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authorEric Anholt <[email protected]>2013-04-19 12:51:20 -0700
committerEric Anholt <[email protected]>2013-04-30 10:40:44 -0700
commit35e179b18c6f266f8ec3ebb9352ad0cd3552c2a3 (patch)
tree47084718c4476a90612ed841f12f17b216642a70
parent0c883e46d871797cd1141498850d51cde6e54b76 (diff)
swrast: Replace use of teximage Map in 1D/2D paths with ImageSlices[0].
This gets us ready for the Map field to die. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/swrast/s_texfetch_tmp.h4
-rw-r--r--src/mesa/swrast/s_texfilter.c4
-rw-r--r--src/mesa/swrast/s_triangle.c8
3 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index cf8f61fefdc..4cd42c06dfe 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -44,7 +44,7 @@
#if DIM == 1
#define TEXEL_ADDR( type, image, i, j, k, size ) \
- ((void) (j), (void) (k), ((type *)(image)->Map + (i) * (size)))
+ ((void) (j), (void) (k), ((type *)(image)->ImageSlices[0] + (i) * (size)))
#define FETCH(x) fetch_texel_1d_##x
@@ -52,7 +52,7 @@
#define TEXEL_ADDR( type, image, i, j, k, size ) \
((void) (k), \
- ((type *)(image)->Map + ((image)->RowStride * (j) + (i)) * (size)))
+ ((type *)(image)->ImageSlices[0] + ((image)->RowStride * (j) + (i)) * (size)))
#define FETCH(x) fetch_texel_2d_##x
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 68f395584ba..ee3d737e26c 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -1436,7 +1436,7 @@ opt_sample_rgb_2d(struct gl_context *ctx,
GLint i = IFLOOR(texcoords[k][0] * width) & colMask;
GLint j = IFLOOR(texcoords[k][1] * height) & rowMask;
GLint pos = (j << shift) | i;
- GLubyte *texel = swImg->Map + 3 * pos;
+ GLubyte *texel = swImg->ImageSlices[0] + 3 * pos;
rgba[k][RCOMP] = UBYTE_TO_FLOAT(texel[2]);
rgba[k][GCOMP] = UBYTE_TO_FLOAT(texel[1]);
rgba[k][BCOMP] = UBYTE_TO_FLOAT(texel[0]);
@@ -1481,7 +1481,7 @@ opt_sample_rgba_2d(struct gl_context *ctx,
const GLint col = IFLOOR(texcoords[i][0] * width) & colMask;
const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask;
const GLint pos = (row << shift) | col;
- const GLuint texel = *((GLuint *) swImg->Map + pos);
+ const GLuint texel = *((GLuint *) swImg->ImageSlices[0] + pos);
rgba[i][RCOMP] = UBYTE_TO_FLOAT( (texel >> 24) );
rgba[i][GCOMP] = UBYTE_TO_FLOAT( (texel >> 16) & 0xff );
rgba[i][BCOMP] = UBYTE_TO_FLOAT( (texel >> 8) & 0xff );
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index ae51a07cb49..eceac83f719 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -134,7 +134,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLfloat twidth = (GLfloat) texImg->Width; \
const GLfloat theight = (GLfloat) texImg->Height; \
const GLint twidth_log2 = texImg->WidthLog2; \
- const GLubyte *texture = (const GLubyte *) swImg->Map; \
+ const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
@@ -192,7 +192,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLfloat twidth = (GLfloat) texImg->Width; \
const GLfloat theight = (GLfloat) texImg->Height; \
const GLint twidth_log2 = texImg->WidthLog2; \
- const GLubyte *texture = (const GLubyte *) swImg->Map; \
+ const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
@@ -548,7 +548,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
swrast_texture_image_const(texImg); \
const GLfloat twidth = (GLfloat) texImg->Width; \
const GLfloat theight = (GLfloat) texImg->Height; \
- info.texture = (const GLchan *) swImg->Map; \
+ info.texture = (const GLchan *) swImg->ImageSlices[0]; \
info.twidth_log2 = texImg->WidthLog2; \
info.smask = texImg->Width - 1; \
info.tmask = texImg->Height - 1; \
@@ -815,7 +815,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
obj->Image[0][obj->BaseLevel]; \
const struct swrast_texture_image *swImg = \
swrast_texture_image_const(texImg); \
- info.texture = (const GLchan *) swImg->Map; \
+ info.texture = (const GLchan *) swImg->ImageSlices[0]; \
info.twidth_log2 = texImg->WidthLog2; \
info.smask = texImg->Width - 1; \
info.tmask = texImg->Height - 1; \