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authorStéphane Marchesin <[email protected]>2014-05-26 22:12:17 -0700
committerStéphane Marchesin <[email protected]>2014-05-26 23:08:49 -0700
commit328e7e77424e9019b7c978fdc78da723fe079102 (patch)
tree3f70d4db43b1fc03fda0cacd6cf2509be79193e3
parent82a76e61e7bee68bc3dcc1cca94db94ce21ea268 (diff)
i915g: Fix shader disasm code
This broke when I separated declarations/shader.
-rw-r--r--src/gallium/drivers/i915/i915_debug_fp.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/i915/i915_debug_fp.c b/src/gallium/drivers/i915/i915_debug_fp.c
index 44e0dc906c3..c4ffade0843 100644
--- a/src/gallium/drivers/i915/i915_debug_fp.c
+++ b/src/gallium/drivers/i915/i915_debug_fp.c
@@ -339,7 +339,6 @@ i915_disassemble_program(struct debug_stream *stream,
assert((program[0] & 0x1ff) + 2 == sz);
- program++;
for (i = 1; i < sz; i += 3, program += 3) {
unsigned opcode = program[0] & (0x1f << 24);