels.
*
* Note: srcY=0=TOP of renderbuffer
*/
static void
-fallback_copy_texsubimage(GLcontext *ctx,
- GLenum target,
- GLint level,
+fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
struct st_renderbuffer *strb,
struct st_texture_image *stImage,
GLenum baseFormat,
@@ -937,12 +1195,15 @@ fallback_copy_texsubimage(GLcontext *ctx,
srcY = strb->Base.Height - srcY - height;
}
- src_trans = screen->get_tex_transfer( screen,
- strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ,
- srcX, srcY,
- width, height);
+ src_trans = st_cond_flush_get_tex_transfer( st_context(ctx),
+ strb->texture,
+ 0, 0, 0,
+ PIPE_TRANSFER_READ,
+ srcX, srcY,
+ width, height);
+
+ st_teximage_flush_before_map(ctx->st, stImage->pt, 0, 0,
+ PIPE_TRANSFER_WRITE);
texDest = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE,
destX, destY, width, height);
@@ -980,8 +1241,8 @@ fallback_copy_texsubimage(GLcontext *ctx,
if (tempSrc && texDest) {
const GLint dims = 2;
+ const GLint dstRowStride = stImage->transfer->stride;
struct gl_texture_image *texImage = &stImage->base;
- GLint dstRowStride = stImage->transfer->stride;
struct gl_pixelstore_attrib unpack = ctx->DefaultPacking;
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
@@ -1095,7 +1356,6 @@ st_copy_texsubimage(GLcontext *ctx,
if (src_format == dest_format && !do_flip) {
/* use surface_copy() / blit */
-
dest_surface = screen->get_tex_surface(screen, stImage->pt,
stImage->face, stImage->level,
destZ,
@@ -1122,7 +1382,7 @@ st_copy_texsubimage(GLcontext *ctx,
PIPE_TEXTURE_USAGE_RENDER_TARGET,
0)) {
/* draw textured quad to do the copy */
- int srcY0, srcY1;
+ GLint srcY0, srcY1;
dest_surface = screen->get_tex_surface(screen, stImage->pt,
stImage->face, stImage->level,
@@ -1179,11 +1439,6 @@ st_CopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
struct gl_texture_image *texImage =
_mesa_select_tex_image(ctx, texObj, target, level);
-#if 0
- if (border)
- goto fail;
-#endif
-
/* Setup or redefine the texture object, texture and texture
* image. Don't populate yet.
*/
@@ -1274,8 +1529,8 @@ calculate_first_last_level(struct st_texture_object *stObj)
* and having firstLevel and lastLevel as signed prevents the need for
* extra sign checks.
*/
- int firstLevel;
- int lastLevel;
+ GLint firstLevel;
+ GLint lastLevel;
/* Yes, this looks overly complicated, but it's all needed.
*/
@@ -1329,16 +1584,21 @@ copy_image_data_to_texture(struct st_context *st,
/* More straightforward upload.
*/
- st_texture_image_data(st->pipe,
- stObj->pt,
- stImage->face,
- dstLevel,
- stImage->base.Data,
- stImage->base.RowStride *
- stObj->pt->block.size,
- stImage->base.RowStride *
- stImage->base.Height *
- stObj->pt->block.size);
+
+ st_teximage_flush_before_map(st, stObj->pt, stImage->face, dstLevel,
+ PIPE_TRANSFER_WRITE);
+
+
+ st_texture_image_data(st,
+ stObj->pt,
+ stImage->face,
+ dstLevel,
+ stImage->base.Data,
+ stImage->base.RowStride *
+ stObj->pt->block.size,
+ stImage->base.RowStride *
+ stImage->base.Height *
+ stObj->pt->block.size);
_mesa_align_free(stImage->base.Data);
stImage->base.Data = NULL;
}
@@ -1360,9 +1620,7 @@ st_finalize_texture(GLcontext *ctx,
{
struct st_texture_object *stObj = st_texture_object(tObj);
const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- int comp_byte = 0;
- int cpp;
- GLuint face;
+ GLuint cpp, face;
struct st_texture_image *firstImage;
*needFlush = GL_FALSE;
@@ -1384,14 +1642,12 @@ st_finalize_texture(GLcontext *ctx,
if (firstImage->pt &&
firstImage->pt != stObj->pt &&
firstImage->pt->last_level >= stObj->lastLevel) {
-
pipe_texture_reference(&stObj->pt, firstImage->pt);
}
/* FIXME: determine format block instead of cpp */
if (firstImage->base.IsCompressed) {
- comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
- cpp = comp_byte;
+ cpp = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
}
else {
cpp = firstImage->base.TexFormat->TexelBytes;
@@ -1409,8 +1665,9 @@ st_finalize_texture(GLcontext *ctx,
stObj->pt->width[0] != firstImage->base.Width2 ||
stObj->pt->height[0] != firstImage->base.Height2 ||
stObj->pt->depth[0] != firstImage->base.Depth2 ||
- stObj->pt->block.size/stObj->pt->block.width != cpp || /* Nominal bytes per pixel */
- stObj->pt->compressed != firstImage->base.IsCompressed) {
+ /* Nominal bytes per pixel: */
+ stObj->pt->block.size / stObj->pt->block.width != cpp)
+ {
pipe_texture_reference(&stObj->pt, NULL);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
}
@@ -1421,6 +1678,8 @@ st_finalize_texture(GLcontext *ctx,
if (!stObj->pt) {
const enum pipe_format fmt =
st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat);
+ GLuint usage = default_usage(fmt);
+
stObj->pt = st_texture_create(ctx->st,
gl_target_to_pipe(stObj->base.Target),
fmt,
@@ -1428,11 +1687,7 @@ st_finalize_texture(GLcontext *ctx,
firstImage->base.Width2,
firstImage->base.Height2,
firstImage->base.Depth2,
- comp_byte,
- ( (pf_is_depth_stencil(fmt) ?
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
- PIPE_TEXTURE_USAGE_RENDER_TARGET) |
- PIPE_TEXTURE_USAGE_SAMPLER ));
+ usage);
if (!stObj->pt) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index ae8c2978bf8..f840579a404 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -116,11 +116,6 @@ struct st_context
char vendor[100];
char renderer[100];
- /* State to be validated:
- */
- struct st_tracked_state **atoms;
- GLuint nr_atoms;
-
struct st_state_flags dirty;
GLboolean missing_textures;
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 9e2d60c9269..d507e3e58dd 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -716,3 +716,23 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
return translate_gallium_format_to_mesa_format(pFormat);
}
+
+
+/**
+ * Test if a gallium format is equivalent to a GL format/type.
+ */
+GLboolean
+st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type)
+{
+ switch (pFormat) {
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ return format == GL_RGBA && type == GL_UNSIGNED_BYTE;
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ return format == GL_BGRA && type == GL_UNSIGNED_BYTE;
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5;
+ /* XXX more combos... */
+ default:
+ return GL_FALSE;
+ }
+}
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index 3f5ac3201b1..7bbbe2d5704 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -76,4 +76,8 @@ st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
GLenum format, GLenum type);
+extern GLboolean
+st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type);
+
+
#endif /* ST_CB_TEXIMAGE_H */
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 9cc2176d5e4..e159b4c9db5 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -47,6 +47,7 @@
#include "st_program.h"
#include "st_texture.h"
#include "st_cb_texture.h"
+#include "st_inlines.h"
/**
@@ -123,14 +124,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
const ubyte *srcData;
ubyte *dstData;
- srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
- dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
+ srcLevel, zslice,
+ PIPE_TRANSFER_READ, 0, 0,
+ pt->width[srcLevel],
+ pt->height[srcLevel]);
+
+ dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
+ dstLevel, zslice,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ pt->width[dstLevel],
+ pt->height[dstLevel]);
srcData = (ubyte *) screen->transfer_map(screen, srcTrans);
dstData = (ubyte *) screen->transfer_map(screen, dstTrans);
diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h
new file mode 100644
index 00000000000..0322d5dfa6e
--- /dev/null
+++ b/src/mesa/state_tracker/st_inlines.h
@@ -0,0 +1,122 @@
+#ifndef ST_INLINES_H
+#define ST_INLINES_H
+
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_state.h"
+
+#include "st_context.h"
+#include "st_texture.h"
+#include "st_public.h"
+
+static INLINE struct pipe_transfer *
+st_cond_flush_get_tex_transfer(struct st_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ unsigned int zslice,
+ enum pipe_transfer_usage usage,
+ unsigned int x, unsigned int y,
+ unsigned int w, unsigned int h)
+{
+ struct pipe_screen *screen = st->pipe->screen;
+
+ st_teximage_flush_before_map(st, pt, face, level, usage);
+ return screen->get_tex_transfer(screen, pt, face, level, zslice, usage,
+ x, y, w, h);
+}
+
+static INLINE struct pipe_transfer *
+st_no_flush_get_tex_transfer(struct st_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ unsigned int zslice,
+ enum pipe_transfer_usage usage,
+ unsigned int x, unsigned int y,
+ unsigned int w, unsigned int h)
+{
+ struct pipe_screen *screen = st->pipe->screen;
+
+ return screen->get_tex_transfer(screen, pt, face, level,
+ zslice, usage, x, y, w, h);
+}
+
+static INLINE void *
+st_cond_flush_pipe_buffer_map(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int map_flags)
+{
+ struct pipe_context *pipe = st->pipe;
+ unsigned int referenced = pipe->is_buffer_referenced(pipe, buf);
+
+ if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
+ (map_flags & PIPE_BUFFER_USAGE_CPU_WRITE)))
+ st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ return pipe_buffer_map(pipe->screen, buf, map_flags);
+}
+
+static INLINE void *
+st_no_flush_pipe_buffer_map(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int map_flags)
+{
+ return pipe_buffer_map(st->pipe->screen, buf, map_flags);
+}
+
+
+static INLINE void
+st_cond_flush_pipe_buffer_write(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ const void * data)
+{
+ struct pipe_context *pipe = st->pipe;
+
+ if (pipe->is_buffer_referenced(pipe, buf))
+ st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ pipe_buffer_write(pipe->screen, buf, offset, size, data);
+}
+
+static INLINE void
+st_no_flush_pipe_buffer_write(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ const void * data)
+{
+ pipe_buffer_write(st->pipe->screen, buf, offset, size, data);
+}
+
+static INLINE void
+st_cond_flush_pipe_buffer_read(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ void * data)
+{
+ struct pipe_context *pipe = st->pipe;
+
+ if (pipe->is_buffer_referenced(pipe, buf) & PIPE_REFERENCED_FOR_WRITE)
+ st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ pipe_buffer_read(pipe->screen, buf, offset, size, data);
+}
+
+static INLINE void
+st_no_flush_pipe_buffer_read(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ void * data)
+{
+ pipe_buffer_read(st->pipe->screen, buf, offset, size, data);
+}
+
+#endif
+
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index ffa607dd87c..43c9afccc3b 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -275,8 +275,8 @@ compile_instruction(
/* swizzle (ext swizzle also depends on negation) */
{
GLuint swz[4];
- GLboolean extended = (inst->SrcReg[i].NegateBase != NEGATE_NONE &&
- inst->SrcReg[i].NegateBase != NEGATE_XYZW);
+ GLboolean extended = (inst->SrcReg[i].Negate != NEGATE_NONE &&
+ inst->SrcReg[i].Negate != NEGATE_XYZW);
for( j = 0; j < 4; j++ ) {
swz[j] = GET_SWZ( inst->SrcReg[i].Swizzle, j );
if (swz[j] > SWIZZLE_W)
@@ -296,20 +296,20 @@ compile_instruction(
}
}
- if( inst->SrcReg[i].NegateBase == NEGATE_XYZW ) {
+ if( inst->SrcReg[i].Negate == NEGATE_XYZW ) {
fullsrc->SrcRegister.Negate = 1;
}
- else if( inst->SrcReg[i].NegateBase != NEGATE_NONE ) {
- if( inst->SrcReg[i].NegateBase & NEGATE_X ) {
+ else if( inst->SrcReg[i].Negate != NEGATE_NONE ) {
+ if( inst->SrcReg[i].Negate & NEGATE_X ) {
fullsrc->SrcRegisterExtSwz.NegateX = 1;
}
- if( inst->SrcReg[i].NegateBase & NEGATE_Y ) {
+ if( inst->SrcReg[i].Negate & NEGATE_Y ) {
fullsrc->SrcRegisterExtSwz.NegateY = 1;
}
- if( inst->SrcReg[i].NegateBase & NEGATE_Z ) {
+ if( inst->SrcReg[i].Negate & NEGATE_Z ) {
fullsrc->SrcRegisterExtSwz.NegateZ = 1;
}
- if( inst->SrcReg[i].NegateBase & NEGATE_W ) {
+ if( inst->SrcReg[i].Negate & NEGATE_W ) {
fullsrc->SrcRegisterExtSwz.NegateW = 1;
}
}
@@ -318,10 +318,6 @@ compile_instruction(
fullsrc->SrcRegisterExtMod.Absolute = 1;
}
- if( inst->SrcReg[i].NegateAbs ) {
- fullsrc->SrcRegisterExtMod.Negate = 1;
- }
-
if( inst->SrcReg[i].RelAddr ) {
fullsrc->SrcRegister.Indirect = 1;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 6348e83d8ae..2795570cf10 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -484,14 +484,14 @@ st_translate_fragment_program(struct st_context *st,
/* handled above */
assert(0);
break;
- case FRAG_RESULT_COLOR:
+ default:
+ assert(attr == FRAG_RESULT_COLOR ||
+ (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
fs_output_semantic_index[fs_num_outputs] = numColors;
outputMapping[attr] = fs_num_outputs;
numColors++;
break;
- default:
- assert(0);
}
output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr];
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 3f90ad502c2..10faa633ea8 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -30,6 +30,7 @@
#include "st_public.h"
#include "st_texture.h"
#include "st_cb_fbo.h"
+#include "st_inlines.h"
#include "main/enums.h"
#include "main/teximage.h"
#include "main/texstore.h"
@@ -78,7 +79,6 @@ st_texture_create(struct st_context *st,
GLuint width0,
GLuint height0,
GLuint depth0,
- GLuint compress_byte,
GLuint usage )
{
struct pipe_texture pt, *newtex;
@@ -101,7 +101,6 @@ st_texture_create(struct st_context *st,
pt.width[0] = width0;
pt.height[0] = height0;
pt.depth[0] = depth0;
- pt.compressed = compress_byte ? 1 : 0;
pf_get_block(format, &pt.block);
pt.tex_usage = usage;
@@ -128,8 +127,7 @@ st_texture_match_image(const struct pipe_texture *pt,
/* Check if this image's format matches the established texture's format.
*/
- if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format ||
- image->IsCompressed != pt->compressed)
+ if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format)
return GL_FALSE;
/* Test if this image's size matches what's expected in the
@@ -191,13 +189,15 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
GLuint zoffset, enum pipe_transfer_usage usage,
GLuint x, GLuint y, GLuint w, GLuint h)
{
- struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = pipe->screen;
struct pipe_texture *pt = stImage->pt;
+
DBG("%s \n", __FUNCTION__);
- stImage->transfer = screen->get_tex_transfer(screen, pt, stImage->face,
- stImage->level, zoffset,
- usage, x, y, w, h);
+ stImage->transfer = st_no_flush_get_tex_transfer(st, pt, stImage->face,
+ stImage->level, zoffset,
+ usage, x, y, w, h);
if (stImage->transfer)
return screen->transfer_map(screen, stImage->transfer);
@@ -254,13 +254,14 @@ st_surface_data(struct pipe_context *pipe,
/* Upload data for a particular image.
*/
void
-st_texture_image_data(struct pipe_context *pipe,
+st_texture_image_data(struct st_context *st,
struct pipe_texture *dst,
GLuint face,
GLuint level,
void *src,
GLuint src_row_stride, GLuint src_image_stride)
{
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
GLuint depth = dst->depth[level];
GLuint i;
@@ -268,11 +269,12 @@ st_texture_image_data(struct pipe_context *pipe,
struct pipe_transfer *dst_transfer;
DBG("%s\n", __FUNCTION__);
+
for (i = 0; i < depth; i++) {
- dst_transfer = screen->get_tex_transfer(screen, dst, face, level, i,
- PIPE_TRANSFER_WRITE, 0, 0,
- dst->width[level],
- dst->height[level]);
+ dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ dst->width[level],
+ dst->height[level]);
st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
@@ -484,3 +486,20 @@ st_release_teximage(struct st_framebuffer *stfb, uint surfIndex,
return 1;
}
+
+void
+st_teximage_flush_before_map(struct st_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ enum pipe_transfer_usage usage)
+{
+ struct pipe_context *pipe = st->pipe;
+ unsigned referenced =
+ pipe->is_texture_referenced(pipe, pt, face, level);
+
+ if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
+ usage == PIPE_TRANSFER_WRITE ||
+ usage == PIPE_TRANSFER_READ_WRITE))
+ st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+}
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 28c2f580f68..b9d447cb56e 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -108,7 +108,6 @@ st_texture_create(struct st_context *st,
GLuint width0,
GLuint height0,
GLuint depth0,
- GLuint compress_byte,
GLuint tex_usage );
@@ -157,7 +156,7 @@ st_texture_texel_offset(const struct pipe_texture * pt,
/* Upload an image into a texture
*/
extern void
-st_texture_image_data(struct pipe_context *pipe,
+st_texture_image_data(struct st_context *st,
struct pipe_texture *dst,
GLuint face, GLuint level, void *src,
GLuint src_row_pitch, GLuint src_image_pitch);
@@ -171,5 +170,10 @@ st_texture_image_copy(struct pipe_context *pipe,
struct pipe_texture *src,
GLuint face);
-
+extern void
+st_teximage_flush_before_map(struct st_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ enum pipe_transfer_usage usage);
#endif
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index a7eaf76a0ad..f24f4fc59b2 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -264,13 +264,7 @@ _swrast_update_fragment_program(GLcontext *ctx, GLbitfield newState)
{
const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
if (fp) {
-#if 0
- /* XXX Need a way to trigger the initial loading of parameters
- * even when there's no recent state changes.
- */
- if (fp->Base.Parameters->StateFlags & newState)
-#endif
- _mesa_load_state_parameters(ctx, fp->Base.Parameters);
+ _mesa_load_state_parameters(ctx, fp->Base.Parameters);
}
}
@@ -524,13 +518,6 @@ _swrast_invalidate_state( GLcontext *ctx, GLbitfield new_state )
new_state = ~0;
}
- {
- const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- if (fp && (fp->Base.Parameters->StateFlags & new_state)) {
- _mesa_load_state_parameters(ctx, fp->Base.Parameters);
- }
- }
-
if (new_state & swrast->InvalidateTriangleMask)
swrast->Triangle = _swrast_validate_triangle;
@@ -647,17 +634,7 @@ _swrast_validate_derived( GLcontext *ctx )
if (swrast->NewState & (_NEW_FOG | _NEW_PROGRAM))
_swrast_update_fog_state( ctx );
- if (swrast->NewState & (_NEW_MODELVIEW |
- _NEW_PROJECTION |
- _NEW_TEXTURE_MATRIX |
- _NEW_FOG |
- _NEW_LIGHT |
- _NEW_LINE |
- _NEW_TEXTURE |
- _NEW_TRANSFORM |
- _NEW_POINT |
- _NEW_VIEWPORT |
- _NEW_PROGRAM))
+ if (swrast->NewState & (_NEW_PROGRAM_CONSTANTS | _NEW_PROGRAM))
_swrast_update_fragment_program( ctx, swrast->NewState );
if (swrast->NewState & (_NEW_TEXTURE | _NEW_PROGRAM)) {
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index fae7280efb4..889164b9861 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -49,8 +49,7 @@ typedef float (*float4_array)[4];
static INLINE float4_array
get_texel_array(SWcontext *swrast, GLuint unit)
{
- return (float4_array)
- (swrast->TexelBuffer + unit * MAX_WIDTH * 4 * sizeof(GLfloat));
+ return (float4_array) (swrast->TexelBuffer + unit * MAX_WIDTH * 4);
}
@@ -408,17 +407,10 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n,
/* this produces a fixed rgba color, and the coord calc is done elsewhere */
for (i = 0; i < n; i++) {
/* rgba result is 0,0,0,1 */
-#if CHAN_TYPE == GL_FLOAT
rgba[i][RCOMP] = 0.0;
rgba[i][GCOMP] = 0.0;
rgba[i][BCOMP] = 0.0;
rgba[i][ACOMP] = 1.0;
-#else
- rgba[i][RCOMP] = 0;
- rgba[i][GCOMP] = 0;
- rgba[i][BCOMP] = 0;
- rgba[i][ACOMP] = CHAN_MAX;
-#endif
}
return; /* no alpha processing */
default:
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index 9558f838837..86bbd24f7b1 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -64,6 +64,13 @@ struct vbo_save_vertex_list {
GLubyte attrsz[VBO_ATTRIB_MAX];
GLuint vertex_size;
+ /* Copy of the final vertex from node->vertex_store->bufferobj.
+ * Keep this in regular (non-VBO) memory to avoid repeated
+ * map/unmap of the VBO when updating GL current data.
+ */
+ GLfloat *current_data;
+ GLuint current_size;
+
GLuint buffer_offset;
GLuint count;
GLuint wrap_count; /* number of copied vertices at start */
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 52b6f1884ee..868226075ac 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -289,6 +289,31 @@ static void _save_compile_vertex_list( GLcontext *ctx )
node->vertex_store->refcount++;
node->prim_store->refcount++;
+
+ node->current_size = node->vertex_size - node->attrsz[0];
+ node->current_data = NULL;
+
+ if (node->current_size) {
+ /* If the malloc fails, we just pull the data out of the VBO
+ * later instead.
+ */
+ node->current_data = MALLOC( node->current_size * sizeof(GLfloat) );
+ if (node->current_data) {
+ const char *buffer = (const char *)save->vertex_store->buffer;
+ unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);
+ unsigned vertex_offset = 0;
+
+ if (node->count)
+ vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat);
+
+ memcpy( node->current_data,
+ buffer + node->buffer_offset + vertex_offset + attr_offset,
+ node->current_size * sizeof(GLfloat) );
+ }
+ }
+
+
+
assert(node->attrsz[VBO_ATTRIB_POS] != 0 ||
node->count == 0);
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index f59e1036d01..5110648c282 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -46,20 +46,31 @@ static void _playback_copy_to_current( GLcontext *ctx,
const struct vbo_save_vertex_list *node )
{
struct vbo_context *vbo = vbo_context(ctx);
- GLfloat vertex[VBO_ATTRIB_MAX * 4], *data = vertex;
+ GLfloat vertex[VBO_ATTRIB_MAX * 4];
+ GLfloat *data;
GLuint i, offset;
- if (node->count)
- offset = (node->buffer_offset +
- (node->count-1) * node->vertex_size * sizeof(GLfloat));
- else
- offset = node->buffer_offset;
+ if (node->current_size == 0)
+ return;
- ctx->Driver.GetBufferSubData( ctx, 0, offset,
- node->vertex_size * sizeof(GLfloat),
- data, node->vertex_store->bufferobj );
+ if (node->current_data) {
+ data = node->current_data;
+ }
+ else {
+ data = vertex;
+
+ if (node->count)
+ offset = (node->buffer_offset +
+ (node->count-1) * node->vertex_size * sizeof(GLfloat));
+ else
+ offset = node->buffer_offset;
- data += node->attrsz[0]; /* skip vertex position */
+ ctx->Driver.GetBufferSubData( ctx, 0, offset,
+ node->vertex_size * sizeof(GLfloat),
+ data, node->vertex_store->bufferobj );
+
+ data += node->attrsz[0]; /* skip vertex position */
+ }
for (i = VBO_ATTRIB_POS+1 ; i < VBO_ATTRIB_MAX ; i++) {
if (node->attrsz[i]) {