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authorTimothy Arceri <[email protected]>2016-10-19 11:48:02 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commit288c96afce1199b930e272a49ce2fcbf93030d7f (patch)
tree3bac4d42493832188eea53dec49c89289042e6b3
parentb99ecaf8724cf7fac29dbc2851c3be13d0fed5b2 (diff)
i965: switch gs over to shared shader_info
Note we access shader_info from the program struct rather than the nir_shader pointer because shader cache won't create a nir_shader. Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 007ca5e1ec1..b493e6c3a2f 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -134,7 +134,7 @@ brw_codegen_gs_prog(struct brw_context *brw,
&prog_data.base.base,
compiler->scalar_stage[MESA_SHADER_GEOMETRY]);
- uint64_t outputs_written = gp->program.Base.nir->info->outputs_written;
+ uint64_t outputs_written = gp->program.Base.info.outputs_written;
prog_data.base.cull_distance_mask =
((1 << gp->program.Base.CullDistanceArraySize) - 1) <<