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authorMatt Turner <[email protected]>2015-11-30 11:56:31 -0800
committerMatt Turner <[email protected]>2015-12-18 13:20:12 -0500
commit2268a50ffde18f9907ee7321c8b503b52a23fb05 (patch)
treee6925b8ef4c467966dbd2f799475fb31d738a60e
parent249bb8961726fe98ea6f3ba625487f6935a9f093 (diff)
glsl: Remove ir_unop_any.
The GLSL IR to TGSI/Mesa IR paths for any_nequal have the same optimizations the ir_unop_any paths had. Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/glsl/ir.cpp5
-rw-r--r--src/glsl/ir.h2
-rw-r--r--src/glsl/ir_constant_expression.cpp8
-rw-r--r--src/glsl/ir_validate.cpp5
-rw-r--r--src/glsl/lower_mat_op_to_vec.cpp6
-rw-r--r--src/glsl/nir/glsl_to_nir.cpp18
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp17
-rw-r--r--src/mesa/program/ir_to_mesa.cpp26
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp83
9 files changed, 5 insertions, 165 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index f989e9b6dff..70227070ca7 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -307,10 +307,6 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
this->type = glsl_type::uvec2_type;
break;
- case ir_unop_any:
- this->type = glsl_type::bool_type;
- break;
-
case ir_unop_pack_snorm_2x16:
case ir_unop_pack_snorm_4x8:
case ir_unop_pack_unorm_2x16:
@@ -538,7 +534,6 @@ static const char *const operator_strs[] = {
"bitcast_f2i",
"bitcast_u2f",
"bitcast_f2u",
- "any",
"trunc",
"ceil",
"floor",
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index bdc932ef538..159f94d9edd 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -1355,7 +1355,6 @@ enum ir_expression_operation {
ir_unop_bitcast_f2i, /**< Bit-identical float-to-int "conversion" */
ir_unop_bitcast_u2f, /**< Bit-identical uint-to-float "conversion" */
ir_unop_bitcast_f2u, /**< Bit-identical float-to-uint "conversion" */
- ir_unop_any,
/**
* \name Unary floating-point rounding operations.
@@ -1726,7 +1725,6 @@ public:
{
return operation == ir_binop_all_equal ||
operation == ir_binop_any_nequal ||
- operation == ir_unop_any ||
operation == ir_binop_dot ||
operation == ir_quadop_vector;
}
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index ef705851613..5bf5ce54f78 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -648,14 +648,6 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
data.u[c] = bitcast_f2u(op[0]->value.f[c]);
}
break;
- case ir_unop_any:
- assert(op[0]->type->is_boolean());
- data.b[0] = false;
- for (unsigned c = 0; c < op[0]->type->components(); c++) {
- if (op[0]->value.b[c])
- data.b[0] = true;
- }
- break;
case ir_unop_d2f:
assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index e63b5c318e3..dcc079cfe37 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -320,11 +320,6 @@ ir_validate::visit_leave(ir_expression *ir)
assert(ir->type->base_type == GLSL_TYPE_UINT);
break;
- case ir_unop_any:
- assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->type == glsl_type::bool_type);
- break;
-
case ir_unop_trunc:
case ir_unop_round_even:
case ir_unop_ceil:
diff --git a/src/glsl/lower_mat_op_to_vec.cpp b/src/glsl/lower_mat_op_to_vec.cpp
index dda754f9149..e96cda216dd 100644
--- a/src/glsl/lower_mat_op_to_vec.cpp
+++ b/src/glsl/lower_mat_op_to_vec.cpp
@@ -277,7 +277,11 @@ ir_mat_op_to_vec_visitor::do_equal_mat_mat(ir_dereference *result,
}
ir_rvalue *const val = new(this->mem_ctx) ir_dereference_variable(tmp_bvec);
- ir_expression *any = new(this->mem_ctx) ir_expression(ir_unop_any, val);
+ uint8_t vec_elems = val->type->vector_elements;
+ ir_expression *any =
+ new(this->mem_ctx) ir_expression(ir_binop_any_nequal, val,
+ new(this->mem_ctx) ir_constant(false,
+ vec_elems));
if (test_equal)
any = new(this->mem_ctx) ir_expression(ir_unop_logic_not, any);
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
index db8b0cae814..84ec4af4bf4 100644
--- a/src/glsl/nir/glsl_to_nir.cpp
+++ b/src/glsl/nir/glsl_to_nir.cpp
@@ -1417,24 +1417,6 @@ nir_visitor::visit(ir_expression *ir)
/* no-op */
result = nir_imov(&b, srcs[0]);
break;
- case ir_unop_any:
- switch (ir->operands[0]->type->vector_elements) {
- case 2:
- result = supports_ints ? nir_bany2(&b, srcs[0])
- : nir_fany2(&b, srcs[0]);
- break;
- case 3:
- result = supports_ints ? nir_bany3(&b, srcs[0])
- : nir_fany3(&b, srcs[0]);
- break;
- case 4:
- result = supports_ints ? nir_bany4(&b, srcs[0])
- : nir_fany4(&b, srcs[0]);
- break;
- default:
- unreachable("not reached");
- }
- break;
case ir_unop_trunc: result = nir_ftrunc(&b, srcs[0]); break;
case ir_unop_ceil: result = nir_fceil(&b, srcs[0]); break;
case ir_unop_floor: result = nir_ffloor(&b, srcs[0]); break;
diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
index b3fb0c6fd6e..78a82406ad7 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
@@ -288,23 +288,6 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
}
break;
- case ir_unop_any: {
- ir_expression *temp;
- temp = new(mem_ctx) ir_expression(ir_binop_logic_or,
- element_type,
- get_element(op_var[0], 0),
- get_element(op_var[0], 1));
-
- for (i = 2; i < vector_elements; i++) {
- temp = new(mem_ctx) ir_expression(ir_binop_logic_or,
- element_type,
- get_element(op_var[0], i),
- temp);
- }
- assign(ir, 0, temp);
- break;
- }
-
case ir_binop_dot: {
ir_expression *last = NULL;
for (i = 0; i < vector_elements; i++) {
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 66dea0bbdc2..852655df105 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -1145,32 +1145,6 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
}
break;
- case ir_unop_any: {
- assert(ir->operands[0]->type->is_vector());
-
- /* After the dot-product, the value will be an integer on the
- * range [0,4]. Zero stays zero, and positive values become 1.0.
- */
- ir_to_mesa_instruction *const dp =
- emit_dp(ir, result_dst, op[0], op[0],
- ir->operands[0]->type->vector_elements);
- if (this->prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
- /* The clamping to [0,1] can be done for free in the fragment
- * shader with a saturate.
- */
- dp->saturate = true;
- } else {
- /* Negating the result of the dot-product gives values on the range
- * [-4, 0]. Zero stays zero, and negative values become 1.0. This
- * is achieved using SLT.
- */
- src_reg slt_src = result_src;
- slt_src.negate = ~slt_src.negate;
- emit(ir, OPCODE_SLT, result_dst, slt_src, src_reg_for_float(0.0));
- }
- break;
- }
-
case ir_binop_logic_xor:
emit(ir, OPCODE_SNE, result_dst, op[0], op[1]);
break;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index b6a0e6b4f4f..89ad6cd8c28 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -1776,89 +1776,6 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
}
break;
- case ir_unop_any: {
- assert(ir->operands[0]->type->is_vector());
-
- if (native_integers) {
- int dst_swizzle = 0, op0_swizzle, i;
- st_src_reg accum = op[0];
-
- op0_swizzle = op[0].swizzle;
- accum.swizzle = MAKE_SWIZZLE4(GET_SWZ(op0_swizzle, 0),
- GET_SWZ(op0_swizzle, 0),
- GET_SWZ(op0_swizzle, 0),
- GET_SWZ(op0_swizzle, 0));
- for (i = 0; i < 4; i++) {
- if (result_dst.writemask & (1 << i)) {
- dst_swizzle = MAKE_SWIZZLE4(i, i, i, i);
- break;
- }
- }
- assert(i != 4);
- assert(ir->operands[0]->type->is_boolean());
-
- /* OR all the components together, since they should be either 0 or ~0
- */
- switch (ir->operands[0]->type->vector_elements) {
- case 4:
- op[0].swizzle = MAKE_SWIZZLE4(GET_SWZ(op0_swizzle, 3),
- GET_SWZ(op0_swizzle, 3),
- GET_SWZ(op0_swizzle, 3),
- GET_SWZ(op0_swizzle, 3));
- emit_asm(ir, TGSI_OPCODE_OR, result_dst, accum, op[0]);
- accum = st_src_reg(result_dst);
- accum.swizzle = dst_swizzle;
- /* fallthrough */
- case 3:
- op[0].swizzle = MAKE_SWIZZLE4(GET_SWZ(op0_swizzle, 2),
- GET_SWZ(op0_swizzle, 2),
- GET_SWZ(op0_swizzle, 2),
- GET_SWZ(op0_swizzle, 2));
- emit_asm(ir, TGSI_OPCODE_OR, result_dst, accum, op[0]);
- accum = st_src_reg(result_dst);
- accum.swizzle = dst_swizzle;
- /* fallthrough */
- case 2:
- op[0].swizzle = MAKE_SWIZZLE4(GET_SWZ(op0_swizzle, 1),
- GET_SWZ(op0_swizzle, 1),
- GET_SWZ(op0_swizzle, 1),
- GET_SWZ(op0_swizzle, 1));
- emit_asm(ir, TGSI_OPCODE_OR, result_dst, accum, op[0]);
- break;
- default:
- assert(!"Unexpected vector size");
- break;
- }
- } else {
- /* After the dot-product, the value will be an integer on the
- * range [0,4]. Zero stays zero, and positive values become 1.0.
- */
- glsl_to_tgsi_instruction *const dp =
- emit_dp(ir, result_dst, op[0], op[0],
- ir->operands[0]->type->vector_elements);
- if (this->prog->Target == GL_FRAGMENT_PROGRAM_ARB &&
- result_dst.type == GLSL_TYPE_FLOAT) {
- /* The clamping to [0,1] can be done for free in the fragment
- * shader with a saturate.
- */
- dp->saturate = true;
- } else if (result_dst.type == GLSL_TYPE_FLOAT) {
- /* Negating the result of the dot-product gives values on the range
- * [-4, 0]. Zero stays zero, and negative values become 1.0. This
- * is achieved using SLT.
- */
- st_src_reg slt_src = result_src;
- slt_src.negate = ~slt_src.negate;
- emit_asm(ir, TGSI_OPCODE_SLT, result_dst, slt_src, st_src_reg_for_float(0.0));
- }
- else {
- /* Use SNE 0 if integers are being used as boolean values. */
- emit_asm(ir, TGSI_OPCODE_SNE, result_dst, result_src, st_src_reg_for_int(0));
- }
- }
- break;
- }
-
case ir_binop_logic_xor:
if (native_integers)
emit_asm(ir, TGSI_OPCODE_XOR, result_dst, op[0], op[1]);